CORE_SOURCES =accum.c \
alpha.c \
+ api_loopback.c \
+ api_noop.c \
attrib.c \
bitmap.c \
blend.c \
polygon.c \
rastpos.c \
readpix.c \
- rect.c \
scissor.c \
state.c \
stencil.c \
texture.c \
texutil.c \
varray.c \
+ vtxfmt.c \
winpos.c \
[.x86]x86.c
[.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \
[.fx]fxtrifuncs.c [.fx]fxfastpath.c [.fx]fxpipeline.c\
[.fx]fxtexman.c [.fx]fxddspan.c\
-[.fx]fxglidew.c
+[.fx]fxglidew.c \
+[.fx]fxvtxfmt.c \
+[.fx]fxvtxprims.c
RASTER_SOURCES = [.swrast]s_aatriangle.c \
[.swrast]s_aaline.c \
[.tnl]t_fog.c \
[.tnl]t_light.c \
[.tnl]t_pipeline.c \
-[.tnl]t_rect.c \
[.tnl]t_shade.c \
[.tnl]t_stages.c \
[.tnl]t_texture.c \
[.tnl]t_varray.c \
[.tnl]t_vb.c \
[.tnl]t_vbcull.c \
-[.tnl]t_vbfill.c \
[.tnl]t_vbindirect.c \
[.tnl]t_vbrender.c \
-[.tnl]t_vbxform.c
+[.tnl]t_vbxform.c \
+[.tnl]t_vtxfmt.c
MATH_SOURCES=[.math]m_debug_xform.c \
[.math]m_matrix.c \
OBJECTS1=accum.obj,\
alpha.obj,\
+api_loopback.obj,\
+api_noop.obj,\
attrib.obj,\
bitmap.obj,\
blend.obj,\
polygon.obj,\
rastpos.obj,\
readpix.obj,\
-rect.obj,\
scissor.obj,\
state.obj,\
stencil.obj,\
texture.obj,\
texutil.obj,\
varray.obj,\
+vtxfmt.obj,\
winpos.obj,\
[.x86]x86.obj
[.svga]svgamesa.obj
OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
-[.fx]fxsetup.obj,[.fx]fxfastpath.obj,[.fx]fxpipeline.obj
+[.fx]fxsetup.obj,[.fx]fxfastpath.obj,[.fx]fxpipeline.obj,[.fx]fxvtxfmt.obj,\
+[.fx]fxvtxprims.obj
OBJECTS6=[.fx]fxtrifuncs.obj,[.fx]fxglidew.obj,\
[.fx]fxtexman.obj,[.fx]fxddspan.obj
[.tnl]t_eval.obj,\
[.tnl]t_fog.obj,\
[.tnl]t_light.obj,\
-[.tnl]t_pipeline.obj,\
-[.tnl]t_rect.obj
+[.tnl]t_pipeline.obj
OBJECTS12=[.tnl]t_shade.obj,\
[.tnl]t_stages.obj,\
[.tnl]t_varray.obj,\
[.tnl]t_vb.obj,\
[.tnl]t_vbcull.obj,\
-[.tnl]t_vbfill.obj,\
[.tnl]t_vbindirect.obj,\
[.tnl]t_vbrender.obj,\
-[.tnl]t_vbxform.obj
+[.tnl]t_vbxform.obj,\
+[.tnl]t_vtxfmt.obj
OBJECTS13=[.math]m_debug_xform.obj,\
[.math]m_matrix.obj,\
$(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c
[.fx]fxglidew.obj : [.fx]fxglidew.c
$(CC) $(CFLAGS) /obj=[.fx]fxglidew.obj [.fx]fxglidew.c
+[.fx]fxvtxfmt.obj : [.fx]fxvtxfmt.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxvtxfmt.obj [.fx]fxvtxfmt.c
+[.fx]fxvtxprims.obj : [.fx]fxvtxprims.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxvtxprims.obj [.fx]fxvtxprims.c
[.swrast]s_aaline.obj : [.swrast]s_aaline.c
$(CC) $(CFLAGS) /obj=[.swrast]s_aaline.obj [.swrast]s_aaline.c
$(CC) $(CFLAGS) /obj=[.tnl]t_light.obj [.tnl]t_light.c
[.tnl]t_pipeline.obj : [.tnl]t_pipeline.c
$(CC) $(CFLAGS) /obj=[.tnl]t_pipeline.obj [.tnl]t_pipeline.c
-[.tnl]t_rect.obj : [.tnl]t_rect.c
- $(CC) $(CFLAGS) /obj=[.tnl]t_rect.obj [.tnl]t_rect.c
[.tnl]t_shade.obj : [.tnl]t_shade.c
$(CC) $(CFLAGS) /obj=[.tnl]t_shade.obj [.tnl]t_shade.c
[.tnl]t_stages.obj : [.tnl]t_stages.c
$(CC) $(CFLAGS) /obj=[.tnl]t_vb.obj [.tnl]t_vb.c
[.tnl]t_vbcull.obj : [.tnl]t_vbcull.c
$(CC) $(CFLAGS) /obj=[.tnl]t_vbcull.obj [.tnl]t_vbcull.c
-[.tnl]t_vbfill.obj : [.tnl]t_vbfill.c
- $(CC) $(CFLAGS) /obj=[.tnl]t_vbfill.obj [.tnl]t_vbfill.c
[.tnl]t_vbindirect.obj : [.tnl]t_vbindirect.c
$(CC) $(CFLAGS) /obj=[.tnl]t_vbindirect.obj [.tnl]t_vbindirect.c
[.tnl]t_vbrender.obj : [.tnl]t_vbrender.c
$(CC) $(CFLAGS) /obj=[.tnl]t_vbrender.obj [.tnl]t_vbrender.c
[.tnl]t_vbxform.obj : [.tnl]t_vbxform.c
$(CC) $(CFLAGS) /obj=[.tnl]t_vbxform.obj [.tnl]t_vbxform.c
+[.tnl]t_vtxfmt.obj : [.tnl]t_vtxfmt.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vtxfmt.obj [.tnl]t_vtxfmt.c
[.math]m_debug_xform.obj : [.math]m_debug_xform.c
$(CC) $(CFLAGS) /obj=[.math]m_debug_xform.obj [.math]m_debug_xform.c
[.math]m_matrix.obj : [.math]m_matrix.c