/* Write dirty L2 lines back to memory (shader and CP DMA stores), but don't
* invalidate L2. SI-CIK can't do it, so they will do complete invalidation. */
#define SI_CONTEXT_WRITEBACK_GLOBAL_L2 (R600_CONTEXT_PRIVATE_FLAG << 4)
+/* gaps */
/* Framebuffer caches. */
-#define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
-#define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 6)
#define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 7)
#define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 8)
/* Engine synchronization. */
#define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 13)
#define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
- SI_CONTEXT_FLUSH_AND_INV_CB_META | \
- SI_CONTEXT_FLUSH_AND_INV_DB | \
- SI_CONTEXT_FLUSH_AND_INV_DB_META)
+ SI_CONTEXT_FLUSH_AND_INV_DB)
#define SI_MAX_BORDER_COLORS 4096
if (rctx->chip_class == VI)
r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
0, 0, NULL, 0, 0, 0);
+
+ /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
}
if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
S_0085F0_DB_DEST_BASE_ENA(1);
- }
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
- radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
- /* needed for wait for idle in SURFACE_SYNC */
- assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
- }
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
+ /* Flush HTILE. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
- /* needed for wait for idle in SURFACE_SYNC */
- assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
}
/* Wait for shader engines to go idle.