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radv: reduce radv_shader_variant struct size.
author
Dave Airlie
<airlied@redhat.com>
Wed, 6 Sep 2017 03:39:07 +0000
(13:39 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Thu, 7 Sep 2017 01:00:08 +0000
(11:00 +1000)
544->536
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_private.h
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diff --git
a/src/amd/vulkan/radv_private.h
b/src/amd/vulkan/radv_private.h
index e34f535ea2fe061e30b8dd0361cadea112df32da..6ec21f58d352b95809d585e03e3f87ec4f84d13b 100644
(file)
--- a/
src/amd/vulkan/radv_private.h
+++ b/
src/amd/vulkan/radv_private.h
@@
-1005,10
+1005,10
@@
struct radv_shader_variant {
struct radeon_winsys_bo *bo;
uint64_t bo_offset;
struct ac_shader_config config;
+ uint32_t code_size;
struct ac_shader_variant_info info;
unsigned rsrc1;
unsigned rsrc2;
- uint32_t code_size;
struct list_head slab_list;
};