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intel/fs: add hint how to get more info when shader validation fails
author
Marcin Ślusarz
<marcin.slusarz@intel.com>
Wed, 2 Sep 2020 12:26:41 +0000
(14:26 +0200)
committer
Marge Bot
<eric+marge@anholt.net>
Fri, 4 Sep 2020 12:09:22 +0000
(12:09 +0000)
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6559>
src/intel/compiler/brw_fs_generator.cpp
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diff --git
a/src/intel/compiler/brw_fs_generator.cpp
b/src/intel/compiler/brw_fs_generator.cpp
index e75c8d98337b7f4194142527228c8c2a68ca749e..8328ae6c9f70ef89089a8dbd6533d93550f78bbc 100644
(file)
--- a/
src/intel/compiler/brw_fs_generator.cpp
+++ b/
src/intel/compiler/brw_fs_generator.cpp
@@
-2572,6
+2572,12
@@
fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
}
}
ralloc_free(disasm_info);
+#ifndef NDEBUG
+ if (!validated && !debug_flag) {
+ fprintf(stderr,
+ "Validation failed. Rerun with INTEL_DEBUG=shaders to get more information.\n");
+ }
+#endif
assert(validated);
compiler->shader_debug_log(log_data,