egl/haiku: we don't use src/loader, drop all the references to it
authorEmil Velikov <emil.l.velikov@gmail.com>
Thu, 11 Jun 2015 11:20:34 +0000 (12:20 +0100)
committerEmil Velikov <emil.l.velikov@gmail.com>
Fri, 12 Jun 2015 14:17:37 +0000 (15:17 +0100)
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Acked-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
src/egl/drivers/haiku/SConscript
src/egl/drivers/haiku/egl_haiku.cpp

index 9dd2f70f4ac40f54cab67e29119c508c165a5932..ec6020ece77481f233fa68883d08447773b8ce37 100644 (file)
@@ -9,7 +9,6 @@ env.Append(CPPDEFINES = [
 env.Append(CPPPATH = [
        '#/include',
        '#/src/egl/main',
-       '#/src/loader',
 ])
 
 sources = [
@@ -22,10 +21,6 @@ if env['platform'] == 'haiku':
                '_EGL_NATIVE_PLATFORM=haiku',
        ])
 
-env.Prepend(LIBS = [
-       libloader,
-])
-
 egl_haiku = env.ConvenienceLibrary(
        target = 'egl_haiku',
        source = sources,
index cfe8817fbac1347e6ed1252a255ae7672dc2859f..056fafc729d1d9c0ff214433a22c6ac14bca8e44 100644 (file)
@@ -27,7 +27,6 @@
 #include <stdint.h>
 #include <stdio.h>
 
-#include "loader.h"
 #include "eglconfig.h"
 #include "eglcontext.h"
 #include "egldisplay.h"
@@ -244,8 +243,6 @@ init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
 
        _eglSetLogProc(haiku_log);
 
-       loader_set_logger(_eglLog);
-
        TRACE("Add configs\n");
        haiku_add_configs_for_visuals(dpy);