regenerated
authorBrian <brian.paul@tungstengraphics.com>
Fri, 29 Jun 2007 13:52:43 +0000 (07:52 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Fri, 29 Jun 2007 13:53:11 +0000 (07:53 -0600)
include/GL/gl_mangle.h

index e9c1c8a658d14e93c5d98c16447e4723e52a7c6b..1dcd4a895b8543876b940020f6a9ef15abe691a4 100644 (file)
@@ -33,6 +33,7 @@
 #define glActiveStencilFaceEXT         MANGLE(ActiveStencilFaceEXT)
 #define glActiveTextureARB             MANGLE(ActiveTextureARB)
 #define glActiveTexture                MANGLE(ActiveTexture)
+#define glActiveVaryingNV              MANGLE(ActiveVaryingNV)
 #define glAlphaFragmentOp1ATI          MANGLE(AlphaFragmentOp1ATI)
 #define glAlphaFragmentOp2ATI          MANGLE(AlphaFragmentOp2ATI)
 #define glAlphaFragmentOp3ATI          MANGLE(AlphaFragmentOp3ATI)
 #define glBeginOcclusionQueryNV                MANGLE(BeginOcclusionQueryNV)
 #define glBeginQueryARB                MANGLE(BeginQueryARB)
 #define glBeginQuery           MANGLE(BeginQuery)
+#define glBeginTransformFeedbackNV             MANGLE(BeginTransformFeedbackNV)
 #define glBeginVertexShaderEXT         MANGLE(BeginVertexShaderEXT)
 #define glBindAttribLocationARB                MANGLE(BindAttribLocationARB)
 #define glBindAttribLocation           MANGLE(BindAttribLocation)
 #define glBindBufferARB                MANGLE(BindBufferARB)
+#define glBindBufferBaseNV             MANGLE(BindBufferBaseNV)
 #define glBindBuffer           MANGLE(BindBuffer)
+#define glBindBufferOffsetNV           MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeNV            MANGLE(BindBufferRangeNV)
+#define glBindFragDataLocationEXT              MANGLE(BindFragDataLocationEXT)
 #define glBindFragmentShaderATI                MANGLE(BindFragmentShaderATI)
 #define glBindFramebufferEXT           MANGLE(BindFramebufferEXT)
 #define glBindLightParameterEXT                MANGLE(BindLightParameterEXT)
 #define glBlitFramebufferEXT           MANGLE(BlitFramebufferEXT)
 #define glBufferDataARB                MANGLE(BufferDataARB)
 #define glBufferData           MANGLE(BufferData)
+#define glBufferParameteriAPPLE                MANGLE(BufferParameteriAPPLE)
 #define glBufferSubDataARB             MANGLE(BufferSubDataARB)
 #define glBufferSubData                MANGLE(BufferSubData)
 #define glCallList             MANGLE(CallList)
 #define glCheckFramebufferStatusEXT            MANGLE(CheckFramebufferStatusEXT)
 #define glClampColorARB                MANGLE(ClampColorARB)
 #define glClearAccum           MANGLE(ClearAccum)
+#define glClearColorIiEXT              MANGLE(ClearColorIiEXT)
+#define glClearColorIuiEXT             MANGLE(ClearColorIuiEXT)
 #define glClearColor           MANGLE(ClearColor)
 #define glClearDebugLogMESA            MANGLE(ClearDebugLogMESA)
+#define glClearDepthdNV                MANGLE(ClearDepthdNV)
 #define glClearDepth           MANGLE(ClearDepth)
 #define glClearIndex           MANGLE(ClearIndex)
 #define glClear                MANGLE(Clear)
 #define glColorFragmentOp1ATI          MANGLE(ColorFragmentOp1ATI)
 #define glColorFragmentOp2ATI          MANGLE(ColorFragmentOp2ATI)
 #define glColorFragmentOp3ATI          MANGLE(ColorFragmentOp3ATI)
+#define glColorMaskIndexedEXT          MANGLE(ColorMaskIndexedEXT)
 #define glColorMask            MANGLE(ColorMask)
 #define glColorMaterial                MANGLE(ColorMaterial)
 #define glColorPointerEXT              MANGLE(ColorPointerEXT)
 #define glDeleteTextures               MANGLE(DeleteTextures)
 #define glDeleteVertexArraysAPPLE              MANGLE(DeleteVertexArraysAPPLE)
 #define glDeleteVertexShaderEXT                MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsdNV               MANGLE(DepthBoundsdNV)
 #define glDepthBoundsEXT               MANGLE(DepthBoundsEXT)
 #define glDepthFunc            MANGLE(DepthFunc)
 #define glDepthMask            MANGLE(DepthMask)
+#define glDepthRangedNV                MANGLE(DepthRangedNV)
 #define glDepthRange           MANGLE(DepthRange)
 #define glDetachObjectARB              MANGLE(DetachObjectARB)
 #define glDetachShader         MANGLE(DetachShader)
 #define glDetailTexFuncSGIS            MANGLE(DetailTexFuncSGIS)
 #define glDisableClientState           MANGLE(DisableClientState)
+#define glDisableIndexedEXT            MANGLE(DisableIndexedEXT)
 #define glDisable              MANGLE(Disable)
 #define glDisableVariantClientStateEXT         MANGLE(DisableVariantClientStateEXT)
 #define glDisableVertexAttribArrayARB          MANGLE(DisableVertexAttribArrayARB)
 #define glDisableVertexAttribArray             MANGLE(DisableVertexAttribArray)
 #define glDrawArraysEXT                MANGLE(DrawArraysEXT)
+#define glDrawArraysInstancedEXT               MANGLE(DrawArraysInstancedEXT)
 #define glDrawArrays           MANGLE(DrawArrays)
 #define glDrawBuffer           MANGLE(DrawBuffer)
 #define glDrawBuffersARB               MANGLE(DrawBuffersARB)
 #define glDrawBuffers          MANGLE(DrawBuffers)
 #define glDrawElementArrayAPPLE                MANGLE(DrawElementArrayAPPLE)
 #define glDrawElementArrayATI          MANGLE(DrawElementArrayATI)
+#define glDrawElementsInstancedEXT             MANGLE(DrawElementsInstancedEXT)
 #define glDrawElements         MANGLE(DrawElements)
 #define glDrawMeshArraysSUN            MANGLE(DrawMeshArraysSUN)
 #define glDrawPixels           MANGLE(DrawPixels)
 #define glElementPointerAPPLE          MANGLE(ElementPointerAPPLE)
 #define glElementPointerATI            MANGLE(ElementPointerATI)
 #define glEnableClientState            MANGLE(EnableClientState)
+#define glEnableIndexedEXT             MANGLE(EnableIndexedEXT)
 #define glEnable               MANGLE(Enable)
 #define glEnableVariantClientStateEXT          MANGLE(EnableVariantClientStateEXT)
 #define glEnableVertexAttribArrayARB           MANGLE(EnableVertexAttribArrayARB)
 #define glEndOcclusionQueryNV          MANGLE(EndOcclusionQueryNV)
 #define glEndQueryARB          MANGLE(EndQueryARB)
 #define glEndQuery             MANGLE(EndQuery)
+#define glEndTransformFeedbackNV               MANGLE(EndTransformFeedbackNV)
 #define glEndVertexShaderEXT           MANGLE(EndVertexShaderEXT)
 #define glEvalCoord1d          MANGLE(EvalCoord1d)
 #define glEvalCoord1dv         MANGLE(EvalCoord1dv)
 #define glFinishObjectAPPLE            MANGLE(FinishObjectAPPLE)
 #define glFinishTextureSUNX            MANGLE(FinishTextureSUNX)
 #define glFlush                MANGLE(Flush)
+#define glFlushMappedBufferRangeAPPLE          MANGLE(FlushMappedBufferRangeAPPLE)
 #define glFlushPixelDataRangeNV                MANGLE(FlushPixelDataRangeNV)
 #define glFlushRasterSGIX              MANGLE(FlushRasterSGIX)
 #define glFlushVertexArrayRangeAPPLE           MANGLE(FlushVertexArrayRangeAPPLE)
 #define glFramebufferTexture1DEXT              MANGLE(FramebufferTexture1DEXT)
 #define glFramebufferTexture2DEXT              MANGLE(FramebufferTexture2DEXT)
 #define glFramebufferTexture3DEXT              MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTextureEXT                MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceEXT            MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerEXT           MANGLE(FramebufferTextureLayerEXT)
 #define glFrameZoomSGIX                MANGLE(FrameZoomSGIX)
 #define glFreeObjectBufferATI          MANGLE(FreeObjectBufferATI)
 #define glFrontFace            MANGLE(FrontFace)
 #define glGetActiveAttrib              MANGLE(GetActiveAttrib)
 #define glGetActiveUniformARB          MANGLE(GetActiveUniformARB)
 #define glGetActiveUniform             MANGLE(GetActiveUniform)
+#define glGetActiveVaryingNV           MANGLE(GetActiveVaryingNV)
 #define glGetArrayObjectfvATI          MANGLE(GetArrayObjectfvATI)
 #define glGetArrayObjectivATI          MANGLE(GetArrayObjectivATI)
 #define glGetAttachedObjectsARB                MANGLE(GetAttachedObjectsARB)
 #define glGetAttachedShaders           MANGLE(GetAttachedShaders)
 #define glGetAttribLocationARB         MANGLE(GetAttribLocationARB)
 #define glGetAttribLocation            MANGLE(GetAttribLocation)
+#define glGetBooleanIndexedvEXT                MANGLE(GetBooleanIndexedvEXT)
 #define glGetBooleanv          MANGLE(GetBooleanv)
 #define glGetBufferParameterivARB              MANGLE(GetBufferParameterivARB)
 #define glGetBufferParameteriv         MANGLE(GetBufferParameteriv)
 #define glGetFinalCombinerInputParameterivNV           MANGLE(GetFinalCombinerInputParameterivNV)
 #define glGetFloatv            MANGLE(GetFloatv)
 #define glGetFogFuncSGIS               MANGLE(GetFogFuncSGIS)
+#define glGetFragDataLocationEXT               MANGLE(GetFragDataLocationEXT)
 #define glGetFragmentLightfvSGIX               MANGLE(GetFragmentLightfvSGIX)
 #define glGetFragmentLightivSGIX               MANGLE(GetFragmentLightivSGIX)
 #define glGetFragmentMaterialfvSGIX            MANGLE(GetFragmentMaterialfvSGIX)
 #define glGetImageTransformParameterivHP               MANGLE(GetImageTransformParameterivHP)
 #define glGetInfoLogARB                MANGLE(GetInfoLogARB)
 #define glGetInstrumentsSGIX           MANGLE(GetInstrumentsSGIX)
+#define glGetIntegerIndexedvEXT                MANGLE(GetIntegerIndexedvEXT)
 #define glGetIntegerv          MANGLE(GetIntegerv)
 #define glGetInvariantBooleanvEXT              MANGLE(GetInvariantBooleanvEXT)
 #define glGetInvariantFloatvEXT                MANGLE(GetInvariantFloatvEXT)
 #define glGetPolygonStipple            MANGLE(GetPolygonStipple)
 #define glGetProgramEnvParameterdvARB          MANGLE(GetProgramEnvParameterdvARB)
 #define glGetProgramEnvParameterfvARB          MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramEnvParameterIivNV          MANGLE(GetProgramEnvParameterIivNV)
+#define glGetProgramEnvParameterIuivNV         MANGLE(GetProgramEnvParameterIuivNV)
 #define glGetProgramInfoLog            MANGLE(GetProgramInfoLog)
 #define glGetProgramivARB              MANGLE(GetProgramivARB)
 #define glGetProgramiv         MANGLE(GetProgramiv)
 #define glGetProgramivNV               MANGLE(GetProgramivNV)
 #define glGetProgramLocalParameterdvARB                MANGLE(GetProgramLocalParameterdvARB)
 #define glGetProgramLocalParameterfvARB                MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramLocalParameterIivNV                MANGLE(GetProgramLocalParameterIivNV)
+#define glGetProgramLocalParameterIuivNV               MANGLE(GetProgramLocalParameterIuivNV)
 #define glGetProgramNamedParameterdvNV         MANGLE(GetProgramNamedParameterdvNV)
 #define glGetProgramNamedParameterfvNV         MANGLE(GetProgramNamedParameterfvNV)
 #define glGetProgramParameterdvNV              MANGLE(GetProgramParameterdvNV)
 #define glGetTexLevelParameterfv               MANGLE(GetTexLevelParameterfv)
 #define glGetTexLevelParameteriv               MANGLE(GetTexLevelParameteriv)
 #define glGetTexParameterfv            MANGLE(GetTexParameterfv)
+#define glGetTexParameterIivEXT                MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIuivEXT               MANGLE(GetTexParameterIuivEXT)
 #define glGetTexParameteriv            MANGLE(GetTexParameteriv)
 #define glGetTrackMatrixivNV           MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingNV                MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBufferSizeEXT              MANGLE(GetUniformBufferSizeEXT)
 #define glGetUniformfvARB              MANGLE(GetUniformfvARB)
 #define glGetUniformfv         MANGLE(GetUniformfv)
 #define glGetUniformivARB              MANGLE(GetUniformivARB)
 #define glGetUniformiv         MANGLE(GetUniformiv)
 #define glGetUniformLocationARB                MANGLE(GetUniformLocationARB)
 #define glGetUniformLocation           MANGLE(GetUniformLocation)
+#define glGetUniformOffsetEXT          MANGLE(GetUniformOffsetEXT)
+#define glGetUniformuivEXT             MANGLE(GetUniformuivEXT)
 #define glGetVariantArrayObjectfvATI           MANGLE(GetVariantArrayObjectfvATI)
 #define glGetVariantArrayObjectivATI           MANGLE(GetVariantArrayObjectivATI)
 #define glGetVariantBooleanvEXT                MANGLE(GetVariantBooleanvEXT)
 #define glGetVariantFloatvEXT          MANGLE(GetVariantFloatvEXT)
 #define glGetVariantIntegervEXT                MANGLE(GetVariantIntegervEXT)
 #define glGetVariantPointervEXT                MANGLE(GetVariantPointervEXT)
+#define glGetVaryingLocationNV         MANGLE(GetVaryingLocationNV)
 #define glGetVertexAttribArrayObjectfvATI              MANGLE(GetVertexAttribArrayObjectfvATI)
 #define glGetVertexAttribArrayObjectivATI              MANGLE(GetVertexAttribArrayObjectivATI)
 #define glGetVertexAttribdvARB         MANGLE(GetVertexAttribdvARB)
 #define glGetVertexAttribfvARB         MANGLE(GetVertexAttribfvARB)
 #define glGetVertexAttribfv            MANGLE(GetVertexAttribfv)
 #define glGetVertexAttribfvNV          MANGLE(GetVertexAttribfvNV)
+#define glGetVertexAttribIivEXT                MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIuivEXT               MANGLE(GetVertexAttribIuivEXT)
 #define glGetVertexAttribivARB         MANGLE(GetVertexAttribivARB)
 #define glGetVertexAttribiv            MANGLE(GetVertexAttribiv)
 #define glGetVertexAttribivNV          MANGLE(GetVertexAttribivNV)
 #define glIsAsyncMarkerSGIX            MANGLE(IsAsyncMarkerSGIX)
 #define glIsBufferARB          MANGLE(IsBufferARB)
 #define glIsBuffer             MANGLE(IsBuffer)
+#define glIsEnabledIndexedEXT          MANGLE(IsEnabledIndexedEXT)
 #define glIsEnabled            MANGLE(IsEnabled)
 #define glIsFenceAPPLE         MANGLE(IsFenceAPPLE)
 #define glIsFenceNV            MANGLE(IsFenceNV)
 #define glPrimitiveRestartNV           MANGLE(PrimitiveRestartNV)
 #define glPrioritizeTexturesEXT                MANGLE(PrioritizeTexturesEXT)
 #define glPrioritizeTextures           MANGLE(PrioritizeTextures)
+#define glProgramBufferParametersfvNV          MANGLE(ProgramBufferParametersfvNV)
+#define glProgramBufferParametersIivNV         MANGLE(ProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV                MANGLE(ProgramBufferParametersIuivNV)
 #define glProgramCallbackMESA          MANGLE(ProgramCallbackMESA)
 #define glProgramEnvParameter4dARB             MANGLE(ProgramEnvParameter4dARB)
 #define glProgramEnvParameter4dvARB            MANGLE(ProgramEnvParameter4dvARB)
 #define glProgramEnvParameter4fARB             MANGLE(ProgramEnvParameter4fARB)
 #define glProgramEnvParameter4fvARB            MANGLE(ProgramEnvParameter4fvARB)
+#define glProgramEnvParameterI4iNV             MANGLE(ProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV            MANGLE(ProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV            MANGLE(ProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV           MANGLE(ProgramEnvParameterI4uivNV)
 #define glProgramEnvParameters4fvEXT           MANGLE(ProgramEnvParameters4fvEXT)
+#define glProgramEnvParametersI4ivNV           MANGLE(ProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV          MANGLE(ProgramEnvParametersI4uivNV)
 #define glProgramLocalParameter4dARB           MANGLE(ProgramLocalParameter4dARB)
 #define glProgramLocalParameter4dvARB          MANGLE(ProgramLocalParameter4dvARB)
 #define glProgramLocalParameter4fARB           MANGLE(ProgramLocalParameter4fARB)
 #define glProgramLocalParameter4fvARB          MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramLocalParameterI4iNV           MANGLE(ProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV          MANGLE(ProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV          MANGLE(ProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV         MANGLE(ProgramLocalParameterI4uivNV)
 #define glProgramLocalParameters4fvEXT         MANGLE(ProgramLocalParameters4fvEXT)
+#define glProgramLocalParametersI4ivNV         MANGLE(ProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV                MANGLE(ProgramLocalParametersI4uivNV)
 #define glProgramNamedParameter4dNV            MANGLE(ProgramNamedParameter4dNV)
 #define glProgramNamedParameter4dvNV           MANGLE(ProgramNamedParameter4dvNV)
 #define glProgramNamedParameter4fNV            MANGLE(ProgramNamedParameter4fNV)
 #define glProgramParameter4dvNV                MANGLE(ProgramParameter4dvNV)
 #define glProgramParameter4fNV         MANGLE(ProgramParameter4fNV)
 #define glProgramParameter4fvNV                MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriEXT         MANGLE(ProgramParameteriEXT)
 #define glProgramParameters4dvNV               MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV               MANGLE(ProgramParameters4fvNV)
 #define glProgramStringARB             MANGLE(ProgramStringARB)
+#define glProgramVertexLimitNV         MANGLE(ProgramVertexLimitNV)
 #define glPushAttrib           MANGLE(PushAttrib)
 #define glPushClientAttrib             MANGLE(PushClientAttrib)
 #define glPushMatrix           MANGLE(PushMatrix)
 #define glRectsv               MANGLE(Rectsv)
 #define glReferencePlaneSGIX           MANGLE(ReferencePlaneSGIX)
 #define glRenderbufferStorageEXT               MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorageMultisampleCoverageNV             MANGLE(RenderbufferStorageMultisampleCoverageNV)
 #define glRenderbufferStorageMultisampleEXT            MANGLE(RenderbufferStorageMultisampleEXT)
 #define glRenderMode           MANGLE(RenderMode)
 #define glReplacementCodePointerSUN            MANGLE(ReplacementCodePointerSUN)
 #define glTestFenceAPPLE               MANGLE(TestFenceAPPLE)
 #define glTestFenceNV          MANGLE(TestFenceNV)
 #define glTestObjectAPPLE              MANGLE(TestObjectAPPLE)
+#define glTexBufferEXT         MANGLE(TexBufferEXT)
 #define glTexBumpParameterfvATI                MANGLE(TexBumpParameterfvATI)
 #define glTexBumpParameterivATI                MANGLE(TexBumpParameterivATI)
 #define glTexCoord1d           MANGLE(TexCoord1d)
 #define glTexImage4DSGIS               MANGLE(TexImage4DSGIS)
 #define glTexParameterf                MANGLE(TexParameterf)
 #define glTexParameterfv               MANGLE(TexParameterfv)
+#define glTexParameterIivEXT           MANGLE(TexParameterIivEXT)
 #define glTexParameteri                MANGLE(TexParameteri)
+#define glTexParameterIuivEXT          MANGLE(TexParameterIuivEXT)
 #define glTexParameteriv               MANGLE(TexParameteriv)
 #define glTexSubImage1DEXT             MANGLE(TexSubImage1DEXT)
 #define glTexSubImage1D                MANGLE(TexSubImage1D)
 #define glTextureMaterialEXT           MANGLE(TextureMaterialEXT)
 #define glTextureNormalEXT             MANGLE(TextureNormalEXT)
 #define glTrackMatrixNV                MANGLE(TrackMatrixNV)
+#define glTransformFeedbackAttribsNV           MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsNV          MANGLE(TransformFeedbackVaryingsNV)
 #define glTranslated           MANGLE(Translated)
 #define glTranslatef           MANGLE(Translatef)
 #define glUniform1fARB         MANGLE(Uniform1fARB)
 #define glUniform1i            MANGLE(Uniform1i)
 #define glUniform1ivARB                MANGLE(Uniform1ivARB)
 #define glUniform1iv           MANGLE(Uniform1iv)
+#define glUniform1uiEXT                MANGLE(Uniform1uiEXT)
+#define glUniform1uivEXT               MANGLE(Uniform1uivEXT)
 #define glUniform2fARB         MANGLE(Uniform2fARB)
 #define glUniform2f            MANGLE(Uniform2f)
 #define glUniform2fvARB                MANGLE(Uniform2fvARB)
 #define glUniform2i            MANGLE(Uniform2i)
 #define glUniform2ivARB                MANGLE(Uniform2ivARB)
 #define glUniform2iv           MANGLE(Uniform2iv)
+#define glUniform2uiEXT                MANGLE(Uniform2uiEXT)
+#define glUniform2uivEXT               MANGLE(Uniform2uivEXT)
 #define glUniform3fARB         MANGLE(Uniform3fARB)
 #define glUniform3f            MANGLE(Uniform3f)
 #define glUniform3fvARB                MANGLE(Uniform3fvARB)
 #define glUniform3i            MANGLE(Uniform3i)
 #define glUniform3ivARB                MANGLE(Uniform3ivARB)
 #define glUniform3iv           MANGLE(Uniform3iv)
+#define glUniform3uiEXT                MANGLE(Uniform3uiEXT)
+#define glUniform3uivEXT               MANGLE(Uniform3uivEXT)
 #define glUniform4fARB         MANGLE(Uniform4fARB)
 #define glUniform4f            MANGLE(Uniform4f)
 #define glUniform4fvARB                MANGLE(Uniform4fvARB)
 #define glUniform4i            MANGLE(Uniform4i)
 #define glUniform4ivARB                MANGLE(Uniform4ivARB)
 #define glUniform4iv           MANGLE(Uniform4iv)
+#define glUniform4uiEXT                MANGLE(Uniform4uiEXT)
+#define glUniform4uivEXT               MANGLE(Uniform4uivEXT)
+#define glUniformBufferEXT             MANGLE(UniformBufferEXT)
 #define glUniformMatrix2fvARB          MANGLE(UniformMatrix2fvARB)
 #define glUniformMatrix2fv             MANGLE(UniformMatrix2fv)
 #define glUniformMatrix2x3fv           MANGLE(UniformMatrix2x3fv)
 #define glVertexAttrib4usvARB          MANGLE(VertexAttrib4usvARB)
 #define glVertexAttrib4usv             MANGLE(VertexAttrib4usv)
 #define glVertexAttribArrayObjectATI           MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribI1iEXT           MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1ivEXT          MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1uiEXT          MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1uivEXT         MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI2iEXT           MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2ivEXT          MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2uiEXT          MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2uivEXT         MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI3iEXT           MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3ivEXT          MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3uiEXT          MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3uivEXT         MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI4bvEXT          MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4iEXT           MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4ivEXT          MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4svEXT          MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4ubvEXT         MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4uiEXT          MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4uivEXT         MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4usvEXT         MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribIPointerEXT              MANGLE(VertexAttribIPointerEXT)
 #define glVertexAttribPointerARB               MANGLE(VertexAttribPointerARB)
 #define glVertexAttribPointer          MANGLE(VertexAttribPointer)
 #define glVertexAttribPointerNV                MANGLE(VertexAttribPointerNV)