funcs["until"] = &sim_t::interactive_until;
funcs["while"] = &sim_t::interactive_until;
funcs["q"] = &sim_t::interactive_quit;
+ funcs["h"] = &sim_t::interactive_help;
while (!htif->done())
{
ctrlc_pressed = false;
}
+void sim_t::interactive_help(const std::string& cmd, const std::vector<std::string>& args)
+{
+ std::cerr <<
+ "Interactive commands:\n"
+ "reg <core> <reg> # Display <reg> in <core>\n"
+ "fregs <core> <reg> # Display single precision <reg> in <core>\n"
+ "fregd <core> <reg> # Display double precision <reg> in <core>\n"
+ "mem <hex addr> # Show contents of physical memory\n"
+ "str <hex addr> # Show NUL-terminated C string\n"
+ "until reg <core> <reg> <val> # Stop when <reg> in <core> hits <val>\n"
+ "until pc <core> <val> # Stop when PC in <core> hits <val>\n"
+ "until mem <addr> <val> # Stop when memory <addr> becomes <val>\n"
+ "while reg <core> <reg> <val> # Run while <reg> in <core> is <val>\n"
+ "while pc <core> <val> # Run while PC in <core> is <val>\n"
+ "while mem <addr> <val> # Run while memory <addr> is <val>\n"
+ "r [count] # Resume noisy execution (until CTRL+C, or [count] insns)\n"
+ "rs [count] # Resume silent execution (until CTRL+C, or [count] insns)\n"
+ "q # End the simulation\n"
+ "h # This screen!\n"
+ "Note: Hitting enter is the same as: run 1\n"
+ << std::flush;
+}
+
void sim_t::interactive_run_noisy(const std::string& cmd, const std::vector<std::string>& args)
{
interactive_run(cmd,args,true);
void interactive();
// functions that help implement interactive()
+ void interactive_help(const std::string& cmd, const std::vector<std::string>& args);
void interactive_quit(const std::string& cmd, const std::vector<std::string>& args);
void interactive_run(const std::string& cmd, const std::vector<std::string>& args, bool noisy);
void interactive_run_noisy(const std::string& cmd, const std::vector<std::string>& args);