#include "main/glheader.h"
struct st_context;
+struct st_vertex_program;
+struct st_vp_variant;
+struct pipe_vertex_buffer;
+struct pipe_vertex_element;
/**
* Enumeration of state tracker pipelines.
enum pipe_format
st_pipe_vertex_format(const struct gl_vertex_format *glformat);
+void
+st_setup_arrays(struct st_context *st,
+ const struct st_vertex_program *vp,
+ const struct st_vp_variant *vp_variant,
+ struct pipe_vertex_element *velements,
+ struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
+
+void
+st_setup_current(struct st_context *st,
+ const struct st_vertex_program *vp,
+ const struct st_vp_variant *vp_variant,
+ struct pipe_vertex_element *velements,
+ struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
/* Define ST_NEW_xxx_INDEX */
enum {
}
void
-st_update_array(struct st_context *st)
+st_setup_arrays(struct st_context *st,
+ const struct st_vertex_program *vp,
+ const struct st_vp_variant *vp_variant,
+ struct pipe_vertex_element *velements,
+ struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
{
struct gl_context *ctx = st->ctx;
- /* vertex program validation must be done before this */
- const struct st_vertex_program *vp = st->vp;
- /* _NEW_PROGRAM, ST_NEW_VS_STATE */
- const GLbitfield inputs_read = st->vp_variant->vert_attrib_mask;
const struct gl_vertex_array_object *vao = ctx->Array._DrawVAO;
+ const GLbitfield inputs_read = vp_variant->vert_attrib_mask;
const ubyte *input_to_index = vp->input_to_index;
- struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
- unsigned num_vbuffers = 0;
-
- st->vertex_array_out_of_memory = FALSE;
- st->draw_needs_minmax_index = false;
-
- /* _NEW_PROGRAM */
- /* ST_NEW_VERTEX_ARRAYS alias ctx->DriverFlags.NewArray */
/* Process attribute array data. */
GLbitfield mask = inputs_read & _mesa_draw_array_bits(ctx);
while (mask) {
const gl_vert_attrib i = ffs(mask) - 1;
const struct gl_vertex_buffer_binding *const binding
= _mesa_draw_buffer_binding(vao, i);
- const unsigned bufidx = num_vbuffers++;
+ const unsigned bufidx = (*num_vbuffers)++;
if (_mesa_is_bufferobj(binding->BufferObj)) {
struct st_buffer_object *stobj = st_buffer_object(binding->BufferObj);
input_to_index[attr]);
}
}
+}
+
+void
+st_setup_current(struct st_context *st,
+ const struct st_vertex_program *vp,
+ const struct st_vp_variant *vp_variant,
+ struct pipe_vertex_element *velements,
+ struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
+{
+ struct gl_context *ctx = st->ctx;
+ const GLbitfield inputs_read = vp_variant->vert_attrib_mask;
- const unsigned first_current_vbuffer = num_vbuffers;
- /* _NEW_PROGRAM | _NEW_CURRENT_ATTRIB */
/* Process values that should have better been uniforms in the application */
GLbitfield curmask = inputs_read & _mesa_draw_current_bits(ctx);
if (curmask) {
+ /* vertex program validation must be done before this */
+ const struct st_vertex_program *vp = st->vp;
+ const ubyte *input_to_index = vp->input_to_index;
/* For each attribute, upload the maximum possible size. */
GLubyte data[VERT_ATTRIB_MAX * sizeof(GLdouble) * 4];
GLubyte *cursor = data;
- const unsigned bufidx = num_vbuffers++;
+ const unsigned bufidx = (*num_vbuffers)++;
unsigned max_alignment = 1;
while (curmask) {
u_upload_unmap(st->pipe->stream_uploader);
}
}
+}
- const unsigned num_inputs = st->vp_variant->num_inputs;
- set_vertex_attribs(st, vbuffer, num_vbuffers, velements, num_inputs);
+void
+st_update_array(struct st_context *st)
+{
+ /* vertex program validation must be done before this */
+ /* _NEW_PROGRAM, ST_NEW_VS_STATE */
+ const struct st_vertex_program *vp = st->vp;
+ const struct st_vp_variant *vp_variant = st->vp_variant;
- /* Unreference uploaded zero-stride vertex buffers. */
- for (unsigned i = first_current_vbuffer; i < num_vbuffers; ++i) {
+ struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
+ unsigned num_vbuffers = 0, first_upload_vbuffer;
+ struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
+ unsigned num_velements;
+
+ st->vertex_array_out_of_memory = FALSE;
+ st->draw_needs_minmax_index = false;
+
+ /* ST_NEW_VERTEX_ARRAYS alias ctx->DriverFlags.NewArray */
+ /* Setup arrays */
+ st_setup_arrays(st, vp, vp_variant, velements, vbuffer, &num_vbuffers);
+ if (st->vertex_array_out_of_memory)
+ return;
+
+ /* _NEW_CURRENT_ATTRIB */
+ /* Setup current uploads */
+ first_upload_vbuffer = num_vbuffers;
+ st_setup_current(st, vp, vp_variant, velements, vbuffer, &num_vbuffers);
+ if (st->vertex_array_out_of_memory)
+ return;
+
+ /* Set the array into cso */
+ num_velements = vp_variant->num_inputs;
+ set_vertex_attribs(st, vbuffer, num_vbuffers, velements, num_velements);
+
+ /* Unreference uploaded buffer resources. */
+ for (unsigned i = first_upload_vbuffer; i < num_vbuffers; ++i) {
pipe_resource_reference(&vbuffer[i].buffer.resource, NULL);
}
}