EGLConfig
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
{
- _EGLConfig **configs;
-
/* sanity check */
assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
- configs = dpy->Configs;
- if (dpy->NumConfigs >= dpy->MaxConfigs) {
- EGLint new_size = dpy->MaxConfigs + 16;
- assert(dpy->NumConfigs < new_size);
-
- configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0]));
- if (!configs)
+ if (!dpy->Configs) {
+ dpy->Configs = _eglCreateArray("Config", 16);
+ if (!dpy->Configs)
return (EGLConfig) NULL;
-
- dpy->Configs = configs;
- dpy->MaxConfigs = new_size;
}
conf->Display = dpy;
- dpy->Configs[dpy->NumConfigs++] = conf;
+ _eglAppendArray(dpy->Configs, (void *) conf);
return (EGLConfig) conf;
}
EGLBoolean
_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
{
- EGLint num_configs = (dpy) ? dpy->NumConfigs : 0;
- EGLint i;
+ _EGLConfig *conf;
- for (i = 0; i < num_configs; i++) {
- _EGLConfig *conf = dpy->Configs[i];
- if (conf == (_EGLConfig *) config) {
- assert(conf->Display == dpy);
- break;
- }
- }
- return (i < num_configs);
+ conf = (_EGLConfig *) _eglFindArray(dpy->Configs, (void *) config);
+ if (conf)
+ assert(conf->Display == dpy);
+
+ return (conf != NULL);
}
if (!_eglParseConfigAttribList(&criteria, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- /* allocate array of config pointers */
- configList = (_EGLConfig **)
- malloc(disp->NumConfigs * sizeof(_EGLConfig *));
+ configList = (_EGLConfig **) _eglFilterArray(disp->Configs, &count,
+ (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
if (!configList)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
- /* perform selection of configs */
- count = 0;
- for (i = 0; i < disp->NumConfigs; i++) {
- if (_eglMatchConfig(disp->Configs[i], &criteria))
- configList[count++] = disp->Configs[i];
- }
-
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,
}
+static EGLBoolean
+_eglFlattenConfig(void *elem, void *buffer)
+{
+ _EGLConfig *conf = (_EGLConfig *) elem;
+ EGLConfig *handle = (EGLConfig *) buffer;
+ *handle = _eglGetConfigHandle(conf);
+ return EGL_TRUE;
+}
+
/**
* Fallback for eglGetConfigs.
*/
if (!num_config)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
- if (configs) {
- EGLint i;
- *num_config = MIN2(disp->NumConfigs, config_size);
- for (i = 0; i < *num_config; i++)
- configs[i] = _eglGetConfigHandle(disp->Configs[i]);
- }
- else {
- /* just return total number of supported configs */
- *num_config = disp->NumConfigs;
- }
+ *num_config = _eglFlattenArray(disp->Configs, (void *) configs,
+ sizeof(configs[0]), config_size, _eglFlattenConfig);
return EGL_TRUE;
}