-/* $Id: glapitable.h,v 1.3 1999/12/10 20:01:06 brianp Exp $ */
+/* $Id: glapitable.h,v 1.4 1999/12/15 12:52:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
#include "GL/gl.h"
-/* Which OpenGL API revisisions are supported by the table: */
-#define _GLAPI_VERSION_1_1 1
-#define _GLAPI_VERSION_1_2 1
-
-/* And which extensions: */
-#define _GLAPI_ARB_imaging 1
-#define _GLAPI_ARB_multitexture 1
-#define _GLAPI_EXT_paletted_texture 1
-#define _GLAPI_EXT_compiled_vertex_array 1
-#define _GLAPI_EXT_point_parameters 1
-#define _GLAPI_EXT_polygon_offset 1
-#define _GLAPI_EXT_blend_minmax 1
-#define _GLAPI_EXT_blend_color 1
-#define _GLAPI_EXT_texture3D 1
-#define _GLAPI_EXT_texture_object 1
-#define _GLAPI_EXT_vertex_array 1
-#define _GLAPI_INGR_blend_func_separate 1
-#define _GLAPI_MESA_window_pos 1
-#define _GLAPI_MESA_resize_buffers 1
-#define _GLAPI_ARB_transpose_matrix 1
-
-
-
#define _GLAPI_EXTRA_SLOTS 1000
/*
* OpenGL 1.1
*/
-#ifdef _GLAPI_VERSION_1_1
GLboolean (*AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
void (*ArrayElement)(GLint);
void (*BindTexture)(GLenum, GLuint);
void (*TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
void (*TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
-#endif
+
/*
* OpenGL 1.2
*/
-#ifdef _GLAPI_VERSION_1_2
void (*CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
void (*DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
void (*TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (*TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#ifdef _GLAPI_ARB_imaging
+
+ /*
+ * GL_ARB_imaging
+ */
void (*BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
void (*BlendEquation)(GLenum);
void (*ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ResetHistogram)(GLenum);
void (*ResetMinmax)(GLenum);
void (*SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-#endif /*_GLAPI_ARB_imaging*/
-#endif /*_GLAPI_VERSION_1_2*/
-
/*
- * Extensions
+ * GL_ARB_multitexture
*/
-
-#ifdef _GLAPI_EXT_paletted_texture
- void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
- void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
- void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
- void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
- void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
-#endif
-
-#ifdef _GLAPI_EXT_compiled_vertex_array
- void (*LockArraysEXT)(GLint, GLsizei);
- void (*UnlockArraysEXT)(void);
-#endif
-
-#ifdef _GLAPI_EXT_point_parameters
- void (*PointParameterfEXT)(GLenum, GLfloat);
- void (*PointParameterfvEXT)(GLenum, const GLfloat *);
-#endif
-
-#ifdef _GLAPI_EXT_polygon_offset
- void (*PolygonOffsetEXT)(GLfloat, GLfloat);
-#endif
-
-#ifdef _GLAPI_EXT_blend_minmax
- void (*BlendEquationEXT)(GLenum);
-#endif
-
-#ifdef _GLAPI_EXT_blend_color
- void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
-#endif
-
-#ifdef _GLAPI_ARB_multitexture
void (*ActiveTextureARB)(GLenum);
void (*ClientActiveTextureARB)(GLenum);
void (*MultiTexCoord1dARB)(GLenum, GLdouble);
void (*MultiTexCoord4ivARB)(GLenum, const GLint *);
void (*MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
void (*MultiTexCoord4svARB)(GLenum, const GLshort *);
-#endif
-#ifdef _GLAPI_INGR_blend_func_separate
+
+ /*
+ * Extensions
+ */
+
+ /* 1. GL_EXT_abgr - no functions */
+
+ /* 2. GL_EXT_blend_color */
+ void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
+
+ /* 3. GL_EXT_polygon_offset */
+ void (*PolygonOffsetEXT)(GLfloat, GLfloat);
+
+ /* 4. GL_EXT_texture - no functions */
+
+ /* 5. ??? */
+
+ /* 6. GL_EXT_texture3D */
+ void (*CopyTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+ void (*TexImage3DEXT)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+ void (*TexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+
+ /* 7. GL_SGI_texture_filter4 */
+ void (*GetTexFilterFuncSGIS)(GLenum, GLenum, GLsizei, const GLfloat *);
+ void (*TexFilterFuncSGIS)(GLenum, GLenum, GLfloat *);
+
+ /* 8. ??? */
+
+ /* 9. GL_EXT_subtexture */
+ void (*TexSubImage1DEXT)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (*TexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+
+ /* 10. GL_EXT_copy_texture */
+ void (*CopyTexImage1DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+ void (*CopyTexImage2DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+ void (*CopyTexSubImage1DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
+ void (*CopyTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+
+ /* 11. GL_EXT_histogram */
+ void (*GetHistogramEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+ void (*GetHistogramParameterfvEXT)(GLenum, GLenum, GLfloat *);
+ void (*GetHistogramParameterivEXT)(GLenum, GLenum, GLint *);
+ void (*GetMinmaxEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+ void (*GetMinmaxParameterfvEXT)(GLenum, GLenum, GLfloat *);
+ void (*GetMinmaxParameterivEXT)(GLenum, GLenum, GLint *);
+ void (*HistogramEXT)(GLenum, GLsizei, GLenum, GLboolean);
+ void (*MinmaxEXT)(GLenum, GLenum, GLboolean);
+ void (*ResetHistogramEXT)(GLenum);
+ void (*ResetMinmaxEXT)(GLenum);
+
+ /* 12. GL_EXT_convolution */
+ void (*ConvolutionFilter1DEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (*ConvolutionFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (*ConvolutionParameterfEXT)(GLenum, GLenum, GLfloat);
+ void (*ConvolutionParameterfvEXT)(GLenum, GLenum, const GLfloat *);
+ void (*ConvolutionParameteriEXT)(GLenum, GLenum, GLint);
+ void (*ConvolutionParameterivEXT)(GLenum, GLenum, const GLint *);
+ void (*CopyConvolutionFilter1DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei);
+ void (*CopyConvolutionFilter2DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei, GLsizei);
+ void (*GetConvolutionFilterEXT)(GLenum, GLenum, GLenum, GLvoid *);
+ void (*GetConvolutionParameterfvEXT)(GLenum, GLenum, GLfloat *);
+ void (*GetConvolutionParameterivEXT)(GLenum, GLenum, GLint *);
+ void (*GetSeparableFilterEXT)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+ void (*SeparableFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+
+ /* 13. GL_SGI_color_matrix - no functions */
+
+ /* 14. GL_SGI_color_table */
+ void (*ColorTableSGI)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (*CopyColorTableSGI)(GLenum, GLenum, GLint, GLint, GLsizei);
+ void (*GetColorTableSGI)(GLenum, GLenum, GLenum, GLvoid *);
+ void (*GetColorTableParameterfvSGI)(GLenum, GLenum, GLfloat *);
+ void (*GetColorTableParameterivSGI)(GLenum, GLenum, GLint *);
+
+ /* 15. GL_SGIS_pixel_texture */
+ void (*PixelTexGenParameterfSGIS)(GLenum, GLfloat);
+ void (*PixelTexGenParameteriSGIS)(GLenum, GLint);
+ void (*GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *);
+ void (*GetPixelTexGenParameterivSGIS)(GLenum, GLint *);
+
+ /* 16. GL_SGIS_texture4D */
+ void (*TexImage4DSGIS)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *);
+ void (*TexSubImage4DSGIS)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *);
+
+ /* 17. GL_SGI_texture_color_table - no functions */
+
+ /* 18. GL_EXT_cmyka - no functions */
+
+ /* 19. ??? */
+
+ /* 20. GL_EXT_texture_object */
+ GLboolean (*AreTexturesResidentEXT)(GLsizei, const GLuint *, GLboolean *);
+ void (*BindTextureEXT)(GLenum, GLuint);
+ void (*DeleteTexturesEXT)(GLsizei, const GLuint *);
+ GLboolean (*IsTextureEXT)(GLuint);
+ void (*PrioritizeTexturesEXT)(GLsizei, const GLuint *, const GLclampf *);
+
+ /* 21. GL_SGIS_detail_texture */
+ void (*DetailTexFuncSGIS)(GLenum, GLsizei, const GLfloat *);
+ void (*GetDetailTexFuncSGIS)(GLenum target, GLfloat *);
+
+ /* 22. GL_SGIS_sharpen_texture */
+ void (*GetSharpenTexFuncSGIS)(GLenum, GLfloat *);
+ void (*SharpenTexFuncSGIS)(GLenum, GLsizei, const GLfloat *);
+
+ /* 23. GL_EXT_packed_pixels - no functions */
+
+ /* 24. GL_SGIS_texture_lod - no functions */
+
+ /* 25. GL_SGIS_multisample */
+ void (*SampleMaskSGIS)(GLclampf, GLboolean);
+ void (*SamplePatternSGIS)(GLenum);
+
+ /* 26. ??? */
+
+ /* 27. GL_EXT_rescale_normal - no functions */
+
+ /* 28. GLX_EXT_visual_info - no functions */
+
+ /* 29. ??? */
+
+ /* 30. GL_EXT_vertex_array */
+ void (*ArrayElementEXT)(GLint);
+ void (*ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
+ void (*DrawArraysEXT)(GLenum, GLint, GLsizei);
+ void (*EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *);
+ void (*GetPointervEXT)(GLenum, void **);
+ void (*IndexPointerEXT)(GLenum, GLsizei, GLsizei, const void *);
+ void (*NormalPointerEXT)(GLenum, GLsizei, GLsizei, const void *);
+ void (*TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
+ void (*VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
+
+ /* 31. GL_EXT_misc_attribute - no functions */
+
+ /* 32. GL_SGIS_generate_mipmap - no functions */
+
+ /* 33. GL_SGIX_clipmap - no functions */
+
+ /* 34. GL_SGIX_shadow - no functions */
+
+ /* 35. GL_SGIS_texture_edge_clamp - no functions */
+
+ /* 36. GL_SGIS_texture_border_clamp - no functions */
+
+ /* 37. GL_EXT_blend_minmax */
+ void (*BlendEquationEXT)(GLenum);
+
+ /* 38. GL_EXT_blend_subtract - no functions */
+
+ /* 39. GL_EXT_blend_logic_op - no functions */
+
+ /* 40. GLX_SGI_swap_control - GLX functions */
+
+ /* 41. GLX_SGI_video_sync - GLX functions */
+
+ /* 42. GLX_SGI_make_current_read - GLX functions */
+
+ /* 43. GLX_SGIX_video_source - GLX functions */
+
+ /* 44. GLX_EXT_visual_rating - no functions */
+
+ /* 45. GL_SGIX_interlace - no functions */
+
+ /* 46. ??? */
+
+ /* 47. GLX_EXT_import_context - GLX functions */
+
+ /* 48. ??? */
+
+ /* 49. GLX_SGIX_fbconfig - GLX functions */
+
+ /* 50. GLX_SGIX_pbuffer - GLX functions */
+
+ /* 51. GL_SGIS_texture_select - no functions */
+
+ /* 52. GL_SGIX_sprite */
+ void (*SpriteParameterfSGIX)(GLenum, GLfloat);
+ void (*SpriteParameterfvSGIX)(GLenum, const GLfloat *);
+ void (*SpriteParameteriSGIX)(GLenum, GLint);
+ void (*SpriteParameterivSGIX)(GLenum, const GLint *);
+
+ /* 53. ??? */
+
+ /* 54. GL_EXT_point_parameters */
+ void (*PointParameterfEXT)(GLenum, GLfloat);
+ void (*PointParameterfvEXT)(GLenum, const GLfloat *);
+
+ /* 55. GL_SGIX_instruments */
+ GLint (*GetInstrumentsSGIX)(void);
+ void (*InstrumentsBufferSGIX)(GLsizei, GLint *);
+ GLint (*PollInstrumentsSGIX)(GLint *);
+ void (*ReadInstrumentsSGIX)(GLint);
+ void (*StartInstrumentsSGIX)(void);
+ void (*StopInstrumentsSGIX)(GLint);
+
+ /* 56. GL_SGIX_texture_scale_bias - no functions */
+
+ /* 57. GL_SGIX_framezoom */
+ void (*FrameZoomSGIX)(GLint);
+
+ /* 58. GL_SGIX_tag_sample_buffer - no functions */
+
+ /* 59. ??? */
+
+ /* 60. GL_SGIX_reference_plane */
+ void (*ReferencePlaneSGIX)(const GLdouble *);
+
+ /* 61. GL_SGIX_flush_raster */
+ void (*FlushRasterSGIX)(void);
+
+ /* 62. GLX_SGI_cushion - GLX functions */
+
+ /* 63. GL_SGIX_depth_texture - no functions */
+
+ /* 64. ??? */
+
+ /* 65. GL_SGIX_fog_offset - no functions */
+
+ /* 66. GL_HP_image_transform */
+ void (*GetImageTransformParameterfvHP)(GLenum, GLenum, GLfloat *);
+ void (*GetImageTransformParameterivHP)(GLenum, GLenum, GLint *);
+ void (*ImageTransformParameterfHP)(GLenum, GLenum, const GLfloat);
+ void (*ImageTransformParameterfvHP)(GLenum, GLenum, const GLfloat *);
+ void (*ImageTransformParameteriHP)(GLenum, GLenum, const GLint);
+ void (*ImageTransformParameterivHP)(GLenum, GLenum, const GLint *);
+
+ /* 67. GL_HP_convolution_border_modes - no functions */
+
+ /* 68. ??? */
+
+ /* 69. GL_SGIX_texture_add_env - no functions */
+
+ /* 70. ??? */
+
+ /* 71. ??? */
+
+ /* 72. ??? */
+
+ /* 73. ??? */
+
+ /* 74. GL_EXT_color_subtable */
+ void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const void *);
+ void (*CopyColorSubTableEXT)(GLenum, GLsizei, GLint, GLint, GLsizei);
+
+ /* 75. GLU_EXT_object_space_tess - GLU functions */
+
+ /* 76. GL_PGI_vertex_hints - no functions */
+
+ /* 77. GL_PGI_misc_hints */
+ void (*HintPGI)(GLenum, GLint);
+
+ /* 78. GL_EXT_paletted_texture */
+ /* ColorSubTableEXT already defined */
+ void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
+ void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
+ void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
+
+ /* 79. GL_EXT_clip_volume_hint - no functions */
+
+ /* 80. GL_SGIX_list_priority */
+ void (*GetListParameterfvSGIX)(GLuint, GLenum, GLfloat *);
+ void (*GetListParameterivSGIX)(GLuint, GLenum, GLint *);
+ void (*ListParameterfSGIX)(GLuint, GLenum, GLfloat);
+ void (*ListParameterfvSGIX)(GLuint, GLenum, const GLfloat *);
+ void (*ListParameteriSGIX)(GLuint, GLenum, GLint);
+ void (*ListParameterivSGIX)(GLuint, GLenum, const GLint *);
+
+ /* 81. GL_SGIX_ir_instrument1 - no functions */
+
+ /* 82. ??? */
+
+ /* 83. GLX_SGIX_video_resize - GLX functions */
+
+ /* 84. GL_SGIX_texture_lod_bias - no functions */
+
+ /* 85. GLU_SGI_filter4_parameters - GLU functions */
+
+ /* 86. GLX_SGIX_dm_buffer - GLX functions */
+
+ /* 87. ??? */
+
+ /* 88. ??? */
+
+ /* 89. ??? */
+
+ /* 90. ??? */
+
+ /* 91. GLX_SGIX_swap_group - GLX functions */
+
+ /* 92. GLX_SGIX_swap_barrier - GLX functions */
+
+ /* 93. GL_EXT_index_texture - no functions */
+
+ /* 94. GL_EXT_index_material */
+ void (*IndexMaterialEXT)(GLenum, GLenum);
+
+ /* 95. GL_EXT_index_func */
+ void (*IndexFuncEXT)(GLenum, GLfloat);
+
+ /* 96. GL_EXT_index_array_formats - no functions */
+
+ /* 97. GL_EXT_compiled_vertex_array */
+ void (*LockArraysEXT)(GLint, GLsizei);
+ void (*UnlockArraysEXT)(void);
+
+ /* 98. GL_EXT_cull_vertex */
+ void (*CullParameterfvEXT)(GLenum, const GLfloat *);
+ void (*CullParameterdvEXT)(GLenum, const GLdouble *);
+
+ /* 99. ??? */
+
+ /* 100. GLU_EXT_nurbs_tessellator - GLU functions */
+
+ /* 173. GL_EXT/INGR_blend_func_separate */
void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum);
-#endif
-#ifdef _GLAPI_MESA_window_pos
+ /* GL_MESA_window_pos */
void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-#endif
-#ifdef _GLAPI_MESA_resize_buffers
+ /* GL_MESA_resize_buffers */
void (*ResizeBuffersMESA)(void);
-#endif
-#ifdef _GLAPI_ARB_transpose_matrix
+ /* GL_ARB_transpose_matrix */
void (*LoadTransposeMatrixdARB)(const GLdouble m[16]);
void (*LoadTransposeMatrixfARB)(const GLfloat m[16]);
void (*MultTransposeMatrixdARB)(const GLdouble m[16]);
void (*MultTransposeMatrixfARB)(const GLfloat m[16]);
-#endif
+#if 0
void *ExtensionFuncs[_GLAPI_EXTRA_SLOTS];
+#endif
};
-/* $Id: glapitemp.h,v 1.2 1999/12/10 20:01:06 brianp Exp $ */
+/* $Id: glapitemp.h,v 1.3 1999/12/15 12:52:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
* #define DISPATCH_SETUP struct _glapi_table *dispatch = CurrentDispatch;
* #define DISPATCH(func, args) (*dispatch->func) args
*
- * Furthermore, sets of entrypoints (extensions) can selectively be
- * generated by defining the following symbols before including this
- * file:
- *
- * _GLAPI_VERSION_1_1 - generate 1.1 functions
- * _GLAPI_VERSION_1_2 - generate 1.2 functions
- * _GLAPI_ARB_imaging - generate 1.2 imaging functions
- * _GLAPI_ARB_multitexture - generate 1.2 multi-texture functions
- * _GLAPI_EXT_paletted_texture
- * _GLAPI_EXT_compiled_vertex_array
- * _GLAPI_EXT_point_parameters
- * _GLAPI_EXT_polygon_offset
- * _GLAPI_EXT_blend_minmax
- * _GLAPI_EXT_blend_color
- * _GLAPI_EXT_texture3
- * _GLAPI_EXT_texture_object
- * _GLAPI_EXT_vertex_array
- * _GLAPI_INGR_blend_func_separate
- * _GLAPI_MESA_window_pos
- * _GLAPI_MESA_resize_buffers
- * etc...
*/
+/* GL 1.0 */
KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
{
DISPATCH(Indexsv, (c));
}
-KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
-{
- DISPATCH_SETUP;
- DISPATCH(Indexub, (c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
-{
- DISPATCH_SETUP;
- DISPATCH(Indexubv, (c));
-}
-
KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
{
DISPATCH_SETUP;
DISPATCH(InitNames, ());
}
-KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- DISPATCH_SETUP;
- DISPATCH(InterleavedArrays, (format, stride, pointer));
-}
-
KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
{
DISPATCH_SETUP;
return DISPATCH(IsList, (list));
}
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
-{
- DISPATCH_SETUP;
- return DISPATCH(IsTexture, (texture));
-}
-
KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
{
DISPATCH_SETUP;
-#ifdef _GLAPI_VERSION_1_1
+/* GL 1.1 */
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
DISPATCH(IndexPointer, (type, stride, ptr));
}
+KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
+{
+ DISPATCH_SETUP;
+ DISPATCH(Indexub, (c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
+{
+ DISPATCH_SETUP;
+ DISPATCH(Indexubv, (c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ DISPATCH_SETUP;
+ DISPATCH(InterleavedArrays, (format, stride, pointer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
+{
+ DISPATCH_SETUP;
+ return DISPATCH(IsTexture, (texture));
+}
+
KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
{
DISPATCH_SETUP;
DISPATCH(VertexPointer, (size, type, stride, ptr));
}
-#endif /*_GLAPI_VERSION_1_1*/
-#ifdef _GLAPI_VERSION_1_2
+/* GL 1.2 */
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
}
-#ifdef _GLAPI_ARB_imaging
+
+/* GL_ARB_imaging */
KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
{
}
-#endif /*_GLAPI_ARB_imaging*/
-#endif /*_GLAPI_VERSION_1_2*/
-
+/* GL_ARB_multitexture */
-/***
- *** Extension functions
- ***/
-
-#ifdef _GLAPI_EXT_blend_minmax
-KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
+KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
{
DISPATCH_SETUP;
- DISPATCH(BlendEquationEXT, (mode));
+ DISPATCH(ActiveTextureARB, (texture));
}
-#endif
-
-#ifdef _GLAPI_EXT_blend_color
-KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
{
DISPATCH_SETUP;
- DISPATCH(BlendColorEXT, (red, green, blue, alpha));
+ DISPATCH(ClientActiveTextureARB, (texture));
}
-#endif
-
-#ifdef _GLAPI_EXT_polygon_offset
-KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
{
DISPATCH_SETUP;
- DISPATCH(PolygonOffsetEXT, (factor, bias));
+ DISPATCH(MultiTexCoord1dARB, (target, s));
}
-#endif
-
-
-
-#ifdef _GLAPI_EXT_vertex_array
-KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
{
DISPATCH_SETUP;
- (void) count;
- DISPATCH(VertexPointer, (size, type, stride, ptr));
+ DISPATCH(MultiTexCoord1dvARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
{
DISPATCH_SETUP;
- (void) count;
- DISPATCH(NormalPointer, (type, stride, ptr));
+ DISPATCH(MultiTexCoord1fARB, (target, s));
}
-KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
{
DISPATCH_SETUP;
- (void) count;
- DISPATCH(ColorPointer, (size, type, stride, ptr));
+ DISPATCH(MultiTexCoord1fvARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
{
DISPATCH_SETUP;
- (void) count;
- DISPATCH(IndexPointer, (type, stride, ptr));
+ DISPATCH(MultiTexCoord1iARB, (target, s));
}
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
{
DISPATCH_SETUP;
- (void) count;
- DISPATCH(ColorPointer, (size, type, stride, ptr));
+ DISPATCH(MultiTexCoord1ivARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
{
DISPATCH_SETUP;
- (void) count;
- DISPATCH(EdgeFlagPointer, (stride, ptr));
+ DISPATCH(MultiTexCoord1sARB, (target, s));
}
-KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
{
DISPATCH_SETUP;
- DISPATCH(GetPointerv, (pname, params));
+ DISPATCH(MultiTexCoord1svARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
{
DISPATCH_SETUP;
- DISPATCH(ArrayElement, (i));
+ DISPATCH(MultiTexCoord2dARB, (target, s, t));
}
-KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
{
DISPATCH_SETUP;
- DISPATCH(DrawArrays, (mode, first, count));
+ DISPATCH(MultiTexCoord2dvARB, (target, v));
}
-#endif /* GL_EXT_vertex_arrays */
-
-
-
-#ifdef _GLAPI_EXT_texture_object
-
-KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
{
DISPATCH_SETUP;
- DISPATCH(GenTextures, (n, textures));
+ DISPATCH(MultiTexCoord2fARB, (target, s, t));
}
-KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
{
DISPATCH_SETUP;
- DISPATCH(DeleteTextures, (n, texture));
+ DISPATCH(MultiTexCoord2fvARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
{
DISPATCH_SETUP;
- DISPATCH(BindTexture, (target, texture));
+ DISPATCH(MultiTexCoord2iARB, (target, s, t));
}
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
{
DISPATCH_SETUP;
- DISPATCH(PrioritizeTextures, (n, textures, priorities));
+ DISPATCH(MultiTexCoord2ivARB, (target, v));
}
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
{
DISPATCH_SETUP;
- DISPATCH(AreTexturesResident, (n, textures, residences));
- return GL_FALSE;
+ DISPATCH(MultiTexCoord2sARB, (target, s, t));
}
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
{
DISPATCH_SETUP;
- DISPATCH(IsTexture, (texture));
- return GL_FALSE;
+ DISPATCH(MultiTexCoord2svARB, (target, v));
}
-#endif /* GL_EXT_texture_object */
-
-
-#ifdef _GLAPI_EXT_texture3D
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
{
DISPATCH_SETUP;
- DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r));
}
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
{
DISPATCH_SETUP;
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
+ DISPATCH(MultiTexCoord3dvARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
{
DISPATCH_SETUP;
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r));
}
-#endif /* GL_EXT_texture3D*/
-
-
-
-#ifdef _GLAPI_EXT_paletted_texture
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
{
DISPATCH_SETUP;
- DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
+ DISPATCH(MultiTexCoord3fvARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
{
DISPATCH_SETUP;
- DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r));
}
-KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
{
DISPATCH_SETUP;
- DISPATCH(GetColorTableEXT, (target, format, type, table));
+ DISPATCH(MultiTexCoord3ivARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
{
DISPATCH_SETUP;
- DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r));
}
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
{
DISPATCH_SETUP;
- DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
+ DISPATCH(MultiTexCoord3svARB, (target, v));
}
-#endif /* GL_EXT_paletted_texture */
-
-
-
-#ifdef _GLAPI_EXT_compiled_vertex_array
-
-KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
{
DISPATCH_SETUP;
- DISPATCH(LockArraysEXT, (first, count));
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q));
}
-KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
{
DISPATCH_SETUP;
- DISPATCH(UnlockArraysEXT, ());
+ DISPATCH(MultiTexCoord4dvARB, (target, v));
}
-#endif /* GL_EXT_compiled_vertex_array */
-
-
-
-#ifdef _GLAPI_EXT_point_parameters
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
DISPATCH_SETUP;
- DISPATCH(PointParameterfEXT, (target, param));
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q));
}
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
{
DISPATCH_SETUP;
- DISPATCH(PointParameterfvEXT, (target, param));
+ DISPATCH(MultiTexCoord4fvARB, (target, v));
}
-#endif /* GL_EXT_point_parameters */
-
-
-
-#ifdef _GLAPI_ARB_multitexture
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
{
DISPATCH_SETUP;
- DISPATCH(ActiveTextureARB, (texture));
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q));
}
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
{
DISPATCH_SETUP;
- DISPATCH(ClientActiveTextureARB, (texture));
+ DISPATCH(MultiTexCoord4ivARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1dARB, (target, s));
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1dvARB, (target, v));
+ DISPATCH(MultiTexCoord4svARB, (target, v));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+
+
+/***
+ *** Extension functions
+ ***/
+
+
+/* 2. GL_EXT_blend_color */
+KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1fARB, (target, s));
+ DISPATCH(BlendColorEXT, (red, green, blue, alpha));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
+
+
+/* 3. GL_EXT_polygon_offset */
+KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1fvARB, (target, v));
+ DISPATCH(PolygonOffsetEXT, (factor, bias));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
+
+
+/* 6. GL_EXT_texture3D */
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1iARB, (target, s));
+ DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1ivARB, (target, v));
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1sARB, (target, s));
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
+
+
+/* 20. GL_EXT_texture_object */
+
+KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord1svARB, (target, v));
+ DISPATCH(GenTextures, (n, textures));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2dARB, (target, s, t));
+ DISPATCH(DeleteTextures, (n, texture));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
+KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2dvARB, (target, v));
+ DISPATCH(BindTexture, (target, texture));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2fARB, (target, s, t));
+ DISPATCH(PrioritizeTextures, (n, textures, priorities));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2fvARB, (target, v));
+ return DISPATCH(AreTexturesResident, (n, textures, residences));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2iARB, (target, s, t));
+ return DISPATCH(IsTexture, (texture));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
+
+
+/* 37. GL_EXT_blend_minmax */
+KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2ivARB, (target, v));
+ DISPATCH(BlendEquationEXT, (mode));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+
+
+/* 30. GL_EXT_vertex_array */
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2sARB, (target, s, t));
+ (void) count;
+ DISPATCH(VertexPointer, (size, type, stride, ptr));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
+KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord2svARB, (target, v));
+ (void) count;
+ DISPATCH(NormalPointer, (type, stride, ptr));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r));
+ (void) count;
+ DISPATCH(ColorPointer, (size, type, stride, ptr));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
+KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3dvARB, (target, v));
+ (void) count;
+ DISPATCH(IndexPointer, (type, stride, ptr));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r));
+ (void) count;
+ DISPATCH(ColorPointer, (size, type, stride, ptr));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3fvARB, (target, v));
+ (void) count;
+ DISPATCH(EdgeFlagPointer, (stride, ptr));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r));
+ DISPATCH(GetPointerv, (pname, params));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
+KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3ivARB, (target, v));
+ DISPATCH(ArrayElement, (i));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r));
+ DISPATCH(DrawArrays, (mode, first, count));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
+
+
+/* 54. GL_EXT_point_parameters */
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord3svARB, (target, v));
+ DISPATCH(PointParameterfEXT, (target, param));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q));
+ DISPATCH(PointParameterfvEXT, (target, param));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
+
+
+/* 78. GL_EXT_paletted_texture */
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4dvARB, (target, v));
+ DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q));
+ DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
+KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4fvARB, (target, v));
+ DISPATCH(GetColorTableEXT, (target, format, type, table));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q));
+ DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4ivARB, (target, v));
+ DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+
+
+
+/* 97. GL_EXT_compiled_vertex_array */
+
+KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q));
+ DISPATCH(LockArraysEXT, (first, count));
}
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
+KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
{
DISPATCH_SETUP;
- DISPATCH(MultiTexCoord4svARB, (target, v));
+ DISPATCH(UnlockArraysEXT, ());
}
-#endif /* GL_ARB_multitexture */
-
-#ifdef _GLAPI_INGR_blend_func_separate
+/* 173. GL_EXT/INGR_blend_func_separate */
KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH_SETUP;
DISPATCH(BlendFuncSeparateINGR, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-#endif /* GL_INGR_blend_func_separate */
-#ifdef _GLAPI_MESA_window_pos
+/* GL_MESA_window_pos */
KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
{
DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
}
-#endif /* GL_MESA_window_pos */
-#ifdef _GLAPI_MESA_resize_buffers
+/* GL_MESA_resize_buffers */
KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
{
DISPATCH_SETUP;
DISPATCH(ResizeBuffersMESA, ());
}
-#endif /* GL_MESA_resize_buffers */
-#ifdef _GLAPI_ARB_transpose_matrix
+
+/* GL_ARB_transpose_matrix */
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16])
{
DISPATCH_SETUP;
DISPATCH(MultTransposeMatrixfARB, (m));
}
-#endif
-
#undef KEYWORD1