wl_egl_window_create(struct wl_surface *surface,
int width, int height)
{
- struct wl_egl_window _INIT_ = { .version = WL_EGL_WINDOW_VERSION };
struct wl_egl_window *egl_window;
if (width <= 0 || height <= 0)
return NULL;
- egl_window = malloc(sizeof *egl_window);
+ egl_window = calloc(1, sizeof *egl_window);
if (!egl_window)
return NULL;
- memcpy(egl_window, &_INIT_, sizeof *egl_window);
+ /* Cast away the constness to set the version number.
+ *
+ * We want the const notation since it gives an explicit
+ * feedback to the backend implementation, should it try to
+ * change it.
+ *
+ * The latter in itself is not too surprising as these days APIs
+ * tend to provide bidirectional version field.
+ */
+ intptr_t *version = (intptr_t *)&egl_window->version;
+ *version = WL_EGL_WINDOW_VERSION;
egl_window->surface = surface;
- egl_window->private = NULL;
- egl_window->resize_callback = NULL;
- egl_window->destroy_window_callback = NULL;
- wl_egl_window_resize(egl_window, width, height, 0, 0);
- egl_window->attached_width = 0;
- egl_window->attached_height = 0;
-
+
+ egl_window->width = width;
+ egl_window->height = height;
+
return egl_window;
}