}
}
+ /* In the hardware, array_size refers specifically to array textures,
+ * whereas in Gallium, it also covers cubemaps */
+
+ unsigned array_size = texture->array_size;
+
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ /* TODO: Cubemap arrays */
+ assert(array_size == 6);
+ }
+
struct mali_texture_descriptor texture_descriptor = {
.width = MALI_POSITIVE(texture->width0),
.height = MALI_POSITIVE(texture->height0),
.depth = MALI_POSITIVE(texture->depth0),
+ .array_size = MALI_POSITIVE(array_size),
/* TODO: Decode */
.format = {