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glsl: fix a comment typo
author
Alan Hourihane
<alanh@vmware.com>
Tue, 13 Jan 2009 23:59:18 +0000
(23:59 +0000)
committer
Alan Hourihane
<alanh@vmware.com>
Tue, 13 Jan 2009 23:59:18 +0000
(23:59 +0000)
src/mesa/shader/slang/slang_codegen.c
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diff --git
a/src/mesa/shader/slang/slang_codegen.c
b/src/mesa/shader/slang/slang_codegen.c
index f5bd3412ddb2ff385bc3168777c9021edd504a2d..dbd623250d7020ac5fcc2e97a9c73dc1b0ab26ca 100644
(file)
--- a/
src/mesa/shader/slang/slang_codegen.c
+++ b/
src/mesa/shader/slang/slang_codegen.c
@@
-4294,7
+4294,7
@@
_slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
* additional samplers to ensure we don't allocate them elsewhere.
* We can't directly use _mesa_add_sampler() as that checks the
* varName and gets a match, so we call _mesa_add_parameter()
- * directly and use the last sampler number f
or
the call above.
+ * directly and use the last sampler number f
rom
the call above.
*/
if (arrayLen > 0) {
GLint a = arrayLen - 1;