const struct pipe_rasterizer_state *rast = draw->rasterizer;
/* update vertex attrib info */
- aaline->pos_slot = draw_current_shader_position_output(draw);;
+ aaline->pos_slot = draw_current_shader_position_output(draw);
if (!rast->line_smooth)
return;
default:
assert(0);
- };
+ }
}
case TGSI_PROCESSOR_COMPUTE: return MESA_SHADER_COMPUTE;
default:
unreachable("invalid TGSI processor");
- };
+ }
}
struct nir_shader *
depth = res->array_size;
assert(res->array_size % 6 == 0);
break;
- case PIPE_MAX_TEXTURE_TYPES:;
+ case PIPE_MAX_TEXTURE_TYPES:
+ break;
}
return box->x >= 0 &&
for (j = 0; j < VL_MAX_REF_FRAMES; ++j) {
if (!ref_frames[j] || !ref_frames[j][i]) continue;
- vb[2] = vl_vb_get_mv(&buf->vertex_stream, j);;
+ vb[2] = vl_vb_get_mv(&buf->vertex_stream, j);
dec->context->set_vertex_buffers(dec->context, 0, 3, vb);
vl_mc_render_ref(i ? &dec->mc_c : &dec->mc_y, &buf->mc[i], ref_frames[j][i]);
case D3DSWAPEFFECT_FLIP:
UNTESTED(4);
case D3DSWAPEFFECT_DISCARD:
- /* rotate the queue */;
+ /* rotate the queue */
pipe_resource_reference(&res, This->buffers[0]->base.resource);
for (i = 1; i <= This->params.BackBufferCount; i++) {
NineSurface9_SetResourceResize(This->buffers[i - 1],
priv->state = OMX_StateInvalid;
tsem_up(priv->messageSem);
- /* wait for thread to exit */;
+ /* wait for thread to exit */
pthread_join(priv->messageHandlerThread, NULL);
return omx_base_component_Destructor(comp);
default:
pipe_mutex_unlock(vmixer->device->mutex);
return VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE;
- };
+ }
if (deinterlace != VL_COMPOSITOR_WEAVE && vmixer->deint.enabled &&
video_surface_past_count > 1 && video_surface_future_count > 0) {