<!-- Extension number 180 is not listed in the extension registry. -->
+<category name="GL_ARB_sample_locations" number="181">
+ <enum name="SAMPLE_LOCATION_SUBPIXEL_BITS_ARB" value="0x933D">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB" value="0x933E">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB" value="0x933F">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB" value="0x9340">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="SAMPLE_LOCATION_ARB" value="0x8E50">
+ <size name="GetMultisamplefv" mode="get"/>
+ </enum>
+
+ <enum name="PROGRAMMABLE_SAMPLE_LOCATION_ARB" value="0x9341">
+ <size name="GetMultisamplefv" mode="get"/>
+ </enum>
+
+ <enum name="FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB" value="0x9342">
+ <size name="FramebufferParameteri"/>
+ <size name="GetFramebufferParameteri"/>
+ </enum>
+
+ <enum name="FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB" value="0x9343">
+ <size name="FramebufferParameteri"/>
+ <size name="GetFramebufferParameteri"/>
+ </enum>
+
+ <function name="FramebufferSampleLocationsfvARB" no_error="true">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="NamedFramebufferSampleLocationsfvARB" no_error="true">
+ <param name="framebuffer" type="GLuint"/>
+ <param name="start" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="EvaluateDepthValuesARB"/>
+</category>
+
+<category name="GL_NV_sample_locations" number="472">
+ <enum name="SAMPLE_LOCATION_SUBPIXEL_BITS_NV" value="0x933D" alias="SAMPLE_LOCATION_SUBPIXEL_BITS_ARB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV" value="0x933E" alias="SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV" value="0x933F" alias="SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV" value="0x9340" alias="PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="SAMPLE_LOCATION_NV" value="0x8E50" alias="SAMPLE_LOCATION_ARB">
+ <size name="GetMultisamplefv" mode="get"/>
+ </enum>
+
+ <enum name="PROGRAMMABLE_SAMPLE_LOCATION_NV" value="0x9341" alias="PROGRAMMABLE_SAMPLE_LOCATION_ARB">
+ <size name="GetMultisamplefv" mode="get"/>
+ </enum>
+
+ <enum name="FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV" value="0x9342" alias="FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB">
+ <size name="FramebufferParameteri"/>
+ <size name="GetFramebufferParameteri"/>
+ </enum>
+
+ <enum name="FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV" value="0x9343" alias="FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB">
+ <size name="FramebufferParameteri"/>
+ <size name="GetFramebufferParameteri"/>
+ </enum>
+
+ <function name="FramebufferSampleLocationsfvNV" no_error="true" es2="3.1" alias="FramebufferSampleLocationsfvARB">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="NamedFramebufferSampleLocationsfvNV" no_error="true" es2="3.1" alias="NamedFramebufferSampleLocationsfvARB">
+ <param name="framebuffer" type="GLuint"/>
+ <param name="start" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ResolveDepthValuesNV" es2="3.1" alias="EvaluateDepthValuesARB"/>
+</category>
+
<category name="GL_SUN_convolution_border_modes" number="182">
<enum name="WRAP_BORDER_SUN" value="0x81D4"/>
</category>
#define MAX_CLIPPED_VERTICES ((2 * (6 + MAX_CLIP_PLANES))+1)
+/** For GL_ARB_sample_locations - maximum of SAMPLE_LOCATION_PIXEL_GRID_*_ARB */
+#define MAX_SAMPLE_LOCATION_GRID_SIZE 4
+
+/* It is theoretically possible for Consts.MaxSamples to be >32 but
+ * other code seems to assume that is not the case.
+ */
+#define MAX_SAMPLE_LOCATION_TABLE_SIZE \
+ (MAX_SAMPLE_LOCATION_GRID_SIZE * MAX_SAMPLE_LOCATION_GRID_SIZE * 32)
+
#endif /* MESA_CONFIG_H_INCLUDED */
GLenum target, GLsizei numAttachments,
const GLenum *attachments);
+ /**
+ * \name Functions for GL_ARB_sample_locations
+ */
+ void (*GetProgrammableSampleCaps)(struct gl_context *ctx,
+ const struct gl_framebuffer *fb,
+ GLuint *bits, GLuint *width, GLuint *height);
+ void (*EvaluateDepthValues)(struct gl_context *ctx);
+
/**
* \name Query objects
*/
EXT(ARB_query_buffer_object , ARB_query_buffer_object , GLL, GLC, x , x , 2013)
EXT(ARB_robust_buffer_access_behavior , ARB_robust_buffer_access_behavior , GLL, GLC, x , x , 2012)
EXT(ARB_robustness , dummy_true , GLL, GLC, x , x , 2010)
+EXT(ARB_sample_locations , ARB_sample_locations , GLL, GLC, x , x , 2015)
EXT(ARB_sample_shading , ARB_sample_shading , GLL, GLC, x , x , 2009)
EXT(ARB_sampler_objects , dummy_true , GLL, GLC, x , x , 2009)
EXT(ARB_seamless_cube_map , ARB_seamless_cube_map , GLL, GLC, x , x , 2009)
EXT(NV_read_depth , dummy_true , x , x , x , ES2, 2011)
EXT(NV_read_depth_stencil , dummy_true , x , x , x , ES2, 2011)
EXT(NV_read_stencil , dummy_true , x , x , x , ES2, 2011)
+EXT(NV_sample_locations , ARB_sample_locations , GLL, GLC, x , ES2, 2015)
EXT(NV_texgen_reflection , dummy_true , GLL, x , x , x , 1999)
EXT(NV_texture_barrier , NV_texture_barrier , GLL, GLC, x , x , 2009)
EXT(NV_texture_env_combine4 , NV_texture_env_combine4 , GLL, x , x , x , 1999)
#include "buffers.h"
#include "context.h"
+#include "debug_output.h"
#include "enums.h"
#include "fbobject.h"
#include "formats.h"
}
/**
- * ARB_framebuffer_no_attachment - Application passes requested param's
- * here. NOTE: NumSamples requested need not be _NumSamples which is
- * what the hw supports.
+ * ARB_framebuffer_no_attachment and ARB_sample_locations - Application passes
+ * requested param's here. NOTE: NumSamples requested need not be _NumSamples
+ * which is what the hw supports.
*/
static void
framebuffer_parameteri(struct gl_context *ctx, struct gl_framebuffer *fb,
GLenum pname, GLint param, const char *func)
{
+ bool cannot_be_winsys_fbo = false;
+
+ switch (pname) {
+ case GL_FRAMEBUFFER_DEFAULT_WIDTH:
+ case GL_FRAMEBUFFER_DEFAULT_HEIGHT:
+ case GL_FRAMEBUFFER_DEFAULT_LAYERS:
+ case GL_FRAMEBUFFER_DEFAULT_SAMPLES:
+ case GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS:
+ if (!ctx->Extensions.ARB_framebuffer_no_attachments)
+ goto invalid_pname_enum;
+ cannot_be_winsys_fbo = true;
+ break;
+ case GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB:
+ case GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB:
+ if (!ctx->Extensions.ARB_sample_locations)
+ goto invalid_pname_enum;
+ break;
+ default:
+ goto invalid_pname_enum;
+ }
+
+ if (cannot_be_winsys_fbo && _mesa_is_winsys_fbo(fb)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(invalid pname=0x%x for default framebuffer)", func, pname);
+ return;
+ }
+
switch (pname) {
case GL_FRAMEBUFFER_DEFAULT_WIDTH:
if (param < 0 || param > ctx->Const.MaxFramebufferWidth)
case GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS:
fb->DefaultGeometry.FixedSampleLocations = param;
break;
+ case GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB:
+ fb->ProgrammableSampleLocations = !!param;
+ break;
+ case GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB:
+ fb->SampleLocationPixelGrid = !!param;
+ break;
+ }
+
+ switch (pname) {
+ case GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB:
+ case GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB:
+ if (fb == ctx->DrawBuffer)
+ ctx->NewDriverState |= ctx->DriverFlags.NewSampleLocations;
+ break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "%s(pname=0x%x)", func, pname);
+ invalidate_framebuffer(fb);
+ ctx->NewState |= _NEW_BUFFERS;
+ break;
}
- invalidate_framebuffer(fb);
- ctx->NewState |= _NEW_BUFFERS;
+ return;
+
+invalid_pname_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
}
void GLAPIENTRY
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
- if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
+ if (!ctx->Extensions.ARB_framebuffer_no_attachments &&
+ !ctx->Extensions.ARB_sample_locations) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferParameteriv not supported "
- "(ARB_framebuffer_no_attachments not implemented)");
+ "(neither ARB_framebuffer_no_attachments nor ARB_sample_locations"
+ " is available)");
return;
}
return;
}
- /* check framebuffer binding */
- if (_mesa_is_winsys_fbo(fb)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferParameteri");
- return;
- }
-
framebuffer_parameteri(ctx, fb, pname, param, "glFramebufferParameteri");
}
*/
cannot_be_winsys_fbo = !_mesa_is_desktop_gl(ctx);
break;
+ case GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB:
+ case GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB:
+ if (!ctx->Extensions.ARB_sample_locations)
+ goto invalid_pname_enum;
+ cannot_be_winsys_fbo = false;
+ break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
- return false;
+ goto invalid_pname_enum;
}
if (cannot_be_winsys_fbo && _mesa_is_winsys_fbo(fb)) {
}
return true;
+
+invalid_pname_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
+ return false;
}
static void
case GL_STEREO:
*params = fb->Visual.stereoMode;
break;
+ case GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB:
+ *params = fb->ProgrammableSampleLocations;
+ break;
+ case GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB:
+ *params = fb->SampleLocationPixelGrid;
+ break;
}
}
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
- if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
+ if (!ctx->Extensions.ARB_framebuffer_no_attachments &&
+ !ctx->Extensions.ARB_sample_locations) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferParameteriv not supported "
- "(ARB_framebuffer_no_attachments not implemented)");
+ "(neither ARB_framebuffer_no_attachments nor ARB_sample_locations"
+ " is available)");
return;
}
if (bindDrawBuf) {
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ ctx->NewDriverState |= ctx->DriverFlags.NewSampleLocations;
/* check if old framebuffer had any texture attachments */
if (oldDrawFb)
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb = NULL;
- if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
+ if (!ctx->Extensions.ARB_framebuffer_no_attachments &&
+ !ctx->Extensions.ARB_sample_locations) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glNamedFramebufferParameteri("
- "ARB_framebuffer_no_attachments not implemented)");
+ "neither ARB_framebuffer_no_attachments nor "
+ "ARB_sample_locations is available)");
return;
}
- fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
- "glNamedFramebufferParameteri");
+ if (framebuffer) {
+ fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
+ "glNamedFramebufferParameteri");
+ } else {
+ fb = ctx->WinSysDrawBuffer;
+ }
if (fb) {
framebuffer_parameteri(ctx, fb, pname, param,
if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glNamedFramebufferParameteriv("
- "ARB_framebuffer_no_attachments not implemented)");
+ "neither ARB_framebuffer_no_attachments nor ARB_sample_locations"
+ " is available)");
return;
}
- if (framebuffer) {
+ if (framebuffer)
fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
"glGetNamedFramebufferParameteriv");
- } else {
+ else
fb = ctx->WinSysDrawBuffer;
- }
if (fb) {
get_framebuffer_parameteriv(ctx, fb, pname, param,
"glDiscardFramebufferEXT(attachment %s)",
_mesa_enum_to_string(attachments[i]));
}
+
+static void
+sample_locations(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint start, GLsizei count, const GLfloat *v, bool no_error,
+ const char *name)
+{
+ GLsizei i;
+
+ if (!no_error) {
+ if (!ctx->Extensions.ARB_sample_locations) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s not supported "
+ "(ARB_sample_locations not available)", name);
+ return;
+ }
+
+ if (start + count > MAX_SAMPLE_LOCATION_TABLE_SIZE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(start+size > sample location table size)", name);
+ return;
+ }
+ }
+
+ if (!fb->SampleLocationTable) {
+ size_t size = MAX_SAMPLE_LOCATION_TABLE_SIZE * 2 * sizeof(GLfloat);
+ fb->SampleLocationTable = malloc(size);
+ if (!fb->SampleLocationTable)
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "Cannot allocate sample location table");
+ for (i = 0; i < MAX_SAMPLE_LOCATION_TABLE_SIZE * 2; i++)
+ fb->SampleLocationTable[i] = 0.5f;
+ }
+
+ for (i = 0; i < count * 2; i++) {
+ /* The ARB_sample_locations spec says:
+ *
+ * Sample locations outside of [0,1] result in undefined
+ * behavior.
+ *
+ * To simplify driver implementations, we choose to clamp to
+ * [0,1] and change NaN into 0.5.
+ */
+ if (isnan(v[i]) || v[i] < 0.0f || v[i] > 1.0f) {
+ static GLuint msg_id = 0;
+ static const char* msg = "Invalid sample location specified";
+ _mesa_debug_get_id(&msg_id);
+
+ _mesa_log_msg(ctx, MESA_DEBUG_SOURCE_API, MESA_DEBUG_TYPE_UNDEFINED,
+ msg_id, MESA_DEBUG_SEVERITY_HIGH, strlen(msg), msg);
+ }
+
+ if (isnan(v[i]))
+ fb->SampleLocationTable[start * 2 + i] = 0.5f;
+ else
+ fb->SampleLocationTable[start * 2 + i] = CLAMP(v[i], 0.0f, 1.0f);
+ }
+
+ if (fb == ctx->DrawBuffer)
+ ctx->NewDriverState |= ctx->DriverFlags.NewSampleLocations;
+}
+
+void GLAPIENTRY
+_mesa_FramebufferSampleLocationsfvARB(GLenum target, GLuint start,
+ GLsizei count, const GLfloat *v)
+{
+ struct gl_framebuffer *fb;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferSampleLocationsfvARB(target %s)",
+ _mesa_enum_to_string(target));
+ return;
+ }
+
+ sample_locations(ctx, fb, start, count, v, false,
+ "glFramebufferSampleLocationsfvARB");
+}
+
+void GLAPIENTRY
+_mesa_NamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start,
+ GLsizei count, const GLfloat *v)
+{
+ struct gl_framebuffer *fb;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (framebuffer) {
+ fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
+ "glNamedFramebufferSampleLocationsfvARB");
+ if (!fb)
+ return;
+ }
+ else
+ fb = ctx->WinSysDrawBuffer;
+
+ sample_locations(ctx, fb, start, count, v, false,
+ "glNamedFramebufferSampleLocationsfvARB");
+}
+
+void GLAPIENTRY
+_mesa_FramebufferSampleLocationsfvARB_no_error(GLenum target, GLuint start,
+ GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ sample_locations(ctx, get_framebuffer_target(ctx, target), start,
+ count, v, true, "glFramebufferSampleLocationsfvARB");
+}
+
+void GLAPIENTRY
+_mesa_NamedFramebufferSampleLocationsfvARB_no_error(GLuint framebuffer,
+ GLuint start, GLsizei count,
+ const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ sample_locations(ctx, _mesa_lookup_framebuffer(ctx, framebuffer), start,
+ count, v, true, "glNamedFramebufferSampleLocationsfvARB");
+}
+
+void GLAPIENTRY
+_mesa_EvaluateDepthValuesARB(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.ARB_sample_locations) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "EvaluateDepthValuesARB not supported (neither "
+ "ARB_sample_locations nor NV_sample_locations is available)");
+ return;
+ }
+
+ if (ctx->Driver.EvaluateDepthValues)
+ ctx->Driver.EvaluateDepthValues(ctx);
+}
extern void GLAPIENTRY
_mesa_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
+extern void GLAPIENTRY
+_mesa_FramebufferSampleLocationsfvARB(GLenum target, GLuint start,
+ GLsizei count, const GLfloat *v);
+
+extern void GLAPIENTRY
+_mesa_NamedFramebufferSampleLocationsfvARB(GLuint framebuffer, GLuint start,
+ GLsizei count, const GLfloat *v);
+
+extern void GLAPIENTRY
+_mesa_FramebufferSampleLocationsfvARB_no_error(GLenum target, GLuint start,
+ GLsizei count, const GLfloat *v);
+
+extern void GLAPIENTRY
+_mesa_NamedFramebufferSampleLocationsfvARB_no_error(GLuint framebuffer,
+ GLuint start, GLsizei count,
+ const GLfloat *v);
+
+extern void GLAPIENTRY
+_mesa_EvaluateDepthValuesARB(void);
+
#endif /* FBOBJECT_H */
fb->_HasSNormOrFloatColorBuffer = visual->floatMode;
fb->_HasAttachments = true;
+ fb->SampleLocationTable = NULL;
+ fb->ProgrammableSampleLocations = 0;
+ fb->SampleLocationPixelGrid = 0;
+
compute_depth_max(fb);
}
fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0;
fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
fb->_ColorReadBufferIndex = BUFFER_COLOR0;
+ fb->SampleLocationTable = NULL;
+ fb->ProgrammableSampleLocations = 0;
+ fb->SampleLocationPixelGrid = 0;
fb->Delete = _mesa_destroy_framebuffer;
simple_mtx_init(&fb->Mutex, mtx_plain);
}
assert(!att->Texture);
att->Type = GL_NONE;
}
+
+ free(fb->SampleLocationTable);
+ fb->SampleLocationTable = NULL;
}
GLenum value_enum;
GLubyte value_ubyte;
GLshort value_short;
+ GLuint value_uint;
/* Sigh, see GL_COMPRESSED_TEXTURE_FORMATS_ARB handling */
struct {
EXTRA_EXT(NV_conservative_raster);
EXTRA_EXT(NV_conservative_raster_dilate);
EXTRA_EXT(NV_conservative_raster_pre_snap_triangles);
+EXTRA_EXT(ARB_sample_locations);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
simple_mtx_unlock(&ctx->Shared->Mutex);
}
break;
+ /* GL_ARB_sample_locations */
+ case GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB:
+ case GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB:
+ case GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB:
+ {
+ GLuint bits, width, height;
+
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
+
+ if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE) {
+ v->value_uint = 0;
+ break;
+ }
+
+ ctx->Driver.GetProgrammableSampleCaps(ctx, ctx->DrawBuffer,
+ &bits, &width, &height);
+
+ if (d->pname == GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB)
+ v->value_uint = width;
+ else if (d->pname == GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB)
+ v->value_uint = height;
+ else
+ v->value_uint = bits;
+ }
+ break;
+ case GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB:
+ v->value_uint = MAX_SAMPLE_LOCATION_TABLE_SIZE;
+ break;
}
}
# GL_NUM_SHADING_LANGUAGE_VERSIONS
[ "NUM_SHADING_LANGUAGE_VERSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_43" ],
+ # GL_ARB_sample_locations
+ [ "SAMPLE_LOCATION_SUBPIXEL_BITS_ARB", "LOC_CUSTOM, TYPE_UINT, 0, extra_ARB_sample_locations" ],
+ [ "SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB", "LOC_CUSTOM, TYPE_UINT, 0, extra_ARB_sample_locations" ],
+ [ "SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB", "LOC_CUSTOM, TYPE_UINT, 0, extra_ARB_sample_locations" ],
+ [ "PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB", "LOC_CUSTOM, TYPE_UINT, 0, extra_ARB_sample_locations" ],
+
# GL_ARB_draw_indirect / GLES 3.1
[ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ],
GLenum16 ColorDrawBuffer[MAX_DRAW_BUFFERS];
GLenum16 ColorReadBuffer;
+ /* GL_ARB_sample_locations */
+ GLfloat *SampleLocationTable; /**< If NULL, no table has been specified */
+ GLboolean ProgrammableSampleLocations;
+ GLboolean SampleLocationPixelGrid;
+
/** Computed from ColorDraw/ReadBuffer above */
GLuint _NumColorDrawBuffers;
gl_buffer_index _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS];
GLboolean ARB_post_depth_coverage;
GLboolean ARB_query_buffer_object;
GLboolean ARB_robust_buffer_access_behavior;
+ GLboolean ARB_sample_locations;
GLboolean ARB_sample_shading;
GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_atomic_counter_ops;
/** Shader constants (uniforms, program parameters, state constants) */
uint64_t NewShaderConstants[MESA_SHADER_STAGES];
+
+ /** Programmable sample location state for gl_context::DrawBuffer */
+ uint64_t NewSampleLocations;
};
struct gl_buffer_binding
return;
}
+ case GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB:
+ if (!ctx->Extensions.ARB_sample_locations) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" );
+ return;
+ }
+
+ if (index >= MAX_SAMPLE_LOCATION_TABLE_SIZE * 2) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" );
+ return;
+ }
+
+ if (ctx->DrawBuffer->SampleLocationTable)
+ *val = ctx->DrawBuffer->SampleLocationTable[index];
+ else
+ *val = 0.5f;
+
+ return;
+
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" );
return;
/* GL_NV_conservative_raster_pre_snap_triangles */
{ "glConservativeRasterParameteriNV", 10, -1 },
+ /* GL_ARB_sample_locations */
+ { "glFramebufferSampleLocationsfvARB", 30, -1 },
+ { "glNamedFramebufferSampleLocationsfvARB", 30, -1 },
+ { "glEvaluateDepthValuesARB", 30, -1 },
+
{ NULL, 0, -1 }
};
{ "glDepthRangeIndexedfOES", 31, -1 },
{ "glGetFloati_vOES", 31, -1 },
+ /* GL_ARB_sample_locations */
+ { "glFramebufferSampleLocationsfvARB", 31, -1 },
+ { "glNamedFramebufferSampleLocationsfvARB", 31, -1 },
+ { "glEvaluateDepthValuesARB", 31, -1 },
+
{ NULL, 0, -1 },
};