remove intel dependencies from intel_mipmap_tree.c
authorBrian <brian@i915.localnet.net>
Mon, 6 Aug 2007 18:07:48 +0000 (12:07 -0600)
committerBrian <brian@i915.localnet.net>
Mon, 6 Aug 2007 18:07:48 +0000 (12:07 -0600)
src/mesa/drivers/dri/i915pipe/intel_fbo.c
src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.c
src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.h
src/mesa/drivers/dri/i915pipe/intel_tex.c
src/mesa/drivers/dri/i915pipe/intel_tex_copy.c
src/mesa/drivers/dri/i915pipe/intel_tex_image.c
src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c
src/mesa/drivers/dri/i915pipe/intel_tex_validate.c

index 267c12fd4b759cf4a4897a7b788c30b6f47486f0..fe5b1a37df3b0f0d2938251fbd1f458d66cd6aac 100644 (file)
@@ -566,12 +566,12 @@ intel_render_texture(GLcontext * ctx,
    }
 
    /* compute offset of the particular 2D image within the texture region */
-   imageOffset = intel_miptree_image_offset(intel_image->mt,
+   imageOffset = st_miptree_image_offset(intel_image->mt,
                                             att->CubeMapFace,
                                             att->TextureLevel);
 
    if (att->Texture->Target == GL_TEXTURE_3D) {
-      const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt,
+      const GLuint *offsets = st_miptree_depth_offsets(intel_image->mt,
                                                           att->TextureLevel);
       imageOffset += offsets[att->Zoffset];
    }
index 990e5c0e40bc87e8869bb3b16336d6a2e6a8b48f..6a91ddbe5e553d4d4e8916ba4a8f3d03e0c42154 100644 (file)
@@ -25,7 +25,6 @@
  * 
  **************************************************************************/
 
-#include "intel_context.h"
 #include "intel_mipmap_tree.h"
 #include "enums.h"
 
@@ -52,7 +51,7 @@ target_to_target(GLenum target)
 }
 
 struct pipe_mipmap_tree *
-intel_miptree_create(struct intel_context *intel,
+st_miptree_create(struct pipe_context *pipe,
                      GLenum target,
                      GLenum internal_format,
                      GLuint first_level,
@@ -79,9 +78,9 @@ intel_miptree_create(struct intel_context *intel,
    mt->compressed = compress_byte ? 1 : 0;
    mt->refcount = 1; 
 
-   ok = intel->pipe->mipmap_tree_layout(intel->pipe, mt);
+   ok = pipe->mipmap_tree_layout(pipe, mt);
    if (ok)
-      mt->region = intel->pipe->region_alloc(intel->pipe,
+      mt->region = pipe->region_alloc(pipe,
                                       mt->cpp, mt->pitch, mt->total_height);
 
    if (!mt->region) {
@@ -94,7 +93,7 @@ intel_miptree_create(struct intel_context *intel,
 
 
 void
-intel_miptree_reference(struct pipe_mipmap_tree **dst,
+st_miptree_reference(struct pipe_mipmap_tree **dst,
                         struct pipe_mipmap_tree *src)
 {
    src->refcount++;
@@ -103,8 +102,8 @@ intel_miptree_reference(struct pipe_mipmap_tree **dst,
 }
 
 void
-intel_miptree_release(struct intel_context *intel,
-                      struct pipe_mipmap_tree **mt)
+st_miptree_release(struct pipe_context *pipe,
+                   struct pipe_mipmap_tree **mt)
 {
    if (!*mt)
       return;
@@ -115,7 +114,7 @@ intel_miptree_release(struct intel_context *intel,
 
       DBG("%s deleting %p\n", __FUNCTION__, *mt);
 
-      intel->pipe->region_release(intel->pipe, &((*mt)->region));
+      pipe->region_release(pipe, &((*mt)->region));
 
       for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
          if ((*mt)->level[i].image_offset)
@@ -135,7 +134,7 @@ intel_miptree_release(struct intel_context *intel,
  * Not sure whether I want to pass gl_texture_image here.
  */
 GLboolean
-intel_miptree_match_image(struct pipe_mipmap_tree *mt,
+st_miptree_match_image(struct pipe_mipmap_tree *mt,
                           struct gl_texture_image *image,
                           GLuint face, GLuint level)
 {
@@ -168,7 +167,7 @@ intel_miptree_match_image(struct pipe_mipmap_tree *mt,
  * These functions present that view to mesa:
  */
 const GLuint *
-intel_miptree_depth_offsets(struct pipe_mipmap_tree *mt, GLuint level)
+st_miptree_depth_offsets(struct pipe_mipmap_tree *mt, GLuint level)
 {
    static const GLuint zero = 0;
 
@@ -180,8 +179,8 @@ intel_miptree_depth_offsets(struct pipe_mipmap_tree *mt, GLuint level)
 
 
 GLuint
-intel_miptree_image_offset(struct pipe_mipmap_tree * mt,
-                           GLuint face, GLuint level)
+st_miptree_image_offset(struct pipe_mipmap_tree * mt,
+                        GLuint face, GLuint level)
 {
    if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
       return (mt->level[level].level_offset +
@@ -199,7 +198,7 @@ intel_miptree_image_offset(struct pipe_mipmap_tree * mt,
  * \return address of mapping
  */
 GLubyte *
-intel_miptree_image_map(struct intel_context * intel,
+st_miptree_image_map(struct pipe_context *pipe,
                         struct pipe_mipmap_tree * mt,
                         GLuint face,
                         GLuint level,
@@ -215,17 +214,17 @@ intel_miptree_image_map(struct intel_context * intel,
       memcpy(image_offsets, mt->level[level].image_offset,
              mt->level[level].depth * sizeof(GLuint));
 
-   ptr = intel->pipe->region_map(intel->pipe, mt->region);
+   ptr = pipe->region_map(pipe, mt->region);
 
-   return ptr + intel_miptree_image_offset(mt, face, level);
+   return ptr + st_miptree_image_offset(mt, face, level);
 }
 
 void
-intel_miptree_image_unmap(struct intel_context *intel,
+st_miptree_image_unmap(struct pipe_context *pipe,
                           struct pipe_mipmap_tree *mt)
 {
    DBG("%s\n", __FUNCTION__);
-   intel->pipe->region_unmap(intel->pipe, mt->region);
+   pipe->region_unmap(pipe, mt->region);
 }
 
 
@@ -233,7 +232,7 @@ intel_miptree_image_unmap(struct intel_context *intel,
 /* Upload data for a particular image.
  */
 void
-intel_miptree_image_data(struct intel_context *intel,
+st_miptree_image_data(struct pipe_context *pipe,
                          struct pipe_mipmap_tree *dst,
                          GLuint face,
                          GLuint level,
@@ -241,8 +240,8 @@ intel_miptree_image_data(struct intel_context *intel,
                          GLuint src_row_pitch, GLuint src_image_pitch)
 {
    GLuint depth = dst->level[level].depth;
-   GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
-   const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
+   GLuint dst_offset = st_miptree_image_offset(dst, face, level);
+   const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level);
    GLuint i;
    GLuint height = 0;
 
@@ -251,7 +250,7 @@ intel_miptree_image_data(struct intel_context *intel,
       height = dst->level[level].height;
       if(dst->compressed)
         height /= 4;
-      intel->pipe->region_data(intel->pipe, dst->region,
+      pipe->region_data(pipe, dst->region,
                         dst_offset + dst_depth_offset[i], /* dst_offset */
                         0, 0,                             /* dstx, dsty */
                         src,
@@ -266,7 +265,7 @@ intel_miptree_image_data(struct intel_context *intel,
 /* Copy mipmap image between trees
  */
 void
-intel_miptree_image_copy(struct intel_context *intel,
+st_miptree_image_copy(struct pipe_context *pipe,
                          struct pipe_mipmap_tree *dst,
                          GLuint face, GLuint level,
                          struct pipe_mipmap_tree *src)
@@ -274,16 +273,16 @@ intel_miptree_image_copy(struct intel_context *intel,
    GLuint width = src->level[level].width;
    GLuint height = src->level[level].height;
    GLuint depth = src->level[level].depth;
-   GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
-   GLuint src_offset = intel_miptree_image_offset(src, face, level);
-   const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
-   const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level);
+   GLuint dst_offset = st_miptree_image_offset(dst, face, level);
+   GLuint src_offset = st_miptree_image_offset(src, face, level);
+   const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level);
+   const GLuint *src_depth_offset = st_miptree_depth_offsets(src, level);
    GLuint i;
 
    if (dst->compressed)
       height /= 4;
    for (i = 0; i < depth; i++) {
-      intel->pipe->region_copy(intel->pipe,
+      pipe->region_copy(pipe,
                         dst->region, dst_offset + dst_depth_offset[i],
                         0,
                         0,
index f453462f517ad24b24080a92909534a39d80dfb2..59f1bfcab4567b6d956002a642a240e0a473dbbd 100644 (file)
@@ -34,7 +34,7 @@
 struct pipe_region;
 
 
-struct pipe_mipmap_tree *intel_miptree_create(struct intel_context *intel,
+struct pipe_mipmap_tree *st_miptree_create(struct pipe_context *pipe,
                                                GLenum target,
                                                GLenum internal_format,
                                                GLuint first_level,
@@ -45,47 +45,47 @@ struct pipe_mipmap_tree *intel_miptree_create(struct intel_context *intel,
                                                GLuint cpp,
                                                GLuint compress_byte);
 
-void intel_miptree_reference(struct pipe_mipmap_tree **dst,
+void st_miptree_reference(struct pipe_mipmap_tree **dst,
                              struct pipe_mipmap_tree *src);
 
-void intel_miptree_release(struct intel_context *intel,
+void st_miptree_release(struct pipe_context *pipe,
                            struct pipe_mipmap_tree **mt);
 
 /* Check if an image fits an existing mipmap tree layout
  */
-GLboolean intel_miptree_match_image(struct pipe_mipmap_tree *mt,
+GLboolean st_miptree_match_image(struct pipe_mipmap_tree *mt,
                                     struct gl_texture_image *image,
                                     GLuint face, GLuint level);
 
 /* Return a pointer to an image within a tree.  Return image stride as
  * well.
  */
-GLubyte *intel_miptree_image_map(struct intel_context *intel,
+GLubyte *st_miptree_image_map(struct pipe_context *pipe,
                                  struct pipe_mipmap_tree *mt,
                                  GLuint face,
                                  GLuint level,
                                  GLuint * row_stride, GLuint * image_stride);
 
-void intel_miptree_image_unmap(struct intel_context *intel,
+void st_miptree_image_unmap(struct pipe_context *pipe,
                                struct pipe_mipmap_tree *mt);
 
 
 /* Return the linear offset of an image relative to the start of the
  * tree:
  */
-GLuint intel_miptree_image_offset(struct pipe_mipmap_tree *mt,
-                                  GLuint face, GLuint level);
+GLuint st_miptree_image_offset(struct pipe_mipmap_tree *mt,
+                               GLuint face, GLuint level);
 
 /* Return pointers to each 2d slice within an image.  Indexed by depth
  * value.
  */
-const GLuint *intel_miptree_depth_offsets(struct pipe_mipmap_tree *mt,
-                                          GLuint level);
+const GLuint *st_miptree_depth_offsets(struct pipe_mipmap_tree *mt,
+                                       GLuint level);
 
 
 /* Upload an image into a tree
  */
-void intel_miptree_image_data(struct intel_context *intel,
+void st_miptree_image_data(struct pipe_context *pipe,
                               struct pipe_mipmap_tree *dst,
                               GLuint face,
                               GLuint level,
@@ -94,7 +94,7 @@ void intel_miptree_image_data(struct intel_context *intel,
 
 /* Copy an image between two trees
  */
-void intel_miptree_image_copy(struct intel_context *intel,
+void st_miptree_image_copy(struct pipe_context *pipe,
                               struct pipe_mipmap_tree *dst,
                               GLuint face, GLuint level,
                               struct pipe_mipmap_tree *src);
index 9e494d21bade2e5d113f89342a956a47113d0f80..5e9ab1c9ca3e994a166124fa898bf7eb71d54002 100644 (file)
@@ -50,7 +50,7 @@ intelDeleteTextureObject(GLcontext *ctx,
    struct intel_texture_object *intelObj = intel_texture_object(texObj);
 
    if (intelObj->mt)
-      intel_miptree_release(intel, &intelObj->mt);
+      st_miptree_release(intel->pipe, &intelObj->mt);
 
    _mesa_delete_texture_object(ctx, texObj);
 }
@@ -65,7 +65,7 @@ intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
    DBG("%s\n", __FUNCTION__);
 
    if (intelImage->mt) {
-      intel_miptree_release(intel, &intelImage->mt);
+      st_miptree_release(intel->pipe, &intelImage->mt);
    }
 
    if (texImage->Data) {
index 0a3f153d5693b31bc659fa9e272fe61529ed9cfd..bf06b5fed56efa50e080d15bbcbe3aeb40bc5a66 100644 (file)
@@ -102,7 +102,7 @@ do_copy_texsubimage(struct intel_context *intel,
    /* XXX still need the lock ? */
    LOCK_HARDWARE(intel);
    {
-      GLuint image_offset = intel_miptree_image_offset(intelImage->mt,
+      GLuint image_offset = st_miptree_image_offset(intelImage->mt,
                                                        intelImage->face,
                                                        intelImage->level);
       const GLint orig_x = x;
index 596493f45a17a6db1cc0feeeb5d89604e7333eeb..19aa61ae831109997f7e6427477c9b27d4da176a 100644 (file)
@@ -125,7 +125,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
    assert(!intelObj->mt);
    if (intelImage->base.IsCompressed)
       comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat);
-   intelObj->mt = intel_miptree_create(intel,
+   intelObj->mt = st_miptree_create(intel->pipe,
                                        intelObj->base.Target,
                                        intelImage->base.InternalFormat,
                                        firstLevel,
@@ -214,7 +214,7 @@ try_pbo_upload(struct intel_context *intel,
    else
       src_stride = width;
 
-   dst_offset = intel_miptree_image_offset(intelImage->mt,
+   dst_offset = st_miptree_image_offset(intelImage->mt,
                                            intelImage->face,
                                            intelImage->level);
 
@@ -328,7 +328,7 @@ intelTexImage(GLcontext * ctx,
     * Release any old malloced memory.
     */
    if (intelImage->mt) {
-      intel_miptree_release(intel, &intelImage->mt);
+      st_miptree_release(intel->pipe, &intelImage->mt);
       assert(!texImage->Data);
    }
    else if (texImage->Data) {
@@ -343,11 +343,11 @@ intelTexImage(GLcontext * ctx,
        intelObj->mt->first_level == level &&
        intelObj->mt->last_level == level &&
        intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
-       !intel_miptree_match_image(intelObj->mt, &intelImage->base,
+       !st_miptree_match_image(intelObj->mt, &intelImage->base,
                                   intelImage->face, intelImage->level)) {
 
       DBG("release it\n");
-      intel_miptree_release(intel, &intelObj->mt);
+      st_miptree_release(intel->pipe, &intelObj->mt);
       assert(!intelObj->mt);
    }
 
@@ -361,10 +361,10 @@ intelTexImage(GLcontext * ctx,
    assert(!intelImage->mt);
 
    if (intelObj->mt &&
-       intel_miptree_match_image(intelObj->mt, &intelImage->base,
+       st_miptree_match_image(intelObj->mt, &intelImage->base,
                                  intelImage->face, intelImage->level)) {
 
-      intel_miptree_reference(&intelImage->mt, intelObj->mt);
+      st_miptree_reference(&intelImage->mt, intelObj->mt);
       assert(intelImage->mt);
    }
 
@@ -438,7 +438,7 @@ intelTexImage(GLcontext * ctx,
    LOCK_HARDWARE(intel);
 
    if (intelImage->mt) {
-      texImage->Data = intel_miptree_image_map(intel,
+      texImage->Data = st_miptree_image_map(intel->pipe,
                                                intelImage->mt,
                                                intelImage->face,
                                                intelImage->level,
@@ -485,7 +485,7 @@ intelTexImage(GLcontext * ctx,
    _mesa_unmap_teximage_pbo(ctx, unpack);
 
    if (intelImage->mt) {
-      intel_miptree_image_unmap(intel, intelImage->mt);
+      st_miptree_image_unmap(intel->pipe, intelImage->mt);
       texImage->Data = NULL;
    }
 
@@ -580,7 +580,7 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
        * kernel.  Need to explicitly map and unmap it.
        */
       intelImage->base.Data =
-         intel_miptree_image_map(intel,
+         st_miptree_image_map(intel->pipe,
                                  intelImage->mt,
                                  intelImage->face,
                                  intelImage->level,
@@ -612,7 +612,7 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
 
    /* Unmap */
    if (intelImage->mt) {
-      intel_miptree_image_unmap(intel, intelImage->mt);
+      st_miptree_image_unmap(intel->pipe, intelImage->mt);
       intelImage->base.Data = NULL;
    }
 }
@@ -653,7 +653,7 @@ intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
       return;
 
    if (intelObj->mt)
-      intel_miptree_release(intel, &intelObj->mt);
+      st_miptree_release(intel->pipe, &intelObj->mt);
 
    intelObj->imageOverride = GL_TRUE;
    intelObj->depthOverride = depth;
index d660c2dceec8153489516e0fa5a78283be678b50..50ffd0ed1d3e04846a54095df8e48302701e8195 100644 (file)
@@ -76,7 +76,7 @@ intelTexSubimage(GLcontext * ctx,
     * from uploading the buffer under us.
     */
    if (intelImage->mt) 
-      texImage->Data = intel_miptree_image_map(intel,
+      texImage->Data = st_miptree_image_map(intel->pipe,
                                                intelImage->mt,
                                                intelImage->face,
                                                intelImage->level,
@@ -108,7 +108,7 @@ intelTexSubimage(GLcontext * ctx,
    _mesa_unmap_teximage_pbo(ctx, packing);
 
    if (intelImage->mt) {
-      intel_miptree_image_unmap(intel, intelImage->mt);
+      st_miptree_image_unmap(intel->pipe, intelImage->mt);
       texImage->Data = NULL;
    }
 
index 242fe1237bbc269a0cd02d6b751cbede0c86497e..d366970b26688f739b41ce07737a461db2e73bed 100644 (file)
@@ -72,19 +72,19 @@ copy_image_data_to_tree(struct intel_context *intel,
    if (intelImage->mt) {
       /* Copy potentially with the blitter:
        */
-      intel_miptree_image_copy(intel,
+      st_miptree_image_copy(intel->pipe,
                                intelObj->mt,
                                intelImage->face,
                                intelImage->level, intelImage->mt);
 
-      intel_miptree_release(intel, &intelImage->mt);
+      st_miptree_release(intel->pipe, &intelImage->mt);
    }
    else {
       assert(intelImage->base.Data != NULL);
 
       /* More straightforward upload.  
        */
-      intel_miptree_image_data(intel,
+      st_miptree_image_data(intel->pipe,
                                intelObj->mt,
                                intelImage->face,
                                intelImage->level,
@@ -96,7 +96,7 @@ copy_image_data_to_tree(struct intel_context *intel,
       intelImage->base.Data = NULL;
    }
 
-   intel_miptree_reference(&intelImage->mt, intelObj->mt);
+   st_miptree_reference(&intelImage->mt, intelObj->mt);
 }
 
 
@@ -130,7 +130,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
     */
    if (firstImage->base.Border) {
       if (intelObj->mt) {
-         intel_miptree_release(intel, &intelObj->mt);
+         st_miptree_release(intel->pipe, &intelObj->mt);
       }
       return GL_FALSE;
    }
@@ -147,9 +147,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
        firstImage->mt->last_level >= intelObj->lastLevel) {
 
       if (intelObj->mt)
-         intel_miptree_release(intel, &intelObj->mt);
+         st_miptree_release(intel->pipe, &intelObj->mt);
 
-      intel_miptree_reference(&intelObj->mt, firstImage->mt);
+      st_miptree_reference(&intelObj->mt, firstImage->mt);
    }
 
    if (firstImage->base.IsCompressed) {
@@ -177,14 +177,14 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
        intelObj->mt->depth0 != firstImage->base.Depth ||
        intelObj->mt->cpp != cpp ||
        intelObj->mt->compressed != firstImage->base.IsCompressed)) {
-      intel_miptree_release(intel, &intelObj->mt);
+      st_miptree_release(intel->pipe, &intelObj->mt);
    }
 
 
    /* May need to create a new tree:
     */
    if (!intelObj->mt) {
-      intelObj->mt = intel_miptree_create(intel,
+      intelObj->mt = st_miptree_create(intel->pipe,
                                           intelObj->base.Target,
                                           firstImage->base.InternalFormat,
                                           intelObj->firstLevel,
@@ -237,7 +237,7 @@ intel_tex_map_images(struct intel_context *intel,
 
          if (intelImage->mt) {
             intelImage->base.Data =
-               intel_miptree_image_map(intel,
+               st_miptree_image_map(intel->pipe,
                                        intelImage->mt,
                                        intelImage->face,
                                        intelImage->level,
@@ -266,7 +266,7 @@ intel_tex_unmap_images(struct intel_context *intel,
             intel_texture_image(intelObj->base.Image[face][i]);
 
          if (intelImage->mt) {
-            intel_miptree_image_unmap(intel, intelImage->mt);
+            st_miptree_image_unmap(intel->pipe, intelImage->mt);
             intelImage->base.Data = NULL;
          }
       }