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r600g: don't set dirty_db_mask for a flushed depth texture
author
Marek Olšák
<maraeo@gmail.com>
Sun, 8 Jul 2012 01:09:06 +0000
(
03:09
+0200)
committer
Marek Olšák
<maraeo@gmail.com>
Thu, 12 Jul 2012 00:08:31 +0000
(
02:08
+0200)
A flush depth texture is never set as a depth buffer and never flushed.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
src/gallium/drivers/r600/r600_texture.c
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diff --git
a/src/gallium/drivers/r600/r600_texture.c
b/src/gallium/drivers/r600/r600_texture.c
index c34df2daa71301e508f3cfb66155c51f2020899f..a6a83cab41a2a1ef8010ab7d6e9bf49acd4e26d5 100644
(file)
--- a/
src/gallium/drivers/r600/r600_texture.c
+++ b/
src/gallium/drivers/r600/r600_texture.c
@@
-753,8
+753,6
@@
void r600_init_flushed_depth_texture(struct pipe_context *ctx,
if (staging)
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
- else
- rtex->dirty_db_mask = (1 << (resource.last_level+1)) - 1;
*flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (*flushed_depth_texture == NULL) {