struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+
/* From the GLSL 4.50 spec:
* "The rounding mode cannot be set and is undefined."
*
* v_cvt_pkrtz_f16 rounds to zero, but it's fastest.
*/
emit_data->output[emit_data->chan] =
- ac_build_cvt_pkrtz_f16(&si_shader_context(bld_base)->ac,
- emit_data->args);
+ LLVMBuildBitCast(ctx->ac.builder,
+ ac_build_cvt_pkrtz_f16(&ctx->ac, emit_data->args),
+ ctx->i32, "");
}
static void up2h_fetch_args(struct lp_build_tgsi_context *bld_base,