: mem_ctx(ralloc_context(NULL)),
generator(brw, mem_ctx, (void *) rzalloc(mem_ctx, struct brw_wm_prog_key),
(struct brw_stage_prog_data *) rzalloc(mem_ctx, struct brw_wm_prog_data),
- NULL, NULL, false)
+ NULL, false)
{
if (debug_flag)
generator.enable_debug("blorp");
prog_data->no_8 = false;
}
- fs_generator g(brw, mem_ctx, (void *) key, &prog_data->base, prog,
+ fs_generator g(brw, mem_ctx, (void *) key, &prog_data->base,
&fp->Base, v.runtime_check_aads_emit);
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
void *mem_ctx,
const void *key,
struct brw_stage_prog_data *prog_data,
- struct gl_shader_program *shader_prog,
struct gl_program *fp,
bool runtime_check_aads_emit);
~fs_generator();
const void * const key;
struct brw_stage_prog_data * const prog_data;
- struct gl_shader_program * const shader_prog;
const struct gl_program *prog;
unsigned dispatch_width; /**< 8 or 16 */
void *mem_ctx,
const void *key,
struct brw_stage_prog_data *prog_data,
- struct gl_shader_program *shader_prog,
struct gl_program *prog,
bool runtime_check_aads_emit)
: brw(brw), key(key),
- prog_data(prog_data), shader_prog(shader_prog),
+ prog_data(prog_data),
prog(prog), runtime_check_aads_emit(runtime_check_aads_emit),
debug_flag(false), mem_ctx(mem_ctx)
{