VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkShader, VkNonDispatchable)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipelineCache, VkNonDispatchable)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipelineLayout, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkRenderPass, VkNonDispatchable)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipeline, VkNonDispatchable)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSetLayout, VkNonDispatchable)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSampler, VkNonDispatchable)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicColorBlendState, VkDynamicStateObject)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicDepthStencilState, VkDynamicStateObject)
VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFramebuffer, VkNonDispatchable)
-VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkRenderPass, VkNonDispatchable)
typedef enum {