type = TYPE_TARGET_TYPE (type);
}
- if (TYPE_CODE (type) != TYPE_CODE_STRUCT &&
- TYPE_CODE (type) != TYPE_CODE_UNION)
+ if (TYPE_CODE (type) != TYPE_CODE_STRUCT
+ && TYPE_CODE (type) != TYPE_CODE_UNION)
{
target_terminal_ours ();
gdb_flush (gdb_stdout);
if (base == dclass)
return 1;
- if (TYPE_NAME (base) && TYPE_NAME (dclass) &&
- !strcmp (TYPE_NAME (base), TYPE_NAME (dclass)))
+ if (TYPE_NAME (base) && TYPE_NAME (dclass)
+ && !strcmp (TYPE_NAME (base), TYPE_NAME (dclass)))
return 1;
for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++)
vtable. */
if (TYPE_FIELD_VIRTUAL_BITS (dclass))
for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++)
- if ((!B_TST (TYPE_FIELD_VIRTUAL_BITS (dclass), i)) &&
- (has_vtable (TYPE_FIELD_TYPE (dclass, i))))
+ if ((!B_TST (TYPE_FIELD_VIRTUAL_BITS (dclass), i))
+ && (has_vtable (TYPE_FIELD_TYPE (dclass, i))))
return 1;
/* Well, maybe we don't need a virtual table. */
return NULL;
for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++)
- if (!TYPE_FIELD_VIRTUAL (dclass, i) &&
- has_vtable (TYPE_FIELD_TYPE (dclass, i)))
+ if (!TYPE_FIELD_VIRTUAL (dclass, i)
+ && has_vtable (TYPE_FIELD_TYPE (dclass, i)))
return TYPE_FIELD_TYPE (dclass, i);
return NULL;
struct type *vbase;
int i;
- if ((TYPE_CODE (dclass) != TYPE_CODE_CLASS) ||
- (TYPE_CODE (base) != TYPE_CODE_CLASS))
+ if ((TYPE_CODE (dclass) != TYPE_CODE_CLASS)
+ || (TYPE_CODE (base) != TYPE_CODE_CLASS))
return -1;
i = 0;
int i, j;
struct type *primary;
- if ((TYPE_CODE (dclass) != TYPE_CODE_CLASS) ||
- (TYPE_CODE (base) != TYPE_CODE_CLASS))
+ if ((TYPE_CODE (dclass) != TYPE_CODE_CLASS)
+ || (TYPE_CODE (base) != TYPE_CODE_CLASS))
return -1;
primary = TYPE_RUNTIME_PTR (dclass) ? TYPE_PRIMARY_BASE (dclass) : NULL;
really are the same.
*/
- if (TYPE_NAME (parm) && TYPE_NAME (arg) &&
- !strcmp (TYPE_NAME (parm), TYPE_NAME (arg)))
+ if (TYPE_NAME (parm) && TYPE_NAME (arg)
+ && !strcmp (TYPE_NAME (parm), TYPE_NAME (arg)))
return 0;
/* Check if identical after resolving typedefs. */