gen7_te_state.c \
gen7_urb.c \
gen7_viewport_state.c \
- gen7_vs_state.c \
gen7_wm_surface_state.c \
gen8_blend_state.c \
gen8_depth_state.c \
gen8_multisample_state.c \
gen8_surface_state.c \
gen8_viewport_state.c \
- gen8_vs_state.c \
hsw_queryobj.c \
hsw_sol.c \
intel_batchbuffer.c \
extern const struct brw_tracked_state gen6_urb;
extern const struct brw_tracked_state gen6_viewport_state;
extern const struct brw_tracked_state gen6_vs_push_constants;
-extern const struct brw_tracked_state gen6_vs_state;
extern const struct brw_tracked_state gen6_wm_push_constants;
extern const struct brw_tracked_state gen7_depthbuffer;
extern const struct brw_tracked_state gen7_ds_state;
extern const struct brw_tracked_state gen7_te_state;
extern const struct brw_tracked_state gen7_tes_push_constants;
extern const struct brw_tracked_state gen7_urb;
-extern const struct brw_tracked_state gen7_vs_state;
extern const struct brw_tracked_state haswell_cut_index;
extern const struct brw_tracked_state gen8_blend_state;
extern const struct brw_tracked_state gen8_ds_state;
extern const struct brw_tracked_state gen8_sf_clip_viewport;
extern const struct brw_tracked_state gen8_vertices;
extern const struct brw_tracked_state gen8_vf_topology;
-extern const struct brw_tracked_state gen8_vs_state;
extern const struct brw_tracked_state brw_cs_work_groups_surface;
static inline bool
},
.emit = gen6_upload_vs_push_constants,
};
-
-static void
-upload_vs_state(struct brw_context *brw)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- const struct brw_stage_state *stage_state = &brw->vs.base;
- const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
- const struct brw_vue_prog_data *vue_prog_data =
- brw_vue_prog_data(stage_state->prog_data);
- uint32_t floating_point_mode = 0;
-
- /* From the BSpec, 3D Pipeline > Geometry > Vertex Shader > State,
- * 3DSTATE_VS, Dword 5.0 "VS Function Enable":
- *
- * [DevSNB] A pipeline flush must be programmed prior to a 3DSTATE_VS
- * command that causes the VS Function Enable to toggle. Pipeline
- * flush can be executed by sending a PIPE_CONTROL command with CS
- * stall bit set and a post sync operation.
- *
- * We've already done such a flush at the start of state upload, so we
- * don't need to do another one here.
- */
-
- if (stage_state->push_const_size == 0) {
- /* Disable the push constant buffers. */
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- } else {
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 |
- GEN6_CONSTANT_BUFFER_0_ENABLE |
- (5 - 2));
- /* Pointer to the VS constant buffer. Covered by the set of
- * state flags from gen6_upload_vs_constants
- */
- OUT_BATCH(stage_state->push_const_offset +
- stage_state->push_const_size - 1);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- }
-
- if (prog_data->use_alt_mode)
- floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
-
- BEGIN_BATCH(6);
- OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
- OUT_BATCH(stage_state->prog_offset);
- OUT_BATCH(floating_point_mode |
- ((ALIGN(stage_state->sampler_count, 4)/4) << GEN6_VS_SAMPLER_COUNT_SHIFT) |
- ((prog_data->binding_table.size_bytes / 4) <<
- GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
-
- if (prog_data->total_scratch) {
- OUT_RELOC(stage_state->scratch_bo,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- ffs(stage_state->per_thread_scratch) - 11);
- } else {
- OUT_BATCH(0);
- }
-
- OUT_BATCH((prog_data->dispatch_grf_start_reg <<
- GEN6_VS_DISPATCH_START_GRF_SHIFT) |
- (vue_prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
- (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
-
- OUT_BATCH(((devinfo->max_vs_threads - 1) << GEN6_VS_MAX_THREADS_SHIFT) |
- GEN6_VS_STATISTICS_ENABLE |
- GEN6_VS_ENABLE);
- ADVANCE_BATCH();
-
- /* Based on my reading of the simulator, the VS constants don't get
- * pulled into the VS FF unit until an appropriate pipeline flush
- * happens, and instead the 3DSTATE_CONSTANT_VS packet just adds
- * references to them into a little FIFO. The flushes are common,
- * but don't reliably happen between this and a 3DPRIMITIVE, causing
- * the primitive to use the wrong constants. Then the FIFO
- * containing the constant setup gets added to again on the next
- * constants change, and eventually when a flush does happen the
- * unit is overwhelmed by constant changes and dies.
- *
- * To avoid this, send a PIPE_CONTROL down the line that will
- * update the unit immediately loading the constants. The flush
- * type bits here were those set by the STATE_BASE_ADDRESS whose
- * move in a82a43e8d99e1715dd11c9c091b5ab734079b6a6 triggered the
- * bug reports that led to this workaround, and may be more than
- * what is strictly required to avoid the issue.
- */
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_DEPTH_STALL |
- PIPE_CONTROL_INSTRUCTION_INVALIDATE |
- PIPE_CONTROL_STATE_CACHE_INVALIDATE);
-}
-
-const struct brw_tracked_state gen6_vs_state = {
- .dirty = {
- .mesa = _NEW_PROGRAM_CONSTANTS |
- _NEW_TRANSFORM,
- .brw = BRW_NEW_BATCH |
- BRW_NEW_BLORP |
- BRW_NEW_CONTEXT |
- BRW_NEW_PUSH_CONSTANT_ALLOCATION |
- BRW_NEW_VERTEX_PROGRAM |
- BRW_NEW_VS_PROG_DATA,
- },
- .emit = upload_vs_state,
-};
+++ /dev/null
-/*
- * Copyright © 2011 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "brw_util.h"
-#include "program/prog_parameter.h"
-#include "program/prog_statevars.h"
-#include "intel_batchbuffer.h"
-
-static void
-upload_vs_state(struct brw_context *brw)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- const struct brw_stage_state *stage_state = &brw->vs.base;
- const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
- const struct brw_vue_prog_data *vue_prog_data =
- brw_vue_prog_data(stage_state->prog_data);
- uint32_t floating_point_mode = 0;
- const int max_threads_shift = brw->is_haswell ?
- HSW_VS_MAX_THREADS_SHIFT : GEN6_VS_MAX_THREADS_SHIFT;
-
- if (!brw->is_haswell && !brw->is_baytrail)
- gen7_emit_vs_workaround_flush(brw);
-
- if (prog_data->use_alt_mode)
- floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
-
- BEGIN_BATCH(6);
- OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
- OUT_BATCH(stage_state->prog_offset);
- OUT_BATCH(floating_point_mode |
- ((ALIGN(stage_state->sampler_count, 4)/4) <<
- GEN6_VS_SAMPLER_COUNT_SHIFT) |
- ((prog_data->binding_table.size_bytes / 4) <<
- GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
-
- if (prog_data->total_scratch) {
- OUT_RELOC(stage_state->scratch_bo,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- ffs(stage_state->per_thread_scratch) - 11);
- } else {
- OUT_BATCH(0);
- }
-
- OUT_BATCH((prog_data->dispatch_grf_start_reg <<
- GEN6_VS_DISPATCH_START_GRF_SHIFT) |
- (vue_prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
- (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
-
- OUT_BATCH(((devinfo->max_vs_threads - 1) << max_threads_shift) |
- GEN6_VS_STATISTICS_ENABLE |
- GEN6_VS_ENABLE);
- ADVANCE_BATCH();
-}
-
-const struct brw_tracked_state gen7_vs_state = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_BATCH |
- BRW_NEW_BLORP |
- BRW_NEW_CONTEXT |
- BRW_NEW_VS_PROG_DATA,
- },
- .emit = upload_vs_state,
-};
+++ /dev/null
-/*
- * Copyright © 2011 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "brw_util.h"
-#include "program/prog_parameter.h"
-#include "program/prog_statevars.h"
-#include "intel_batchbuffer.h"
-
-static void
-upload_vs_state(struct brw_context *brw)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- const struct brw_stage_state *stage_state = &brw->vs.base;
- uint32_t floating_point_mode = 0;
-
- /* BRW_NEW_VS_PROG_DATA */
- const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
- const struct brw_vue_prog_data *vue_prog_data =
- brw_vue_prog_data(stage_state->prog_data);
-
- assert(vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ||
- vue_prog_data->dispatch_mode == DISPATCH_MODE_4X2_DUAL_OBJECT);
-
- if (prog_data->use_alt_mode)
- floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
-
- BEGIN_BATCH(9);
- OUT_BATCH(_3DSTATE_VS << 16 | (9 - 2));
- OUT_BATCH(stage_state->prog_offset);
- OUT_BATCH(0);
- OUT_BATCH(floating_point_mode |
- ((ALIGN(stage_state->sampler_count, 4) / 4) <<
- GEN6_VS_SAMPLER_COUNT_SHIFT) |
- ((prog_data->binding_table.size_bytes / 4) <<
- GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
-
- if (prog_data->total_scratch) {
- OUT_RELOC64(stage_state->scratch_bo,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- ffs(stage_state->per_thread_scratch) - 11);
- } else {
- OUT_BATCH(0);
- OUT_BATCH(0);
- }
-
- OUT_BATCH((prog_data->dispatch_grf_start_reg <<
- GEN6_VS_DISPATCH_START_GRF_SHIFT) |
- (vue_prog_data->urb_read_length <<
- GEN6_VS_URB_READ_LENGTH_SHIFT) |
- (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
-
- uint32_t simd8_enable =
- vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ?
- GEN8_VS_SIMD8_ENABLE : 0;
- OUT_BATCH(((devinfo->max_vs_threads - 1) << HSW_VS_MAX_THREADS_SHIFT) |
- GEN6_VS_STATISTICS_ENABLE |
- simd8_enable |
- GEN6_VS_ENABLE);
-
- OUT_BATCH(vue_prog_data->cull_distance_mask);
- ADVANCE_BATCH();
-}
-
-const struct brw_tracked_state gen8_vs_state = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_BATCH |
- BRW_NEW_BLORP |
- BRW_NEW_CONTEXT |
- BRW_NEW_VS_PROG_DATA,
- },
- .emit = upload_vs_state,
-};
#include "genxml/gen_macros.h"
#include "brw_context.h"
+#if GEN_GEN == 6
+#include "brw_defines.h"
+#endif
#include "brw_state.h"
#include "brw_wm.h"
#include "brw_util.h"
.emit = genX(upload_wm),
};
+/* ---------------------------------------------------------------------- */
+
+#define INIT_THREAD_DISPATCH_FIELDS(pkt, prefix) \
+ pkt.KernelStartPointer = stage_state->prog_offset; \
+ pkt.SamplerCount = \
+ DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4); \
+ pkt.BindingTableEntryCount = \
+ stage_prog_data->binding_table.size_bytes / 4; \
+ pkt.FloatingPointMode = stage_prog_data->use_alt_mode; \
+ \
+ if (stage_prog_data->total_scratch) { \
+ pkt.ScratchSpaceBasePointer = \
+ render_bo(stage_state->scratch_bo, 0); \
+ pkt.PerThreadScratchSpace = \
+ ffs(stage_state->per_thread_scratch) - 11; \
+ } \
+ \
+ pkt.DispatchGRFStartRegisterForURBData = \
+ stage_prog_data->dispatch_grf_start_reg; \
+ pkt.prefix##URBEntryReadLength = vue_prog_data->urb_read_length; \
+ pkt.prefix##URBEntryReadOffset = 0; \
+ \
+ pkt.StatisticsEnable = true; \
+ pkt.Enable = true;
+
+
+static void
+genX(upload_vs_state)(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ const struct brw_stage_state *stage_state = &brw->vs.base;
+
+ /* BRW_NEW_VS_PROG_DATA */
+ const struct brw_vue_prog_data *vue_prog_data =
+ brw_vue_prog_data(brw->vs.base.prog_data);
+ const struct brw_stage_prog_data *stage_prog_data = &vue_prog_data->base;
+
+ assert(vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ||
+ vue_prog_data->dispatch_mode == DISPATCH_MODE_4X2_DUAL_OBJECT);
+
+ /* From the BSpec, 3D Pipeline > Geometry > Vertex Shader > State,
+ * 3DSTATE_VS, Dword 5.0 "VS Function Enable":
+ *
+ * [DevSNB] A pipeline flush must be programmed prior to a 3DSTATE_VS
+ * command that causes the VS Function Enable to toggle. Pipeline
+ * flush can be executed by sending a PIPE_CONTROL command with CS
+ * stall bit set and a post sync operation.
+ *
+ * We've already done such a flush at the start of state upload, so we
+ * don't need to do another one here.
+ */
+
+#if GEN_GEN < 7
+ brw_batch_emit(brw, GENX(3DSTATE_CONSTANT_VS), cvs) {
+ if (stage_state->push_const_size != 0) {
+ cvs.Buffer0Valid = true;
+ cvs.PointertoVSConstantBuffer0 = stage_state->push_const_offset;
+ cvs.VSConstantBuffer0ReadLength = stage_state->push_const_size - 1;
+ }
+ }
+#endif
+
+ if (GEN_GEN == 7 && devinfo->is_ivybridge)
+ gen7_emit_vs_workaround_flush(brw);
+
+ brw_batch_emit(brw, GENX(3DSTATE_VS), vs) {
+ INIT_THREAD_DISPATCH_FIELDS(vs, Vertex);
+
+ vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1;
+
+#if GEN_GEN >= 8
+ vs.SIMD8DispatchEnable =
+ vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8;
+
+ vs.UserClipDistanceCullTestEnableBitmask =
+ vue_prog_data->cull_distance_mask;
+#endif
+ }
+
+#if GEN_GEN < 7
+ /* Based on my reading of the simulator, the VS constants don't get
+ * pulled into the VS FF unit until an appropriate pipeline flush
+ * happens, and instead the 3DSTATE_CONSTANT_VS packet just adds
+ * references to them into a little FIFO. The flushes are common,
+ * but don't reliably happen between this and a 3DPRIMITIVE, causing
+ * the primitive to use the wrong constants. Then the FIFO
+ * containing the constant setup gets added to again on the next
+ * constants change, and eventually when a flush does happen the
+ * unit is overwhelmed by constant changes and dies.
+ *
+ * To avoid this, send a PIPE_CONTROL down the line that will
+ * update the unit immediately loading the constants. The flush
+ * type bits here were those set by the STATE_BASE_ADDRESS whose
+ * move in a82a43e8d99e1715dd11c9c091b5ab734079b6a6 triggered the
+ * bug reports that led to this workaround, and may be more than
+ * what is strictly required to avoid the issue.
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_INSTRUCTION_INVALIDATE |
+ PIPE_CONTROL_STATE_CACHE_INVALIDATE);
+#endif
+}
+
+static const struct brw_tracked_state genX(vs_state) = {
+ .dirty = {
+ .mesa = (GEN_GEN < 7 ? (_NEW_PROGRAM_CONSTANTS | _NEW_TRANSFORM) : 0),
+ .brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
+ BRW_NEW_CONTEXT |
+ BRW_NEW_VS_PROG_DATA |
+ (GEN_GEN < 7 ? BRW_NEW_PUSH_CONSTANT_ALLOCATION |
+ BRW_NEW_VERTEX_PROGRAM
+ : 0),
+ },
+ .emit = genX(upload_vs_state),
+};
+
#endif
/* ---------------------------------------------------------------------- */
&gen6_sampler_state,
&gen6_multisample_state,
- &gen6_vs_state,
+ &genX(vs_state),
&gen6_gs_state,
&genX(clip_state),
&genX(sf_state),
&brw_gs_samplers,
&gen6_multisample_state,
- &gen7_vs_state,
+ &genX(vs_state),
&gen7_hs_state,
&gen7_te_state,
&gen7_ds_state,
&brw_gs_samplers,
&gen8_multisample_state,
- &gen8_vs_state,
+ &genX(vs_state),
&gen8_hs_state,
&gen7_te_state,
&gen8_ds_state,