#if FEATURE_EXT_framebuffer_object
#include "fbobject.h"
#endif
+#include "ffvertex_prog.h"
#include "framebuffer.h"
#include "hint.h"
#include "histogram.h"
#include "shader/program.h"
#include "texenvprogram.h"
#endif
-#include "tnl/t_vp_build.h"
#if FEATURE_ARB_shader_objects
#include "shaders.h"
#endif
prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
- prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _NEW_LIGHT);
+ prog_flags |= (_NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
+ _NEW_TRANSFORM | _NEW_POINT |
+ _NEW_FOG | _NEW_LIGHT);
}
if (new_state & prog_flags)
update_program( ctx );