* then emitting an indexed prim at runtime.
*/
static void GLAPIENTRY
-_save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid * indices)
+_save_OBE_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid * indices, GLint basevertex)
{
GET_CURRENT_CONTEXT(ctx);
struct vbo_save_context *save = &vbo_context(ctx)->save;
switch (type) {
case GL_UNSIGNED_BYTE:
for (i = 0; i < count; i++)
- CALL_ArrayElement(GET_DISPATCH(), (((GLubyte *) indices)[i]));
+ CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLubyte *) indices)[i]));
break;
case GL_UNSIGNED_SHORT:
for (i = 0; i < count; i++)
- CALL_ArrayElement(GET_DISPATCH(), (((GLushort *) indices)[i]));
+ CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLushort *) indices)[i]));
break;
case GL_UNSIGNED_INT:
for (i = 0; i < count; i++)
- CALL_ArrayElement(GET_DISPATCH(), (((GLuint *) indices)[i]));
+ CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLuint *) indices)[i]));
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)");
_ae_unmap_vbos(ctx);
}
+static void GLAPIENTRY
+_save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid * indices)
+{
+ _save_OBE_DrawElementsBaseVertex(mode, count, type, indices, 0);
+}
+
static void GLAPIENTRY
_save_OBE_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
{
SET_DrawArrays(exec, _save_OBE_DrawArrays);
SET_DrawElements(exec, _save_OBE_DrawElements);
+ SET_DrawElementsBaseVertex(exec, _save_OBE_DrawElementsBaseVertex);
SET_DrawRangeElements(exec, _save_OBE_DrawRangeElements);
SET_MultiDrawElementsEXT(exec, _save_OBE_MultiDrawElements);
SET_MultiDrawElementsBaseVertex(exec, _save_OBE_MultiDrawElementsBaseVertex);