mesa/es: Remove redundant glGetVertexAttribPointer pname validation
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 25 Jul 2012 22:20:32 +0000 (15:20 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 20 Aug 2012 23:06:33 +0000 (16:06 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/APIspec.xml

index 2a002e9125369e5310bf2e4739e2fbec6f62790f..69e523342273d91b605dbb60bd944b3fa4b76060 100644 (file)
                <param name="pname" type="GLenum"/>
                <vector name="pointer" type="GLvoid **" size="dynamic"/>
        </proto>
-
-       <desc name="pname">
-               <value name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
-       </desc>
 </template>
 
 <template name="GetBufferPointer" direction="get">