&paddingY, &halign);
assert(paddingX && paddingY);
- if (templat->target != PIPE_BUFFER) {
- unsigned min_paddingY = 4 * screen->specs.pixel_pipes;
- if (paddingY < min_paddingY)
- paddingY = min_paddingY;
- }
+ if (templat->target != PIPE_BUFFER)
+ etna_adjust_rs_align(screen->specs.pixel_pipes, NULL, &paddingY);
struct etna_resource *rsc = CALLOC_STRUCT(etna_resource);
/* We will be using the RS to copy with this resource, so we must
* ensure that it is appropriately aligned for the RS requirements. */
- unsigned paddingX = ETNA_RS_WIDTH_MASK + 1;
- unsigned paddingY = (ETNA_RS_HEIGHT_MASK + 1) * screen->specs.pixel_pipes;
+ level->padded_width = level->width;
+ level->padded_height = level->height;
+ etna_adjust_rs_align(&level->padded_width, &level->padded_height);
- level->padded_width = align(level->width, paddingX);
- level->padded_height = align(level->height, paddingY);
level->layer_stride = level->stride * util_format_get_nblocksy(prsc->format,
level->padded_height);
#include "hw/state_3d.xml.h"
#include "util/u_format.h"
+#include "util/u_math.h"
#include <stdio.h>
}
}
+static inline void etna_adjust_rs_align(unsigned num_pixelpipes,
+ unsigned *paddingX, unsigned *paddingY)
+{
+ unsigned alignX = ETNA_RS_WIDTH_MASK + 1;
+ unsigned alignY = (ETNA_RS_HEIGHT_MASK + 1) * num_pixelpipes;
+
+ if (paddingX)
+ *paddingX = align(*paddingX, alignX);
+ if (paddingY)
+ *paddingY = align(*paddingY, alignY);
+}
+
static inline uint32_t
translate_clear_depth_stencil(enum pipe_format format, float depth,
unsigned stencil)