'fp/SConscript',
'wgl/SConscript',
'perf/SConscript',
- 'gallium/unit/SConscript',
-# 'gallium/raw/SConscript',
])
+++ /dev/null
-This is an application written in python to replay the traces captured by the
- trace pipe driver.
-
-
-To use it follow the instructions in src/gallium/drivers/trace/README and
-src/gallium/state_trackers/python/README, and then do
-
- python src/gallium/state_trackers/python/samples/retrace/interpreter.py filename.trace
-
-
-This is still work in progress:
-- not everything is captured/replayed
- - surface/textures contents
-- any tiny error will result in a crash
-
---
-Jose Fonseca <jrfonseca@tungstengraphics.com>
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import sys
-
-
-class Formatter:
- '''Plain formatter'''
-
- def __init__(self, stream):
- self.stream = stream
-
- def text(self, text):
- self.stream.write(text)
-
- def newline(self):
- self.text('\n')
-
- def function(self, name):
- self.text(name)
-
- def variable(self, name):
- self.text(name)
-
- def literal(self, value):
- self.text(str(value))
-
- def address(self, addr):
- self.text(str(addr))
-
-
-class AnsiFormatter(Formatter):
- '''Formatter for plain-text files which outputs ANSI escape codes. See
- http://en.wikipedia.org/wiki/ANSI_escape_code for more information
- concerning ANSI escape codes.
- '''
-
- _csi = '\33['
-
- _normal = '0m'
- _bold = '1m'
- _italic = '3m'
- _red = '31m'
- _green = '32m'
- _blue = '34m'
-
- def _escape(self, code):
- self.text(self._csi + code)
-
- def function(self, name):
- self._escape(self._bold)
- Formatter.function(self, name)
- self._escape(self._normal)
-
- def variable(self, name):
- self._escape(self._italic)
- Formatter.variable(self, name)
- self._escape(self._normal)
-
- def literal(self, value):
- self._escape(self._blue)
- Formatter.literal(self, value)
- self._escape(self._normal)
-
- def address(self, value):
- self._escape(self._green)
- Formatter.address(self, value)
- self._escape(self._normal)
-
-
-class WindowsConsoleFormatter(Formatter):
- '''Formatter for the Windows Console. See
- http://code.activestate.com/recipes/496901/ for more information.
- '''
-
- STD_INPUT_HANDLE = -10
- STD_OUTPUT_HANDLE = -11
- STD_ERROR_HANDLE = -12
-
- FOREGROUND_BLUE = 0x01
- FOREGROUND_GREEN = 0x02
- FOREGROUND_RED = 0x04
- FOREGROUND_INTENSITY = 0x08
- BACKGROUND_BLUE = 0x10
- BACKGROUND_GREEN = 0x20
- BACKGROUND_RED = 0x40
- BACKGROUND_INTENSITY = 0x80
-
- _normal = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
- _bold = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY
- _italic = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
- _red = FOREGROUND_RED | FOREGROUND_INTENSITY
- _green = FOREGROUND_GREEN | FOREGROUND_INTENSITY
- _blue = FOREGROUND_BLUE | FOREGROUND_INTENSITY
-
- def __init__(self, stream):
- Formatter.__init__(self, stream)
-
- if stream is sys.stdin:
- nStdHandle = self.STD_INPUT_HANDLE
- elif stream is sys.stdout:
- nStdHandle = self.STD_OUTPUT_HANDLE
- elif stream is sys.stderr:
- nStdHandle = self.STD_ERROR_HANDLE
- else:
- nStdHandle = None
-
- if nStdHandle:
- import ctypes
- self.handle = ctypes.windll.kernel32.GetStdHandle(nStdHandle)
- else:
- self.handle = None
-
- def _attribute(self, attr):
- if self.handle:
- import ctypes
- ctypes.windll.kernel32.SetConsoleTextAttribute(self.handle, attr)
-
- def function(self, name):
- self._attribute(self._bold)
- Formatter.function(self, name)
- self._attribute(self._normal)
-
- def variable(self, name):
- self._attribute(self._italic)
- Formatter.variable(self, name)
- self._attribute(self._normal)
-
- def literal(self, value):
- self._attribute(self._blue)
- Formatter.literal(self, value)
- self._attribute(self._normal)
-
- def address(self, value):
- self._attribute(self._green)
- Formatter.address(self, value)
- self._attribute(self._normal)
-
-
-def DefaultFormatter(stream):
- if sys.platform in ('linux2', 'cygwin'):
- return AnsiFormatter(stream)
- elif sys.platform in ('win32',):
- return WindowsConsoleFormatter(stream)
- else:
- return Formatter(stream)
-
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import sys
-import struct
-
-import gallium
-import model
-import parse as parser
-
-
-try:
- from struct import unpack_from
-except ImportError:
- def unpack_from(fmt, buf, offset=0):
- size = struct.calcsize(fmt)
- return struct.unpack(fmt, buf[offset:offset + size])
-
-
-def make_image(surface, x=None, y=None, w=None, h=None):
- if x is None:
- x = 0
- if y is None:
- y = 0
- if w is None:
- w = surface.width - x
- if h is None:
- h = surface.height - y
- data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface, x=None, y=None, w=None, h=None):
- outimage = make_image(surface, x, y, w, h)
- outimage.save(filename, "PNG")
-
-def show_image(surface, title, x=None, y=None, w=None, h=None):
- outimage = make_image(surface, x, y, w, h)
-
- import Tkinter as tk
- from PIL import Image, ImageTk
- root = tk.Tk()
-
- root.title(title)
-
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- x = 100
- y = 100
- root.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(root, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- root.mainloop()
-
-
-class Struct:
- """C-like struct"""
-
- # A basic Python class can pass as a C-like structure
- pass
-
-
-struct_factories = {
- "pipe_blend_color": gallium.BlendColor,
- "pipe_blend_state": gallium.Blend,
- #"pipe_clip_state": gallium.Clip,
- #"pipe_buffer": gallium.Buffer,
- "pipe_depth_state": gallium.Depth,
- "pipe_stencil_state": gallium.Stencil,
- "pipe_alpha_state": gallium.Alpha,
- "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha,
- #"pipe_framebuffer_state": gallium.Framebuffer,
- "pipe_poly_stipple": gallium.PolyStipple,
- "pipe_rasterizer_state": gallium.Rasterizer,
- "pipe_sampler_state": gallium.Sampler,
- "pipe_scissor_state": gallium.Scissor,
- #"pipe_shader_state": gallium.Shader,
- #"pipe_vertex_buffer": gallium.VertexBuffer,
- "pipe_vertex_element": gallium.VertexElement,
- "pipe_viewport_state": gallium.Viewport,
- #"pipe_texture": gallium.Texture,
- 'pipe_subresource': gallium.pipe_subresource,
- 'pipe_box': gallium.pipe_box,
-}
-
-
-member_array_factories = {
- #"pipe_rasterizer_state": {"sprite_coord_mode": gallium.ByteArray},
- "pipe_poly_stipple": {"stipple": gallium.UnsignedArray},
- "pipe_viewport_state": {"scale": gallium.FloatArray, "translate": gallium.FloatArray},
- #"pipe_clip_state": {"ucp": gallium.FloatArray},
- "pipe_depth_stencil_alpha_state": {"stencil": gallium.StencilArray},
- "pipe_blend_color": {"color": gallium.FloatArray},
- "pipe_sampler_state": {"border_color": gallium.FloatArray},
-}
-
-
-class Translator(model.Visitor):
- """Translate model arguments into regular Python objects"""
-
- def __init__(self, interpreter):
- self.interpreter = interpreter
- self.result = None
-
- def visit(self, node):
- self.result = None
- node.visit(self)
- return self.result
-
- def visit_literal(self, node):
- self.result = node.value
-
- def visit_named_constant(self, node):
- # lookup the named constant in the gallium module
- self.result = getattr(gallium, node.name)
-
- def visit_array(self, node):
- array = []
- for element in node.elements:
- array.append(self.visit(element))
- self.result = array
-
- def visit_struct(self, node):
- struct_factory = struct_factories.get(node.name, Struct)
- struct = struct_factory()
- for member_name, member_node in node.members:
- member_value = self.visit(member_node)
- try:
- array_factory = member_array_factories[node.name][member_name]
- except KeyError:
- pass
- else:
- assert isinstance(member_value, list)
- array = array_factory(len(member_value))
- for i in range(len(member_value)):
- array[i] = member_value[i]
- member_value = array
- #print node.name, member_name, member_value
- assert isinstance(struct, Struct) or hasattr(struct, member_name)
- setattr(struct, member_name, member_value)
- self.result = struct
-
- def visit_pointer(self, node):
- self.result = self.interpreter.lookup_object(node.address)
-
-
-class Object:
-
- def __init__(self, interpreter, real):
- self.interpreter = interpreter
- self.real = real
-
-
-class Global(Object):
-
- def __init__(self, interpreter, real):
- self.interpreter = interpreter
- self.real = real
-
- def pipe_screen_create(self):
- real = gallium.Device()
- return Screen(self.interpreter, real)
-
- def pipe_context_create(self, screen):
- context = screen.real.context_create()
- return Context(self.interpreter, context)
-
-
-class Transfer:
-
- def __init__(self, resource, usage, subresource, box):
- self.resource = resource
- self.usage = usage
- self.subresource = subresource
- self.box = box
-
-
-class Screen(Object):
-
- def destroy(self):
- pass
-
- def get_name(self):
- pass
-
- def get_vendor(self):
- pass
-
- def get_param(self, param):
- pass
-
- def get_paramf(self, param):
- pass
-
- def context_create(self):
- context = self.real.context_create()
- return Context(self.interpreter, context)
-
- def is_format_supported(self, format, target, bind, geom_flags):
- return self.real.is_format_supported(format, target, bind, geom_flags)
-
- def resource_create(self, templat):
- return self.real.resource_create(
- format = templat.format,
- width = templat.width,
- height = templat.height,
- depth = templat.depth,
- last_level = templat.last_level,
- target = templat.target,
- bind = templat.bind,
- )
-
- def texture_destroy(self, texture):
- self.interpreter.unregister_object(texture)
-
- def texture_release(self, surface):
- pass
-
- def get_tex_surface(self, texture, face, level, zslice, usage):
- if texture is None:
- return None
- return texture.get_surface(face, level, zslice)
-
- def tex_surface_destroy(self, surface):
- self.interpreter.unregister_object(surface)
-
- def tex_surface_release(self, surface):
- pass
-
- def user_buffer_create(self, data, size, bind):
- # We don't really care to distinguish between user and regular buffers
- buffer = self.real.buffer_create(size, bind)
- assert size == len(data)
- buffer.write(data)
- return buffer
-
- def buffer_create(self, alignment, usage, size):
- return self.real.buffer_create(size, alignment, usage)
-
- def buffer_destroy(self, buffer):
- pass
-
- def fence_finish(self, fence, flags):
- pass
-
- def fence_reference(self, dst, src):
- pass
-
- def flush_frontbuffer(self, surface):
- pass
-
-
-class Context(Object):
-
- def __init__(self, interpreter, real):
- Object.__init__(self, interpreter, real)
- self.cbufs = []
- self.zsbuf = None
- self.vbufs = []
- self.velems = []
- self.dirty = False
-
- def destroy(self):
- pass
-
- def create_blend_state(self, state):
- if isinstance(state, str):
- state = gallium.Blend(state)
- sys.stdout.write('\t%s\n' % state)
- return state
-
- def bind_blend_state(self, state):
- if state is not None:
- self.real.set_blend(state)
-
- def delete_blend_state(self, state):
- pass
-
- def create_sampler_state(self, state):
- return state
-
- def delete_sampler_state(self, state):
- pass
-
- def bind_vertex_sampler_states(self, num_states, states):
- for i in range(num_states):
- self.real.set_vertex_sampler(i, states[i])
-
- def bind_fragment_sampler_states(self, num_states, states):
- for i in range(num_states):
- self.real.set_fragment_sampler(i, states[i])
-
- def create_rasterizer_state(self, state):
- return state
-
- def bind_rasterizer_state(self, state):
- if state is not None:
- self.real.set_rasterizer(state)
-
- def delete_rasterizer_state(self, state):
- pass
-
- def create_depth_stencil_alpha_state(self, state):
- return state
-
- def bind_depth_stencil_alpha_state(self, state):
- if state is not None:
- self.real.set_depth_stencil_alpha(state)
-
- def delete_depth_stencil_alpha_state(self, state):
- pass
-
- def create_fs_state(self, state):
- tokens = str(state.tokens)
- shader = gallium.Shader(tokens)
- return shader
-
- create_vs_state = create_fs_state
-
- def bind_fs_state(self, state):
- self.real.set_fragment_shader(state)
-
- def bind_vs_state(self, state):
- self.real.set_vertex_shader(state)
-
- def delete_fs_state(self, state):
- pass
-
- delete_vs_state = delete_fs_state
-
- def set_blend_color(self, state):
- self.real.set_blend_color(state)
-
- def set_stencil_ref(self, state):
- self.real.set_stencil_ref(state)
-
- def set_clip_state(self, state):
- _state = gallium.Clip()
- _state.nr = state.nr
- if state.nr:
- # FIXME
- ucp = gallium.FloatArray(gallium.PIPE_MAX_CLIP_PLANES*4)
- for i in range(len(state.ucp)):
- for j in range(len(state.ucp[i])):
- ucp[i*4 + j] = state.ucp[i][j]
- _state.ucp = ucp
- self.real.set_clip(_state)
-
- def dump_constant_buffer(self, buffer):
- if not self.interpreter.verbosity(2):
- return
-
- data = buffer.read()
- format = '4f'
- index = 0
- for offset in range(0, len(data), struct.calcsize(format)):
- x, y, z, w = unpack_from(format, data, offset)
- sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w))
- index += 1
- sys.stdout.flush()
-
- def set_constant_buffer(self, shader, index, buffer):
- if buffer is not None:
- self.real.set_constant_buffer(shader, index, buffer)
-
- self.dump_constant_buffer(buffer)
-
- def set_framebuffer_state(self, state):
- _state = gallium.Framebuffer()
- _state.width = state.width
- _state.height = state.height
- _state.nr_cbufs = state.nr_cbufs
- for i in range(len(state.cbufs)):
- _state.set_cbuf(i, state.cbufs[i])
- _state.set_zsbuf(state.zsbuf)
- self.real.set_framebuffer(_state)
-
- self.cbufs = state.cbufs
- self.zsbuf = state.zsbuf
-
- def set_polygon_stipple(self, state):
- self.real.set_polygon_stipple(state)
-
- def set_scissor_state(self, state):
- self.real.set_scissor(state)
-
- def set_viewport_state(self, state):
- self.real.set_viewport(state)
-
- def create_sampler_view(self, texture, templ):
- return self.real.create_sampler_view(texture,
- format = templ.format,
- first_level = templ.first_level,
- last_level = templ.last_level,
- swizzle_r = templ.swizzle_r,
- swizzle_g = templ.swizzle_r,
- swizzle_b = templ.swizzle_g,
- swizzle_a = templ.swizzle_a)
-
- def set_fragment_sampler_views(self, num, views):
- for i in range(num):
- self.real.set_fragment_sampler_view(i, views[i])
-
- def set_vertex_sampler_views(self, num, views):
- for i in range(num):
- self.real.set_vertex_sampler_view(i, views[i])
-
- def set_vertex_buffers(self, num_buffers, buffers):
- self.vbufs = buffers[0:num_buffers]
- for i in range(num_buffers):
- vbuf = buffers[i]
- self.real.set_vertex_buffer(
- i,
- stride = vbuf.stride,
- max_index = vbuf.max_index,
- buffer_offset = vbuf.buffer_offset,
- buffer = vbuf.buffer,
- )
-
- def create_vertex_elements_state(self, num_elements, elements):
- return elements[0:num_elements]
-
- def bind_vertex_elements_state(self, state):
- elements = state
- num_elements = len(elements)
- self.velems = elements
- for i in range(num_elements):
- self.real.set_vertex_element(i, elements[i])
- self.real.set_vertex_elements(num_elements)
-
- def delete_vertex_elements_state(self, state):
- pass
-
- def dump_vertices(self, start, count):
- if not self.interpreter.verbosity(2):
- return
-
- for index in range(start, start + count):
- if index >= start + 16:
- sys.stdout.write('\t...\n')
- break
- sys.stdout.write('\t{\n')
- for velem in self.velems:
- vbuf = self.vbufs[velem.vertex_buffer_index]
-
- offset = vbuf.buffer_offset + velem.src_offset + vbuf.stride*index
- format = {
- gallium.PIPE_FORMAT_R32_FLOAT: 'f',
- gallium.PIPE_FORMAT_R32G32_FLOAT: '2f',
- gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f',
- gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f',
- gallium.PIPE_FORMAT_A8R8G8B8_UNORM: '4B',
- gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B',
- gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h',
- }[velem.src_format]
-
- data = vbuf.buffer.read()
- values = unpack_from(format, data, offset)
- sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
- sys.stdout.write('\t},\n')
- sys.stdout.flush()
-
- def dump_indices(self, ibuf, isize, start, count):
- if not self.interpreter.verbosity(2):
- return
-
- format = {
- 1: 'B',
- 2: 'H',
- 4: 'I',
- }[isize]
-
- assert struct.calcsize(format) == isize
-
- data = ibuf.read()
- maxindex, minindex = 0, 0xffffffff
-
- sys.stdout.write('\t{\n')
- for i in range(start, start + count):
- if i >= start + 16 and not self.interpreter.verbosity(3):
- sys.stdout.write('\t...\n')
- break
- offset = i*isize
- index, = unpack_from(format, data, offset)
- sys.stdout.write('\t\t%u,\n' % index)
- minindex = min(minindex, index)
- maxindex = max(maxindex, index)
- sys.stdout.write('\t},\n')
- sys.stdout.flush()
-
- return minindex, maxindex
-
- def draw_arrays(self, mode, start, count):
- self.dump_vertices(start, count)
-
- self.real.draw_arrays(mode, start, count)
- self._set_dirty()
-
- def draw_elements(self, indexBuffer, indexSize, mode, start, count):
- if self.interpreter.verbosity(2):
- minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
- self.dump_vertices(minindex, maxindex - minindex)
-
- self.real.draw_elements(indexBuffer, indexSize, mode, start, count)
- self._set_dirty()
-
- def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count):
- if self.interpreter.verbosity(2):
- minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
- minindex = min(minindex, minIndex)
- maxindex = min(maxindex, maxIndex)
- self.dump_vertices(minindex, maxindex - minindex)
-
- self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
- self._set_dirty()
-
- def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height):
- if dest is not None and src is not None:
- if self.interpreter.options.all:
- self.interpreter.present(src, 'surface_copy_src', srcx, srcy, width, height)
- self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height)
- if dest in self.cbufs:
- self._set_dirty()
- flags = gallium.PIPE_FLUSH_FRAME
- else:
- flags = 0
- self.flush(flags)
- if self.interpreter.options.all:
- self.interpreter.present(dest, 'surface_copy_dest', destx, desty, width, height)
-
- def is_texture_referenced(self, texture, face, level):
- #return self.real.is_texture_referenced(format, texture, face, level)
- pass
-
- def is_buffer_referenced(self, buf):
- #return self.real.is_buffer_referenced(format, buf)
- pass
-
- def buffer_write(self, buffer, data, size, offset=0):
- assert size == len(data)
- self.buffer_write(buffer, data)
-
- def surface_write(self, surface, data, stride, size):
- if surface is None:
- return
-# assert surface.nblocksy * stride == size
- surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride)
-
- def get_transfer(self, texture, sr, usage, box):
- if texture is None:
- return None
- transfer = Transfer(texture, sr, usage, box)
- if transfer and usage & gallium.PIPE_TRANSFER_READ:
- if self.interpreter.options.all:
- surface = texture.get_surface(sr.face, sr.level, box.z)
- self.interpreter.present(transfer.surface, 'transf_read', box.x, box.y, box.w, box.h)
- return transfer
-
- def tex_transfer_destroy(self, transfer):
- self.interpreter.unregister_object(transfer)
-
- def transfer_write(self, transfer, data, size):
- if transfer is None:
- return
- self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride)
- self.transfertransfer.surface.put_tile_raw(transfer.x, transfer.y, transfer.w, transfer.h, data, transfer.stride)
- if self.interpreter.options.all:
- box = transfer.box
- surface = transfer.resource.get_surface(sr.face, sr.level, box.z)
- self.interpreter.present(transfer.surface, 'transf_write', box.x, box.y, box.w, box.h)
-
- def transfer_inline_write(self, resource, sr, usage, box, stride, slice_stride, data):
- self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride)
-
- def _set_dirty(self):
- if self.interpreter.options.step:
- self._present()
- else:
- self.dirty = True
-
- def flush(self, flags):
- self.real.flush(flags)
- if self.dirty:
- if flags & gallium.PIPE_FLUSH_FRAME:
- self._present()
- self.dirty = False
- return None
-
- def clear(self, buffers, rgba, depth, stencil):
- _rgba = gallium.FloatArray(4)
- for i in range(4):
- _rgba[i] = rgba[i]
- self.real.clear(buffers, _rgba, depth, stencil)
-
- def _present(self):
- self.real.flush()
-
- if self.cbufs and self.cbufs[0]:
- self.interpreter.present(self.cbufs[0], "cbuf")
- if self.zsbuf:
- if self.interpreter.options.all:
- self.interpreter.present(self.zsbuf, "zsbuf")
-
-
-class Interpreter(parser.TraceDumper):
-
- ignore_calls = set((
- ('pipe_screen', 'is_format_supported'),
- ('pipe_screen', 'get_param'),
- ('pipe_screen', 'get_paramf'),
- ))
-
- def __init__(self, stream, options):
- parser.TraceDumper.__init__(self, stream)
- self.options = options
- self.objects = {}
- self.result = None
- self.globl = Global(self, None)
- self.call_no = None
-
- def register_object(self, address, object):
- self.objects[address] = object
-
- def unregister_object(self, object):
- # FIXME:
- pass
-
- def lookup_object(self, address):
- return self.objects[address]
-
- def interpret(self, trace):
- for call in trace.calls:
- self.interpret_call(call)
-
- def handle_call(self, call):
- if self.options.stop and call.no > self.options.stop:
- sys.exit(0)
-
- if (call.klass, call.method) in self.ignore_calls:
- return
-
- self.call_no = call.no
-
- if self.verbosity(1):
- parser.TraceDumper.handle_call(self, call)
- sys.stdout.flush()
-
- args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args]
-
- if call.klass:
- name, obj = args[0]
- args = args[1:]
- else:
- obj = self.globl
-
- method = getattr(obj, call.method)
- ret = method(**dict(args))
-
- if call.ret and isinstance(call.ret, model.Pointer):
- if ret is None:
- sys.stderr.write('warning: NULL returned\n')
- self.register_object(call.ret.address, ret)
-
- self.call_no = None
-
- def interpret_arg(self, node):
- translator = Translator(self)
- return translator.visit(node)
-
- def verbosity(self, level):
- return self.options.verbosity >= level
-
- def present(self, surface, description, x=None, y=None, w=None, h=None):
- if self.call_no < self.options.start:
- return
-
- if self.options.images:
- filename = '%04u_%s.png' % (self.call_no, description)
- save_image(filename, surface, x, y, w, h)
- else:
- title = '%u. %s' % (self.call_no, description)
- show_image(surface, title, x, y, w, h)
-
-
-class Main(parser.Main):
-
- def get_optparser(self):
- optparser = parser.Main.get_optparser(self)
- optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages")
- optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level")
- optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them")
- optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers")
- optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw")
- optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no")
- optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no")
- return optparser
-
- def process_arg(self, stream, options):
- parser = Interpreter(stream, options)
- parser.parse()
-
-
-if __name__ == '__main__':
- Main().main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-'''Trace data model.'''
-
-
-import sys
-import string
-import format
-
-try:
- from cStringIO import StringIO
-except ImportError:
- from StringIO import StringIO
-
-
-class Node:
-
- def visit(self, visitor):
- raise NotImplementedError
-
- def __str__(self):
- stream = StringIO()
- formatter = format.DefaultFormatter(stream)
- pretty_printer = PrettyPrinter(formatter)
- self.visit(pretty_printer)
- return stream.getvalue()
-
-
-class Literal(Node):
-
- def __init__(self, value):
- self.value = value
-
- def visit(self, visitor):
- visitor.visit_literal(self)
-
-
-class NamedConstant(Node):
-
- def __init__(self, name):
- self.name = name
-
- def visit(self, visitor):
- visitor.visit_named_constant(self)
-
-
-class Array(Node):
-
- def __init__(self, elements):
- self.elements = elements
-
- def visit(self, visitor):
- visitor.visit_array(self)
-
-
-class Struct(Node):
-
- def __init__(self, name, members):
- self.name = name
- self.members = members
-
- def visit(self, visitor):
- visitor.visit_struct(self)
-
-
-class Pointer(Node):
-
- def __init__(self, address):
- self.address = address
-
- def visit(self, visitor):
- visitor.visit_pointer(self)
-
-
-class Call:
-
- def __init__(self, no, klass, method, args, ret):
- self.no = no
- self.klass = klass
- self.method = method
- self.args = args
- self.ret = ret
-
- def visit(self, visitor):
- visitor.visit_call(self)
-
-
-class Trace:
-
- def __init__(self, calls):
- self.calls = calls
-
- def visit(self, visitor):
- visitor.visit_trace(self)
-
-
-class Visitor:
-
- def visit_literal(self, node):
- raise NotImplementedError
-
- def visit_named_constant(self, node):
- raise NotImplementedError
-
- def visit_array(self, node):
- raise NotImplementedError
-
- def visit_struct(self, node):
- raise NotImplementedError
-
- def visit_pointer(self, node):
- raise NotImplementedError
-
- def visit_call(self, node):
- raise NotImplementedError
-
- def visit_trace(self, node):
- raise NotImplementedError
-
-
-class PrettyPrinter:
-
- def __init__(self, formatter):
- self.formatter = formatter
-
- def visit_literal(self, node):
- if isinstance(node.value, basestring):
- if len(node.value) >= 4096 or node.value.strip(string.printable):
- self.formatter.text('...')
- return
-
- self.formatter.literal('"' + node.value + '"')
- return
-
- self.formatter.literal(repr(node.value))
-
- def visit_named_constant(self, node):
- self.formatter.literal(node.name)
-
- def visit_array(self, node):
- self.formatter.text('{')
- sep = ''
- for value in node.elements:
- self.formatter.text(sep)
- value.visit(self)
- sep = ', '
- self.formatter.text('}')
-
- def visit_struct(self, node):
- self.formatter.text('{')
- sep = ''
- for name, value in node.members:
- self.formatter.text(sep)
- self.formatter.variable(name)
- self.formatter.text(' = ')
- value.visit(self)
- sep = ', '
- self.formatter.text('}')
-
- def visit_pointer(self, node):
- self.formatter.address(node.address)
-
- def visit_call(self, node):
- self.formatter.text('%s ' % node.no)
- if node.klass is not None:
- self.formatter.function(node.klass + '::' + node.method)
- else:
- self.formatter.function(node.method)
- self.formatter.text('(')
- sep = ''
- for name, value in node.args:
- self.formatter.text(sep)
- self.formatter.variable(name)
- self.formatter.text(' = ')
- value.visit(self)
- sep = ', '
- self.formatter.text(')')
- if node.ret is not None:
- self.formatter.text(' = ')
- node.ret.visit(self)
-
- def visit_trace(self, node):
- for call in node.calls:
- call.visit(self)
- self.formatter.newline()
-
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import sys
-import xml.parsers.expat
-import binascii
-import optparse
-
-from model import *
-
-
-ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
-
-
-class XmlToken:
-
- def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
- assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
- self.type = type
- self.name_or_data = name_or_data
- self.attrs = attrs
- self.line = line
- self.column = column
-
- def __str__(self):
- if self.type == ELEMENT_START:
- return '<' + self.name_or_data + ' ...>'
- if self.type == ELEMENT_END:
- return '</' + self.name_or_data + '>'
- if self.type == CHARACTER_DATA:
- return self.name_or_data
- if self.type == EOF:
- return 'end of file'
- assert 0
-
-
-class XmlTokenizer:
- """Expat based XML tokenizer."""
-
- def __init__(self, fp, skip_ws = True):
- self.fp = fp
- self.tokens = []
- self.index = 0
- self.final = False
- self.skip_ws = skip_ws
-
- self.character_pos = 0, 0
- self.character_data = ''
-
- self.parser = xml.parsers.expat.ParserCreate()
- self.parser.StartElementHandler = self.handle_element_start
- self.parser.EndElementHandler = self.handle_element_end
- self.parser.CharacterDataHandler = self.handle_character_data
-
- def handle_element_start(self, name, attributes):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_START, name, attributes, line, column)
- self.tokens.append(token)
-
- def handle_element_end(self, name):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_END, name, None, line, column)
- self.tokens.append(token)
-
- def handle_character_data(self, data):
- if not self.character_data:
- self.character_pos = self.pos()
- self.character_data += data
-
- def finish_character_data(self):
- if self.character_data:
- if not self.skip_ws or not self.character_data.isspace():
- line, column = self.character_pos
- token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
- self.tokens.append(token)
- self.character_data = ''
-
- def next(self):
- size = 16*1024
- while self.index >= len(self.tokens) and not self.final:
- self.tokens = []
- self.index = 0
- data = self.fp.read(size)
- self.final = len(data) < size
- data = data.rstrip('\0')
- try:
- self.parser.Parse(data, self.final)
- except xml.parsers.expat.ExpatError, e:
- #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
- if e.code == 3:
- pass
- else:
- raise e
- if self.index >= len(self.tokens):
- line, column = self.pos()
- token = XmlToken(EOF, None, None, line, column)
- else:
- token = self.tokens[self.index]
- self.index += 1
- return token
-
- def pos(self):
- return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
-
-
-class TokenMismatch(Exception):
-
- def __init__(self, expected, found):
- self.expected = expected
- self.found = found
-
- def __str__(self):
- return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
-
-
-
-class XmlParser:
- """Base XML document parser."""
-
- def __init__(self, fp):
- self.tokenizer = XmlTokenizer(fp)
- self.consume()
-
- def consume(self):
- self.token = self.tokenizer.next()
-
- def match_element_start(self, name):
- return self.token.type == ELEMENT_START and self.token.name_or_data == name
-
- def match_element_end(self, name):
- return self.token.type == ELEMENT_END and self.token.name_or_data == name
-
- def element_start(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_START:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- attrs = self.token.attrs
- self.consume()
- return attrs
-
- def element_end(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_END:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- self.consume()
-
- def character_data(self, strip = True):
- data = ''
- while self.token.type == CHARACTER_DATA:
- data += self.token.name_or_data
- self.consume()
- if strip:
- data = data.strip()
- return data
-
-
-class TraceParser(XmlParser):
-
- def __init__(self, fp):
- XmlParser.__init__(self, fp)
- self.last_call_no = 0
-
- def parse(self):
- self.element_start('trace')
- while self.token.type not in (ELEMENT_END, EOF):
- call = self.parse_call()
- self.handle_call(call)
- if self.token.type != EOF:
- self.element_end('trace')
-
- def parse_call(self):
- attrs = self.element_start('call')
- try:
- no = int(attrs['no'])
- except KeyError:
- self.last_call_no += 1
- no = self.last_call_no
- else:
- self.last_call_no = no
- klass = attrs['class']
- method = attrs['method']
- args = []
- ret = None
- while self.token.type == ELEMENT_START:
- if self.token.name_or_data == 'arg':
- arg = self.parse_arg()
- args.append(arg)
- elif self.token.name_or_data == 'ret':
- ret = self.parse_ret()
- elif self.token.name_or_data == 'call':
- # ignore nested function calls
- self.parse_call()
- else:
- raise TokenMismatch("<arg ...> or <ret ...>", self.token)
- self.element_end('call')
-
- return Call(no, klass, method, args, ret)
-
- def parse_arg(self):
- attrs = self.element_start('arg')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('arg')
-
- return name, value
-
- def parse_ret(self):
- attrs = self.element_start('ret')
- value = self.parse_value()
- self.element_end('ret')
-
- return value
-
- def parse_value(self):
- expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
- if self.token.type == ELEMENT_START:
- if self.token.name_or_data in expected_tokens:
- method = getattr(self, 'parse_' + self.token.name_or_data)
- return method()
- raise TokenMismatch(" or " .join(expected_tokens), self.token)
-
- def parse_null(self):
- self.element_start('null')
- self.element_end('null')
- return Literal(None)
-
- def parse_bool(self):
- self.element_start('bool')
- value = int(self.character_data())
- self.element_end('bool')
- return Literal(value)
-
- def parse_int(self):
- self.element_start('int')
- value = int(self.character_data())
- self.element_end('int')
- return Literal(value)
-
- def parse_uint(self):
- self.element_start('uint')
- value = int(self.character_data())
- self.element_end('uint')
- return Literal(value)
-
- def parse_float(self):
- self.element_start('float')
- value = float(self.character_data())
- self.element_end('float')
- return Literal(value)
-
- def parse_enum(self):
- self.element_start('enum')
- name = self.character_data()
- self.element_end('enum')
- return NamedConstant(name)
-
- def parse_string(self):
- self.element_start('string')
- value = self.character_data()
- self.element_end('string')
- return Literal(value)
-
- def parse_bytes(self):
- self.element_start('bytes')
- value = binascii.a2b_hex(self.character_data())
- self.element_end('bytes')
- return Literal(value)
-
- def parse_array(self):
- self.element_start('array')
- elems = []
- while self.token.type != ELEMENT_END:
- elems.append(self.parse_elem())
- self.element_end('array')
- return Array(elems)
-
- def parse_elem(self):
- self.element_start('elem')
- value = self.parse_value()
- self.element_end('elem')
- return value
-
- def parse_struct(self):
- attrs = self.element_start('struct')
- name = attrs['name']
- members = []
- while self.token.type != ELEMENT_END:
- members.append(self.parse_member())
- self.element_end('struct')
- return Struct(name, members)
-
- def parse_member(self):
- attrs = self.element_start('member')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('member')
-
- return name, value
-
- def parse_ptr(self):
- self.element_start('ptr')
- address = self.character_data()
- self.element_end('ptr')
-
- return Pointer(address)
-
- def handle_call(self, call):
- pass
-
-
-class TraceDumper(TraceParser):
-
- def __init__(self, fp):
- TraceParser.__init__(self, fp)
- self.formatter = format.DefaultFormatter(sys.stdout)
- self.pretty_printer = PrettyPrinter(self.formatter)
-
- def handle_call(self, call):
- call.visit(self.pretty_printer)
- self.formatter.newline()
-
-
-class Main:
- '''Common main class for all retrace command line utilities.'''
-
- def __init__(self):
- pass
-
- def main(self):
- optparser = self.get_optparser()
- (options, args) = optparser.parse_args(sys.argv[1:])
-
- if args:
- for arg in args:
- if arg.endswith('.gz'):
- from gzip import GzipFile
- stream = GzipFile(arg, 'rt')
- elif arg.endswith('.bz2'):
- from bz2 import BZ2File
- stream = BZ2File(arg, 'rU')
- else:
- stream = open(arg, 'rt')
- self.process_arg(stream, options)
- else:
- self.process_arg(stream, options)
-
- def get_optparser(self):
- optparser = optparse.OptionParser(
- usage="\n\t%prog [options] [traces] ...")
- return optparser
-
- def process_arg(self, stream, options):
- parser = TraceDumper(stream)
- parser.parse()
-
-
-if __name__ == '__main__':
- Main().main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from parse import *
-
-
-if __name__ == '__main__':
- Main().main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def show_image(surface):
- outimage = make_image(surface)
-
- import Tkinter as tk
- from PIL import Image, ImageTk
- root = tk.Tk()
-
- root.title('background image')
-
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- x = 100
- y = 100
- root.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(root, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- root.mainloop()
-
-
-def test(dev):
- ctx = dev.context_create()
-
- width = 255
- height = 255
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.resource_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- bind=PIPE_BIND_RENDER_TARGET,
- ).get_surface()
- zbuf = dev.resource_create(
- PIPE_FORMAT_Z32_UNORM,
- width, height,
- bind=PIPE_BIND_DEPTH_STENCIL,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], COLOR, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- ctx.set_vertex_shader(vs)
-
- gs = Shader('''
- GEOM
- PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
- PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
- DCL IN[][0], POSITION, CONSTANT
- DCL IN[][1], COLOR, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0][0]
- 1:MOV OUT[1], IN[0][1]
- 2:EMIT
- 3:MOV OUT[0], IN[1][0]
- 4:MOV OUT[1], IN[1][1]
- 5:EMIT
- 6:MOV OUT[0], IN[2][0]
- 7:MOV OUT[1], IN[2][1]
- 8:EMIT
- 9:ENDPRIM
- 10:END
- ''')
- ctx.set_geometry_shader(gs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- verts[ 0] = 0.0 # x1
- verts[ 1] = 0.8 # y1
- verts[ 2] = 0.2 # z1
- verts[ 3] = 1.0 # w1
- verts[ 4] = 1.0 # r1
- verts[ 5] = 0.0 # g1
- verts[ 6] = 0.0 # b1
- verts[ 7] = 1.0 # a1
- verts[ 8] = -0.8 # x2
- verts[ 9] = -0.8 # y2
- verts[10] = 0.5 # z2
- verts[11] = 1.0 # w2
- verts[12] = 0.0 # r2
- verts[13] = 1.0 # g2
- verts[14] = 0.0 # b2
- verts[15] = 1.0 # a2
- verts[16] = 0.8 # x3
- verts[17] = -0.8 # y3
- verts[18] = 0.8 # z3
- verts[19] = 1.0 # w3
- verts[20] = 0.0 # r3
- verts[21] = 0.0 # g3
- verts[22] = 1.0 # b3
- verts[23] = 1.0 # a3
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- show_image(cbuf)
- #show_image(zbuf)
- #save_image('cbuf.png', cbuf)
- #save_image('zbuf.png', zbuf)
-
-
-
-def main():
- dev = Device()
- test(dev)
-
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-
-
-def make_image(ctx, surface):
- data = ctx.surface_read_rgba8(surface, 0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(ctx, surface, filename):
- outimage = make_image(ctx, surface)
- outimage.save(filename, "PNG")
-
-def show_image(ctx, surface):
- outimage = make_image(ctx, surface)
-
- import Tkinter as tk
- from PIL import Image, ImageTk
- root = tk.Tk()
-
- root.title('background image')
-
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- x = 100
- y = 100
- root.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(root, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- root.mainloop()
-
-
-def test(dev):
- ctx = dev.context_create()
-
- width = 255
- height = 255
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- # clip
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.resource_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- bind=PIPE_BIND_RENDER_TARGET,
- ).get_surface()
- zbuf = dev.resource_create(
- PIPE_FORMAT_Z32_UNORM,
- width, height,
- bind=PIPE_BIND_DEPTH_STENCIL,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], COLOR, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- verts[ 0] = 0.0 # x1
- verts[ 1] = 0.8 # y1
- verts[ 2] = 0.2 # z1
- verts[ 3] = 1.0 # w1
- verts[ 4] = 1.0 # r1
- verts[ 5] = 0.0 # g1
- verts[ 6] = 0.0 # b1
- verts[ 7] = 1.0 # a1
- verts[ 8] = -0.8 # x2
- verts[ 9] = -0.8 # y2
- verts[10] = 0.5 # z2
- verts[11] = 1.0 # w2
- verts[12] = 0.0 # r2
- verts[13] = 1.0 # g2
- verts[14] = 0.0 # b2
- verts[15] = 1.0 # a2
- verts[16] = 0.8 # x3
- verts[17] = -0.8 # y3
- verts[18] = 0.8 # z3
- verts[19] = 1.0 # w3
- verts[20] = 0.0 # r3
- verts[21] = 0.0 # g3
- verts[22] = 1.0 # b3
- verts[23] = 1.0 # a3
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- show_image(ctx, cbuf)
- show_image(ctx, zbuf)
- save_image(ctx, cbuf, 'cbuf.png')
- save_image(ctx, zbuf, 'zbuf.png')
-
-
-
-def main():
- dev = Device()
- test(dev)
-
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-*.txt
-*.tsv
-*.dot
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-"""Base classes for tests.
-
-Loosely inspired on Python's unittest module.
-"""
-
-
-import os.path
-import sys
-
-from gallium import *
-
-
-# Enumerate all pixel formats
-formats = {}
-for name, value in globals().items():
- if name.startswith("PIPE_FORMAT_") and isinstance(value, int) and name not in ("PIPE_FORMAT_NONE", "PIPE_FORMAT_COUNT"):
- formats[value] = name
-
-def make_image(width, height, rgba):
- import Image
- outimage = Image.new(
- mode='RGB',
- size=(width, height),
- color=(0,0,0))
- outpixels = outimage.load()
- for y in range(0, height):
- for x in range(0, width):
- offset = (y*width + x)*4
- r, g, b, a = [int(min(max(rgba[offset + ch], 0.0), 1.0)*255) for ch in range(4)]
- outpixels[x, y] = r, g, b
- return outimage
-
-def save_image(width, height, rgba, filename):
- outimage = make_image(width, height, rgba)
- outimage.save(filename, "PNG")
-
-def show_image(width, height, **rgbas):
- import Tkinter as tk
- from PIL import Image, ImageTk
-
- root = tk.Tk()
-
- x = 64
- y = 64
-
- labels = rgbas.keys()
- labels.sort()
- for i in range(len(labels)):
- label = labels[i]
- outimage = make_image(width, height, rgbas[label])
-
- if i:
- window = tk.Toplevel(root)
- else:
- window = root
- window.title(label)
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- window.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(window, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- x += w + 2
-
- root.mainloop()
-
-
-class TestFailure(Exception):
-
- pass
-
-class TestSkip(Exception):
-
- pass
-
-
-class Test:
-
- def __init__(self):
- pass
-
- def _run(self, result):
- raise NotImplementedError
-
- def run(self):
- result = TestResult()
- self._run(result)
- result.report()
-
- def assert_rgba(self, ctx, surface, x, y, w, h, expected_rgba, pixel_tol=4.0/256, surface_tol=0.85):
- total = h*w
- different = ctx.surface_compare_rgba(surface, x, y, w, h, expected_rgba, tol=pixel_tol)
- if different:
- sys.stderr.write("%u out of %u pixels differ\n" % (different, total))
-
- if float(total - different)/float(total) < surface_tol:
- if 0:
- rgba = FloatArray(h*w*4)
- ctx.surface_read_rgba(surface, x, y, w, h, rgba)
- show_image(w, h, Result=rgba, Expected=expected_rgba)
- save_image(w, h, rgba, "result.png")
- save_image(w, h, expected_rgba, "expected.png")
- #sys.exit(0)
-
- raise TestFailure
-
-
-class TestCase(Test):
-
- tags = ()
-
- def __init__(self, dev, **kargs):
- Test.__init__(self)
- self.dev = dev
- self.__dict__.update(kargs)
-
- def description(self):
- descriptions = []
- for tag in self.tags:
- value = self.get(tag)
- if value is not None and value != '':
- descriptions.append(tag + '=' + str(value))
- return ' '.join(descriptions)
-
- def get(self, tag):
- try:
- method = getattr(self, '_get_' + tag)
- except AttributeError:
- return getattr(self, tag, None)
- else:
- return method()
-
- def _get_target(self):
- return {
- PIPE_TEXTURE_1D: "1d",
- PIPE_TEXTURE_2D: "2d",
- PIPE_TEXTURE_3D: "3d",
- PIPE_TEXTURE_CUBE: "cube",
- }[self.target]
-
- def _get_format(self):
- name = formats[self.format]
- if name.startswith('PIPE_FORMAT_'):
- name = name[12:]
- name = name.lower()
- return name
-
- def _get_face(self):
- if self.target == PIPE_TEXTURE_CUBE:
- return {
- PIPE_TEX_FACE_POS_X: "+x",
- PIPE_TEX_FACE_NEG_X: "-x",
- PIPE_TEX_FACE_POS_Y: "+y",
- PIPE_TEX_FACE_NEG_Y: "-y",
- PIPE_TEX_FACE_POS_Z: "+z",
- PIPE_TEX_FACE_NEG_Z: "-z",
- }[self.face]
- else:
- return ''
-
- def test(self):
- raise NotImplementedError
-
- def _run(self, result):
- result.test_start(self)
- try:
- self.test()
- except KeyboardInterrupt:
- raise
- except TestSkip:
- result.test_skipped(self)
- except TestFailure:
- result.test_failed(self)
- else:
- result.test_passed(self)
-
-
-class TestSuite(Test):
-
- def __init__(self, tests = None):
- Test.__init__(self)
- if tests is None:
- self.tests = []
- else:
- self.tests = tests
-
- def add_test(self, test):
- self.tests.append(test)
-
- def _run(self, result):
- for test in self.tests:
- test._run(result)
-
-
-class TestResult:
-
- def __init__(self):
- self.tests = 0
- self.passed = 0
- self.skipped = 0
- self.failed = 0
-
- self.names = ['result']
- self.types = ['pass skip fail']
- self.rows = []
-
- def test_start(self, test):
- sys.stdout.write("Running %s...\n" % test.description())
- sys.stdout.flush()
- self.tests += 1
-
- def test_passed(self, test):
- sys.stdout.write("PASS\n")
- sys.stdout.flush()
- self.passed += 1
- self.log_result(test, 'pass')
-
- def test_skipped(self, test):
- sys.stdout.write("SKIP\n")
- sys.stdout.flush()
- self.skipped += 1
- self.log_result(test, 'skip')
-
- def test_failed(self, test):
- sys.stdout.write("FAIL\n")
- sys.stdout.flush()
- self.failed += 1
- self.log_result(test, 'fail')
-
- def log_result(self, test, result):
- row = ['']*len(self.names)
-
- # add result
- assert self.names[0] == 'result'
- assert result in ('pass', 'skip', 'fail')
- row[0] = result
-
- # add tags
- for tag in test.tags:
- value = test.get(tag)
-
- # infer type
- if value is None:
- continue
- elif isinstance(value, (int, float)):
- value = str(value)
- type = 'c' # continous
- elif isinstance(value, basestring):
- type = 'd' # discrete
- else:
- assert False
- value = str(value)
- type = 'd' # discrete
-
- # insert value
- try:
- col = self.names.index(tag, 1)
- except ValueError:
- self.names.append(tag)
- self.types.append(type)
- row.append(value)
- else:
- row[col] = value
- assert self.types[col] == type
-
- self.rows.append(row)
-
- def report(self):
- sys.stdout.write("%u tests, %u passed, %u skipped, %u failed\n\n" % (self.tests, self.passed, self.skipped, self.failed))
- sys.stdout.flush()
-
- name, ext = os.path.splitext(os.path.basename(sys.argv[0]))
-
- tree = self.report_tree(name)
- self.report_junit(name, stdout=tree)
-
- def report_tree(self, name):
- filename = name + '.tsv'
- stream = file(filename, 'wt')
-
- # header
- stream.write('\t'.join(self.names) + '\n')
- stream.write('\t'.join(self.types) + '\n')
- stream.write('class\n')
-
- # rows
- for row in self.rows:
- if row[0] == 'skip':
- continue
- row += ['']*(len(self.names) - len(row))
- stream.write('\t'.join(row) + '\n')
-
- stream.close()
-
- # See http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
- try:
- import orange
- import orngTree
- except ImportError:
- sys.stderr.write('Install Orange from http://www.ailab.si/orange/ for a classification tree.\n')
- return None
-
- data = orange.ExampleTable(filename)
-
- tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
-
- orngTree.printTxt(tree, maxDepth=4)
-
- text_tree = orngTree.dumpTree(tree)
-
- file(name + '.txt', 'wt').write(text_tree)
-
- orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
-
- return text_tree
-
- def report_junit(self, name, stdout=None, stderr=None):
- """Write test results in ANT's junit XML format, to use with Hudson CI.
-
- See also:
- - http://fisheye.hudson-ci.org/browse/Hudson/trunk/hudson/main/core/src/test/resources/hudson/tasks/junit
- - http://www.junit.org/node/399
- - http://wiki.apache.org/ant/Proposals/EnhancedTestReports
- """
-
- stream = file(name + '.xml', 'wt')
-
- stream.write('<?xml version="1.0" encoding="UTF-8" ?>\n')
- stream.write('<testsuite name="%s">\n' % self.escape_xml(name))
- stream.write(' <properties>\n')
- stream.write(' </properties>\n')
-
- names = self.names[1:]
-
- for row in self.rows:
-
- test_name = ' '.join(['%s=%s' % pair for pair in zip(self.names[1:], row[1:])])
-
- stream.write(' <testcase name="%s">\n' % (self.escape_xml(test_name)))
-
- result = row[0]
- if result == 'pass':
- pass
- elif result == 'skip':
- stream.write(' <skipped/>\n')
- else:
- stream.write(' <failure/>\n')
-
- stream.write(' </testcase>\n')
-
- if stdout:
- stream.write(' <system-out>%s</system-out>\n' % self.escape_xml(stdout))
- if stderr:
- stream.write(' <system-err>%s</system-err>\n' % self.escape_xml(stderr))
-
- stream.write('</testsuite>\n')
-
- stream.close()
-
- def escape_xml(self, s):
- '''Escape a XML string.'''
- s = s.replace('&', '&')
- s = s.replace('<', '<')
- s = s.replace('>', '>')
- s = s.replace('"', '"')
- s = s.replace("'", ''')
- return s
-
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.5, -0.4, -0.6, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-ABS OUT[0], TEMP[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-ADD OUT[0], IN[0], IN[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-DCL CONST[1]
-DCL CONST[3]
-DCL TEMP[0..1]
-
-ADD TEMP[0], IN[0], CONST[1]
-RCP TEMP[1], CONST[3].xxxx
-MUL OUT[0], TEMP[0], TEMP[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-DCL CONST[1][1..2]
-
-MAD OUT[0], IN[0], CONST[1][2], CONST[1][1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DP3 OUT[0], IN[0], IN[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DP4 OUT[0], IN[0].xyzx, IN[0].xyzx
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DST OUT[0], IN[0], IN[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-EX2 TEMP[0], IN[0].xxxx
-MUL OUT[0], TEMP[0], IN[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.5, 4.0, 2.0, 1.0 }
-IMM FLT32 { 0.4, 0.25, 0.5, 1.0 }
-
-MUL TEMP[0], IN[0], IMM[0]
-FLR TEMP[0], TEMP[0]
-MUL OUT[0], TEMP[0], IMM[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
-
-MUL TEMP[0], IN[0], IMM[0]
-FRC OUT[0], TEMP[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-LG2 TEMP[0].x, TEMP[0].xxxx
-ADD OUT[0], TEMP[0], IMM[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-LIT OUT[0], IN[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-ABS TEMP[0], IN[0]
-LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.5, 0.4, 0.6, 1.0 }
-IMM FLT32 { 0.5, 0.4, 0.6, 0.0 }
-
-MAD OUT[0], IN[0], IMM[0], IMM[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.4, 0.4, 0.4, 0.0 }
-
-MAX OUT[0], IN[0], IMM[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.6, 0.6, 0.6, 1.0 }
-
-MIN OUT[0], IN[0], IMM[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-MOV OUT[0], IN[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.5, 0.6, 0.7, 1.0 }
-
-MUL OUT[0], IN[0], IMM[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RCP TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RSQ TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
-
-SGE TEMP[0], IN[0], IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
-
-SLT TEMP[0], IN[0], IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.3, -0.5, -0.4, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0], |TEMP[0]|
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.2, -0.3, -0.4, 0.0 }
-IMM FLT32 { -1.0, -1.0, -1.0, -1.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV TEMP[0], -|TEMP[0]|
-MUL OUT[0], TEMP[0], IMM[1]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-SUB TEMP[0], IN[0], IN[0].yzxw
-MOV OUT[0], -TEMP[0]
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-MOV OUT[0], IN[0].yxzw
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-SUB OUT[0], IN[0], IN[0].yzxw
-
-END
+++ /dev/null
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-XPD OUT[0], IN[0], IN[0].yzxw
-
-END
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-import struct
-
-from gallium import *
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def test(dev, name):
- ctx = dev.context_create()
-
- width = 320
- height = 320
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 0
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.resource_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- bind=PIPE_BIND_RENDER_TARGET,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION
- DCL IN[1], COLOR
- DCL OUT[0], POSITION
- DCL OUT[1], COLOR
- MOV OUT[0], IN[0]
- MOV OUT[1], IN[1]
- END
- ''')
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader(file('frag-' + name + '.sh', 'rt').read())
- ctx.set_fragment_shader(fs)
-
- constbuf0 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
- cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
- cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
- cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
-
- constbuf0.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
- 0,
- constbuf0)
-
- constbuf1 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
- cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
- cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
- cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
-
- constbuf1.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
- 1,
- constbuf1)
-
- xy = [
- -0.8, -0.8,
- 0.8, -0.8,
- 0.0, 0.8,
- ]
- color = [
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
- ]
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- for i in range(0, nverts):
- verts[i * nattrs * 4 + 0] = xy[i * 2 + 0] # x
- verts[i * nattrs * 4 + 1] = xy[i * 2 + 1] # y
- verts[i * nattrs * 4 + 2] = 0.5 # z
- verts[i * nattrs * 4 + 3] = 1.0 # w
- verts[i * nattrs * 4 + 4] = color[i * 3 + 0] # r
- verts[i * nattrs * 4 + 5] = color[i * 3 + 1] # g
- verts[i * nattrs * 4 + 6] = color[i * 3 + 2] # b
- verts[i * nattrs * 4 + 7] = 1.0 # a
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- save_image('frag-' + name + '.png', cbuf)
-
-def main():
- tests = [
- 'abs',
- 'add',
- 'cb-1d',
- 'cb-2d',
- 'dp3',
- 'dp4',
- 'dst',
- 'ex2',
- 'flr',
- 'frc',
- 'lg2',
- 'lit',
- 'lrp',
- 'mad',
- 'max',
- 'min',
- 'mov',
- 'mul',
- 'rcp',
- 'rsq',
- 'sge',
- 'slt',
- 'srcmod-abs',
- 'srcmod-absneg',
- 'srcmod-neg',
- 'srcmod-swz',
- 'sub',
- 'xpd',
- ]
-
- dev = Device()
- for t in tests:
- test(dev, t)
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.2, 0.2, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-ABS OUT[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.2, -0.1, 0.0, 0.0 }
-
-ADD OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-ARL ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-ARR ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL CONST[1]
-DCL CONST[3]
-DCL TEMP[0..1]
-
-MOV OUT[0], IN[0]
-ADD TEMP[0], IN[1], CONST[1]
-RCP TEMP[1], CONST[3].xxxx
-MUL OUT[1], TEMP[0], TEMP[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL CONST[1][1..2]
-
-MOV OUT[0], IN[0]
-MAD OUT[1], IN[1], CONST[1][2], CONST[1][1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-
-DP3 TEMP[0].xy, IN[0], IN[0]
-MOV TEMP[0].zw, IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-
-DP4 TEMP[0].xy, IN[0], IN[0]
-MOV TEMP[0].zw, IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-DST OUT[1], IN[1], IN[0]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0..1]
-
-IMM FLT32 { 0.3, 0.3, 0.3, 1.0 }
-
-EX2 TEMP[0], IN[0]
-EX2 TEMP[1], IN[1].yyyy
-MUL TEMP[0], TEMP[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], TEMP[0], TEMP[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-FLR ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
-
-MUL TEMP[0], IN[0].xyxw, IMM[0]
-MOV OUT[0], IN[0]
-FRC OUT[1], TEMP[0]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-LG2 TEMP[0].x, TEMP[0].xxxx
-ADD OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-LIT OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-ABS TEMP[0], IN[0]
-MOV OUT[0], IN[0]
-LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 1.0, 1.0, 1.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-MAD OUT[0], IN[0], IMM[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
-
-MOV OUT[0], IN[0]
-MAX OUT[1], IN[1], IMM[0]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
-
-MOV OUT[0], IN[0]
-MIN OUT[1], IN[1], IMM[0]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.6, 0.6, 1.0, 1.0 }
-
-MUL OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RCP TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RSQ TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.1, -0.1, 1.0, 0.0 }
-
-SGE TEMP[0], IN[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], IN[1], TEMP[0]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.0, 0.0 }
-
-SLT TEMP[0], IN[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], IN[1], TEMP[0]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0], |TEMP[0]|
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { -0.2, -0.2, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0].xy, -|TEMP[0]|
-MOV OUT[0].zw, IN[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0].xy, -IN[0]
-MOV OUT[0].zw, IN[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0].yxzw
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
-
-SUB OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
+++ /dev/null
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-XPD OUT[1], IN[0], IN[1]
-
-END
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import struct
-
-from gallium import *
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def test(dev, name):
- ctx = dev.context_create()
-
- width = 320
- height = 320
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 0
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.resource_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- bind=PIPE_BIND_RENDER_TARGET,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
-
- # vertex shader
- vs = Shader(file('vert-' + name + '.sh', 'rt').read())
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- constbuf0 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
- cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
- cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
- cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
-
- constbuf0.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
- 0,
- constbuf0)
-
- constbuf1 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
- cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
- cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
- cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
-
- constbuf1.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
- 1,
- constbuf1)
-
- xy = [
- 0.0, 0.8,
- -0.2, 0.4,
- 0.2, 0.4,
- -0.4, 0.0,
- 0.0, 0.0,
- 0.4, 0.0,
- -0.6, -0.4,
- -0.2, -0.4,
- 0.2, -0.4,
- 0.6, -0.4,
- -0.8, -0.8,
- -0.4, -0.8,
- 0.0, -0.8,
- 0.4, -0.8,
- 0.8, -0.8,
- ]
- color = [
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
- ]
- tri = [
- 1, 2, 0,
- 3, 4, 1,
- 4, 2, 1,
- 4, 5, 2,
- 6, 7, 3,
- 7, 4, 3,
- 7, 8, 4,
- 8, 5, 4,
- 8, 9, 5,
- 10, 11, 6,
- 11, 7, 6,
- 11, 12, 7,
- 12, 8, 7,
- 12, 13, 8,
- 13, 9, 8,
- 13, 14, 9,
- ]
-
- nverts = 16 * 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- for i in range(0, nverts):
- verts[i * nattrs * 4 + 0] = xy[tri[i] * 2 + 0] # x
- verts[i * nattrs * 4 + 1] = xy[tri[i] * 2 + 1] # y
- verts[i * nattrs * 4 + 2] = 0.5 # z
- verts[i * nattrs * 4 + 3] = 1.0 # w
- verts[i * nattrs * 4 + 4] = color[(i % 3) * 3 + 0] # r
- verts[i * nattrs * 4 + 5] = color[(i % 3) * 3 + 1] # g
- verts[i * nattrs * 4 + 6] = color[(i % 3) * 3 + 2] # b
- verts[i * nattrs * 4 + 7] = 1.0 # a
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- save_image('vert-' + name + '.png', cbuf)
-
-def main():
- tests = [
- 'abs',
- 'add',
- 'arl',
- 'arr',
- 'cb-1d',
- 'cb-2d',
- 'dp3',
- 'dp4',
- 'dst',
- 'ex2',
- 'flr',
- 'frc',
- 'lg2',
- 'lit',
- 'lrp',
- 'mad',
- 'max',
- 'min',
- 'mov',
- 'mul',
- 'rcp',
- 'rsq',
- 'sge',
- 'slt',
- 'srcmod-abs',
- 'srcmod-absneg',
- 'srcmod-neg',
- 'srcmod-swz',
- 'sub',
- 'xpd',
- ]
-
- dev = Device()
- for t in tests:
- test(dev, t)
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import os
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- bind = PIPE_BIND_SAMPLER_VIEW
- geom_flags = 0
- if not dev.is_format_supported(format, target, bind, geom_flags):
- raise TestSkip
-
- if not dev.is_format_supported(format, target, bind, geom_flags):
- raise TestSkip
-
- # textures
- dst_texture = dev.resource_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- bind = bind,
- )
-
- dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
-
- src_texture = dev.resource_create(
- target = target,
- format = format,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- bind = PIPE_BIND_SAMPLER_VIEW,
- )
-
- src_surface = src_texture.get_surface()
-
- w = dst_surface.width
- h = dst_surface.height
-
- stride = util_format_get_stride(format, w)
- size = util_format_get_nblocksy(format, h) * stride
- src_raw = os.urandom(size)
-
- ctx.surface_write_raw(src_surface, 0, 0, w, h, src_raw, stride)
-
- ctx.surface_copy(dst_surface, 0, 0,
- src_surface, 0, 0, w, h)
-
- dst_raw = ctx.surface_read_raw(dst_surface, 0, 0, w, h)
-
- if dst_raw != src_raw:
- raise TestFailure
-
-
-def main():
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- test = TextureTest(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-def minify(dims, level = 1):
- return [max(dim>>level, 1) for dim in dims]
-
-
-def tex_coords(texture, face, level, zslice):
- st = [
- [0.0, 0.0],
- [1.0, 0.0],
- [1.0, 1.0],
- [0.0, 1.0],
- ]
-
- if texture.target == PIPE_TEXTURE_2D:
- return [[s, t, 0.0] for s, t in st]
- elif texture.target == PIPE_TEXTURE_3D:
- depth = texture.get_depth(level)
- if depth > 1:
- r = float(zslice)/float(depth - 1)
- else:
- r = 0.0
- return [[s, t, r] for s, t in st]
- elif texture.target == PIPE_TEXTURE_CUBE:
- result = []
- for s, t in st:
- # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html
- sc = 2.0*s - 1.0
- tc = 2.0*t - 1.0
- if face == PIPE_TEX_FACE_POS_X:
- rx = 1.0
- ry = -tc
- rz = -sc
- if face == PIPE_TEX_FACE_NEG_X:
- rx = -1.0
- ry = -tc
- rz = sc
- if face == PIPE_TEX_FACE_POS_Y:
- rx = sc
- ry = 1.0
- rz = tc
- if face == PIPE_TEX_FACE_NEG_Y:
- rx = sc
- ry = -1.0
- rz = -tc
- if face == PIPE_TEX_FACE_POS_Z:
- rx = sc
- ry = -tc
- rz = 1.0
- if face == PIPE_TEX_FACE_NEG_Z:
- rx = -sc
- ry = -tc
- rz = -1.0
- result.append([rx, ry, rz])
- return result
-
-def is_pot(n):
- return n & (n - 1) == 0
-
-
-class TextureColorSampleTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
- minz = 0.0
- maxz = 1.0
-
- bind = PIPE_BIND_SAMPLER_VIEW
- geom_flags = 0
- if width != height:
- geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
- if not is_pot(width) or not is_pot(height) or not is_pot(depth):
- geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
-
- if not dev.is_format_supported(format, target, bind, geom_flags):
- raise TestSkip
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # no-op depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
-
- # texture
- texture = dev.resource_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- bind = bind,
- )
-
- expected_rgba = FloatArray(height*width*4)
- surface = texture.get_surface(
- face = face,
- level = level,
- zslice = zslice,
- )
-
- ctx.surface_sample_rgba(surface, expected_rgba, True)
-
- ctx.set_fragment_sampler_texture(0, texture)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width
- scale[1] = height
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = 0.0
- translate[1] = 0.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- # clip
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf_tex = dev.resource_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- bind = PIPE_BIND_RENDER_TARGET,
- )
-
- cbuf = cbuf_tex.get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- op = {
- PIPE_TEXTURE_1D: "1D",
- PIPE_TEXTURE_2D: "2D",
- PIPE_TEXTURE_3D: "3D",
- PIPE_TEXTURE_CUBE: "CUBE",
- }[target]
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL OUT[0], COLOR, CONSTANT
- DCL SAMP[0], CONSTANT
- 0:TEX OUT[0], IN[0], SAMP[0], %s
- 1:END
- ''' % op)
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w, h = minify((width, height), level)
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = tex_coords(texture, face, level, zslice)
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0]/float(width) # x
- verts[j + 1] = pos[i][1]/float(height) # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = tex[i][2] # q
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- cbuf = cbuf_tex.get_surface()
-
- self.assert_rgba(ctx, cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-class TextureDepthSampleTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
- minz = 0.0
- maxz = 1.0
-
- bind = PIPE_BIND_SAMPLER_VIEW
- geom_flags = 0
- if width != height:
- geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
- if not is_pot(width) or not is_pot(height) or not is_pot(depth):
- geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
-
- if not dev.is_format_supported(format, target, bind, geom_flags):
- raise TestSkip
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width
- scale[1] = height
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = 0.0
- translate[1] = 0.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
-
- # texture
- texture = dev.resource_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- bind = bind,
- )
-
- expected_rgba = FloatArray(height*width*4)
- surface = texture.get_surface(
- face = face,
- level = level,
- zslice = zslice,
- )
-
- ctx.surface_sample_rgba(surface, expected_rgba, True)
-
- ctx.set_fragment_sampler_texture(0, texture)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- # clip
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf_tex = dev.resource_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- bind = PIPE_BIND_RENDER_TARGET,
- )
-
- zsbuf_tex = dev.resource_create(
- PIPE_FORMAT_X8Z24_UNORM,
- width,
- height,
- bind = PIPE_BIND_RENDER_TARGET,
- )
-
- cbuf = cbuf_tex.get_surface()
- zsbuf = zsbuf_tex.get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zsbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- op = {
- PIPE_TEXTURE_1D: "1D",
- PIPE_TEXTURE_2D: "2D",
- PIPE_TEXTURE_3D: "3D",
- PIPE_TEXTURE_CUBE: "CUBE",
- }[target]
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL SAMP[0], CONSTANT
- DCL OUT[0].z, POSITION
- 0:TEX OUT[0].z, IN[0], SAMP[0], %s
- 1:END
- ''' % op)
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w, h = minify((width, height), level)
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = tex_coords(texture, face, level, zslice)
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0]/float(width) # x
- verts[j + 1] = pos[i][1]/float(height) # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = tex[i][2] # q
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- zsbuf = zsbuf_tex.get_surface()
-
- self.assert_rgba(ctx, zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-
-
-def main():
- random.seed(0xdead3eef)
-
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- #sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- if is_depth_or_stencil:
- klass = TextureDepthSampleTest
- else:
- klass = TextureColorSampleTest
-
- test = klass(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- # textures
- dst_texture = dev.resource_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- bind = PIPE_BIND_RENDER_TARGET,
- )
- if dst_texture is None:
- raise TestSkip
-
- dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
-
- ref_texture = dev.resource_create(
- target = target,
- format = format,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- bind = PIPE_BIND_SAMPLER_VIEW,
- )
-
- ref_surface = ref_texture.get_surface()
-
- src_texture = dev.resource_create(
- target = target,
- format = PIPE_FORMAT_B8G8R8A8_UNORM,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- bind = PIPE_BIND_SAMPLER_VIEW,
- )
-
- src_surface = src_texture.get_surface()
-
- expected_rgba = FloatArray(height*width*4)
- ref_surface.sample_rgba(expected_rgba)
-
- src_surface.put_tile_rgba(0, 0, src_surface.width, src_surface.height, expected_rgba)
-
- ctx = self.dev.context_create()
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # no-op depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.bypass_vs_clip_and_viewport = 1
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
- ctx.set_fragment_sampler_texture(0, src_texture)
-
- # framebuffer
- cbuf_tex = dev.resource_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- bind = PIPE_BIND_RENDER_TARGET,
- )
-
- fb = Framebuffer()
- fb.width = dst_surface.width
- fb.height = dst_surface.height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, dst_surface)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL OUT[0], COLOR, CONSTANT
- DCL SAMP[0], CONSTANT
- 0:TEX OUT[0], IN[0], SAMP[0], 2D
- 1:END
- ''')
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w = dst_surface.width
- h = dst_surface.height
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = [
- [0.0, 0.0],
- [1.0, 0.0],
- [1.0, 1.0],
- [0.0, 1.0],
- ]
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0] # x
- verts[j + 1] = pos[i][1] # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = 0.0
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- self.assert_rgba(dst_surface, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-
-def main():
- dev = Device()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- #PIPE_TEXTURE_3D,
- ]
-
- formats = [
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_B8G8R8X8_UNORM,
- #PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_B5G5R5A1_UNORM,
- PIPE_FORMAT_B4G4R4A4_UNORM,
- #PIPE_FORMAT_Z32_UNORM,
- #PIPE_FORMAT_S8_USCALED_Z24_UNORM,
- #PIPE_FORMAT_X8Z24_UNORM,
- #PIPE_FORMAT_Z16_UNORM,
- #PIPE_FORMAT_S8_USCALED,
- PIPE_FORMAT_A8_UNORM,
- PIPE_FORMAT_L8_UNORM,
- #PIPE_FORMAT_DXT1_RGB,
- #PIPE_FORMAT_DXT1_RGBA,
- #PIPE_FORMAT_DXT3_RGBA,
- #PIPE_FORMAT_DXT5_RGBA,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- for target in targets:
- for format in formats:
- for size in sizes:
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
- for face in faces:
- if target != PIPE_TEXTURE_CUBE and face:
- continue
- levels = lods(size)
- for last_level in range(levels):
- for level in range(0, last_level + 1):
- zslice = 0
- while zslice < depth >> level:
- test = TextureTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- zslice = (zslice + 1)*2 - 1
- suite.run()
-
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import os
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- bind = PIPE_BIND_SAMPLER_VIEW
- geom_flags = 0
- if not dev.is_format_supported(format, target, bind, geom_flags):
- raise TestSkip
-
- # textures
- texture = dev.resource_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- bind = bind,
- )
-
- surface = texture.get_surface(face, level, zslice)
-
- stride = util_format_get_stride(format, surface.width)
- size = util_format_get_nblocksy(format, surface.height) * stride
-
- in_raw = os.urandom(size)
-
- ctx.surface_write_raw(surface, 0, 0, surface.width, surface.height, in_raw, stride)
-
- out_raw = ctx.surface_read_raw(surface, 0, 0, surface.width, surface.height)
-
- if in_raw != out_raw:
- raise TestFailure
-
-
-def main():
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- test = TextureTest(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
+++ /dev/null
-#!/usr/bin/env python
-#
-# See also:
-# http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
-
-import os.path
-import sys
-
-import orange
-import orngTree
-
-for arg in sys.argv[1:]:
- name, ext = os.path.splitext(arg)
-
- data = orange.ExampleTable(arg)
-
- tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
-
- orngTree.printTxt(tree)
-
- file(name+'.txt', 'wt').write(orngTree.dumpTree(tree) + '\n')
-
- orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
+++ /dev/null
-Import('*')
-
-env = env.Clone()
-
-env.Prepend(LIBPATH = [graw.dir])
-env.Prepend(LIBS = [graw.name])
-
-progs = [
- 'clear'
-]
-
-for prog in progs:
- env.Program(
- target = prog,
- source = prog + '.c',
- )
-
+++ /dev/null
-/* Display a cleared blue window. This demo has no dependencies on
- * any utility code, just the graw interface and gallium.
- */
-
-#include "state_tracker/graw.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include <unistd.h> /* for sleep() */
-
-#include "util/u_debug.h" /* debug_dump_surface_bmp() */
-
-enum pipe_format formats[] = {
- PIPE_FORMAT_R8G8B8A8_UNORM,
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_NONE
-};
-
-static const int WIDTH = 300;
-static const int HEIGHT = 300;
-
-int main( int argc, char *argv[] )
-{
- struct pipe_screen *screen;
- struct pipe_context *pipe;
- struct pipe_surface *surf;
- struct pipe_framebuffer_state fb;
- struct pipe_texture *tex, templat;
- void *window = NULL;
- float clear_color[4] = {1,0,1,1};
- int i;
-
- screen = graw_init();
- if (screen == NULL)
- exit(1);
-
- for (i = 0;
- window == NULL && formats[i] != PIPE_FORMAT_NONE;
- i++) {
-
- window = graw_create_window(0,0,300,300, formats[i]);
- }
-
- if (window == NULL)
- exit(2);
-
- pipe = screen->context_create(screen, NULL);
- if (pipe == NULL)
- exit(3);
-
- templat.target = PIPE_TEXTURE_2D;
- templat.format = formats[i];
- templat.width0 = WIDTH;
- templat.height0 = HEIGHT;
- templat.depth0 = 1;
- templat.last_level = 0;
- templat.nr_samples = 1;
- templat.bind = (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
-
- tex = screen->resource_create(screen,
- &templat);
- if (tex == NULL)
- exit(4);
-
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
- if (surf == NULL)
- exit(5);
-
- memset(&fb, 0, sizeof fb);
- fb.nr_cbufs = 1;
- fb.width = WIDTH;
- fb.height = HEIGHT;
- fb.cbufs[0] = surf;
-
- pipe->set_framebuffer_state(pipe, &fb);
- pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0);
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* At the moment, libgraw includes/makes available all the symbols
- * from gallium/auxiliary, including these debug helpers. Will
- * eventually want to bless some of these paths, and lock the
- * others down so they aren't accessible from test programs.
- */
- if (0)
- debug_dump_surface_bmp(pipe, "result.bmp", surf);
-
- screen->flush_frontbuffer(screen, surf, window);
-
- sleep(100);
- return 0;
-}
+++ /dev/null
-tri
-quad-tex
-result.bmp
+++ /dev/null
-# progs/gallium/simple/Makefile
-
-TOP = ../../..
-include $(TOP)/configs/current
-
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/winsys \
- $(PROG_INCLUDES)
-
-LINKS = \
- $(TOP)/src/gallium/drivers/trace/libtrace.a \
- $(TOP)/src/gallium/winsys/sw/null/libws_null.a \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(GALLIUM_AUXILIARIES) \
- $(PROG_LINKS)
-
-SOURCES = \
- tri.c \
- quad-tex.c
-
-OBJECTS = $(SOURCES:.c=.o)
-
-PROGS = $(OBJECTS:.o=)
-
-##### TARGETS #####
-
-default: $(PROGS)
-
-clean:
- -rm -f $(PROGS)
- -rm -f *.o
- -rm -f result.bmp
-
-##### RULES #####
-
-$(OBJECTS): %.o: %.c
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@
-
-$(PROGS): %: %.o
- $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -o $@
+++ /dev/null
-/**************************************************************************
- *
- * Copyright © 2010 Jakob Bornecrantz
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#define USE_TRACE 0
-#define WIDTH 300
-#define HEIGHT 300
-#define NEAR 30
-#define FAR 1000
-#define FLIP 0
-
-/* pipe_*_state structs */
-#include "pipe/p_state.h"
-/* pipe_context */
-#include "pipe/p_context.h"
-/* pipe_screen */
-#include "pipe/p_screen.h"
-/* PIPE_* */
-#include "pipe/p_defines.h"
-/* TGSI_SEMANTIC_{POSITION|GENERIC} */
-#include "pipe/p_shader_tokens.h"
-/* pipe_buffer_* helpers */
-#include "util/u_inlines.h"
-
-/* constant state object helper */
-#include "cso_cache/cso_context.h"
-
-/* u_sampler_view_default_template */
-#include "util/u_sampler.h"
-/* debug_dump_surface_bmp */
-#include "util/u_debug.h"
-/* util_draw_vertex_buffer helper */
-#include "util/u_draw_quad.h"
-/* FREE & CALLOC_STRUCT */
-#include "util/u_memory.h"
-/* util_make_[fragment|vertex]_passthrough_shader */
-#include "util/u_simple_shaders.h"
-
-/* softpipe software driver */
-#include "softpipe/sp_public.h"
-
-/* null software winsys */
-#include "sw/null/null_sw_winsys.h"
-
-/* traceing support see src/gallium/drivers/trace/README for more info. */
-#if USE_TRACE
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#endif
-
-struct program
-{
- struct pipe_screen *screen;
- struct pipe_context *pipe;
- struct cso_context *cso;
-
- struct pipe_blend_state blend;
- struct pipe_depth_stencil_alpha_state depthstencil;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_sampler_state sampler;
- struct pipe_viewport_state viewport;
- struct pipe_framebuffer_state framebuffer;
- struct pipe_vertex_element velem[2];
-
- void *vs;
- void *fs;
-
- float clear_color[4];
-
- struct pipe_buffer *vbuf;
- struct pipe_texture *target;
- struct pipe_texture *tex;
- struct pipe_sampler_view *view;
-};
-
-static void init_prog(struct program *p)
-{
- /* create the software rasterizer */
- p->screen = softpipe_create_screen(null_sw_create());
-#if USE_TRACE
- p->screen = trace_screen_create(p->screen);
-#endif
- p->pipe = p->screen->context_create(p->screen, NULL);
- p->cso = cso_create_context(p->pipe);
-
- /* set clear color */
- p->clear_color[0] = 0.3;
- p->clear_color[1] = 0.1;
- p->clear_color[2] = 0.3;
- p->clear_color[3] = 1.0;
-
- /* vertex buffer */
- {
- float vertices[4][2][4] = {
- {
- { 0.9f, 0.9f, 0.0f, 1.0f },
- { 1.0f, 1.0f, 0.0f, 1.0f }
- },
- {
- { -0.9f, 0.9f, 0.0f, 1.0f },
- { 0.0f, 1.0f, 0.0f, 1.0f }
- },
- {
- { -0.9f, -0.9f, 0.0f, 1.0f },
- { 0.0f, 0.0f, 1.0f, 1.0f }
- },
- {
- { 0.9f, -0.9f, 0.0f, 1.0f },
- { 1.0f, 0.0f, 1.0f, 1.0f }
- }
- };
-
- p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices));
- pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices);
- }
-
- /* render target texture */
- {
- struct pipe_texture tmplt;
- memset(&tmplt, 0, sizeof(tmplt));
- tmplt.target = PIPE_TEXTURE_2D;
- tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
- tmplt.width0 = WIDTH;
- tmplt.height0 = HEIGHT;
- tmplt.depth0 = 1;
- tmplt.last_level = 0;
- tmplt.bind = PIPE_BIND_RENDER_TARGET;
-
- p->target = p->screen->resource_create(p->screen, &tmplt);
- }
-
- /* sampler texture */
- {
- uint32_t *ptr;
- struct pipe_transfer *t;
- struct pipe_texture t_tmplt;
- struct pipe_sampler_view v_tmplt;
-
- memset(&t_tmplt, 0, sizeof(t_tmplt));
- t_tmplt.target = PIPE_TEXTURE_2D;
- t_tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
- t_tmplt.width0 = 2;
- t_tmplt.height0 = 2;
- t_tmplt.depth0 = 1;
- t_tmplt.last_level = 0;
- t_tmplt.bind = PIPE_BIND_RENDER_TARGET;
-
- p->tex = p->screen->resource_create(p->screen, &t_tmplt);
-
- t = p->pipe->get_tex_transfer(p->pipe, p->tex,
- 0, 0, 0, /* face, level, zslice */
- PIPE_TRANSFER_WRITE,
- 0, 0, 2, 2); /* x, y, width, height */
-
- ptr = p->pipe->transfer_map(p->pipe, t);
- ptr[0] = 0xffff0000;
- ptr[1] = 0xff0000ff;
- ptr[2] = 0xff00ff00;
- ptr[3] = 0xffffff00;
- p->pipe->transfer_unmap(p->pipe, t);
-
- p->pipe->tex_transfer_destroy(p->pipe, t);
-
- u_sampler_view_default_template(&v_tmplt, p->tex, p->tex->format);
-
- p->view = p->pipe->create_sampler_view(p->pipe, p->tex, &v_tmplt);
- }
-
- /* disabled blending/masking */
- memset(&p->blend, 0, sizeof(p->blend));
- p->blend.rt[0].colormask = PIPE_MASK_RGBA;
-
- /* no-op depth/stencil/alpha */
- memset(&p->depthstencil, 0, sizeof(p->depthstencil));
-
- /* rasterizer */
- memset(&p->rasterizer, 0, sizeof(p->rasterizer));
- p->rasterizer.front_winding = PIPE_WINDING_CW;
- p->rasterizer.cull_mode = PIPE_WINDING_NONE;
- p->rasterizer.gl_rasterization_rules = 1;
-
- /* sampler */
- memset(&p->sampler, 0, sizeof(p->sampler));
- p->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- p->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- p->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- p->sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
- p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
- p->sampler.normalized_coords = 1;
-
- /* drawing destination */
- memset(&p->framebuffer, 0, sizeof(p->framebuffer));
- p->framebuffer.width = WIDTH;
- p->framebuffer.height = HEIGHT;
- p->framebuffer.nr_cbufs = 1;
- p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* viewport, depth isn't really needed */
- {
- float x = 0;
- float y = 0;
- float z = FAR;
- float half_width = (float)WIDTH / 2.0f;
- float half_height = (float)HEIGHT / 2.0f;
- float half_depth = ((float)FAR - (float)NEAR) / 2.0f;
- float scale, bias;
-
- if (FLIP) {
- scale = -1.0f;
- bias = (float)HEIGHT;
- } else {
- scale = 1.0f;
- bias = 0.0f;
- }
-
- p->viewport.scale[0] = half_width;
- p->viewport.scale[1] = half_height * scale;
- p->viewport.scale[2] = half_depth;
- p->viewport.scale[3] = 1.0f;
-
- p->viewport.translate[0] = half_width + x;
- p->viewport.translate[1] = (half_height + y) * scale + bias;
- p->viewport.translate[2] = half_depth + z;
- p->viewport.translate[3] = 0.0f;
- }
-
- /* vertex elements state */
- memset(p->velem, 0, sizeof(p->velem));
- p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */
- p->velem[0].instance_divisor = 0;
- p->velem[0].vertex_buffer_index = 0;
- p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
-
- p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */
- p->velem[1].instance_divisor = 0;
- p->velem[1].vertex_buffer_index = 0;
- p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
-
- /* vertex shader */
- {
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_GENERIC };
- const uint semantic_indexes[] = { 0, 0 };
- p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes);
- }
-
- /* fragment shader */
- p->fs = util_make_fragment_tex_shader(p->pipe, TGSI_TEXTURE_2D);
-}
-
-static void close_prog(struct program *p)
-{
- /* unset bound textures as well */
- cso_set_fragment_sampler_views(p->cso, 0, NULL);
-
- /* unset all state */
- cso_release_all(p->cso);
-
- p->pipe->delete_vs_state(p->pipe, p->vs);
- p->pipe->delete_fs_state(p->pipe, p->fs);
-
- pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
- pipe_sampler_view_reference(&p->view, NULL);
- pipe_texture_reference(&p->target, NULL);
- pipe_texture_reference(&p->tex, NULL);
- pipe_buffer_reference(&p->vbuf, NULL);
-
- cso_destroy_context(p->cso);
- p->pipe->destroy(p->pipe);
- p->screen->destroy(p->screen);
-
- FREE(p);
-}
-
-static void draw(struct program *p)
-{
- /* set the render target */
- cso_set_framebuffer(p->cso, &p->framebuffer);
-
- /* clear the render target */
- p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0);
-
- /* set misc state we care about */
- cso_set_blend(p->cso, &p->blend);
- cso_set_depth_stencil_alpha(p->cso, &p->depthstencil);
- cso_set_rasterizer(p->cso, &p->rasterizer);
- cso_set_viewport(p->cso, &p->viewport);
-
- /* sampler */
- cso_single_sampler(p->cso, 0, &p->sampler);
- cso_single_sampler_done(p->cso);
-
- /* texture sampler view */
- cso_set_fragment_sampler_views(p->cso, 1, &p->view);
-
- /* shaders */
- cso_set_fragment_shader_handle(p->cso, p->fs);
- cso_set_vertex_shader_handle(p->cso, p->vs);
-
- /* vertex element data */
- cso_set_vertex_elements(p->cso, 2, p->velem);
-
- util_draw_vertex_buffer(p->pipe,
- p->vbuf, 0,
- PIPE_PRIM_QUADS,
- 4, /* verts */
- 2); /* attribs/vert */
-
- p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]);
-}
-
-int main(int argc, char** argv)
-{
- struct program *p = CALLOC_STRUCT(program);
-
- init_prog(p);
- draw(p);
- close_prog(p);
-
- return 0;
-}
+++ /dev/null
-/**************************************************************************
- *
- * Copyright © 2010 Jakob Bornecrantz
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#define USE_TRACE 0
-#define WIDTH 300
-#define HEIGHT 300
-#define NEAR 30
-#define FAR 1000
-#define FLIP 0
-
-/* pipe_*_state structs */
-#include "pipe/p_state.h"
-/* pipe_context */
-#include "pipe/p_context.h"
-/* pipe_screen */
-#include "pipe/p_screen.h"
-/* PIPE_* */
-#include "pipe/p_defines.h"
-/* TGSI_SEMANTIC_{POSITION|GENERIC} */
-#include "pipe/p_shader_tokens.h"
-/* pipe_buffer_* helpers */
-#include "util/u_inlines.h"
-
-/* constant state object helper */
-#include "cso_cache/cso_context.h"
-
-/* debug_dump_surface_bmp */
-#include "util/u_debug.h"
-/* util_draw_vertex_buffer helper */
-#include "util/u_draw_quad.h"
-/* FREE & CALLOC_STRUCT */
-#include "util/u_memory.h"
-/* util_make_[fragment|vertex]_passthrough_shader */
-#include "util/u_simple_shaders.h"
-
-/* softpipe software driver */
-#include "softpipe/sp_public.h"
-
-/* null software winsys */
-#include "sw/null/null_sw_winsys.h"
-
-/* traceing support see src/gallium/drivers/trace/README for more info. */
-#if USE_TRACE
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#endif
-
-struct program
-{
- struct pipe_screen *screen;
- struct pipe_context *pipe;
- struct cso_context *cso;
-
- struct pipe_blend_state blend;
- struct pipe_depth_stencil_alpha_state depthstencil;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_viewport_state viewport;
- struct pipe_framebuffer_state framebuffer;
- struct pipe_vertex_element velem[2];
-
- void *vs;
- void *fs;
-
- float clear_color[4];
-
- struct pipe_buffer *vbuf;
- struct pipe_texture *target;
-};
-
-static void init_prog(struct program *p)
-{
- /* create the software rasterizer */
- p->screen = softpipe_create_screen(null_sw_create());
-#if USE_TRACE
- p->screen = trace_screen_create(p->screen);
-#endif
- p->pipe = p->screen->context_create(p->screen, NULL);
- p->cso = cso_create_context(p->pipe);
-
- /* set clear color */
- p->clear_color[0] = 0.3;
- p->clear_color[1] = 0.1;
- p->clear_color[2] = 0.3;
- p->clear_color[3] = 1.0;
-
- /* vertex buffer */
- {
- float vertices[4][2][4] = {
- {
- { 0.0f, -0.9f, 0.0f, 1.0f },
- { 1.0f, 0.0f, 0.0f, 1.0f }
- },
- {
- { -0.9f, 0.9f, 0.0f, 1.0f },
- { 0.0f, 1.0f, 0.0f, 1.0f }
- },
- {
- { 0.9f, 0.9f, 0.0f, 1.0f },
- { 0.0f, 0.0f, 1.0f, 1.0f }
- }
- };
-
- p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices));
- pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices);
- }
-
- /* render target texture */
- {
- struct pipe_texture tmplt;
- memset(&tmplt, 0, sizeof(tmplt));
- tmplt.target = PIPE_TEXTURE_2D;
- tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
- tmplt.width0 = WIDTH;
- tmplt.height0 = HEIGHT;
- tmplt.depth0 = 1;
- tmplt.last_level = 0;
- tmplt.bind = PIPE_BIND_RENDER_TARGET;
-
- p->target = p->screen->resource_create(p->screen, &tmplt);
- }
-
- /* disabled blending/masking */
- memset(&p->blend, 0, sizeof(p->blend));
- p->blend.rt[0].colormask = PIPE_MASK_RGBA;
-
- /* no-op depth/stencil/alpha */
- memset(&p->depthstencil, 0, sizeof(p->depthstencil));
-
- /* rasterizer */
- memset(&p->rasterizer, 0, sizeof(p->rasterizer));
- p->rasterizer.front_winding = PIPE_WINDING_CW;
- p->rasterizer.cull_mode = PIPE_WINDING_NONE;
- p->rasterizer.gl_rasterization_rules = 1;
-
- /* drawing destination */
- memset(&p->framebuffer, 0, sizeof(p->framebuffer));
- p->framebuffer.width = WIDTH;
- p->framebuffer.height = HEIGHT;
- p->framebuffer.nr_cbufs = 1;
- p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* viewport, depth isn't really needed */
- {
- float x = 0;
- float y = 0;
- float z = FAR;
- float half_width = (float)WIDTH / 2.0f;
- float half_height = (float)HEIGHT / 2.0f;
- float half_depth = ((float)FAR - (float)NEAR) / 2.0f;
- float scale, bias;
-
- if (FLIP) {
- scale = -1.0f;
- bias = (float)HEIGHT;
- } else {
- scale = 1.0f;
- bias = 0.0f;
- }
-
- p->viewport.scale[0] = half_width;
- p->viewport.scale[1] = half_height * scale;
- p->viewport.scale[2] = half_depth;
- p->viewport.scale[3] = 1.0f;
-
- p->viewport.translate[0] = half_width + x;
- p->viewport.translate[1] = (half_height + y) * scale + bias;
- p->viewport.translate[2] = half_depth + z;
- p->viewport.translate[3] = 0.0f;
- }
-
- /* vertex elements state */
- memset(p->velem, 0, sizeof(p->velem));
- p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */
- p->velem[0].instance_divisor = 0;
- p->velem[0].vertex_buffer_index = 0;
- p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
-
- p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */
- p->velem[1].instance_divisor = 0;
- p->velem[1].vertex_buffer_index = 0;
- p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
-
- /* vertex shader */
- {
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR };
- const uint semantic_indexes[] = { 0, 0 };
- p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes);
- }
-
- /* fragment shader */
- p->fs = util_make_fragment_passthrough_shader(p->pipe);
-}
-
-static void close_prog(struct program *p)
-{
- /* unset all state */
- cso_release_all(p->cso);
-
- p->pipe->delete_vs_state(p->pipe, p->vs);
- p->pipe->delete_fs_state(p->pipe, p->fs);
-
- pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
- pipe_texture_reference(&p->target, NULL);
- pipe_buffer_reference(&p->vbuf, NULL);
-
- cso_destroy_context(p->cso);
- p->pipe->destroy(p->pipe);
- p->screen->destroy(p->screen);
-
- FREE(p);
-}
-
-static void draw(struct program *p)
-{
- /* set the render target */
- cso_set_framebuffer(p->cso, &p->framebuffer);
-
- /* clear the render target */
- p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0);
-
- /* set misc state we care about */
- cso_set_blend(p->cso, &p->blend);
- cso_set_depth_stencil_alpha(p->cso, &p->depthstencil);
- cso_set_rasterizer(p->cso, &p->rasterizer);
- cso_set_viewport(p->cso, &p->viewport);
-
- /* shaders */
- cso_set_fragment_shader_handle(p->cso, p->fs);
- cso_set_vertex_shader_handle(p->cso, p->vs);
-
- /* vertex element data */
- cso_set_vertex_elements(p->cso, 2, p->velem);
-
- util_draw_vertex_buffer(p->pipe,
- p->vbuf, 0,
- PIPE_PRIM_TRIANGLES,
- 3, /* verts */
- 2); /* attribs/vert */
-
- p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]);
-}
-
-int main(int argc, char** argv)
-{
- struct program *p = CALLOC_STRUCT(program);
-
- init_prog(p);
- draw(p);
- close_prog(p);
-
- return 0;
-}
+++ /dev/null
-# progs/gallium/simple/Makefile
-
-TOP = ../../..
-include $(TOP)/configs/current
-
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/winsys \
- $(PROG_INCLUDES)
-
-LINKS = \
- $(TOP)/src/gallium/drivers/trace/libtrace.a \
- $(TOP)/src/gallium/winsys/sw/null/libws_null.a \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(GALLIUM_AUXILIARIES) \
- $(PROG_LINKS)
-
-SOURCES = \
- u_format_test.c \
- u_half_test.c
-
-OBJECTS = $(SOURCES:.c=.o)
-
-PROGS = $(OBJECTS:.o=)
-
-##### TARGETS #####
-
-default: $(PROGS)
-
-clean:
- -rm -f $(PROGS)
- -rm -f *.o
- -rm -f result.bmp
-
-##### RULES #####
-
-$(OBJECTS): %.o: %.c
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@
-
-$(PROGS): %: %.o
- $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -ldl -o $@
+++ /dev/null
-Import('*')
-
-env = env.Clone()
-
-env.Prepend(LIBS = [gallium])
-
-progs = [
- 'u_format_test',
- 'u_half_test'
-]
-
-for prog in progs:
- prog = env.Program(
- target = prog,
- source = prog + '.c',
- )
-
- env.InstallProgram(prog)
-
- # http://www.scons.org/wiki/UnitTests
- test_alias = env.Alias('unit', [prog], prog[0].abspath)
- AlwaysBuild(test_alias)
-
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2009-2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <float.h>
-
-#include "util/u_half.h"
-#include "util/u_format.h"
-#include "util/u_format_tests.h"
-#include "util/u_format_s3tc.h"
-
-
-static boolean
-compare_float(float x, float y)
-{
- float error = y - x;
-
- if (error < 0.0f)
- error = -error;
-
- if (error > FLT_EPSILON) {
- return FALSE;
- }
-
- return TRUE;
-}
-
-
-static void
-print_packed(const struct util_format_description *format_desc,
- const char *prefix,
- const uint8_t *packed,
- const char *suffix)
-{
- unsigned i;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.bits/8; ++i) {
- printf("%s%02x", sep, packed[i]);
- sep = " ";
- }
- printf("%s", suffix);
-}
-
-
-static void
-print_unpacked_rgba_doubl(const struct util_format_description *format_desc,
- const char *prefix,
- const double unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4],
- const char *suffix)
-{
- unsigned i, j;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- printf("%s{%f, %f, %f, %f}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]);
- sep = ", ";
- }
- sep = ",\n";
- }
- printf("%s", suffix);
-}
-
-
-static void
-print_unpacked_rgba_float(const struct util_format_description *format_desc,
- const char *prefix,
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4],
- const char *suffix)
-{
- unsigned i, j;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- printf("%s{%f, %f, %f, %f}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]);
- sep = ", ";
- }
- sep = ",\n";
- }
- printf("%s", suffix);
-}
-
-
-static void
-print_unpacked_rgba_8unorm(const struct util_format_description *format_desc,
- const char *prefix,
- uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4],
- const char *suffix)
-{
- unsigned i, j;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- printf("%s{0x%02x, 0x%02x, 0x%02x, 0x%02x}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]);
- sep = ", ";
- }
- }
- printf("%s", suffix);
-}
-
-
-static void
-print_unpacked_z_float(const struct util_format_description *format_desc,
- const char *prefix,
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH],
- const char *suffix)
-{
- unsigned i, j;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- printf("%s%f", sep, unpacked[i][j]);
- sep = ", ";
- }
- sep = ",\n";
- }
- printf("%s", suffix);
-}
-
-
-static void
-print_unpacked_z_32unorm(const struct util_format_description *format_desc,
- const char *prefix,
- uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH],
- const char *suffix)
-{
- unsigned i, j;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- printf("%s0x%08x", sep, unpacked[i][j]);
- sep = ", ";
- }
- }
- printf("%s", suffix);
-}
-
-
-static void
-print_unpacked_s_8uscaled(const struct util_format_description *format_desc,
- const char *prefix,
- uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH],
- const char *suffix)
-{
- unsigned i, j;
- const char *sep = "";
-
- printf("%s", prefix);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- printf("%s0x%02x", sep, unpacked[i][j]);
- sep = ", ";
- }
- }
- printf("%s", suffix);
-}
-
-
-static boolean
-test_format_fetch_rgba_float(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
- unsigned i, j, k;
- boolean success;
-
- success = TRUE;
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- format_desc->fetch_rgba_float(unpacked[i][j], test->packed, j, i);
- for (k = 0; k < 4; ++k) {
- if (!compare_float(test->unpacked[i][j][k], unpacked[i][j][k])) {
- success = FALSE;
- }
- }
- }
- }
-
- if (!success) {
- print_unpacked_rgba_float(format_desc, "FAILED: ", unpacked, " obtained\n");
- print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_unpack_rgba_float(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
- unsigned i, j, k;
- boolean success;
-
- format_desc->unpack_rgba_float(&unpacked[0][0][0], sizeof unpacked[0],
- test->packed, 0,
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- for (k = 0; k < 4; ++k) {
- if (!compare_float(test->unpacked[i][j][k], unpacked[i][j][k])) {
- success = FALSE;
- }
- }
- }
- }
-
- if (!success) {
- print_unpacked_rgba_float(format_desc, "FAILED: ", unpacked, " obtained\n");
- print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_rgba_float(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4];
- uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
- unsigned i, j, k;
- boolean success;
-
- if (test->format == PIPE_FORMAT_DXT1_RGBA) {
- /*
- * Skip S3TC as packed representation is not canonical.
- *
- * TODO: Do a round trip conversion.
- */
- return TRUE;
- }
-
- memset(packed, 0, sizeof packed);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- for (k = 0; k < 4; ++k) {
- unpacked[i][j][k] = (float) test->unpacked[i][j][k];
- }
- }
- }
-
- format_desc->pack_rgba_float(packed, 0,
- &unpacked[0][0][0], sizeof unpacked[0],
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.bits/8; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- print_packed(format_desc, "FAILED: ", packed, " obtained\n");
- print_packed(format_desc, " ", test->packed, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-convert_float_to_8unorm(uint8_t *dst, const double *src)
-{
- unsigned i;
- boolean accurate = TRUE;
-
- for (i = 0; i < UTIL_FORMAT_MAX_UNPACKED_HEIGHT*UTIL_FORMAT_MAX_UNPACKED_WIDTH*4; ++i) {
- if (src[i] < 0.0) {
- accurate = FALSE;
- dst[i] = 0;
- }
- else if (src[i] > 1.0) {
- accurate = FALSE;
- dst[i] = 255;
- }
- else {
- dst[i] = src[i] * 255.0;
- }
- }
-
- return accurate;
-}
-
-
-static boolean
-test_format_unpack_rgba_8unorm(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
- uint8_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
- unsigned i, j, k;
- boolean success;
-
- format_desc->unpack_rgba_8unorm(&unpacked[0][0][0], sizeof unpacked[0],
- test->packed, 0,
- format_desc->block.width, format_desc->block.height);
-
- convert_float_to_8unorm(&expected[0][0][0], &test->unpacked[0][0][0]);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- for (k = 0; k < 4; ++k) {
- if (expected[i][j][k] != unpacked[i][j][k]) {
- success = FALSE;
- }
- }
- }
- }
-
- if (!success) {
- print_unpacked_rgba_8unorm(format_desc, "FAILED: ", unpacked, " obtained\n");
- print_unpacked_rgba_8unorm(format_desc, " ", expected, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_rgba_8unorm(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4];
- uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
- unsigned i;
- boolean success;
-
- if (test->format == PIPE_FORMAT_DXT1_RGBA) {
- /*
- * Skip S3TC as packed representation is not canonical.
- *
- * TODO: Do a round trip conversion.
- */
- return TRUE;
- }
-
- if (!convert_float_to_8unorm(&unpacked[0][0][0], &test->unpacked[0][0][0])) {
- /*
- * Skip test cases which cannot be represented by four unorm bytes.
- */
- return TRUE;
- }
-
- memset(packed, 0, sizeof packed);
-
- format_desc->pack_rgba_8unorm(packed, 0,
- &unpacked[0][0][0], sizeof unpacked[0],
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.bits/8; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- print_packed(format_desc, "FAILED: ", packed, " obtained\n");
- print_packed(format_desc, " ", test->packed, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_unpack_z_float(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
- unsigned i, j;
- boolean success;
-
- format_desc->unpack_z_float(&unpacked[0][0], sizeof unpacked[0],
- test->packed, 0,
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- if (!compare_float(test->unpacked[i][j][0], unpacked[i][j])) {
- success = FALSE;
- }
- }
- }
-
- if (!success) {
- print_unpacked_z_float(format_desc, "FAILED: ", unpacked, " obtained\n");
- print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_z_float(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH];
- uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
- unsigned i, j;
- boolean success;
-
- memset(packed, 0, sizeof packed);
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- unpacked[i][j] = (float) test->unpacked[i][j][0];
- if (test->unpacked[i][j][1]) {
- return TRUE;
- }
- }
- }
-
- format_desc->pack_z_float(packed, 0,
- &unpacked[0][0], sizeof unpacked[0],
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.bits/8; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- print_packed(format_desc, "FAILED: ", packed, " obtained\n");
- print_packed(format_desc, " ", test->packed, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_unpack_z_32unorm(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
- uint32_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
- unsigned i, j;
- boolean success;
-
- format_desc->unpack_z_32unorm(&unpacked[0][0], sizeof unpacked[0],
- test->packed, 0,
- format_desc->block.width, format_desc->block.height);
-
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- expected[i][j] = test->unpacked[i][j][0] * 0xffffffff;
- }
- }
-
- success = TRUE;
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- if (expected[i][j] != unpacked[i][j]) {
- success = FALSE;
- }
- }
- }
-
- if (!success) {
- print_unpacked_z_32unorm(format_desc, "FAILED: ", unpacked, " obtained\n");
- print_unpacked_z_32unorm(format_desc, " ", expected, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_z_32unorm(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH];
- uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
- unsigned i, j;
- boolean success;
-
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- unpacked[i][j] = test->unpacked[i][j][0] * 0xffffffff;
- if (test->unpacked[i][j][1]) {
- return TRUE;
- }
- }
- }
-
- memset(packed, 0, sizeof packed);
-
- format_desc->pack_z_32unorm(packed, 0,
- &unpacked[0][0], sizeof unpacked[0],
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.bits/8; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- print_packed(format_desc, "FAILED: ", packed, " obtained\n");
- print_packed(format_desc, " ", test->packed, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_unpack_s_8uscaled(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
- uint8_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
- unsigned i, j;
- boolean success;
-
- format_desc->unpack_s_8uscaled(&unpacked[0][0], sizeof unpacked[0],
- test->packed, 0,
- format_desc->block.width, format_desc->block.height);
-
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- expected[i][j] = test->unpacked[i][j][1];
- }
- }
-
- success = TRUE;
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- if (expected[i][j] != unpacked[i][j]) {
- success = FALSE;
- }
- }
- }
-
- if (!success) {
- print_unpacked_s_8uscaled(format_desc, "FAILED: ", unpacked, " obtained\n");
- print_unpacked_s_8uscaled(format_desc, " ", expected, " expected\n");
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_s_8uscaled(const struct util_format_description *format_desc,
- const struct util_format_test_case *test)
-{
- uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH];
- uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
- unsigned i, j;
- boolean success;
-
- for (i = 0; i < format_desc->block.height; ++i) {
- for (j = 0; j < format_desc->block.width; ++j) {
- unpacked[i][j] = test->unpacked[i][j][1];
- if (test->unpacked[i][j][0]) {
- return TRUE;
- }
- }
- }
-
- memset(packed, 0, sizeof packed);
-
- format_desc->pack_s_8uscaled(packed, 0,
- &unpacked[0][0], sizeof unpacked[0],
- format_desc->block.width, format_desc->block.height);
-
- success = TRUE;
- for (i = 0; i < format_desc->block.bits/8; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- print_packed(format_desc, "FAILED: ", packed, " obtained\n");
- print_packed(format_desc, " ", test->packed, " expected\n");
- }
-
- return success;
-}
-
-
-typedef boolean
-(*test_func_t)(const struct util_format_description *format_desc,
- const struct util_format_test_case *test);
-
-
-static boolean
-test_one_func(const struct util_format_description *format_desc,
- test_func_t func,
- const char *suffix)
-{
- unsigned i;
- bool success = TRUE;
-
- printf("Testing util_format_%s_%s ...\n",
- format_desc->short_name, suffix);
-
- for (i = 0; i < util_format_nr_test_cases; ++i) {
- const struct util_format_test_case *test = &util_format_test_cases[i];
-
- if (test->format == format_desc->format) {
- if (!func(format_desc, &util_format_test_cases[i])) {
- success = FALSE;
- }
- }
- }
-
- return success;
-}
-
-
-static boolean
-test_all(void)
-{
- enum pipe_format format;
- bool success = TRUE;
-
- for (format = 1; format < PIPE_FORMAT_COUNT; ++format) {
- const struct util_format_description *format_desc;
-
- format_desc = util_format_description(format);
- if (!format_desc) {
- continue;
- }
-
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC &&
- !util_format_s3tc_enabled) {
- continue;
- }
-
-# define TEST_ONE_FUNC(name) \
- if (format_desc->name) { \
- if (!test_one_func(format_desc, &test_format_##name, #name)) { \
- success = FALSE; \
- } \
- }
-
- TEST_ONE_FUNC(fetch_rgba_float);
- TEST_ONE_FUNC(pack_rgba_float);
- TEST_ONE_FUNC(unpack_rgba_float);
- TEST_ONE_FUNC(pack_rgba_8unorm);
- TEST_ONE_FUNC(unpack_rgba_8unorm);
-
- TEST_ONE_FUNC(unpack_z_32unorm);
- TEST_ONE_FUNC(pack_z_32unorm);
- TEST_ONE_FUNC(unpack_z_float);
- TEST_ONE_FUNC(pack_z_float);
- TEST_ONE_FUNC(unpack_s_8uscaled);
- TEST_ONE_FUNC(pack_s_8uscaled);
-
-# undef TEST_ONE_FUNC
- }
-
- return success;
-}
-
-
-int main(int argc, char **argv)
-{
- boolean success;
-
- util_format_s3tc_init();
-
- success = test_all();
-
- return success ? 0 : 1;
-}
+++ /dev/null
-#include <stdlib.h>
-#include <stdio.h>
-#include <float.h>
-
-#include "util/u_math.h"
-#include "util/u_half.h"
-
-int
-main(int argc, char **argv)
-{
- unsigned i;
- unsigned roundtrip_fails = 0;
- for(i = 0; i < 1 << 16; ++i)
- {
- uint16_t h = (uint16_t) i;
- union fi f;
- uint16_t rh;
- f.ui = util_half_to_floatui(h);
- rh = util_floatui_to_half(f.ui);
- if(h != rh)
- {
- printf("Roundtrip failed: %x -> %x = %f -> %x\n", h, f.ui, f.f, rh);
- ++roundtrip_fails;
- }
- }
-
- if(roundtrip_fails)
- printf("Failure! %u/65536 half floats failed a conversion to float and back.\n", roundtrip_fails);
- else
- printf("Success!\n");
- return 0;
-}
SConscript('winsys/SConscript')
SConscript('targets/SConscript')
+
+SConscript('tests/unit/SConscript')
+#SConscript('tests/raw/SConscript')
--- /dev/null
+This is an application written in python to replay the traces captured by the
+ trace pipe driver.
+
+
+To use it follow the instructions in src/gallium/drivers/trace/README and
+src/gallium/state_trackers/python/README, and then do
+
+ python src/gallium/state_trackers/python/samples/retrace/interpreter.py filename.trace
+
+
+This is still work in progress:
+- not everything is captured/replayed
+ - surface/textures contents
+- any tiny error will result in a crash
+
+--
+Jose Fonseca <jrfonseca@tungstengraphics.com>
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import sys
+
+
+class Formatter:
+ '''Plain formatter'''
+
+ def __init__(self, stream):
+ self.stream = stream
+
+ def text(self, text):
+ self.stream.write(text)
+
+ def newline(self):
+ self.text('\n')
+
+ def function(self, name):
+ self.text(name)
+
+ def variable(self, name):
+ self.text(name)
+
+ def literal(self, value):
+ self.text(str(value))
+
+ def address(self, addr):
+ self.text(str(addr))
+
+
+class AnsiFormatter(Formatter):
+ '''Formatter for plain-text files which outputs ANSI escape codes. See
+ http://en.wikipedia.org/wiki/ANSI_escape_code for more information
+ concerning ANSI escape codes.
+ '''
+
+ _csi = '\33['
+
+ _normal = '0m'
+ _bold = '1m'
+ _italic = '3m'
+ _red = '31m'
+ _green = '32m'
+ _blue = '34m'
+
+ def _escape(self, code):
+ self.text(self._csi + code)
+
+ def function(self, name):
+ self._escape(self._bold)
+ Formatter.function(self, name)
+ self._escape(self._normal)
+
+ def variable(self, name):
+ self._escape(self._italic)
+ Formatter.variable(self, name)
+ self._escape(self._normal)
+
+ def literal(self, value):
+ self._escape(self._blue)
+ Formatter.literal(self, value)
+ self._escape(self._normal)
+
+ def address(self, value):
+ self._escape(self._green)
+ Formatter.address(self, value)
+ self._escape(self._normal)
+
+
+class WindowsConsoleFormatter(Formatter):
+ '''Formatter for the Windows Console. See
+ http://code.activestate.com/recipes/496901/ for more information.
+ '''
+
+ STD_INPUT_HANDLE = -10
+ STD_OUTPUT_HANDLE = -11
+ STD_ERROR_HANDLE = -12
+
+ FOREGROUND_BLUE = 0x01
+ FOREGROUND_GREEN = 0x02
+ FOREGROUND_RED = 0x04
+ FOREGROUND_INTENSITY = 0x08
+ BACKGROUND_BLUE = 0x10
+ BACKGROUND_GREEN = 0x20
+ BACKGROUND_RED = 0x40
+ BACKGROUND_INTENSITY = 0x80
+
+ _normal = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
+ _bold = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY
+ _italic = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
+ _red = FOREGROUND_RED | FOREGROUND_INTENSITY
+ _green = FOREGROUND_GREEN | FOREGROUND_INTENSITY
+ _blue = FOREGROUND_BLUE | FOREGROUND_INTENSITY
+
+ def __init__(self, stream):
+ Formatter.__init__(self, stream)
+
+ if stream is sys.stdin:
+ nStdHandle = self.STD_INPUT_HANDLE
+ elif stream is sys.stdout:
+ nStdHandle = self.STD_OUTPUT_HANDLE
+ elif stream is sys.stderr:
+ nStdHandle = self.STD_ERROR_HANDLE
+ else:
+ nStdHandle = None
+
+ if nStdHandle:
+ import ctypes
+ self.handle = ctypes.windll.kernel32.GetStdHandle(nStdHandle)
+ else:
+ self.handle = None
+
+ def _attribute(self, attr):
+ if self.handle:
+ import ctypes
+ ctypes.windll.kernel32.SetConsoleTextAttribute(self.handle, attr)
+
+ def function(self, name):
+ self._attribute(self._bold)
+ Formatter.function(self, name)
+ self._attribute(self._normal)
+
+ def variable(self, name):
+ self._attribute(self._italic)
+ Formatter.variable(self, name)
+ self._attribute(self._normal)
+
+ def literal(self, value):
+ self._attribute(self._blue)
+ Formatter.literal(self, value)
+ self._attribute(self._normal)
+
+ def address(self, value):
+ self._attribute(self._green)
+ Formatter.address(self, value)
+ self._attribute(self._normal)
+
+
+def DefaultFormatter(stream):
+ if sys.platform in ('linux2', 'cygwin'):
+ return AnsiFormatter(stream)
+ elif sys.platform in ('win32',):
+ return WindowsConsoleFormatter(stream)
+ else:
+ return Formatter(stream)
+
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import sys
+import struct
+
+import gallium
+import model
+import parse as parser
+
+
+try:
+ from struct import unpack_from
+except ImportError:
+ def unpack_from(fmt, buf, offset=0):
+ size = struct.calcsize(fmt)
+ return struct.unpack(fmt, buf[offset:offset + size])
+
+
+def make_image(surface, x=None, y=None, w=None, h=None):
+ if x is None:
+ x = 0
+ if y is None:
+ y = 0
+ if w is None:
+ w = surface.width - x
+ if h is None:
+ h = surface.height - y
+ data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface, x=None, y=None, w=None, h=None):
+ outimage = make_image(surface, x, y, w, h)
+ outimage.save(filename, "PNG")
+
+def show_image(surface, title, x=None, y=None, w=None, h=None):
+ outimage = make_image(surface, x, y, w, h)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title(title)
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+class Struct:
+ """C-like struct"""
+
+ # A basic Python class can pass as a C-like structure
+ pass
+
+
+struct_factories = {
+ "pipe_blend_color": gallium.BlendColor,
+ "pipe_blend_state": gallium.Blend,
+ #"pipe_clip_state": gallium.Clip,
+ #"pipe_buffer": gallium.Buffer,
+ "pipe_depth_state": gallium.Depth,
+ "pipe_stencil_state": gallium.Stencil,
+ "pipe_alpha_state": gallium.Alpha,
+ "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha,
+ #"pipe_framebuffer_state": gallium.Framebuffer,
+ "pipe_poly_stipple": gallium.PolyStipple,
+ "pipe_rasterizer_state": gallium.Rasterizer,
+ "pipe_sampler_state": gallium.Sampler,
+ "pipe_scissor_state": gallium.Scissor,
+ #"pipe_shader_state": gallium.Shader,
+ #"pipe_vertex_buffer": gallium.VertexBuffer,
+ "pipe_vertex_element": gallium.VertexElement,
+ "pipe_viewport_state": gallium.Viewport,
+ #"pipe_texture": gallium.Texture,
+ 'pipe_subresource': gallium.pipe_subresource,
+ 'pipe_box': gallium.pipe_box,
+}
+
+
+member_array_factories = {
+ #"pipe_rasterizer_state": {"sprite_coord_mode": gallium.ByteArray},
+ "pipe_poly_stipple": {"stipple": gallium.UnsignedArray},
+ "pipe_viewport_state": {"scale": gallium.FloatArray, "translate": gallium.FloatArray},
+ #"pipe_clip_state": {"ucp": gallium.FloatArray},
+ "pipe_depth_stencil_alpha_state": {"stencil": gallium.StencilArray},
+ "pipe_blend_color": {"color": gallium.FloatArray},
+ "pipe_sampler_state": {"border_color": gallium.FloatArray},
+}
+
+
+class Translator(model.Visitor):
+ """Translate model arguments into regular Python objects"""
+
+ def __init__(self, interpreter):
+ self.interpreter = interpreter
+ self.result = None
+
+ def visit(self, node):
+ self.result = None
+ node.visit(self)
+ return self.result
+
+ def visit_literal(self, node):
+ self.result = node.value
+
+ def visit_named_constant(self, node):
+ # lookup the named constant in the gallium module
+ self.result = getattr(gallium, node.name)
+
+ def visit_array(self, node):
+ array = []
+ for element in node.elements:
+ array.append(self.visit(element))
+ self.result = array
+
+ def visit_struct(self, node):
+ struct_factory = struct_factories.get(node.name, Struct)
+ struct = struct_factory()
+ for member_name, member_node in node.members:
+ member_value = self.visit(member_node)
+ try:
+ array_factory = member_array_factories[node.name][member_name]
+ except KeyError:
+ pass
+ else:
+ assert isinstance(member_value, list)
+ array = array_factory(len(member_value))
+ for i in range(len(member_value)):
+ array[i] = member_value[i]
+ member_value = array
+ #print node.name, member_name, member_value
+ assert isinstance(struct, Struct) or hasattr(struct, member_name)
+ setattr(struct, member_name, member_value)
+ self.result = struct
+
+ def visit_pointer(self, node):
+ self.result = self.interpreter.lookup_object(node.address)
+
+
+class Object:
+
+ def __init__(self, interpreter, real):
+ self.interpreter = interpreter
+ self.real = real
+
+
+class Global(Object):
+
+ def __init__(self, interpreter, real):
+ self.interpreter = interpreter
+ self.real = real
+
+ def pipe_screen_create(self):
+ real = gallium.Device()
+ return Screen(self.interpreter, real)
+
+ def pipe_context_create(self, screen):
+ context = screen.real.context_create()
+ return Context(self.interpreter, context)
+
+
+class Transfer:
+
+ def __init__(self, resource, usage, subresource, box):
+ self.resource = resource
+ self.usage = usage
+ self.subresource = subresource
+ self.box = box
+
+
+class Screen(Object):
+
+ def destroy(self):
+ pass
+
+ def get_name(self):
+ pass
+
+ def get_vendor(self):
+ pass
+
+ def get_param(self, param):
+ pass
+
+ def get_paramf(self, param):
+ pass
+
+ def context_create(self):
+ context = self.real.context_create()
+ return Context(self.interpreter, context)
+
+ def is_format_supported(self, format, target, bind, geom_flags):
+ return self.real.is_format_supported(format, target, bind, geom_flags)
+
+ def resource_create(self, templat):
+ return self.real.resource_create(
+ format = templat.format,
+ width = templat.width,
+ height = templat.height,
+ depth = templat.depth,
+ last_level = templat.last_level,
+ target = templat.target,
+ bind = templat.bind,
+ )
+
+ def texture_destroy(self, texture):
+ self.interpreter.unregister_object(texture)
+
+ def texture_release(self, surface):
+ pass
+
+ def get_tex_surface(self, texture, face, level, zslice, usage):
+ if texture is None:
+ return None
+ return texture.get_surface(face, level, zslice)
+
+ def tex_surface_destroy(self, surface):
+ self.interpreter.unregister_object(surface)
+
+ def tex_surface_release(self, surface):
+ pass
+
+ def user_buffer_create(self, data, size, bind):
+ # We don't really care to distinguish between user and regular buffers
+ buffer = self.real.buffer_create(size, bind)
+ assert size == len(data)
+ buffer.write(data)
+ return buffer
+
+ def buffer_create(self, alignment, usage, size):
+ return self.real.buffer_create(size, alignment, usage)
+
+ def buffer_destroy(self, buffer):
+ pass
+
+ def fence_finish(self, fence, flags):
+ pass
+
+ def fence_reference(self, dst, src):
+ pass
+
+ def flush_frontbuffer(self, surface):
+ pass
+
+
+class Context(Object):
+
+ def __init__(self, interpreter, real):
+ Object.__init__(self, interpreter, real)
+ self.cbufs = []
+ self.zsbuf = None
+ self.vbufs = []
+ self.velems = []
+ self.dirty = False
+
+ def destroy(self):
+ pass
+
+ def create_blend_state(self, state):
+ if isinstance(state, str):
+ state = gallium.Blend(state)
+ sys.stdout.write('\t%s\n' % state)
+ return state
+
+ def bind_blend_state(self, state):
+ if state is not None:
+ self.real.set_blend(state)
+
+ def delete_blend_state(self, state):
+ pass
+
+ def create_sampler_state(self, state):
+ return state
+
+ def delete_sampler_state(self, state):
+ pass
+
+ def bind_vertex_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_vertex_sampler(i, states[i])
+
+ def bind_fragment_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_fragment_sampler(i, states[i])
+
+ def create_rasterizer_state(self, state):
+ return state
+
+ def bind_rasterizer_state(self, state):
+ if state is not None:
+ self.real.set_rasterizer(state)
+
+ def delete_rasterizer_state(self, state):
+ pass
+
+ def create_depth_stencil_alpha_state(self, state):
+ return state
+
+ def bind_depth_stencil_alpha_state(self, state):
+ if state is not None:
+ self.real.set_depth_stencil_alpha(state)
+
+ def delete_depth_stencil_alpha_state(self, state):
+ pass
+
+ def create_fs_state(self, state):
+ tokens = str(state.tokens)
+ shader = gallium.Shader(tokens)
+ return shader
+
+ create_vs_state = create_fs_state
+
+ def bind_fs_state(self, state):
+ self.real.set_fragment_shader(state)
+
+ def bind_vs_state(self, state):
+ self.real.set_vertex_shader(state)
+
+ def delete_fs_state(self, state):
+ pass
+
+ delete_vs_state = delete_fs_state
+
+ def set_blend_color(self, state):
+ self.real.set_blend_color(state)
+
+ def set_stencil_ref(self, state):
+ self.real.set_stencil_ref(state)
+
+ def set_clip_state(self, state):
+ _state = gallium.Clip()
+ _state.nr = state.nr
+ if state.nr:
+ # FIXME
+ ucp = gallium.FloatArray(gallium.PIPE_MAX_CLIP_PLANES*4)
+ for i in range(len(state.ucp)):
+ for j in range(len(state.ucp[i])):
+ ucp[i*4 + j] = state.ucp[i][j]
+ _state.ucp = ucp
+ self.real.set_clip(_state)
+
+ def dump_constant_buffer(self, buffer):
+ if not self.interpreter.verbosity(2):
+ return
+
+ data = buffer.read()
+ format = '4f'
+ index = 0
+ for offset in range(0, len(data), struct.calcsize(format)):
+ x, y, z, w = unpack_from(format, data, offset)
+ sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w))
+ index += 1
+ sys.stdout.flush()
+
+ def set_constant_buffer(self, shader, index, buffer):
+ if buffer is not None:
+ self.real.set_constant_buffer(shader, index, buffer)
+
+ self.dump_constant_buffer(buffer)
+
+ def set_framebuffer_state(self, state):
+ _state = gallium.Framebuffer()
+ _state.width = state.width
+ _state.height = state.height
+ _state.nr_cbufs = state.nr_cbufs
+ for i in range(len(state.cbufs)):
+ _state.set_cbuf(i, state.cbufs[i])
+ _state.set_zsbuf(state.zsbuf)
+ self.real.set_framebuffer(_state)
+
+ self.cbufs = state.cbufs
+ self.zsbuf = state.zsbuf
+
+ def set_polygon_stipple(self, state):
+ self.real.set_polygon_stipple(state)
+
+ def set_scissor_state(self, state):
+ self.real.set_scissor(state)
+
+ def set_viewport_state(self, state):
+ self.real.set_viewport(state)
+
+ def create_sampler_view(self, texture, templ):
+ return self.real.create_sampler_view(texture,
+ format = templ.format,
+ first_level = templ.first_level,
+ last_level = templ.last_level,
+ swizzle_r = templ.swizzle_r,
+ swizzle_g = templ.swizzle_r,
+ swizzle_b = templ.swizzle_g,
+ swizzle_a = templ.swizzle_a)
+
+ def set_fragment_sampler_views(self, num, views):
+ for i in range(num):
+ self.real.set_fragment_sampler_view(i, views[i])
+
+ def set_vertex_sampler_views(self, num, views):
+ for i in range(num):
+ self.real.set_vertex_sampler_view(i, views[i])
+
+ def set_vertex_buffers(self, num_buffers, buffers):
+ self.vbufs = buffers[0:num_buffers]
+ for i in range(num_buffers):
+ vbuf = buffers[i]
+ self.real.set_vertex_buffer(
+ i,
+ stride = vbuf.stride,
+ max_index = vbuf.max_index,
+ buffer_offset = vbuf.buffer_offset,
+ buffer = vbuf.buffer,
+ )
+
+ def create_vertex_elements_state(self, num_elements, elements):
+ return elements[0:num_elements]
+
+ def bind_vertex_elements_state(self, state):
+ elements = state
+ num_elements = len(elements)
+ self.velems = elements
+ for i in range(num_elements):
+ self.real.set_vertex_element(i, elements[i])
+ self.real.set_vertex_elements(num_elements)
+
+ def delete_vertex_elements_state(self, state):
+ pass
+
+ def dump_vertices(self, start, count):
+ if not self.interpreter.verbosity(2):
+ return
+
+ for index in range(start, start + count):
+ if index >= start + 16:
+ sys.stdout.write('\t...\n')
+ break
+ sys.stdout.write('\t{\n')
+ for velem in self.velems:
+ vbuf = self.vbufs[velem.vertex_buffer_index]
+
+ offset = vbuf.buffer_offset + velem.src_offset + vbuf.stride*index
+ format = {
+ gallium.PIPE_FORMAT_R32_FLOAT: 'f',
+ gallium.PIPE_FORMAT_R32G32_FLOAT: '2f',
+ gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f',
+ gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f',
+ gallium.PIPE_FORMAT_A8R8G8B8_UNORM: '4B',
+ gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B',
+ gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h',
+ }[velem.src_format]
+
+ data = vbuf.buffer.read()
+ values = unpack_from(format, data, offset)
+ sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
+ sys.stdout.write('\t},\n')
+ sys.stdout.flush()
+
+ def dump_indices(self, ibuf, isize, start, count):
+ if not self.interpreter.verbosity(2):
+ return
+
+ format = {
+ 1: 'B',
+ 2: 'H',
+ 4: 'I',
+ }[isize]
+
+ assert struct.calcsize(format) == isize
+
+ data = ibuf.read()
+ maxindex, minindex = 0, 0xffffffff
+
+ sys.stdout.write('\t{\n')
+ for i in range(start, start + count):
+ if i >= start + 16 and not self.interpreter.verbosity(3):
+ sys.stdout.write('\t...\n')
+ break
+ offset = i*isize
+ index, = unpack_from(format, data, offset)
+ sys.stdout.write('\t\t%u,\n' % index)
+ minindex = min(minindex, index)
+ maxindex = max(maxindex, index)
+ sys.stdout.write('\t},\n')
+ sys.stdout.flush()
+
+ return minindex, maxindex
+
+ def draw_arrays(self, mode, start, count):
+ self.dump_vertices(start, count)
+
+ self.real.draw_arrays(mode, start, count)
+ self._set_dirty()
+
+ def draw_elements(self, indexBuffer, indexSize, mode, start, count):
+ if self.interpreter.verbosity(2):
+ minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
+ self.dump_vertices(minindex, maxindex - minindex)
+
+ self.real.draw_elements(indexBuffer, indexSize, mode, start, count)
+ self._set_dirty()
+
+ def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count):
+ if self.interpreter.verbosity(2):
+ minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
+ minindex = min(minindex, minIndex)
+ maxindex = min(maxindex, maxIndex)
+ self.dump_vertices(minindex, maxindex - minindex)
+
+ self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
+ self._set_dirty()
+
+ def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height):
+ if dest is not None and src is not None:
+ if self.interpreter.options.all:
+ self.interpreter.present(src, 'surface_copy_src', srcx, srcy, width, height)
+ self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height)
+ if dest in self.cbufs:
+ self._set_dirty()
+ flags = gallium.PIPE_FLUSH_FRAME
+ else:
+ flags = 0
+ self.flush(flags)
+ if self.interpreter.options.all:
+ self.interpreter.present(dest, 'surface_copy_dest', destx, desty, width, height)
+
+ def is_texture_referenced(self, texture, face, level):
+ #return self.real.is_texture_referenced(format, texture, face, level)
+ pass
+
+ def is_buffer_referenced(self, buf):
+ #return self.real.is_buffer_referenced(format, buf)
+ pass
+
+ def buffer_write(self, buffer, data, size, offset=0):
+ assert size == len(data)
+ self.buffer_write(buffer, data)
+
+ def surface_write(self, surface, data, stride, size):
+ if surface is None:
+ return
+# assert surface.nblocksy * stride == size
+ surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride)
+
+ def get_transfer(self, texture, sr, usage, box):
+ if texture is None:
+ return None
+ transfer = Transfer(texture, sr, usage, box)
+ if transfer and usage & gallium.PIPE_TRANSFER_READ:
+ if self.interpreter.options.all:
+ surface = texture.get_surface(sr.face, sr.level, box.z)
+ self.interpreter.present(transfer.surface, 'transf_read', box.x, box.y, box.w, box.h)
+ return transfer
+
+ def tex_transfer_destroy(self, transfer):
+ self.interpreter.unregister_object(transfer)
+
+ def transfer_write(self, transfer, data, size):
+ if transfer is None:
+ return
+ self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride)
+ self.transfertransfer.surface.put_tile_raw(transfer.x, transfer.y, transfer.w, transfer.h, data, transfer.stride)
+ if self.interpreter.options.all:
+ box = transfer.box
+ surface = transfer.resource.get_surface(sr.face, sr.level, box.z)
+ self.interpreter.present(transfer.surface, 'transf_write', box.x, box.y, box.w, box.h)
+
+ def transfer_inline_write(self, resource, sr, usage, box, stride, slice_stride, data):
+ self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride)
+
+ def _set_dirty(self):
+ if self.interpreter.options.step:
+ self._present()
+ else:
+ self.dirty = True
+
+ def flush(self, flags):
+ self.real.flush(flags)
+ if self.dirty:
+ if flags & gallium.PIPE_FLUSH_FRAME:
+ self._present()
+ self.dirty = False
+ return None
+
+ def clear(self, buffers, rgba, depth, stencil):
+ _rgba = gallium.FloatArray(4)
+ for i in range(4):
+ _rgba[i] = rgba[i]
+ self.real.clear(buffers, _rgba, depth, stencil)
+
+ def _present(self):
+ self.real.flush()
+
+ if self.cbufs and self.cbufs[0]:
+ self.interpreter.present(self.cbufs[0], "cbuf")
+ if self.zsbuf:
+ if self.interpreter.options.all:
+ self.interpreter.present(self.zsbuf, "zsbuf")
+
+
+class Interpreter(parser.TraceDumper):
+
+ ignore_calls = set((
+ ('pipe_screen', 'is_format_supported'),
+ ('pipe_screen', 'get_param'),
+ ('pipe_screen', 'get_paramf'),
+ ))
+
+ def __init__(self, stream, options):
+ parser.TraceDumper.__init__(self, stream)
+ self.options = options
+ self.objects = {}
+ self.result = None
+ self.globl = Global(self, None)
+ self.call_no = None
+
+ def register_object(self, address, object):
+ self.objects[address] = object
+
+ def unregister_object(self, object):
+ # FIXME:
+ pass
+
+ def lookup_object(self, address):
+ return self.objects[address]
+
+ def interpret(self, trace):
+ for call in trace.calls:
+ self.interpret_call(call)
+
+ def handle_call(self, call):
+ if self.options.stop and call.no > self.options.stop:
+ sys.exit(0)
+
+ if (call.klass, call.method) in self.ignore_calls:
+ return
+
+ self.call_no = call.no
+
+ if self.verbosity(1):
+ parser.TraceDumper.handle_call(self, call)
+ sys.stdout.flush()
+
+ args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args]
+
+ if call.klass:
+ name, obj = args[0]
+ args = args[1:]
+ else:
+ obj = self.globl
+
+ method = getattr(obj, call.method)
+ ret = method(**dict(args))
+
+ if call.ret and isinstance(call.ret, model.Pointer):
+ if ret is None:
+ sys.stderr.write('warning: NULL returned\n')
+ self.register_object(call.ret.address, ret)
+
+ self.call_no = None
+
+ def interpret_arg(self, node):
+ translator = Translator(self)
+ return translator.visit(node)
+
+ def verbosity(self, level):
+ return self.options.verbosity >= level
+
+ def present(self, surface, description, x=None, y=None, w=None, h=None):
+ if self.call_no < self.options.start:
+ return
+
+ if self.options.images:
+ filename = '%04u_%s.png' % (self.call_no, description)
+ save_image(filename, surface, x, y, w, h)
+ else:
+ title = '%u. %s' % (self.call_no, description)
+ show_image(surface, title, x, y, w, h)
+
+
+class Main(parser.Main):
+
+ def get_optparser(self):
+ optparser = parser.Main.get_optparser(self)
+ optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages")
+ optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level")
+ optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them")
+ optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers")
+ optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw")
+ optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no")
+ optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no")
+ return optparser
+
+ def process_arg(self, stream, options):
+ parser = Interpreter(stream, options)
+ parser.parse()
+
+
+if __name__ == '__main__':
+ Main().main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+'''Trace data model.'''
+
+
+import sys
+import string
+import format
+
+try:
+ from cStringIO import StringIO
+except ImportError:
+ from StringIO import StringIO
+
+
+class Node:
+
+ def visit(self, visitor):
+ raise NotImplementedError
+
+ def __str__(self):
+ stream = StringIO()
+ formatter = format.DefaultFormatter(stream)
+ pretty_printer = PrettyPrinter(formatter)
+ self.visit(pretty_printer)
+ return stream.getvalue()
+
+
+class Literal(Node):
+
+ def __init__(self, value):
+ self.value = value
+
+ def visit(self, visitor):
+ visitor.visit_literal(self)
+
+
+class NamedConstant(Node):
+
+ def __init__(self, name):
+ self.name = name
+
+ def visit(self, visitor):
+ visitor.visit_named_constant(self)
+
+
+class Array(Node):
+
+ def __init__(self, elements):
+ self.elements = elements
+
+ def visit(self, visitor):
+ visitor.visit_array(self)
+
+
+class Struct(Node):
+
+ def __init__(self, name, members):
+ self.name = name
+ self.members = members
+
+ def visit(self, visitor):
+ visitor.visit_struct(self)
+
+
+class Pointer(Node):
+
+ def __init__(self, address):
+ self.address = address
+
+ def visit(self, visitor):
+ visitor.visit_pointer(self)
+
+
+class Call:
+
+ def __init__(self, no, klass, method, args, ret):
+ self.no = no
+ self.klass = klass
+ self.method = method
+ self.args = args
+ self.ret = ret
+
+ def visit(self, visitor):
+ visitor.visit_call(self)
+
+
+class Trace:
+
+ def __init__(self, calls):
+ self.calls = calls
+
+ def visit(self, visitor):
+ visitor.visit_trace(self)
+
+
+class Visitor:
+
+ def visit_literal(self, node):
+ raise NotImplementedError
+
+ def visit_named_constant(self, node):
+ raise NotImplementedError
+
+ def visit_array(self, node):
+ raise NotImplementedError
+
+ def visit_struct(self, node):
+ raise NotImplementedError
+
+ def visit_pointer(self, node):
+ raise NotImplementedError
+
+ def visit_call(self, node):
+ raise NotImplementedError
+
+ def visit_trace(self, node):
+ raise NotImplementedError
+
+
+class PrettyPrinter:
+
+ def __init__(self, formatter):
+ self.formatter = formatter
+
+ def visit_literal(self, node):
+ if isinstance(node.value, basestring):
+ if len(node.value) >= 4096 or node.value.strip(string.printable):
+ self.formatter.text('...')
+ return
+
+ self.formatter.literal('"' + node.value + '"')
+ return
+
+ self.formatter.literal(repr(node.value))
+
+ def visit_named_constant(self, node):
+ self.formatter.literal(node.name)
+
+ def visit_array(self, node):
+ self.formatter.text('{')
+ sep = ''
+ for value in node.elements:
+ self.formatter.text(sep)
+ value.visit(self)
+ sep = ', '
+ self.formatter.text('}')
+
+ def visit_struct(self, node):
+ self.formatter.text('{')
+ sep = ''
+ for name, value in node.members:
+ self.formatter.text(sep)
+ self.formatter.variable(name)
+ self.formatter.text(' = ')
+ value.visit(self)
+ sep = ', '
+ self.formatter.text('}')
+
+ def visit_pointer(self, node):
+ self.formatter.address(node.address)
+
+ def visit_call(self, node):
+ self.formatter.text('%s ' % node.no)
+ if node.klass is not None:
+ self.formatter.function(node.klass + '::' + node.method)
+ else:
+ self.formatter.function(node.method)
+ self.formatter.text('(')
+ sep = ''
+ for name, value in node.args:
+ self.formatter.text(sep)
+ self.formatter.variable(name)
+ self.formatter.text(' = ')
+ value.visit(self)
+ sep = ', '
+ self.formatter.text(')')
+ if node.ret is not None:
+ self.formatter.text(' = ')
+ node.ret.visit(self)
+
+ def visit_trace(self, node):
+ for call in node.calls:
+ call.visit(self)
+ self.formatter.newline()
+
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import sys
+import xml.parsers.expat
+import binascii
+import optparse
+
+from model import *
+
+
+ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
+
+
+class XmlToken:
+
+ def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
+ assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
+ self.type = type
+ self.name_or_data = name_or_data
+ self.attrs = attrs
+ self.line = line
+ self.column = column
+
+ def __str__(self):
+ if self.type == ELEMENT_START:
+ return '<' + self.name_or_data + ' ...>'
+ if self.type == ELEMENT_END:
+ return '</' + self.name_or_data + '>'
+ if self.type == CHARACTER_DATA:
+ return self.name_or_data
+ if self.type == EOF:
+ return 'end of file'
+ assert 0
+
+
+class XmlTokenizer:
+ """Expat based XML tokenizer."""
+
+ def __init__(self, fp, skip_ws = True):
+ self.fp = fp
+ self.tokens = []
+ self.index = 0
+ self.final = False
+ self.skip_ws = skip_ws
+
+ self.character_pos = 0, 0
+ self.character_data = ''
+
+ self.parser = xml.parsers.expat.ParserCreate()
+ self.parser.StartElementHandler = self.handle_element_start
+ self.parser.EndElementHandler = self.handle_element_end
+ self.parser.CharacterDataHandler = self.handle_character_data
+
+ def handle_element_start(self, name, attributes):
+ self.finish_character_data()
+ line, column = self.pos()
+ token = XmlToken(ELEMENT_START, name, attributes, line, column)
+ self.tokens.append(token)
+
+ def handle_element_end(self, name):
+ self.finish_character_data()
+ line, column = self.pos()
+ token = XmlToken(ELEMENT_END, name, None, line, column)
+ self.tokens.append(token)
+
+ def handle_character_data(self, data):
+ if not self.character_data:
+ self.character_pos = self.pos()
+ self.character_data += data
+
+ def finish_character_data(self):
+ if self.character_data:
+ if not self.skip_ws or not self.character_data.isspace():
+ line, column = self.character_pos
+ token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
+ self.tokens.append(token)
+ self.character_data = ''
+
+ def next(self):
+ size = 16*1024
+ while self.index >= len(self.tokens) and not self.final:
+ self.tokens = []
+ self.index = 0
+ data = self.fp.read(size)
+ self.final = len(data) < size
+ data = data.rstrip('\0')
+ try:
+ self.parser.Parse(data, self.final)
+ except xml.parsers.expat.ExpatError, e:
+ #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
+ if e.code == 3:
+ pass
+ else:
+ raise e
+ if self.index >= len(self.tokens):
+ line, column = self.pos()
+ token = XmlToken(EOF, None, None, line, column)
+ else:
+ token = self.tokens[self.index]
+ self.index += 1
+ return token
+
+ def pos(self):
+ return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
+
+
+class TokenMismatch(Exception):
+
+ def __init__(self, expected, found):
+ self.expected = expected
+ self.found = found
+
+ def __str__(self):
+ return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
+
+
+
+class XmlParser:
+ """Base XML document parser."""
+
+ def __init__(self, fp):
+ self.tokenizer = XmlTokenizer(fp)
+ self.consume()
+
+ def consume(self):
+ self.token = self.tokenizer.next()
+
+ def match_element_start(self, name):
+ return self.token.type == ELEMENT_START and self.token.name_or_data == name
+
+ def match_element_end(self, name):
+ return self.token.type == ELEMENT_END and self.token.name_or_data == name
+
+ def element_start(self, name):
+ while self.token.type == CHARACTER_DATA:
+ self.consume()
+ if self.token.type != ELEMENT_START:
+ raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
+ if self.token.name_or_data != name:
+ raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
+ attrs = self.token.attrs
+ self.consume()
+ return attrs
+
+ def element_end(self, name):
+ while self.token.type == CHARACTER_DATA:
+ self.consume()
+ if self.token.type != ELEMENT_END:
+ raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
+ if self.token.name_or_data != name:
+ raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
+ self.consume()
+
+ def character_data(self, strip = True):
+ data = ''
+ while self.token.type == CHARACTER_DATA:
+ data += self.token.name_or_data
+ self.consume()
+ if strip:
+ data = data.strip()
+ return data
+
+
+class TraceParser(XmlParser):
+
+ def __init__(self, fp):
+ XmlParser.__init__(self, fp)
+ self.last_call_no = 0
+
+ def parse(self):
+ self.element_start('trace')
+ while self.token.type not in (ELEMENT_END, EOF):
+ call = self.parse_call()
+ self.handle_call(call)
+ if self.token.type != EOF:
+ self.element_end('trace')
+
+ def parse_call(self):
+ attrs = self.element_start('call')
+ try:
+ no = int(attrs['no'])
+ except KeyError:
+ self.last_call_no += 1
+ no = self.last_call_no
+ else:
+ self.last_call_no = no
+ klass = attrs['class']
+ method = attrs['method']
+ args = []
+ ret = None
+ while self.token.type == ELEMENT_START:
+ if self.token.name_or_data == 'arg':
+ arg = self.parse_arg()
+ args.append(arg)
+ elif self.token.name_or_data == 'ret':
+ ret = self.parse_ret()
+ elif self.token.name_or_data == 'call':
+ # ignore nested function calls
+ self.parse_call()
+ else:
+ raise TokenMismatch("<arg ...> or <ret ...>", self.token)
+ self.element_end('call')
+
+ return Call(no, klass, method, args, ret)
+
+ def parse_arg(self):
+ attrs = self.element_start('arg')
+ name = attrs['name']
+ value = self.parse_value()
+ self.element_end('arg')
+
+ return name, value
+
+ def parse_ret(self):
+ attrs = self.element_start('ret')
+ value = self.parse_value()
+ self.element_end('ret')
+
+ return value
+
+ def parse_value(self):
+ expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
+ if self.token.type == ELEMENT_START:
+ if self.token.name_or_data in expected_tokens:
+ method = getattr(self, 'parse_' + self.token.name_or_data)
+ return method()
+ raise TokenMismatch(" or " .join(expected_tokens), self.token)
+
+ def parse_null(self):
+ self.element_start('null')
+ self.element_end('null')
+ return Literal(None)
+
+ def parse_bool(self):
+ self.element_start('bool')
+ value = int(self.character_data())
+ self.element_end('bool')
+ return Literal(value)
+
+ def parse_int(self):
+ self.element_start('int')
+ value = int(self.character_data())
+ self.element_end('int')
+ return Literal(value)
+
+ def parse_uint(self):
+ self.element_start('uint')
+ value = int(self.character_data())
+ self.element_end('uint')
+ return Literal(value)
+
+ def parse_float(self):
+ self.element_start('float')
+ value = float(self.character_data())
+ self.element_end('float')
+ return Literal(value)
+
+ def parse_enum(self):
+ self.element_start('enum')
+ name = self.character_data()
+ self.element_end('enum')
+ return NamedConstant(name)
+
+ def parse_string(self):
+ self.element_start('string')
+ value = self.character_data()
+ self.element_end('string')
+ return Literal(value)
+
+ def parse_bytes(self):
+ self.element_start('bytes')
+ value = binascii.a2b_hex(self.character_data())
+ self.element_end('bytes')
+ return Literal(value)
+
+ def parse_array(self):
+ self.element_start('array')
+ elems = []
+ while self.token.type != ELEMENT_END:
+ elems.append(self.parse_elem())
+ self.element_end('array')
+ return Array(elems)
+
+ def parse_elem(self):
+ self.element_start('elem')
+ value = self.parse_value()
+ self.element_end('elem')
+ return value
+
+ def parse_struct(self):
+ attrs = self.element_start('struct')
+ name = attrs['name']
+ members = []
+ while self.token.type != ELEMENT_END:
+ members.append(self.parse_member())
+ self.element_end('struct')
+ return Struct(name, members)
+
+ def parse_member(self):
+ attrs = self.element_start('member')
+ name = attrs['name']
+ value = self.parse_value()
+ self.element_end('member')
+
+ return name, value
+
+ def parse_ptr(self):
+ self.element_start('ptr')
+ address = self.character_data()
+ self.element_end('ptr')
+
+ return Pointer(address)
+
+ def handle_call(self, call):
+ pass
+
+
+class TraceDumper(TraceParser):
+
+ def __init__(self, fp):
+ TraceParser.__init__(self, fp)
+ self.formatter = format.DefaultFormatter(sys.stdout)
+ self.pretty_printer = PrettyPrinter(self.formatter)
+
+ def handle_call(self, call):
+ call.visit(self.pretty_printer)
+ self.formatter.newline()
+
+
+class Main:
+ '''Common main class for all retrace command line utilities.'''
+
+ def __init__(self):
+ pass
+
+ def main(self):
+ optparser = self.get_optparser()
+ (options, args) = optparser.parse_args(sys.argv[1:])
+
+ if args:
+ for arg in args:
+ if arg.endswith('.gz'):
+ from gzip import GzipFile
+ stream = GzipFile(arg, 'rt')
+ elif arg.endswith('.bz2'):
+ from bz2 import BZ2File
+ stream = BZ2File(arg, 'rU')
+ else:
+ stream = open(arg, 'rt')
+ self.process_arg(stream, options)
+ else:
+ self.process_arg(stream, options)
+
+ def get_optparser(self):
+ optparser = optparse.OptionParser(
+ usage="\n\t%prog [options] [traces] ...")
+ return optparser
+
+ def process_arg(self, stream, options):
+ parser = TraceDumper(stream)
+ parser.parse()
+
+
+if __name__ == '__main__':
+ Main().main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from parse import *
+
+
+if __name__ == '__main__':
+ Main().main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def show_image(surface):
+ outimage = make_image(surface)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title('background image')
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+def test(dev):
+ ctx = dev.context_create()
+
+ width = 255
+ height = 255
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.resource_create(
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ width, height,
+ bind=PIPE_BIND_RENDER_TARGET,
+ ).get_surface()
+ zbuf = dev.resource_create(
+ PIPE_FORMAT_Z32_UNORM,
+ width, height,
+ bind=PIPE_BIND_DEPTH_STENCIL,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ gs = Shader('''
+ GEOM
+ PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
+ PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
+ DCL IN[][0], POSITION, CONSTANT
+ DCL IN[][1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0][0]
+ 1:MOV OUT[1], IN[0][1]
+ 2:EMIT
+ 3:MOV OUT[0], IN[1][0]
+ 4:MOV OUT[1], IN[1][1]
+ 5:EMIT
+ 6:MOV OUT[0], IN[2][0]
+ 7:MOV OUT[1], IN[2][1]
+ 8:EMIT
+ 9:ENDPRIM
+ 10:END
+ ''')
+ ctx.set_geometry_shader(gs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ verts[ 0] = 0.0 # x1
+ verts[ 1] = 0.8 # y1
+ verts[ 2] = 0.2 # z1
+ verts[ 3] = 1.0 # w1
+ verts[ 4] = 1.0 # r1
+ verts[ 5] = 0.0 # g1
+ verts[ 6] = 0.0 # b1
+ verts[ 7] = 1.0 # a1
+ verts[ 8] = -0.8 # x2
+ verts[ 9] = -0.8 # y2
+ verts[10] = 0.5 # z2
+ verts[11] = 1.0 # w2
+ verts[12] = 0.0 # r2
+ verts[13] = 1.0 # g2
+ verts[14] = 0.0 # b2
+ verts[15] = 1.0 # a2
+ verts[16] = 0.8 # x3
+ verts[17] = -0.8 # y3
+ verts[18] = 0.8 # z3
+ verts[19] = 1.0 # w3
+ verts[20] = 0.0 # r3
+ verts[21] = 0.0 # g3
+ verts[22] = 1.0 # b3
+ verts[23] = 1.0 # a3
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ show_image(cbuf)
+ #show_image(zbuf)
+ #save_image('cbuf.png', cbuf)
+ #save_image('zbuf.png', zbuf)
+
+
+
+def main():
+ dev = Device()
+ test(dev)
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+
+
+def make_image(ctx, surface):
+ data = ctx.surface_read_rgba8(surface, 0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(ctx, surface, filename):
+ outimage = make_image(ctx, surface)
+ outimage.save(filename, "PNG")
+
+def show_image(ctx, surface):
+ outimage = make_image(ctx, surface)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title('background image')
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+def test(dev):
+ ctx = dev.context_create()
+
+ width = 255
+ height = 255
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_fragment_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ # clip
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.resource_create(
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ width, height,
+ bind=PIPE_BIND_RENDER_TARGET,
+ ).get_surface()
+ zbuf = dev.resource_create(
+ PIPE_FORMAT_Z32_UNORM,
+ width, height,
+ bind=PIPE_BIND_DEPTH_STENCIL,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ verts[ 0] = 0.0 # x1
+ verts[ 1] = 0.8 # y1
+ verts[ 2] = 0.2 # z1
+ verts[ 3] = 1.0 # w1
+ verts[ 4] = 1.0 # r1
+ verts[ 5] = 0.0 # g1
+ verts[ 6] = 0.0 # b1
+ verts[ 7] = 1.0 # a1
+ verts[ 8] = -0.8 # x2
+ verts[ 9] = -0.8 # y2
+ verts[10] = 0.5 # z2
+ verts[11] = 1.0 # w2
+ verts[12] = 0.0 # r2
+ verts[13] = 1.0 # g2
+ verts[14] = 0.0 # b2
+ verts[15] = 1.0 # a2
+ verts[16] = 0.8 # x3
+ verts[17] = -0.8 # y3
+ verts[18] = 0.8 # z3
+ verts[19] = 1.0 # w3
+ verts[20] = 0.0 # r3
+ verts[21] = 0.0 # g3
+ verts[22] = 1.0 # b3
+ verts[23] = 1.0 # a3
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ show_image(ctx, cbuf)
+ show_image(ctx, zbuf)
+ save_image(ctx, cbuf, 'cbuf.png')
+ save_image(ctx, zbuf, 'zbuf.png')
+
+
+
+def main():
+ dev = Device()
+ test(dev)
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+*.txt
+*.tsv
+*.dot
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+"""Base classes for tests.
+
+Loosely inspired on Python's unittest module.
+"""
+
+
+import os.path
+import sys
+
+from gallium import *
+
+
+# Enumerate all pixel formats
+formats = {}
+for name, value in globals().items():
+ if name.startswith("PIPE_FORMAT_") and isinstance(value, int) and name not in ("PIPE_FORMAT_NONE", "PIPE_FORMAT_COUNT"):
+ formats[value] = name
+
+def make_image(width, height, rgba):
+ import Image
+ outimage = Image.new(
+ mode='RGB',
+ size=(width, height),
+ color=(0,0,0))
+ outpixels = outimage.load()
+ for y in range(0, height):
+ for x in range(0, width):
+ offset = (y*width + x)*4
+ r, g, b, a = [int(min(max(rgba[offset + ch], 0.0), 1.0)*255) for ch in range(4)]
+ outpixels[x, y] = r, g, b
+ return outimage
+
+def save_image(width, height, rgba, filename):
+ outimage = make_image(width, height, rgba)
+ outimage.save(filename, "PNG")
+
+def show_image(width, height, **rgbas):
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+
+ root = tk.Tk()
+
+ x = 64
+ y = 64
+
+ labels = rgbas.keys()
+ labels.sort()
+ for i in range(len(labels)):
+ label = labels[i]
+ outimage = make_image(width, height, rgbas[label])
+
+ if i:
+ window = tk.Toplevel(root)
+ else:
+ window = root
+ window.title(label)
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ window.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(window, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ x += w + 2
+
+ root.mainloop()
+
+
+class TestFailure(Exception):
+
+ pass
+
+class TestSkip(Exception):
+
+ pass
+
+
+class Test:
+
+ def __init__(self):
+ pass
+
+ def _run(self, result):
+ raise NotImplementedError
+
+ def run(self):
+ result = TestResult()
+ self._run(result)
+ result.report()
+
+ def assert_rgba(self, ctx, surface, x, y, w, h, expected_rgba, pixel_tol=4.0/256, surface_tol=0.85):
+ total = h*w
+ different = ctx.surface_compare_rgba(surface, x, y, w, h, expected_rgba, tol=pixel_tol)
+ if different:
+ sys.stderr.write("%u out of %u pixels differ\n" % (different, total))
+
+ if float(total - different)/float(total) < surface_tol:
+ if 0:
+ rgba = FloatArray(h*w*4)
+ ctx.surface_read_rgba(surface, x, y, w, h, rgba)
+ show_image(w, h, Result=rgba, Expected=expected_rgba)
+ save_image(w, h, rgba, "result.png")
+ save_image(w, h, expected_rgba, "expected.png")
+ #sys.exit(0)
+
+ raise TestFailure
+
+
+class TestCase(Test):
+
+ tags = ()
+
+ def __init__(self, dev, **kargs):
+ Test.__init__(self)
+ self.dev = dev
+ self.__dict__.update(kargs)
+
+ def description(self):
+ descriptions = []
+ for tag in self.tags:
+ value = self.get(tag)
+ if value is not None and value != '':
+ descriptions.append(tag + '=' + str(value))
+ return ' '.join(descriptions)
+
+ def get(self, tag):
+ try:
+ method = getattr(self, '_get_' + tag)
+ except AttributeError:
+ return getattr(self, tag, None)
+ else:
+ return method()
+
+ def _get_target(self):
+ return {
+ PIPE_TEXTURE_1D: "1d",
+ PIPE_TEXTURE_2D: "2d",
+ PIPE_TEXTURE_3D: "3d",
+ PIPE_TEXTURE_CUBE: "cube",
+ }[self.target]
+
+ def _get_format(self):
+ name = formats[self.format]
+ if name.startswith('PIPE_FORMAT_'):
+ name = name[12:]
+ name = name.lower()
+ return name
+
+ def _get_face(self):
+ if self.target == PIPE_TEXTURE_CUBE:
+ return {
+ PIPE_TEX_FACE_POS_X: "+x",
+ PIPE_TEX_FACE_NEG_X: "-x",
+ PIPE_TEX_FACE_POS_Y: "+y",
+ PIPE_TEX_FACE_NEG_Y: "-y",
+ PIPE_TEX_FACE_POS_Z: "+z",
+ PIPE_TEX_FACE_NEG_Z: "-z",
+ }[self.face]
+ else:
+ return ''
+
+ def test(self):
+ raise NotImplementedError
+
+ def _run(self, result):
+ result.test_start(self)
+ try:
+ self.test()
+ except KeyboardInterrupt:
+ raise
+ except TestSkip:
+ result.test_skipped(self)
+ except TestFailure:
+ result.test_failed(self)
+ else:
+ result.test_passed(self)
+
+
+class TestSuite(Test):
+
+ def __init__(self, tests = None):
+ Test.__init__(self)
+ if tests is None:
+ self.tests = []
+ else:
+ self.tests = tests
+
+ def add_test(self, test):
+ self.tests.append(test)
+
+ def _run(self, result):
+ for test in self.tests:
+ test._run(result)
+
+
+class TestResult:
+
+ def __init__(self):
+ self.tests = 0
+ self.passed = 0
+ self.skipped = 0
+ self.failed = 0
+
+ self.names = ['result']
+ self.types = ['pass skip fail']
+ self.rows = []
+
+ def test_start(self, test):
+ sys.stdout.write("Running %s...\n" % test.description())
+ sys.stdout.flush()
+ self.tests += 1
+
+ def test_passed(self, test):
+ sys.stdout.write("PASS\n")
+ sys.stdout.flush()
+ self.passed += 1
+ self.log_result(test, 'pass')
+
+ def test_skipped(self, test):
+ sys.stdout.write("SKIP\n")
+ sys.stdout.flush()
+ self.skipped += 1
+ self.log_result(test, 'skip')
+
+ def test_failed(self, test):
+ sys.stdout.write("FAIL\n")
+ sys.stdout.flush()
+ self.failed += 1
+ self.log_result(test, 'fail')
+
+ def log_result(self, test, result):
+ row = ['']*len(self.names)
+
+ # add result
+ assert self.names[0] == 'result'
+ assert result in ('pass', 'skip', 'fail')
+ row[0] = result
+
+ # add tags
+ for tag in test.tags:
+ value = test.get(tag)
+
+ # infer type
+ if value is None:
+ continue
+ elif isinstance(value, (int, float)):
+ value = str(value)
+ type = 'c' # continous
+ elif isinstance(value, basestring):
+ type = 'd' # discrete
+ else:
+ assert False
+ value = str(value)
+ type = 'd' # discrete
+
+ # insert value
+ try:
+ col = self.names.index(tag, 1)
+ except ValueError:
+ self.names.append(tag)
+ self.types.append(type)
+ row.append(value)
+ else:
+ row[col] = value
+ assert self.types[col] == type
+
+ self.rows.append(row)
+
+ def report(self):
+ sys.stdout.write("%u tests, %u passed, %u skipped, %u failed\n\n" % (self.tests, self.passed, self.skipped, self.failed))
+ sys.stdout.flush()
+
+ name, ext = os.path.splitext(os.path.basename(sys.argv[0]))
+
+ tree = self.report_tree(name)
+ self.report_junit(name, stdout=tree)
+
+ def report_tree(self, name):
+ filename = name + '.tsv'
+ stream = file(filename, 'wt')
+
+ # header
+ stream.write('\t'.join(self.names) + '\n')
+ stream.write('\t'.join(self.types) + '\n')
+ stream.write('class\n')
+
+ # rows
+ for row in self.rows:
+ if row[0] == 'skip':
+ continue
+ row += ['']*(len(self.names) - len(row))
+ stream.write('\t'.join(row) + '\n')
+
+ stream.close()
+
+ # See http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
+ try:
+ import orange
+ import orngTree
+ except ImportError:
+ sys.stderr.write('Install Orange from http://www.ailab.si/orange/ for a classification tree.\n')
+ return None
+
+ data = orange.ExampleTable(filename)
+
+ tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
+
+ orngTree.printTxt(tree, maxDepth=4)
+
+ text_tree = orngTree.dumpTree(tree)
+
+ file(name + '.txt', 'wt').write(text_tree)
+
+ orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
+
+ return text_tree
+
+ def report_junit(self, name, stdout=None, stderr=None):
+ """Write test results in ANT's junit XML format, to use with Hudson CI.
+
+ See also:
+ - http://fisheye.hudson-ci.org/browse/Hudson/trunk/hudson/main/core/src/test/resources/hudson/tasks/junit
+ - http://www.junit.org/node/399
+ - http://wiki.apache.org/ant/Proposals/EnhancedTestReports
+ """
+
+ stream = file(name + '.xml', 'wt')
+
+ stream.write('<?xml version="1.0" encoding="UTF-8" ?>\n')
+ stream.write('<testsuite name="%s">\n' % self.escape_xml(name))
+ stream.write(' <properties>\n')
+ stream.write(' </properties>\n')
+
+ names = self.names[1:]
+
+ for row in self.rows:
+
+ test_name = ' '.join(['%s=%s' % pair for pair in zip(self.names[1:], row[1:])])
+
+ stream.write(' <testcase name="%s">\n' % (self.escape_xml(test_name)))
+
+ result = row[0]
+ if result == 'pass':
+ pass
+ elif result == 'skip':
+ stream.write(' <skipped/>\n')
+ else:
+ stream.write(' <failure/>\n')
+
+ stream.write(' </testcase>\n')
+
+ if stdout:
+ stream.write(' <system-out>%s</system-out>\n' % self.escape_xml(stdout))
+ if stderr:
+ stream.write(' <system-err>%s</system-err>\n' % self.escape_xml(stderr))
+
+ stream.write('</testsuite>\n')
+
+ stream.close()
+
+ def escape_xml(self, s):
+ '''Escape a XML string.'''
+ s = s.replace('&', '&')
+ s = s.replace('<', '<')
+ s = s.replace('>', '>')
+ s = s.replace('"', '"')
+ s = s.replace("'", ''')
+ return s
+
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { -0.5, -0.4, -0.6, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+ABS OUT[0], TEMP[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+ADD OUT[0], IN[0], IN[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+DCL CONST[1]
+DCL CONST[3]
+DCL TEMP[0..1]
+
+ADD TEMP[0], IN[0], CONST[1]
+RCP TEMP[1], CONST[3].xxxx
+MUL OUT[0], TEMP[0], TEMP[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+DCL CONST[1][1..2]
+
+MAD OUT[0], IN[0], CONST[1][2], CONST[1][1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DP3 OUT[0], IN[0], IN[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DP4 OUT[0], IN[0].xyzx, IN[0].xyzx
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DST OUT[0], IN[0], IN[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+EX2 TEMP[0], IN[0].xxxx
+MUL OUT[0], TEMP[0], IN[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 2.5, 4.0, 2.0, 1.0 }
+IMM FLT32 { 0.4, 0.25, 0.5, 1.0 }
+
+MUL TEMP[0], IN[0], IMM[0]
+FLR TEMP[0], TEMP[0]
+MUL OUT[0], TEMP[0], IMM[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
+
+MUL TEMP[0], IN[0], IMM[0]
+FRC OUT[0], TEMP[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
+IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+LG2 TEMP[0].x, TEMP[0].xxxx
+ADD OUT[0], TEMP[0], IMM[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+LIT OUT[0], IN[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+ABS TEMP[0], IN[0]
+LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+IMM FLT32 { 0.5, 0.4, 0.6, 1.0 }
+IMM FLT32 { 0.5, 0.4, 0.6, 0.0 }
+
+MAD OUT[0], IN[0], IMM[0], IMM[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+IMM FLT32 { 0.4, 0.4, 0.4, 0.0 }
+
+MAX OUT[0], IN[0], IMM[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+IMM FLT32 { 0.6, 0.6, 0.6, 1.0 }
+
+MIN OUT[0], IN[0], IMM[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+MOV OUT[0], IN[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+IMM FLT32 { 0.5, 0.6, 0.7, 1.0 }
+
+MUL OUT[0], IN[0], IMM[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
+IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+RCP TEMP[0].x, TEMP[0].xxxx
+SUB OUT[0], TEMP[0], IMM[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
+IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+RSQ TEMP[0].x, TEMP[0].xxxx
+SUB OUT[0], TEMP[0], IMM[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
+
+SGE TEMP[0], IN[0], IMM[0]
+MUL OUT[0], IN[0], TEMP[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
+
+SLT TEMP[0], IN[0], IMM[0]
+MUL OUT[0], IN[0], TEMP[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { -0.3, -0.5, -0.4, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+MOV OUT[0], |TEMP[0]|
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { -0.2, -0.3, -0.4, 0.0 }
+IMM FLT32 { -1.0, -1.0, -1.0, -1.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+MOV TEMP[0], -|TEMP[0]|
+MUL OUT[0], TEMP[0], IMM[1]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+DCL TEMP[0]
+
+SUB TEMP[0], IN[0], IN[0].yzxw
+MOV OUT[0], -TEMP[0]
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+MOV OUT[0], IN[0].yxzw
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+SUB OUT[0], IN[0], IN[0].yzxw
+
+END
--- /dev/null
+FRAG
+
+DCL IN[0], COLOR, LINEAR
+DCL OUT[0], COLOR
+
+XPD OUT[0], IN[0], IN[0].yzxw
+
+END
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+import struct
+
+from gallium import *
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def test(dev, name):
+ ctx = dev.context_create()
+
+ width = 320
+ height = 320
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 0
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_fragment_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.resource_create(
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ width, height,
+ bind=PIPE_BIND_RENDER_TARGET,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.5
+ rgba[1] = 0.5
+ rgba[2] = 0.5
+ rgba[3] = 0.5
+ ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION
+ DCL IN[1], COLOR
+ DCL OUT[0], POSITION
+ DCL OUT[1], COLOR
+ MOV OUT[0], IN[0]
+ MOV OUT[1], IN[1]
+ END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ fs = Shader(file('frag-' + name + '.sh', 'rt').read())
+ ctx.set_fragment_shader(fs)
+
+ constbuf0 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
+ cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
+ cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
+ cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
+
+ constbuf0.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
+ 0,
+ constbuf0)
+
+ constbuf1 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
+ cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
+ cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
+ cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
+
+ constbuf1.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
+ 1,
+ constbuf1)
+
+ xy = [
+ -0.8, -0.8,
+ 0.8, -0.8,
+ 0.0, 0.8,
+ ]
+ color = [
+ 1.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0,
+ 0.0, 0.0, 1.0,
+ ]
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ for i in range(0, nverts):
+ verts[i * nattrs * 4 + 0] = xy[i * 2 + 0] # x
+ verts[i * nattrs * 4 + 1] = xy[i * 2 + 1] # y
+ verts[i * nattrs * 4 + 2] = 0.5 # z
+ verts[i * nattrs * 4 + 3] = 1.0 # w
+ verts[i * nattrs * 4 + 4] = color[i * 3 + 0] # r
+ verts[i * nattrs * 4 + 5] = color[i * 3 + 1] # g
+ verts[i * nattrs * 4 + 6] = color[i * 3 + 2] # b
+ verts[i * nattrs * 4 + 7] = 1.0 # a
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ save_image('frag-' + name + '.png', cbuf)
+
+def main():
+ tests = [
+ 'abs',
+ 'add',
+ 'cb-1d',
+ 'cb-2d',
+ 'dp3',
+ 'dp4',
+ 'dst',
+ 'ex2',
+ 'flr',
+ 'frc',
+ 'lg2',
+ 'lit',
+ 'lrp',
+ 'mad',
+ 'max',
+ 'min',
+ 'mov',
+ 'mul',
+ 'rcp',
+ 'rsq',
+ 'sge',
+ 'slt',
+ 'srcmod-abs',
+ 'srcmod-absneg',
+ 'srcmod-neg',
+ 'srcmod-swz',
+ 'sub',
+ 'xpd',
+ ]
+
+ dev = Device()
+ for t in tests:
+ test(dev, t)
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL TEMP[0]
+
+IMM FLT32 { 0.2, 0.2, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+ABS OUT[0], TEMP[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+IMM FLT32 { 0.2, -0.1, 0.0, 0.0 }
+
+ADD OUT[0], IN[0], IMM[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+DCL ADDR[0]
+
+IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
+IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
+IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
+
+MOV OUT[0], IN[0]
+MUL TEMP[0], IN[0], IMM[0]
+ARL ADDR[0].x, TEMP[0]
+MOV OUT[1], IMM[ADDR[0].x + 3]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+DCL ADDR[0]
+
+IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
+IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
+IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
+
+MOV OUT[0], IN[0]
+MUL TEMP[0], IN[0], IMM[0]
+ARR ADDR[0].x, TEMP[0]
+MOV OUT[1], IMM[ADDR[0].x + 3]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL CONST[1]
+DCL CONST[3]
+DCL TEMP[0..1]
+
+MOV OUT[0], IN[0]
+ADD TEMP[0], IN[1], CONST[1]
+RCP TEMP[1], CONST[3].xxxx
+MUL OUT[1], TEMP[0], TEMP[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL CONST[1][1..2]
+
+MOV OUT[0], IN[0]
+MAD OUT[1], IN[1], CONST[1][2], CONST[1][1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL TEMP[0]
+
+IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
+
+DP3 TEMP[0].xy, IN[0], IN[0]
+MOV TEMP[0].zw, IMM[0]
+MUL OUT[0], IN[0], TEMP[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL TEMP[0]
+
+IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
+
+DP4 TEMP[0].xy, IN[0], IN[0]
+MOV TEMP[0].zw, IMM[0]
+MUL OUT[0], IN[0], TEMP[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+MOV OUT[0], IN[0]
+DST OUT[1], IN[1], IN[0]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0..1]
+
+IMM FLT32 { 0.3, 0.3, 0.3, 1.0 }
+
+EX2 TEMP[0], IN[0]
+EX2 TEMP[1], IN[1].yyyy
+MUL TEMP[0], TEMP[0], IMM[0]
+MOV OUT[0], IN[0]
+MUL OUT[1], TEMP[0], TEMP[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+DCL ADDR[0]
+
+IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
+IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
+IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
+IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
+
+MOV OUT[0], IN[0]
+MUL TEMP[0], IN[0], IMM[0]
+FLR ADDR[0].x, TEMP[0]
+MOV OUT[1], IMM[ADDR[0].x + 3]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
+
+MUL TEMP[0], IN[0].xyxw, IMM[0]
+MOV OUT[0], IN[0]
+FRC OUT[1], TEMP[0]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
+IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+LG2 TEMP[0].x, TEMP[0].xxxx
+ADD OUT[0], TEMP[0], IMM[1]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+MOV OUT[0], IN[0]
+LIT OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+ABS TEMP[0], IN[0]
+MOV OUT[0], IN[0]
+LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+IMM FLT32 { 0.5, 1.0, 1.0, 1.0 }
+IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
+
+MAD OUT[0], IN[0], IMM[0], IMM[1]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
+
+MOV OUT[0], IN[0]
+MAX OUT[1], IN[1], IMM[0]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
+
+MOV OUT[0], IN[0]
+MIN OUT[1], IN[1], IMM[0]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+MOV OUT[0], IN[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+IMM FLT32 { 0.6, 0.6, 1.0, 1.0 }
+
+MUL OUT[0], IN[0], IMM[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
+IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+RCP TEMP[0].x, TEMP[0].xxxx
+SUB OUT[0], TEMP[0], IMM[1]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
+IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+RSQ TEMP[0].x, TEMP[0].xxxx
+SUB OUT[0], TEMP[0], IMM[1]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { -0.1, -0.1, 1.0, 0.0 }
+
+SGE TEMP[0], IN[0], IMM[0]
+MOV OUT[0], IN[0]
+MUL OUT[1], IN[1], TEMP[0]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+DCL TEMP[0]
+
+IMM FLT32 { 0.6, 0.6, 0.0, 0.0 }
+
+SLT TEMP[0], IN[0], IMM[0]
+MOV OUT[0], IN[0]
+MUL OUT[1], IN[1], TEMP[0]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL TEMP[0]
+
+IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+MOV OUT[0], |TEMP[0]|
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+DCL TEMP[0]
+
+IMM FLT32 { -0.2, -0.2, 0.0, 0.0 }
+
+ADD TEMP[0], IN[0], IMM[0]
+MOV OUT[0].xy, -|TEMP[0]|
+MOV OUT[0].zw, IN[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+MOV OUT[0].xy, -IN[0]
+MOV OUT[0].zw, IN[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+MOV OUT[0], IN[0].yxzw
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
+
+SUB OUT[0], IN[0], IMM[0]
+MOV OUT[1], IN[1]
+
+END
--- /dev/null
+VERT
+
+DCL IN[0], POSITION
+DCL IN[1], COLOR
+DCL OUT[0], POSITION
+DCL OUT[1], COLOR
+
+MOV OUT[0], IN[0]
+XPD OUT[1], IN[0], IN[1]
+
+END
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import struct
+
+from gallium import *
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def test(dev, name):
+ ctx = dev.context_create()
+
+ width = 320
+ height = 320
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 0
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_fragment_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.resource_create(
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ width, height,
+ bind=PIPE_BIND_RENDER_TARGET,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.5
+ rgba[1] = 0.5
+ rgba[2] = 0.5
+ rgba[3] = 0.5
+ ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
+
+ # vertex shader
+ vs = Shader(file('vert-' + name + '.sh', 'rt').read())
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ constbuf0 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
+ cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
+ cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
+ cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
+
+ constbuf0.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
+ 0,
+ constbuf0)
+
+ constbuf1 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
+ cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
+ cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
+ cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
+
+ constbuf1.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
+ 1,
+ constbuf1)
+
+ xy = [
+ 0.0, 0.8,
+ -0.2, 0.4,
+ 0.2, 0.4,
+ -0.4, 0.0,
+ 0.0, 0.0,
+ 0.4, 0.0,
+ -0.6, -0.4,
+ -0.2, -0.4,
+ 0.2, -0.4,
+ 0.6, -0.4,
+ -0.8, -0.8,
+ -0.4, -0.8,
+ 0.0, -0.8,
+ 0.4, -0.8,
+ 0.8, -0.8,
+ ]
+ color = [
+ 1.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0,
+ 0.0, 0.0, 1.0,
+ ]
+ tri = [
+ 1, 2, 0,
+ 3, 4, 1,
+ 4, 2, 1,
+ 4, 5, 2,
+ 6, 7, 3,
+ 7, 4, 3,
+ 7, 8, 4,
+ 8, 5, 4,
+ 8, 9, 5,
+ 10, 11, 6,
+ 11, 7, 6,
+ 11, 12, 7,
+ 12, 8, 7,
+ 12, 13, 8,
+ 13, 9, 8,
+ 13, 14, 9,
+ ]
+
+ nverts = 16 * 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ for i in range(0, nverts):
+ verts[i * nattrs * 4 + 0] = xy[tri[i] * 2 + 0] # x
+ verts[i * nattrs * 4 + 1] = xy[tri[i] * 2 + 1] # y
+ verts[i * nattrs * 4 + 2] = 0.5 # z
+ verts[i * nattrs * 4 + 3] = 1.0 # w
+ verts[i * nattrs * 4 + 4] = color[(i % 3) * 3 + 0] # r
+ verts[i * nattrs * 4 + 5] = color[(i % 3) * 3 + 1] # g
+ verts[i * nattrs * 4 + 6] = color[(i % 3) * 3 + 2] # b
+ verts[i * nattrs * 4 + 7] = 1.0 # a
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ save_image('vert-' + name + '.png', cbuf)
+
+def main():
+ tests = [
+ 'abs',
+ 'add',
+ 'arl',
+ 'arr',
+ 'cb-1d',
+ 'cb-2d',
+ 'dp3',
+ 'dp4',
+ 'dst',
+ 'ex2',
+ 'flr',
+ 'frc',
+ 'lg2',
+ 'lit',
+ 'lrp',
+ 'mad',
+ 'max',
+ 'min',
+ 'mov',
+ 'mul',
+ 'rcp',
+ 'rsq',
+ 'sge',
+ 'slt',
+ 'srcmod-abs',
+ 'srcmod-absneg',
+ 'srcmod-neg',
+ 'srcmod-swz',
+ 'sub',
+ 'xpd',
+ ]
+
+ dev = Device()
+ for t in tests:
+ test(dev, t)
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import os
+import random
+
+from gallium import *
+from base import *
+
+
+def lods(*dims):
+ size = max(dims)
+ lods = 0
+ while size:
+ lods += 1
+ size >>= 1
+ return lods
+
+
+class TextureTest(TestCase):
+
+ tags = (
+ 'target',
+ 'format',
+ 'width',
+ 'height',
+ 'depth',
+ 'last_level',
+ 'face',
+ 'level',
+ 'zslice',
+ )
+
+ def test(self):
+ dev = self.dev
+ ctx = self.ctx
+
+ target = self.target
+ format = self.format
+ width = self.width
+ height = self.height
+ depth = self.depth
+ last_level = self.last_level
+ face = self.face
+ level = self.level
+ zslice = self.zslice
+
+ bind = PIPE_BIND_SAMPLER_VIEW
+ geom_flags = 0
+ if not dev.is_format_supported(format, target, bind, geom_flags):
+ raise TestSkip
+
+ if not dev.is_format_supported(format, target, bind, geom_flags):
+ raise TestSkip
+
+ # textures
+ dst_texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = width,
+ height = height,
+ depth = depth,
+ last_level = last_level,
+ bind = bind,
+ )
+
+ dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
+
+ src_texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = dst_surface.width,
+ height = dst_surface.height,
+ depth = 1,
+ last_level = 0,
+ bind = PIPE_BIND_SAMPLER_VIEW,
+ )
+
+ src_surface = src_texture.get_surface()
+
+ w = dst_surface.width
+ h = dst_surface.height
+
+ stride = util_format_get_stride(format, w)
+ size = util_format_get_nblocksy(format, h) * stride
+ src_raw = os.urandom(size)
+
+ ctx.surface_write_raw(src_surface, 0, 0, w, h, src_raw, stride)
+
+ ctx.surface_copy(dst_surface, 0, 0,
+ src_surface, 0, 0, w, h)
+
+ dst_raw = ctx.surface_read_raw(dst_surface, 0, 0, w, h)
+
+ if dst_raw != src_raw:
+ raise TestFailure
+
+
+def main():
+ dev = Device()
+ ctx = dev.context_create()
+ suite = TestSuite()
+
+ targets = [
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_CUBE,
+ PIPE_TEXTURE_3D,
+ ]
+
+ sizes = [64, 32, 16, 8, 4, 2, 1]
+ #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
+ #sizes = [64]
+ #sizes = [63]
+
+ faces = [
+ PIPE_TEX_FACE_POS_X,
+ PIPE_TEX_FACE_NEG_X,
+ PIPE_TEX_FACE_POS_Y,
+ PIPE_TEX_FACE_NEG_Y,
+ PIPE_TEX_FACE_POS_Z,
+ PIPE_TEX_FACE_NEG_Z,
+ ]
+
+ try:
+ n = int(sys.argv[1])
+ except:
+ n = 10000
+
+ for i in range(n):
+ format = random.choice(formats.keys())
+ if not util_format_is_depth_or_stencil(format):
+ is_depth_or_stencil = util_format_is_depth_or_stencil(format)
+
+ if is_depth_or_stencil:
+ target = PIPE_TEXTURE_2D
+ else:
+ target = random.choice(targets)
+
+ size = random.choice(sizes)
+
+ if target == PIPE_TEXTURE_3D:
+ depth = size
+ else:
+ depth = 1
+
+ if target == PIPE_TEXTURE_CUBE:
+ face = random.choice(faces)
+ else:
+ face = PIPE_TEX_FACE_POS_X
+
+ levels = lods(size)
+ last_level = random.randint(0, levels - 1)
+ level = random.randint(0, last_level)
+ zslice = random.randint(0, max(depth >> level, 1) - 1)
+
+ test = TextureTest(
+ dev = dev,
+ ctx = ctx,
+ target = target,
+ format = format,
+ width = size,
+ height = size,
+ depth = depth,
+ last_level = last_level,
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+ suite.add_test(test)
+ suite.run()
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import random
+
+from gallium import *
+from base import *
+
+
+def lods(*dims):
+ size = max(dims)
+ lods = 0
+ while size:
+ lods += 1
+ size >>= 1
+ return lods
+
+
+def minify(dims, level = 1):
+ return [max(dim>>level, 1) for dim in dims]
+
+
+def tex_coords(texture, face, level, zslice):
+ st = [
+ [0.0, 0.0],
+ [1.0, 0.0],
+ [1.0, 1.0],
+ [0.0, 1.0],
+ ]
+
+ if texture.target == PIPE_TEXTURE_2D:
+ return [[s, t, 0.0] for s, t in st]
+ elif texture.target == PIPE_TEXTURE_3D:
+ depth = texture.get_depth(level)
+ if depth > 1:
+ r = float(zslice)/float(depth - 1)
+ else:
+ r = 0.0
+ return [[s, t, r] for s, t in st]
+ elif texture.target == PIPE_TEXTURE_CUBE:
+ result = []
+ for s, t in st:
+ # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html
+ sc = 2.0*s - 1.0
+ tc = 2.0*t - 1.0
+ if face == PIPE_TEX_FACE_POS_X:
+ rx = 1.0
+ ry = -tc
+ rz = -sc
+ if face == PIPE_TEX_FACE_NEG_X:
+ rx = -1.0
+ ry = -tc
+ rz = sc
+ if face == PIPE_TEX_FACE_POS_Y:
+ rx = sc
+ ry = 1.0
+ rz = tc
+ if face == PIPE_TEX_FACE_NEG_Y:
+ rx = sc
+ ry = -1.0
+ rz = -tc
+ if face == PIPE_TEX_FACE_POS_Z:
+ rx = sc
+ ry = -tc
+ rz = 1.0
+ if face == PIPE_TEX_FACE_NEG_Z:
+ rx = -sc
+ ry = -tc
+ rz = -1.0
+ result.append([rx, ry, rz])
+ return result
+
+def is_pot(n):
+ return n & (n - 1) == 0
+
+
+class TextureColorSampleTest(TestCase):
+
+ tags = (
+ 'target',
+ 'format',
+ 'width',
+ 'height',
+ 'depth',
+ 'last_level',
+ 'face',
+ 'level',
+ 'zslice',
+ )
+
+ def test(self):
+ dev = self.dev
+ ctx = self.ctx
+
+ target = self.target
+ format = self.format
+ width = self.width
+ height = self.height
+ depth = self.depth
+ last_level = self.last_level
+ face = self.face
+ level = self.level
+ zslice = self.zslice
+ minz = 0.0
+ maxz = 1.0
+
+ bind = PIPE_BIND_SAMPLER_VIEW
+ geom_flags = 0
+ if width != height:
+ geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
+ if not is_pot(width) or not is_pot(height) or not is_pot(depth):
+ geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
+
+ if not dev.is_format_supported(format, target, bind, geom_flags):
+ raise TestSkip
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # no-op depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ ctx.set_rasterizer(rasterizer)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ sampler.min_lod = 0
+ sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
+ ctx.set_fragment_sampler(0, sampler)
+
+ # texture
+ texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = width,
+ height = height,
+ depth = depth,
+ last_level = last_level,
+ bind = bind,
+ )
+
+ expected_rgba = FloatArray(height*width*4)
+ surface = texture.get_surface(
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+
+ ctx.surface_sample_rgba(surface, expected_rgba, True)
+
+ ctx.set_fragment_sampler_texture(0, texture)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width
+ scale[1] = height
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = 0.0
+ translate[1] = 0.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ # clip
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf_tex = dev.resource_create(
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ width,
+ height,
+ bind = PIPE_BIND_RENDER_TARGET,
+ )
+
+ cbuf = cbuf_tex.get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.5
+ rgba[1] = 0.5
+ rgba[2] = 0.5
+ rgba[3] = 0.5
+ ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
+ del fb
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], GENERIC, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], GENERIC, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ #vs.dump()
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ op = {
+ PIPE_TEXTURE_1D: "1D",
+ PIPE_TEXTURE_2D: "2D",
+ PIPE_TEXTURE_3D: "3D",
+ PIPE_TEXTURE_CUBE: "CUBE",
+ }[target]
+ fs = Shader('''
+ FRAG
+ DCL IN[0], GENERIC[0], LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ DCL SAMP[0], CONSTANT
+ 0:TEX OUT[0], IN[0], SAMP[0], %s
+ 1:END
+ ''' % op)
+ #fs.dump()
+ ctx.set_fragment_shader(fs)
+
+ nverts = 4
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ x = 0
+ y = 0
+ w, h = minify((width, height), level)
+
+ pos = [
+ [x, y],
+ [x+w, y],
+ [x+w, y+h],
+ [x, y+h],
+ ]
+
+ tex = tex_coords(texture, face, level, zslice)
+
+ for i in range(0, 4):
+ j = 8*i
+ verts[j + 0] = pos[i][0]/float(width) # x
+ verts[j + 1] = pos[i][1]/float(height) # y
+ verts[j + 2] = 0.0 # z
+ verts[j + 3] = 1.0 # w
+ verts[j + 4] = tex[i][0] # s
+ verts[j + 5] = tex[i][1] # r
+ verts[j + 6] = tex[i][2] # q
+ verts[j + 7] = 1.0
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ cbuf = cbuf_tex.get_surface()
+
+ self.assert_rgba(ctx, cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
+
+
+class TextureDepthSampleTest(TestCase):
+
+ tags = (
+ 'target',
+ 'format',
+ 'width',
+ 'height',
+ 'depth',
+ 'last_level',
+ 'face',
+ 'level',
+ 'zslice',
+ )
+
+ def test(self):
+ dev = self.dev
+ ctx = self.ctx
+
+ target = self.target
+ format = self.format
+ width = self.width
+ height = self.height
+ depth = self.depth
+ last_level = self.last_level
+ face = self.face
+ level = self.level
+ zslice = self.zslice
+ minz = 0.0
+ maxz = 1.0
+
+ bind = PIPE_BIND_SAMPLER_VIEW
+ geom_flags = 0
+ if width != height:
+ geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
+ if not is_pot(width) or not is_pot(height) or not is_pot(depth):
+ geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
+
+ if not dev.is_format_supported(format, target, bind, geom_flags):
+ raise TestSkip
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width
+ scale[1] = height
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = 0.0
+ translate[1] = 0.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ sampler.min_lod = 0
+ sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
+ ctx.set_fragment_sampler(0, sampler)
+
+ # texture
+ texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = width,
+ height = height,
+ depth = depth,
+ last_level = last_level,
+ bind = bind,
+ )
+
+ expected_rgba = FloatArray(height*width*4)
+ surface = texture.get_surface(
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+
+ ctx.surface_sample_rgba(surface, expected_rgba, True)
+
+ ctx.set_fragment_sampler_texture(0, texture)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ # clip
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf_tex = dev.resource_create(
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ width,
+ height,
+ bind = PIPE_BIND_RENDER_TARGET,
+ )
+
+ zsbuf_tex = dev.resource_create(
+ PIPE_FORMAT_X8Z24_UNORM,
+ width,
+ height,
+ bind = PIPE_BIND_RENDER_TARGET,
+ )
+
+ cbuf = cbuf_tex.get_surface()
+ zsbuf = zsbuf_tex.get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zsbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.5
+ rgba[1] = 0.5
+ rgba[2] = 0.5
+ rgba[3] = 0.5
+ ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0)
+ del fb
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], GENERIC, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], GENERIC, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ #vs.dump()
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ op = {
+ PIPE_TEXTURE_1D: "1D",
+ PIPE_TEXTURE_2D: "2D",
+ PIPE_TEXTURE_3D: "3D",
+ PIPE_TEXTURE_CUBE: "CUBE",
+ }[target]
+ fs = Shader('''
+ FRAG
+ DCL IN[0], GENERIC[0], LINEAR
+ DCL SAMP[0], CONSTANT
+ DCL OUT[0].z, POSITION
+ 0:TEX OUT[0].z, IN[0], SAMP[0], %s
+ 1:END
+ ''' % op)
+ #fs.dump()
+ ctx.set_fragment_shader(fs)
+
+ nverts = 4
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ x = 0
+ y = 0
+ w, h = minify((width, height), level)
+
+ pos = [
+ [x, y],
+ [x+w, y],
+ [x+w, y+h],
+ [x, y+h],
+ ]
+
+ tex = tex_coords(texture, face, level, zslice)
+
+ for i in range(0, 4):
+ j = 8*i
+ verts[j + 0] = pos[i][0]/float(width) # x
+ verts[j + 1] = pos[i][1]/float(height) # y
+ verts[j + 2] = 0.0 # z
+ verts[j + 3] = 1.0 # w
+ verts[j + 4] = tex[i][0] # s
+ verts[j + 5] = tex[i][1] # r
+ verts[j + 6] = tex[i][2] # q
+ verts[j + 7] = 1.0
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ zsbuf = zsbuf_tex.get_surface()
+
+ self.assert_rgba(ctx, zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
+
+
+
+
+def main():
+ random.seed(0xdead3eef)
+
+ dev = Device()
+ ctx = dev.context_create()
+ suite = TestSuite()
+
+ targets = [
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_CUBE,
+ PIPE_TEXTURE_3D,
+ ]
+
+ #sizes = [64, 32, 16, 8, 4, 2, 1]
+ #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
+ sizes = [64]
+ #sizes = [63]
+
+ faces = [
+ PIPE_TEX_FACE_POS_X,
+ PIPE_TEX_FACE_NEG_X,
+ PIPE_TEX_FACE_POS_Y,
+ PIPE_TEX_FACE_NEG_Y,
+ PIPE_TEX_FACE_POS_Z,
+ PIPE_TEX_FACE_NEG_Z,
+ ]
+
+ try:
+ n = int(sys.argv[1])
+ except:
+ n = 10000
+
+ for i in range(n):
+ format = random.choice(formats.keys())
+ if not util_format_is_depth_or_stencil(format):
+ is_depth_or_stencil = util_format_is_depth_or_stencil(format)
+
+ if is_depth_or_stencil:
+ target = PIPE_TEXTURE_2D
+ else:
+ target = random.choice(targets)
+
+ size = random.choice(sizes)
+
+ if target == PIPE_TEXTURE_3D:
+ depth = size
+ else:
+ depth = 1
+
+ if target == PIPE_TEXTURE_CUBE:
+ face = random.choice(faces)
+ else:
+ face = PIPE_TEX_FACE_POS_X
+
+ levels = lods(size)
+ last_level = random.randint(0, levels - 1)
+ level = random.randint(0, last_level)
+ zslice = random.randint(0, max(depth >> level, 1) - 1)
+
+ if is_depth_or_stencil:
+ klass = TextureDepthSampleTest
+ else:
+ klass = TextureColorSampleTest
+
+ test = klass(
+ dev = dev,
+ ctx = ctx,
+ target = target,
+ format = format,
+ width = size,
+ height = size,
+ depth = depth,
+ last_level = last_level,
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+ suite.add_test(test)
+ suite.run()
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+from base import *
+
+
+def lods(*dims):
+ size = max(dims)
+ lods = 0
+ while size:
+ lods += 1
+ size >>= 1
+ return lods
+
+
+class TextureTest(TestCase):
+
+ tags = (
+ 'target',
+ 'format',
+ 'width',
+ 'height',
+ 'depth',
+ 'last_level',
+ 'face',
+ 'level',
+ 'zslice',
+ )
+
+ def test(self):
+ dev = self.dev
+
+ target = self.target
+ format = self.format
+ width = self.width
+ height = self.height
+ depth = self.depth
+ last_level = self.last_level
+ face = self.face
+ level = self.level
+ zslice = self.zslice
+
+ # textures
+ dst_texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = width,
+ height = height,
+ depth = depth,
+ last_level = last_level,
+ bind = PIPE_BIND_RENDER_TARGET,
+ )
+ if dst_texture is None:
+ raise TestSkip
+
+ dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
+
+ ref_texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = dst_surface.width,
+ height = dst_surface.height,
+ depth = 1,
+ last_level = 0,
+ bind = PIPE_BIND_SAMPLER_VIEW,
+ )
+
+ ref_surface = ref_texture.get_surface()
+
+ src_texture = dev.resource_create(
+ target = target,
+ format = PIPE_FORMAT_B8G8R8A8_UNORM,
+ width = dst_surface.width,
+ height = dst_surface.height,
+ depth = 1,
+ last_level = 0,
+ bind = PIPE_BIND_SAMPLER_VIEW,
+ )
+
+ src_surface = src_texture.get_surface()
+
+ expected_rgba = FloatArray(height*width*4)
+ ref_surface.sample_rgba(expected_rgba)
+
+ src_surface.put_tile_rgba(0, 0, src_surface.width, src_surface.height, expected_rgba)
+
+ ctx = self.dev.context_create()
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.rt[0].colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # no-op depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.bypass_vs_clip_and_viewport = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ sampler.min_lod = 0
+ sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
+ ctx.set_fragment_sampler(0, sampler)
+ ctx.set_fragment_sampler_texture(0, src_texture)
+
+ # framebuffer
+ cbuf_tex = dev.resource_create(
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ width,
+ height,
+ bind = PIPE_BIND_RENDER_TARGET,
+ )
+
+ fb = Framebuffer()
+ fb.width = dst_surface.width
+ fb.height = dst_surface.height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, dst_surface)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
+ del fb
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], GENERIC, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], GENERIC, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ #vs.dump()
+ ctx.set_vertex_shader(vs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], GENERIC[0], LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ DCL SAMP[0], CONSTANT
+ 0:TEX OUT[0], IN[0], SAMP[0], 2D
+ 1:END
+ ''')
+ #fs.dump()
+ ctx.set_fragment_shader(fs)
+
+ nverts = 4
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ x = 0
+ y = 0
+ w = dst_surface.width
+ h = dst_surface.height
+
+ pos = [
+ [x, y],
+ [x+w, y],
+ [x+w, y+h],
+ [x, y+h],
+ ]
+
+ tex = [
+ [0.0, 0.0],
+ [1.0, 0.0],
+ [1.0, 1.0],
+ [0.0, 1.0],
+ ]
+
+ for i in range(0, 4):
+ j = 8*i
+ verts[j + 0] = pos[i][0] # x
+ verts[j + 1] = pos[i][1] # y
+ verts[j + 2] = 0.0 # z
+ verts[j + 3] = 1.0 # w
+ verts[j + 4] = tex[i][0] # s
+ verts[j + 5] = tex[i][1] # r
+ verts[j + 6] = 0.0
+ verts[j + 7] = 1.0
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ self.assert_rgba(dst_surface, x, y, w, h, expected_rgba, 4.0/256, 0.85)
+
+
+
+def main():
+ dev = Device()
+ suite = TestSuite()
+
+ targets = [
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_CUBE,
+ #PIPE_TEXTURE_3D,
+ ]
+
+ formats = [
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ #PIPE_FORMAT_B8G8R8A8_SRGB,
+ PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_FORMAT_B5G5R5A1_UNORM,
+ PIPE_FORMAT_B4G4R4A4_UNORM,
+ #PIPE_FORMAT_Z32_UNORM,
+ #PIPE_FORMAT_S8_USCALED_Z24_UNORM,
+ #PIPE_FORMAT_X8Z24_UNORM,
+ #PIPE_FORMAT_Z16_UNORM,
+ #PIPE_FORMAT_S8_USCALED,
+ PIPE_FORMAT_A8_UNORM,
+ PIPE_FORMAT_L8_UNORM,
+ #PIPE_FORMAT_DXT1_RGB,
+ #PIPE_FORMAT_DXT1_RGBA,
+ #PIPE_FORMAT_DXT3_RGBA,
+ #PIPE_FORMAT_DXT5_RGBA,
+ ]
+
+ sizes = [64, 32, 16, 8, 4, 2, 1]
+ #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
+ #sizes = [64]
+ #sizes = [63]
+
+ faces = [
+ PIPE_TEX_FACE_POS_X,
+ PIPE_TEX_FACE_NEG_X,
+ PIPE_TEX_FACE_POS_Y,
+ PIPE_TEX_FACE_NEG_Y,
+ PIPE_TEX_FACE_POS_Z,
+ PIPE_TEX_FACE_NEG_Z,
+ ]
+
+ for target in targets:
+ for format in formats:
+ for size in sizes:
+ if target == PIPE_TEXTURE_3D:
+ depth = size
+ else:
+ depth = 1
+ for face in faces:
+ if target != PIPE_TEXTURE_CUBE and face:
+ continue
+ levels = lods(size)
+ for last_level in range(levels):
+ for level in range(0, last_level + 1):
+ zslice = 0
+ while zslice < depth >> level:
+ test = TextureTest(
+ dev = dev,
+ target = target,
+ format = format,
+ width = size,
+ height = size,
+ depth = depth,
+ last_level = last_level,
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+ suite.add_test(test)
+ zslice = (zslice + 1)*2 - 1
+ suite.run()
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware, Inc.
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import os
+import random
+
+from gallium import *
+from base import *
+
+
+def lods(*dims):
+ size = max(dims)
+ lods = 0
+ while size:
+ lods += 1
+ size >>= 1
+ return lods
+
+
+class TextureTest(TestCase):
+
+ tags = (
+ 'target',
+ 'format',
+ 'width',
+ 'height',
+ 'depth',
+ 'last_level',
+ 'face',
+ 'level',
+ 'zslice',
+ )
+
+ def test(self):
+ dev = self.dev
+ ctx = self.ctx
+
+ target = self.target
+ format = self.format
+ width = self.width
+ height = self.height
+ depth = self.depth
+ last_level = self.last_level
+ face = self.face
+ level = self.level
+ zslice = self.zslice
+
+ bind = PIPE_BIND_SAMPLER_VIEW
+ geom_flags = 0
+ if not dev.is_format_supported(format, target, bind, geom_flags):
+ raise TestSkip
+
+ # textures
+ texture = dev.resource_create(
+ target = target,
+ format = format,
+ width = width,
+ height = height,
+ depth = depth,
+ last_level = last_level,
+ bind = bind,
+ )
+
+ surface = texture.get_surface(face, level, zslice)
+
+ stride = util_format_get_stride(format, surface.width)
+ size = util_format_get_nblocksy(format, surface.height) * stride
+
+ in_raw = os.urandom(size)
+
+ ctx.surface_write_raw(surface, 0, 0, surface.width, surface.height, in_raw, stride)
+
+ out_raw = ctx.surface_read_raw(surface, 0, 0, surface.width, surface.height)
+
+ if in_raw != out_raw:
+ raise TestFailure
+
+
+def main():
+ dev = Device()
+ ctx = dev.context_create()
+ suite = TestSuite()
+
+ targets = [
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_CUBE,
+ PIPE_TEXTURE_3D,
+ ]
+
+ sizes = [64, 32, 16, 8, 4, 2, 1]
+ #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
+ #sizes = [64]
+ #sizes = [63]
+
+ faces = [
+ PIPE_TEX_FACE_POS_X,
+ PIPE_TEX_FACE_NEG_X,
+ PIPE_TEX_FACE_POS_Y,
+ PIPE_TEX_FACE_NEG_Y,
+ PIPE_TEX_FACE_POS_Z,
+ PIPE_TEX_FACE_NEG_Z,
+ ]
+
+ try:
+ n = int(sys.argv[1])
+ except:
+ n = 10000
+
+ for i in range(n):
+ format = random.choice(formats.keys())
+ if not util_format_is_depth_or_stencil(format):
+ is_depth_or_stencil = util_format_is_depth_or_stencil(format)
+
+ if is_depth_or_stencil:
+ target = PIPE_TEXTURE_2D
+ else:
+ target = random.choice(targets)
+
+ size = random.choice(sizes)
+
+ if target == PIPE_TEXTURE_3D:
+ depth = size
+ else:
+ depth = 1
+
+ if target == PIPE_TEXTURE_CUBE:
+ face = random.choice(faces)
+ else:
+ face = PIPE_TEX_FACE_POS_X
+
+ levels = lods(size)
+ last_level = random.randint(0, levels - 1)
+ level = random.randint(0, last_level)
+ zslice = random.randint(0, max(depth >> level, 1) - 1)
+
+ test = TextureTest(
+ dev = dev,
+ ctx = ctx,
+ target = target,
+ format = format,
+ width = size,
+ height = size,
+ depth = depth,
+ last_level = last_level,
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+ suite.add_test(test)
+ suite.run()
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+#
+# See also:
+# http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
+
+import os.path
+import sys
+
+import orange
+import orngTree
+
+for arg in sys.argv[1:]:
+ name, ext = os.path.splitext(arg)
+
+ data = orange.ExampleTable(arg)
+
+ tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
+
+ orngTree.printTxt(tree)
+
+ file(name+'.txt', 'wt').write(orngTree.dumpTree(tree) + '\n')
+
+ orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
--- /dev/null
+Import('*')
+
+env = env.Clone()
+
+env.Prepend(LIBPATH = [graw.dir])
+env.Prepend(LIBS = [graw.name])
+
+progs = [
+ 'clear'
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = prog + '.c',
+ )
+
--- /dev/null
+/* Display a cleared blue window. This demo has no dependencies on
+ * any utility code, just the graw interface and gallium.
+ */
+
+#include "state_tracker/graw.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include <unistd.h> /* for sleep() */
+
+#include "util/u_debug.h" /* debug_dump_surface_bmp() */
+
+enum pipe_format formats[] = {
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_NONE
+};
+
+static const int WIDTH = 300;
+static const int HEIGHT = 300;
+
+int main( int argc, char *argv[] )
+{
+ struct pipe_screen *screen;
+ struct pipe_context *pipe;
+ struct pipe_surface *surf;
+ struct pipe_framebuffer_state fb;
+ struct pipe_texture *tex, templat;
+ void *window = NULL;
+ float clear_color[4] = {1,0,1,1};
+ int i;
+
+ screen = graw_init();
+ if (screen == NULL)
+ exit(1);
+
+ for (i = 0;
+ window == NULL && formats[i] != PIPE_FORMAT_NONE;
+ i++) {
+
+ window = graw_create_window(0,0,300,300, formats[i]);
+ }
+
+ if (window == NULL)
+ exit(2);
+
+ pipe = screen->context_create(screen, NULL);
+ if (pipe == NULL)
+ exit(3);
+
+ templat.target = PIPE_TEXTURE_2D;
+ templat.format = formats[i];
+ templat.width0 = WIDTH;
+ templat.height0 = HEIGHT;
+ templat.depth0 = 1;
+ templat.last_level = 0;
+ templat.nr_samples = 1;
+ templat.bind = (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET);
+
+ tex = screen->resource_create(screen,
+ &templat);
+ if (tex == NULL)
+ exit(4);
+
+ surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET);
+ if (surf == NULL)
+ exit(5);
+
+ memset(&fb, 0, sizeof fb);
+ fb.nr_cbufs = 1;
+ fb.width = WIDTH;
+ fb.height = HEIGHT;
+ fb.cbufs[0] = surf;
+
+ pipe->set_framebuffer_state(pipe, &fb);
+ pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* At the moment, libgraw includes/makes available all the symbols
+ * from gallium/auxiliary, including these debug helpers. Will
+ * eventually want to bless some of these paths, and lock the
+ * others down so they aren't accessible from test programs.
+ */
+ if (0)
+ debug_dump_surface_bmp(pipe, "result.bmp", surf);
+
+ screen->flush_frontbuffer(screen, surf, window);
+
+ sleep(100);
+ return 0;
+}
--- /dev/null
+tri
+quad-tex
+result.bmp
--- /dev/null
+# progs/gallium/simple/Makefile
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+INCLUDES = \
+ -I. \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/winsys \
+ $(PROG_INCLUDES)
+
+LINKS = \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/winsys/sw/null/libws_null.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(GALLIUM_AUXILIARIES) \
+ $(PROG_LINKS)
+
+SOURCES = \
+ tri.c \
+ quad-tex.c
+
+OBJECTS = $(SOURCES:.c=.o)
+
+PROGS = $(OBJECTS:.o=)
+
+##### TARGETS #####
+
+default: $(PROGS)
+
+clean:
+ -rm -f $(PROGS)
+ -rm -f *.o
+ -rm -f result.bmp
+
+##### RULES #####
+
+$(OBJECTS): %.o: %.c
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@
+
+$(PROGS): %: %.o
+ $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -o $@
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright © 2010 Jakob Bornecrantz
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#define USE_TRACE 0
+#define WIDTH 300
+#define HEIGHT 300
+#define NEAR 30
+#define FAR 1000
+#define FLIP 0
+
+/* pipe_*_state structs */
+#include "pipe/p_state.h"
+/* pipe_context */
+#include "pipe/p_context.h"
+/* pipe_screen */
+#include "pipe/p_screen.h"
+/* PIPE_* */
+#include "pipe/p_defines.h"
+/* TGSI_SEMANTIC_{POSITION|GENERIC} */
+#include "pipe/p_shader_tokens.h"
+/* pipe_buffer_* helpers */
+#include "util/u_inlines.h"
+
+/* constant state object helper */
+#include "cso_cache/cso_context.h"
+
+/* u_sampler_view_default_template */
+#include "util/u_sampler.h"
+/* debug_dump_surface_bmp */
+#include "util/u_debug.h"
+/* util_draw_vertex_buffer helper */
+#include "util/u_draw_quad.h"
+/* FREE & CALLOC_STRUCT */
+#include "util/u_memory.h"
+/* util_make_[fragment|vertex]_passthrough_shader */
+#include "util/u_simple_shaders.h"
+
+/* softpipe software driver */
+#include "softpipe/sp_public.h"
+
+/* null software winsys */
+#include "sw/null/null_sw_winsys.h"
+
+/* traceing support see src/gallium/drivers/trace/README for more info. */
+#if USE_TRACE
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#endif
+
+struct program
+{
+ struct pipe_screen *screen;
+ struct pipe_context *pipe;
+ struct cso_context *cso;
+
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state depthstencil;
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_sampler_state sampler;
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_vertex_element velem[2];
+
+ void *vs;
+ void *fs;
+
+ float clear_color[4];
+
+ struct pipe_buffer *vbuf;
+ struct pipe_texture *target;
+ struct pipe_texture *tex;
+ struct pipe_sampler_view *view;
+};
+
+static void init_prog(struct program *p)
+{
+ /* create the software rasterizer */
+ p->screen = softpipe_create_screen(null_sw_create());
+#if USE_TRACE
+ p->screen = trace_screen_create(p->screen);
+#endif
+ p->pipe = p->screen->context_create(p->screen, NULL);
+ p->cso = cso_create_context(p->pipe);
+
+ /* set clear color */
+ p->clear_color[0] = 0.3;
+ p->clear_color[1] = 0.1;
+ p->clear_color[2] = 0.3;
+ p->clear_color[3] = 1.0;
+
+ /* vertex buffer */
+ {
+ float vertices[4][2][4] = {
+ {
+ { 0.9f, 0.9f, 0.0f, 1.0f },
+ { 1.0f, 1.0f, 0.0f, 1.0f }
+ },
+ {
+ { -0.9f, 0.9f, 0.0f, 1.0f },
+ { 0.0f, 1.0f, 0.0f, 1.0f }
+ },
+ {
+ { -0.9f, -0.9f, 0.0f, 1.0f },
+ { 0.0f, 0.0f, 1.0f, 1.0f }
+ },
+ {
+ { 0.9f, -0.9f, 0.0f, 1.0f },
+ { 1.0f, 0.0f, 1.0f, 1.0f }
+ }
+ };
+
+ p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices));
+ pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices);
+ }
+
+ /* render target texture */
+ {
+ struct pipe_texture tmplt;
+ memset(&tmplt, 0, sizeof(tmplt));
+ tmplt.target = PIPE_TEXTURE_2D;
+ tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
+ tmplt.width0 = WIDTH;
+ tmplt.height0 = HEIGHT;
+ tmplt.depth0 = 1;
+ tmplt.last_level = 0;
+ tmplt.bind = PIPE_BIND_RENDER_TARGET;
+
+ p->target = p->screen->resource_create(p->screen, &tmplt);
+ }
+
+ /* sampler texture */
+ {
+ uint32_t *ptr;
+ struct pipe_transfer *t;
+ struct pipe_texture t_tmplt;
+ struct pipe_sampler_view v_tmplt;
+
+ memset(&t_tmplt, 0, sizeof(t_tmplt));
+ t_tmplt.target = PIPE_TEXTURE_2D;
+ t_tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
+ t_tmplt.width0 = 2;
+ t_tmplt.height0 = 2;
+ t_tmplt.depth0 = 1;
+ t_tmplt.last_level = 0;
+ t_tmplt.bind = PIPE_BIND_RENDER_TARGET;
+
+ p->tex = p->screen->resource_create(p->screen, &t_tmplt);
+
+ t = p->pipe->get_tex_transfer(p->pipe, p->tex,
+ 0, 0, 0, /* face, level, zslice */
+ PIPE_TRANSFER_WRITE,
+ 0, 0, 2, 2); /* x, y, width, height */
+
+ ptr = p->pipe->transfer_map(p->pipe, t);
+ ptr[0] = 0xffff0000;
+ ptr[1] = 0xff0000ff;
+ ptr[2] = 0xff00ff00;
+ ptr[3] = 0xffffff00;
+ p->pipe->transfer_unmap(p->pipe, t);
+
+ p->pipe->tex_transfer_destroy(p->pipe, t);
+
+ u_sampler_view_default_template(&v_tmplt, p->tex, p->tex->format);
+
+ p->view = p->pipe->create_sampler_view(p->pipe, p->tex, &v_tmplt);
+ }
+
+ /* disabled blending/masking */
+ memset(&p->blend, 0, sizeof(p->blend));
+ p->blend.rt[0].colormask = PIPE_MASK_RGBA;
+
+ /* no-op depth/stencil/alpha */
+ memset(&p->depthstencil, 0, sizeof(p->depthstencil));
+
+ /* rasterizer */
+ memset(&p->rasterizer, 0, sizeof(p->rasterizer));
+ p->rasterizer.front_winding = PIPE_WINDING_CW;
+ p->rasterizer.cull_mode = PIPE_WINDING_NONE;
+ p->rasterizer.gl_rasterization_rules = 1;
+
+ /* sampler */
+ memset(&p->sampler, 0, sizeof(p->sampler));
+ p->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ p->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ p->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ p->sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
+ p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
+ p->sampler.normalized_coords = 1;
+
+ /* drawing destination */
+ memset(&p->framebuffer, 0, sizeof(p->framebuffer));
+ p->framebuffer.width = WIDTH;
+ p->framebuffer.height = HEIGHT;
+ p->framebuffer.nr_cbufs = 1;
+ p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* viewport, depth isn't really needed */
+ {
+ float x = 0;
+ float y = 0;
+ float z = FAR;
+ float half_width = (float)WIDTH / 2.0f;
+ float half_height = (float)HEIGHT / 2.0f;
+ float half_depth = ((float)FAR - (float)NEAR) / 2.0f;
+ float scale, bias;
+
+ if (FLIP) {
+ scale = -1.0f;
+ bias = (float)HEIGHT;
+ } else {
+ scale = 1.0f;
+ bias = 0.0f;
+ }
+
+ p->viewport.scale[0] = half_width;
+ p->viewport.scale[1] = half_height * scale;
+ p->viewport.scale[2] = half_depth;
+ p->viewport.scale[3] = 1.0f;
+
+ p->viewport.translate[0] = half_width + x;
+ p->viewport.translate[1] = (half_height + y) * scale + bias;
+ p->viewport.translate[2] = half_depth + z;
+ p->viewport.translate[3] = 0.0f;
+ }
+
+ /* vertex elements state */
+ memset(p->velem, 0, sizeof(p->velem));
+ p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */
+ p->velem[0].instance_divisor = 0;
+ p->velem[0].vertex_buffer_index = 0;
+ p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+
+ p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */
+ p->velem[1].instance_divisor = 0;
+ p->velem[1].vertex_buffer_index = 0;
+ p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+
+ /* vertex shader */
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC };
+ const uint semantic_indexes[] = { 0, 0 };
+ p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes);
+ }
+
+ /* fragment shader */
+ p->fs = util_make_fragment_tex_shader(p->pipe, TGSI_TEXTURE_2D);
+}
+
+static void close_prog(struct program *p)
+{
+ /* unset bound textures as well */
+ cso_set_fragment_sampler_views(p->cso, 0, NULL);
+
+ /* unset all state */
+ cso_release_all(p->cso);
+
+ p->pipe->delete_vs_state(p->pipe, p->vs);
+ p->pipe->delete_fs_state(p->pipe, p->fs);
+
+ pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
+ pipe_sampler_view_reference(&p->view, NULL);
+ pipe_texture_reference(&p->target, NULL);
+ pipe_texture_reference(&p->tex, NULL);
+ pipe_buffer_reference(&p->vbuf, NULL);
+
+ cso_destroy_context(p->cso);
+ p->pipe->destroy(p->pipe);
+ p->screen->destroy(p->screen);
+
+ FREE(p);
+}
+
+static void draw(struct program *p)
+{
+ /* set the render target */
+ cso_set_framebuffer(p->cso, &p->framebuffer);
+
+ /* clear the render target */
+ p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0);
+
+ /* set misc state we care about */
+ cso_set_blend(p->cso, &p->blend);
+ cso_set_depth_stencil_alpha(p->cso, &p->depthstencil);
+ cso_set_rasterizer(p->cso, &p->rasterizer);
+ cso_set_viewport(p->cso, &p->viewport);
+
+ /* sampler */
+ cso_single_sampler(p->cso, 0, &p->sampler);
+ cso_single_sampler_done(p->cso);
+
+ /* texture sampler view */
+ cso_set_fragment_sampler_views(p->cso, 1, &p->view);
+
+ /* shaders */
+ cso_set_fragment_shader_handle(p->cso, p->fs);
+ cso_set_vertex_shader_handle(p->cso, p->vs);
+
+ /* vertex element data */
+ cso_set_vertex_elements(p->cso, 2, p->velem);
+
+ util_draw_vertex_buffer(p->pipe,
+ p->vbuf, 0,
+ PIPE_PRIM_QUADS,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]);
+}
+
+int main(int argc, char** argv)
+{
+ struct program *p = CALLOC_STRUCT(program);
+
+ init_prog(p);
+ draw(p);
+ close_prog(p);
+
+ return 0;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright © 2010 Jakob Bornecrantz
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#define USE_TRACE 0
+#define WIDTH 300
+#define HEIGHT 300
+#define NEAR 30
+#define FAR 1000
+#define FLIP 0
+
+/* pipe_*_state structs */
+#include "pipe/p_state.h"
+/* pipe_context */
+#include "pipe/p_context.h"
+/* pipe_screen */
+#include "pipe/p_screen.h"
+/* PIPE_* */
+#include "pipe/p_defines.h"
+/* TGSI_SEMANTIC_{POSITION|GENERIC} */
+#include "pipe/p_shader_tokens.h"
+/* pipe_buffer_* helpers */
+#include "util/u_inlines.h"
+
+/* constant state object helper */
+#include "cso_cache/cso_context.h"
+
+/* debug_dump_surface_bmp */
+#include "util/u_debug.h"
+/* util_draw_vertex_buffer helper */
+#include "util/u_draw_quad.h"
+/* FREE & CALLOC_STRUCT */
+#include "util/u_memory.h"
+/* util_make_[fragment|vertex]_passthrough_shader */
+#include "util/u_simple_shaders.h"
+
+/* softpipe software driver */
+#include "softpipe/sp_public.h"
+
+/* null software winsys */
+#include "sw/null/null_sw_winsys.h"
+
+/* traceing support see src/gallium/drivers/trace/README for more info. */
+#if USE_TRACE
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#endif
+
+struct program
+{
+ struct pipe_screen *screen;
+ struct pipe_context *pipe;
+ struct cso_context *cso;
+
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state depthstencil;
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_vertex_element velem[2];
+
+ void *vs;
+ void *fs;
+
+ float clear_color[4];
+
+ struct pipe_buffer *vbuf;
+ struct pipe_texture *target;
+};
+
+static void init_prog(struct program *p)
+{
+ /* create the software rasterizer */
+ p->screen = softpipe_create_screen(null_sw_create());
+#if USE_TRACE
+ p->screen = trace_screen_create(p->screen);
+#endif
+ p->pipe = p->screen->context_create(p->screen, NULL);
+ p->cso = cso_create_context(p->pipe);
+
+ /* set clear color */
+ p->clear_color[0] = 0.3;
+ p->clear_color[1] = 0.1;
+ p->clear_color[2] = 0.3;
+ p->clear_color[3] = 1.0;
+
+ /* vertex buffer */
+ {
+ float vertices[4][2][4] = {
+ {
+ { 0.0f, -0.9f, 0.0f, 1.0f },
+ { 1.0f, 0.0f, 0.0f, 1.0f }
+ },
+ {
+ { -0.9f, 0.9f, 0.0f, 1.0f },
+ { 0.0f, 1.0f, 0.0f, 1.0f }
+ },
+ {
+ { 0.9f, 0.9f, 0.0f, 1.0f },
+ { 0.0f, 0.0f, 1.0f, 1.0f }
+ }
+ };
+
+ p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices));
+ pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices);
+ }
+
+ /* render target texture */
+ {
+ struct pipe_texture tmplt;
+ memset(&tmplt, 0, sizeof(tmplt));
+ tmplt.target = PIPE_TEXTURE_2D;
+ tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */
+ tmplt.width0 = WIDTH;
+ tmplt.height0 = HEIGHT;
+ tmplt.depth0 = 1;
+ tmplt.last_level = 0;
+ tmplt.bind = PIPE_BIND_RENDER_TARGET;
+
+ p->target = p->screen->resource_create(p->screen, &tmplt);
+ }
+
+ /* disabled blending/masking */
+ memset(&p->blend, 0, sizeof(p->blend));
+ p->blend.rt[0].colormask = PIPE_MASK_RGBA;
+
+ /* no-op depth/stencil/alpha */
+ memset(&p->depthstencil, 0, sizeof(p->depthstencil));
+
+ /* rasterizer */
+ memset(&p->rasterizer, 0, sizeof(p->rasterizer));
+ p->rasterizer.front_winding = PIPE_WINDING_CW;
+ p->rasterizer.cull_mode = PIPE_WINDING_NONE;
+ p->rasterizer.gl_rasterization_rules = 1;
+
+ /* drawing destination */
+ memset(&p->framebuffer, 0, sizeof(p->framebuffer));
+ p->framebuffer.width = WIDTH;
+ p->framebuffer.height = HEIGHT;
+ p->framebuffer.nr_cbufs = 1;
+ p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* viewport, depth isn't really needed */
+ {
+ float x = 0;
+ float y = 0;
+ float z = FAR;
+ float half_width = (float)WIDTH / 2.0f;
+ float half_height = (float)HEIGHT / 2.0f;
+ float half_depth = ((float)FAR - (float)NEAR) / 2.0f;
+ float scale, bias;
+
+ if (FLIP) {
+ scale = -1.0f;
+ bias = (float)HEIGHT;
+ } else {
+ scale = 1.0f;
+ bias = 0.0f;
+ }
+
+ p->viewport.scale[0] = half_width;
+ p->viewport.scale[1] = half_height * scale;
+ p->viewport.scale[2] = half_depth;
+ p->viewport.scale[3] = 1.0f;
+
+ p->viewport.translate[0] = half_width + x;
+ p->viewport.translate[1] = (half_height + y) * scale + bias;
+ p->viewport.translate[2] = half_depth + z;
+ p->viewport.translate[3] = 0.0f;
+ }
+
+ /* vertex elements state */
+ memset(p->velem, 0, sizeof(p->velem));
+ p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */
+ p->velem[0].instance_divisor = 0;
+ p->velem[0].vertex_buffer_index = 0;
+ p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+
+ p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */
+ p->velem[1].instance_divisor = 0;
+ p->velem[1].vertex_buffer_index = 0;
+ p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+
+ /* vertex shader */
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR };
+ const uint semantic_indexes[] = { 0, 0 };
+ p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes);
+ }
+
+ /* fragment shader */
+ p->fs = util_make_fragment_passthrough_shader(p->pipe);
+}
+
+static void close_prog(struct program *p)
+{
+ /* unset all state */
+ cso_release_all(p->cso);
+
+ p->pipe->delete_vs_state(p->pipe, p->vs);
+ p->pipe->delete_fs_state(p->pipe, p->fs);
+
+ pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
+ pipe_texture_reference(&p->target, NULL);
+ pipe_buffer_reference(&p->vbuf, NULL);
+
+ cso_destroy_context(p->cso);
+ p->pipe->destroy(p->pipe);
+ p->screen->destroy(p->screen);
+
+ FREE(p);
+}
+
+static void draw(struct program *p)
+{
+ /* set the render target */
+ cso_set_framebuffer(p->cso, &p->framebuffer);
+
+ /* clear the render target */
+ p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0);
+
+ /* set misc state we care about */
+ cso_set_blend(p->cso, &p->blend);
+ cso_set_depth_stencil_alpha(p->cso, &p->depthstencil);
+ cso_set_rasterizer(p->cso, &p->rasterizer);
+ cso_set_viewport(p->cso, &p->viewport);
+
+ /* shaders */
+ cso_set_fragment_shader_handle(p->cso, p->fs);
+ cso_set_vertex_shader_handle(p->cso, p->vs);
+
+ /* vertex element data */
+ cso_set_vertex_elements(p->cso, 2, p->velem);
+
+ util_draw_vertex_buffer(p->pipe,
+ p->vbuf, 0,
+ PIPE_PRIM_TRIANGLES,
+ 3, /* verts */
+ 2); /* attribs/vert */
+
+ p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]);
+}
+
+int main(int argc, char** argv)
+{
+ struct program *p = CALLOC_STRUCT(program);
+
+ init_prog(p);
+ draw(p);
+ close_prog(p);
+
+ return 0;
+}
--- /dev/null
+# progs/gallium/simple/Makefile
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+INCLUDES = \
+ -I. \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/winsys \
+ $(PROG_INCLUDES)
+
+LINKS = \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/winsys/sw/null/libws_null.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(GALLIUM_AUXILIARIES) \
+ $(PROG_LINKS)
+
+SOURCES = \
+ u_format_test.c \
+ u_half_test.c
+
+OBJECTS = $(SOURCES:.c=.o)
+
+PROGS = $(OBJECTS:.o=)
+
+##### TARGETS #####
+
+default: $(PROGS)
+
+clean:
+ -rm -f $(PROGS)
+ -rm -f *.o
+ -rm -f result.bmp
+
+##### RULES #####
+
+$(OBJECTS): %.o: %.c
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@
+
+$(PROGS): %: %.o
+ $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -ldl -o $@
--- /dev/null
+Import('*')
+
+env = env.Clone()
+
+env.Prepend(LIBS = [gallium])
+
+progs = [
+ 'u_format_test',
+ 'u_half_test'
+]
+
+for prog in progs:
+ prog = env.Program(
+ target = prog,
+ source = prog + '.c',
+ )
+
+ env.InstallProgram(prog)
+
+ # http://www.scons.org/wiki/UnitTests
+ test_alias = env.Alias('unit', [prog], prog[0].abspath)
+ AlwaysBuild(test_alias)
+
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2009-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <float.h>
+
+#include "util/u_half.h"
+#include "util/u_format.h"
+#include "util/u_format_tests.h"
+#include "util/u_format_s3tc.h"
+
+
+static boolean
+compare_float(float x, float y)
+{
+ float error = y - x;
+
+ if (error < 0.0f)
+ error = -error;
+
+ if (error > FLT_EPSILON) {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+static void
+print_packed(const struct util_format_description *format_desc,
+ const char *prefix,
+ const uint8_t *packed,
+ const char *suffix)
+{
+ unsigned i;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.bits/8; ++i) {
+ printf("%s%02x", sep, packed[i]);
+ sep = " ";
+ }
+ printf("%s", suffix);
+}
+
+
+static void
+print_unpacked_rgba_doubl(const struct util_format_description *format_desc,
+ const char *prefix,
+ const double unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4],
+ const char *suffix)
+{
+ unsigned i, j;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ printf("%s{%f, %f, %f, %f}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]);
+ sep = ", ";
+ }
+ sep = ",\n";
+ }
+ printf("%s", suffix);
+}
+
+
+static void
+print_unpacked_rgba_float(const struct util_format_description *format_desc,
+ const char *prefix,
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4],
+ const char *suffix)
+{
+ unsigned i, j;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ printf("%s{%f, %f, %f, %f}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]);
+ sep = ", ";
+ }
+ sep = ",\n";
+ }
+ printf("%s", suffix);
+}
+
+
+static void
+print_unpacked_rgba_8unorm(const struct util_format_description *format_desc,
+ const char *prefix,
+ uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4],
+ const char *suffix)
+{
+ unsigned i, j;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ printf("%s{0x%02x, 0x%02x, 0x%02x, 0x%02x}", sep, unpacked[i][j][0], unpacked[i][j][1], unpacked[i][j][2], unpacked[i][j][3]);
+ sep = ", ";
+ }
+ }
+ printf("%s", suffix);
+}
+
+
+static void
+print_unpacked_z_float(const struct util_format_description *format_desc,
+ const char *prefix,
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH],
+ const char *suffix)
+{
+ unsigned i, j;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ printf("%s%f", sep, unpacked[i][j]);
+ sep = ", ";
+ }
+ sep = ",\n";
+ }
+ printf("%s", suffix);
+}
+
+
+static void
+print_unpacked_z_32unorm(const struct util_format_description *format_desc,
+ const char *prefix,
+ uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH],
+ const char *suffix)
+{
+ unsigned i, j;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ printf("%s0x%08x", sep, unpacked[i][j]);
+ sep = ", ";
+ }
+ }
+ printf("%s", suffix);
+}
+
+
+static void
+print_unpacked_s_8uscaled(const struct util_format_description *format_desc,
+ const char *prefix,
+ uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH],
+ const char *suffix)
+{
+ unsigned i, j;
+ const char *sep = "";
+
+ printf("%s", prefix);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ printf("%s0x%02x", sep, unpacked[i][j]);
+ sep = ", ";
+ }
+ }
+ printf("%s", suffix);
+}
+
+
+static boolean
+test_format_fetch_rgba_float(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
+ unsigned i, j, k;
+ boolean success;
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ format_desc->fetch_rgba_float(unpacked[i][j], test->packed, j, i);
+ for (k = 0; k < 4; ++k) {
+ if (!compare_float(test->unpacked[i][j][k], unpacked[i][j][k])) {
+ success = FALSE;
+ }
+ }
+ }
+ }
+
+ if (!success) {
+ print_unpacked_rgba_float(format_desc, "FAILED: ", unpacked, " obtained\n");
+ print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_unpack_rgba_float(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
+ unsigned i, j, k;
+ boolean success;
+
+ format_desc->unpack_rgba_float(&unpacked[0][0][0], sizeof unpacked[0],
+ test->packed, 0,
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ for (k = 0; k < 4; ++k) {
+ if (!compare_float(test->unpacked[i][j][k], unpacked[i][j][k])) {
+ success = FALSE;
+ }
+ }
+ }
+ }
+
+ if (!success) {
+ print_unpacked_rgba_float(format_desc, "FAILED: ", unpacked, " obtained\n");
+ print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_pack_rgba_float(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
+ unsigned i, j, k;
+ boolean success;
+
+ if (test->format == PIPE_FORMAT_DXT1_RGBA) {
+ /*
+ * Skip S3TC as packed representation is not canonical.
+ *
+ * TODO: Do a round trip conversion.
+ */
+ return TRUE;
+ }
+
+ memset(packed, 0, sizeof packed);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ for (k = 0; k < 4; ++k) {
+ unpacked[i][j][k] = (float) test->unpacked[i][j][k];
+ }
+ }
+ }
+
+ format_desc->pack_rgba_float(packed, 0,
+ &unpacked[0][0][0], sizeof unpacked[0],
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.bits/8; ++i)
+ if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
+ success = FALSE;
+
+ if (!success) {
+ print_packed(format_desc, "FAILED: ", packed, " obtained\n");
+ print_packed(format_desc, " ", test->packed, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+convert_float_to_8unorm(uint8_t *dst, const double *src)
+{
+ unsigned i;
+ boolean accurate = TRUE;
+
+ for (i = 0; i < UTIL_FORMAT_MAX_UNPACKED_HEIGHT*UTIL_FORMAT_MAX_UNPACKED_WIDTH*4; ++i) {
+ if (src[i] < 0.0) {
+ accurate = FALSE;
+ dst[i] = 0;
+ }
+ else if (src[i] > 1.0) {
+ accurate = FALSE;
+ dst[i] = 255;
+ }
+ else {
+ dst[i] = src[i] * 255.0;
+ }
+ }
+
+ return accurate;
+}
+
+
+static boolean
+test_format_unpack_rgba_8unorm(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
+ uint8_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4] = { { { 0 } } };
+ unsigned i, j, k;
+ boolean success;
+
+ format_desc->unpack_rgba_8unorm(&unpacked[0][0][0], sizeof unpacked[0],
+ test->packed, 0,
+ format_desc->block.width, format_desc->block.height);
+
+ convert_float_to_8unorm(&expected[0][0][0], &test->unpacked[0][0][0]);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ for (k = 0; k < 4; ++k) {
+ if (expected[i][j][k] != unpacked[i][j][k]) {
+ success = FALSE;
+ }
+ }
+ }
+ }
+
+ if (!success) {
+ print_unpacked_rgba_8unorm(format_desc, "FAILED: ", unpacked, " obtained\n");
+ print_unpacked_rgba_8unorm(format_desc, " ", expected, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_pack_rgba_8unorm(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH][4];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
+ unsigned i;
+ boolean success;
+
+ if (test->format == PIPE_FORMAT_DXT1_RGBA) {
+ /*
+ * Skip S3TC as packed representation is not canonical.
+ *
+ * TODO: Do a round trip conversion.
+ */
+ return TRUE;
+ }
+
+ if (!convert_float_to_8unorm(&unpacked[0][0][0], &test->unpacked[0][0][0])) {
+ /*
+ * Skip test cases which cannot be represented by four unorm bytes.
+ */
+ return TRUE;
+ }
+
+ memset(packed, 0, sizeof packed);
+
+ format_desc->pack_rgba_8unorm(packed, 0,
+ &unpacked[0][0][0], sizeof unpacked[0],
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.bits/8; ++i)
+ if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
+ success = FALSE;
+
+ if (!success) {
+ print_packed(format_desc, "FAILED: ", packed, " obtained\n");
+ print_packed(format_desc, " ", test->packed, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_unpack_z_float(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
+ unsigned i, j;
+ boolean success;
+
+ format_desc->unpack_z_float(&unpacked[0][0], sizeof unpacked[0],
+ test->packed, 0,
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ if (!compare_float(test->unpacked[i][j][0], unpacked[i][j])) {
+ success = FALSE;
+ }
+ }
+ }
+
+ if (!success) {
+ print_unpacked_z_float(format_desc, "FAILED: ", unpacked, " obtained\n");
+ print_unpacked_rgba_doubl(format_desc, " ", test->unpacked, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_pack_z_float(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ float unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
+ unsigned i, j;
+ boolean success;
+
+ memset(packed, 0, sizeof packed);
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ unpacked[i][j] = (float) test->unpacked[i][j][0];
+ if (test->unpacked[i][j][1]) {
+ return TRUE;
+ }
+ }
+ }
+
+ format_desc->pack_z_float(packed, 0,
+ &unpacked[0][0], sizeof unpacked[0],
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.bits/8; ++i)
+ if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
+ success = FALSE;
+
+ if (!success) {
+ print_packed(format_desc, "FAILED: ", packed, " obtained\n");
+ print_packed(format_desc, " ", test->packed, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_unpack_z_32unorm(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
+ uint32_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
+ unsigned i, j;
+ boolean success;
+
+ format_desc->unpack_z_32unorm(&unpacked[0][0], sizeof unpacked[0],
+ test->packed, 0,
+ format_desc->block.width, format_desc->block.height);
+
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ expected[i][j] = test->unpacked[i][j][0] * 0xffffffff;
+ }
+ }
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ if (expected[i][j] != unpacked[i][j]) {
+ success = FALSE;
+ }
+ }
+ }
+
+ if (!success) {
+ print_unpacked_z_32unorm(format_desc, "FAILED: ", unpacked, " obtained\n");
+ print_unpacked_z_32unorm(format_desc, " ", expected, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_pack_z_32unorm(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ uint32_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
+ unsigned i, j;
+ boolean success;
+
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ unpacked[i][j] = test->unpacked[i][j][0] * 0xffffffff;
+ if (test->unpacked[i][j][1]) {
+ return TRUE;
+ }
+ }
+ }
+
+ memset(packed, 0, sizeof packed);
+
+ format_desc->pack_z_32unorm(packed, 0,
+ &unpacked[0][0], sizeof unpacked[0],
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.bits/8; ++i)
+ if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
+ success = FALSE;
+
+ if (!success) {
+ print_packed(format_desc, "FAILED: ", packed, " obtained\n");
+ print_packed(format_desc, " ", test->packed, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_unpack_s_8uscaled(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
+ uint8_t expected[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH] = { { 0 } };
+ unsigned i, j;
+ boolean success;
+
+ format_desc->unpack_s_8uscaled(&unpacked[0][0], sizeof unpacked[0],
+ test->packed, 0,
+ format_desc->block.width, format_desc->block.height);
+
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ expected[i][j] = test->unpacked[i][j][1];
+ }
+ }
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ if (expected[i][j] != unpacked[i][j]) {
+ success = FALSE;
+ }
+ }
+ }
+
+ if (!success) {
+ print_unpacked_s_8uscaled(format_desc, "FAILED: ", unpacked, " obtained\n");
+ print_unpacked_s_8uscaled(format_desc, " ", expected, " expected\n");
+ }
+
+ return success;
+}
+
+
+static boolean
+test_format_pack_s_8uscaled(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test)
+{
+ uint8_t unpacked[UTIL_FORMAT_MAX_UNPACKED_HEIGHT][UTIL_FORMAT_MAX_UNPACKED_WIDTH];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
+ unsigned i, j;
+ boolean success;
+
+ for (i = 0; i < format_desc->block.height; ++i) {
+ for (j = 0; j < format_desc->block.width; ++j) {
+ unpacked[i][j] = test->unpacked[i][j][1];
+ if (test->unpacked[i][j][0]) {
+ return TRUE;
+ }
+ }
+ }
+
+ memset(packed, 0, sizeof packed);
+
+ format_desc->pack_s_8uscaled(packed, 0,
+ &unpacked[0][0], sizeof unpacked[0],
+ format_desc->block.width, format_desc->block.height);
+
+ success = TRUE;
+ for (i = 0; i < format_desc->block.bits/8; ++i)
+ if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
+ success = FALSE;
+
+ if (!success) {
+ print_packed(format_desc, "FAILED: ", packed, " obtained\n");
+ print_packed(format_desc, " ", test->packed, " expected\n");
+ }
+
+ return success;
+}
+
+
+typedef boolean
+(*test_func_t)(const struct util_format_description *format_desc,
+ const struct util_format_test_case *test);
+
+
+static boolean
+test_one_func(const struct util_format_description *format_desc,
+ test_func_t func,
+ const char *suffix)
+{
+ unsigned i;
+ bool success = TRUE;
+
+ printf("Testing util_format_%s_%s ...\n",
+ format_desc->short_name, suffix);
+
+ for (i = 0; i < util_format_nr_test_cases; ++i) {
+ const struct util_format_test_case *test = &util_format_test_cases[i];
+
+ if (test->format == format_desc->format) {
+ if (!func(format_desc, &util_format_test_cases[i])) {
+ success = FALSE;
+ }
+ }
+ }
+
+ return success;
+}
+
+
+static boolean
+test_all(void)
+{
+ enum pipe_format format;
+ bool success = TRUE;
+
+ for (format = 1; format < PIPE_FORMAT_COUNT; ++format) {
+ const struct util_format_description *format_desc;
+
+ format_desc = util_format_description(format);
+ if (!format_desc) {
+ continue;
+ }
+
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC &&
+ !util_format_s3tc_enabled) {
+ continue;
+ }
+
+# define TEST_ONE_FUNC(name) \
+ if (format_desc->name) { \
+ if (!test_one_func(format_desc, &test_format_##name, #name)) { \
+ success = FALSE; \
+ } \
+ }
+
+ TEST_ONE_FUNC(fetch_rgba_float);
+ TEST_ONE_FUNC(pack_rgba_float);
+ TEST_ONE_FUNC(unpack_rgba_float);
+ TEST_ONE_FUNC(pack_rgba_8unorm);
+ TEST_ONE_FUNC(unpack_rgba_8unorm);
+
+ TEST_ONE_FUNC(unpack_z_32unorm);
+ TEST_ONE_FUNC(pack_z_32unorm);
+ TEST_ONE_FUNC(unpack_z_float);
+ TEST_ONE_FUNC(pack_z_float);
+ TEST_ONE_FUNC(unpack_s_8uscaled);
+ TEST_ONE_FUNC(pack_s_8uscaled);
+
+# undef TEST_ONE_FUNC
+ }
+
+ return success;
+}
+
+
+int main(int argc, char **argv)
+{
+ boolean success;
+
+ util_format_s3tc_init();
+
+ success = test_all();
+
+ return success ? 0 : 1;
+}
--- /dev/null
+#include <stdlib.h>
+#include <stdio.h>
+#include <float.h>
+
+#include "util/u_math.h"
+#include "util/u_half.h"
+
+int
+main(int argc, char **argv)
+{
+ unsigned i;
+ unsigned roundtrip_fails = 0;
+ for(i = 0; i < 1 << 16; ++i)
+ {
+ uint16_t h = (uint16_t) i;
+ union fi f;
+ uint16_t rh;
+ f.ui = util_half_to_floatui(h);
+ rh = util_floatui_to_half(f.ui);
+ if(h != rh)
+ {
+ printf("Roundtrip failed: %x -> %x = %f -> %x\n", h, f.ui, f.f, rh);
+ ++roundtrip_fails;
+ }
+ }
+
+ if(roundtrip_fails)
+ printf("Failure! %u/65536 half floats failed a conversion to float and back.\n", roundtrip_fails);
+ else
+ printf("Success!\n");
+ return 0;
+}