{
Type* element_type = this->type()->array_type()->element_type();
tree element_type_tree = element_type->get_tree(context->gogo());
+ if (element_type_tree == error_mark_node)
+ return error_mark_node;
+
tree values;
tree length_tree;
if (this->vals() == NULL || this->vals()->empty())
// Build a constructor for the open array.
tree type_tree = this->type()->get_tree(context->gogo());
+ if (type_tree == error_mark_node)
+ return error_mark_node;
gcc_assert(TREE_CODE(type_tree) == RECORD_TYPE);
VEC(constructor_elt,gc)* init = VEC_alloc(constructor_elt, gc, 3);
elt->value = fold_convert(TREE_TYPE(field), length_tree);
tree constructor = build_constructor(type_tree, init);
+ if (constructor == error_mark_node)
+ return error_mark_node;
if (!is_in_function && is_constant_initializer)
TREE_CONSTANT(constructor) = 1;