struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers,
bool *has_user_vertex_buffers);
-void
-st_setup_current(struct st_context *st,
- const struct st_vertex_program *vp,
- const struct st_common_variant *vp_variant,
- struct pipe_vertex_element *velements,
- struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
-
void
st_setup_current_user(struct st_context *st,
const struct st_vertex_program *vp,
/* ALWAYS_INLINE helps the compiler realize that most of the parameters are
* on the stack.
*/
-void ALWAYS_INLINE
+static void ALWAYS_INLINE
st_setup_current(struct st_context *st,
const struct st_vertex_program *vp,
const struct st_common_variant *vp_variant,