r600g: Add some comments and debug printfs to compute code
authorTom Stellard <thomas.stellard@amd.com>
Thu, 13 Sep 2012 14:37:53 +0000 (14:37 +0000)
committerTom Stellard <thomas.stellard@amd.com>
Wed, 19 Sep 2012 18:58:53 +0000 (14:58 -0400)
Reviewed-by: Marek Olšák <maraeo@gmail.com>
src/gallium/drivers/r600/compute_memory_pool.c
src/gallium/drivers/r600/evergreen_compute.c

index 002bdbeb9febd00fecf53457f7e7aabe4e4bcb6f..bd3c14d83ba04c43c17c9e244ae16e526f6d2cd1 100644 (file)
@@ -257,14 +257,18 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool,
        COMPUTE_DBG("* compute_memory_finalize_pending()\n");
 
        for (item = pool->item_list; item; item = item->next) {
-               COMPUTE_DBG("list: %i %p\n", item->start_in_dw, item->next);
+               COMPUTE_DBG("  + list: offset = %i id = %i size = %i "
+                       "(%i bytes)\n",item->start_in_dw, item->id,
+                       item->size_in_dw, item->size_in_dw * 4);
        }
 
+       /* Search through the list of memory items in the pool */
        for (item = pool->item_list; item; item = next) {
                next = item->next;
 
-
+               /* Check if the item is pending. */
                if (item->start_in_dw == -1) {
+                       /* It is pending, so add it to the pending_list... */
                        if (end_p) {
                                end_p->next = item;
                        }
@@ -272,6 +276,7 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool,
                                pending_list = item;
                        }
 
+                       /* ... and then remove it from the item list. */
                        if (item->prev) {
                                item->prev->next = next;
                        }
@@ -283,26 +288,50 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool,
                                next->prev = item->prev;
                        }
 
+                       /* This sequence makes the item be at the end of the list */
                        item->prev = end_p;
                        item->next = NULL;
                        end_p = item;
 
+                       /* Update the amount of space we will need to allocate. */
                        unallocated += item->size_in_dw+1024;
                }
                else {
+                       /* The item is not pendng, so update the amount of space
+                        * that has already been allocated. */
                        allocated += item->size_in_dw;
                }
        }
 
+       /* If we require more space than the size of the pool, then grow the
+        * pool.
+        *
+        * XXX: I'm pretty sure this won't work.  Imagine this scenario:
+        *
+        * Offset Item Size
+        *   0    A    50
+        * 200    B    50
+        * 400    C    50
+        *
+        * Total size = 450
+        * Allocated size = 150
+        * Pending Item D Size = 200
+        *
+        * In this case, there are 300 units of free space in the pool, but
+        * they aren't contiguous, so it will be impossible to allocate Item D.
+        */
        if (pool->size_in_dw < allocated+unallocated) {
                compute_memory_grow_pool(pool, pipe, allocated+unallocated);
        }
 
+       /* Loop through all the pending items, allocate space for them and
+        * add them back to the item_list. */
        for (item = pending_list; item; item = next) {
                next = item->next;
 
                int64_t start_in_dw;
 
+               /* Search for free space in the pool for this item. */
                while ((start_in_dw=compute_memory_prealloc_chunk(pool,
                                                item->size_in_dw)) == -1) {
                        int64_t need = item->size_in_dw+2048 -
@@ -323,6 +352,10 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool,
                                                pool->size_in_dw + need);
                        }
                }
+               COMPUTE_DBG("  + Found space for Item %p id = %u "
+                       "start_in_dw = %u (%u bytes) size_in_dw = %u (%u bytes)\n",
+                       item, item->id, start_in_dw, start_in_dw * 4,
+                       item->size_in_dw, item->size_in_dw * 4);
 
                item->start_in_dw = start_in_dw;
                item->next = NULL;
@@ -391,7 +424,8 @@ struct compute_memory_item* compute_memory_alloc(
 {
        struct compute_memory_item *new_item;
 
-       COMPUTE_DBG("* compute_memory_alloc() size_in_dw = %ld\n", size_in_dw);
+       COMPUTE_DBG("* compute_memory_alloc() size_in_dw = %ld (%ld bytes)\n",
+                       size_in_dw, 4 * size_in_dw);
 
        new_item = (struct compute_memory_item *)
                                CALLOC(sizeof(struct compute_memory_item), 1);
@@ -413,6 +447,9 @@ struct compute_memory_item* compute_memory_alloc(
                pool->item_list = new_item;
        }
 
+       COMPUTE_DBG("  + Adding item %p id = %u size = %u (%u bytes)\n",
+                       new_item, new_item->id, new_item->size_in_dw,
+                       new_item->size_in_dw * 4);
        return new_item;
 }
 
index 1fb63d608a26f6d22172892de02343bf74d062be..1056cf297a05e3e5c7f66726f8fde0433e811ae7 100644 (file)
@@ -452,7 +452,7 @@ static void evergreen_launch_grid(
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
 
-       COMPUTE_DBG("PC: %i\n", pc);
+       COMPUTE_DBG("*** evergreen_launch_grid: pc = %u\n", pc);
 
        evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input);
        compute_emit_cs(ctx, block_layout, grid_layout);
@@ -814,12 +814,15 @@ void* r600_compute_global_transfer_map(
        uint32_t* map;
        ///TODO: do it better, mapping is not possible if the pool is too big
 
+       COMPUTE_DBG("* r600_compute_global_transfer_map()\n");
+
        if (!(map = ctx->ws->buffer_map(buffer->chunk->pool->bo->cs_buf,
                                                ctx->cs, transfer->usage))) {
                return NULL;
        }
 
-       COMPUTE_DBG("buffer start: %lli\n", buffer->chunk->start_in_dw);
+       COMPUTE_DBG("Buffer: %p + %u (buffer offset in global memory) "
+               "+ %u (box.x)\n", map, buffer->chunk->start_in_dw, transfer->box.x);
        return ((char*)(map + buffer->chunk->start_in_dw)) + transfer->box.x;
 }
 
@@ -834,6 +837,8 @@ void r600_compute_global_transfer_unmap(
        struct r600_resource_global* buffer =
                (struct r600_resource_global*)transfer->resource;
 
+       COMPUTE_DBG("* r600_compute_global_transfer_unmap()\n");
+
        ctx->ws->buffer_unmap(buffer->chunk->pool->bo->cs_buf);
 }
 
@@ -853,6 +858,12 @@ struct pipe_transfer * r600_compute_global_get_transfer(
        struct r600_context *rctx = (struct r600_context*)ctx_;
        struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
 
+       COMPUTE_DBG("* r600_compute_global_get_transfer()\n"
+                       "level = %u, usage = %u, box(x = %u, y = %u, z = %u "
+                       "width = %u, height = %u, depth = %u)\n", level, usage,
+                       box->x, box->y, box->z, box->width, box->height,
+                       box->depth);
+
        transfer->resource = resource;
        transfer->level = level;
        transfer->usage = usage;