mesa: Remove dead "MemPool" field of gl_shader_state.
authorEric Anholt <eric@anholt.net>
Thu, 28 Jul 2011 16:52:03 +0000 (09:52 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 5 Aug 2011 17:08:31 +0000 (10:08 -0700)
src/mesa/main/mtypes.h

index b88118366b2d33deee17812309b846e5302370ef..2d5f44c1e7b8d66186dd9fe4697872c3626948ca 100644 (file)
@@ -2252,8 +2252,6 @@ struct gl_shader_state
     */
    struct gl_shader_program *ActiveProgram;
 
-   void *MemPool;
-
    GLbitfield Flags;                    /**< Mask of GLSL_x flags */
 };