#include "intel_regions.h"
#include "swrast/swrast.h"
-int
-intel_translate_shadow_compare_func( GLenum func )
+int
+intel_translate_shadow_compare_func(GLenum func)
{
- switch(func) {
+ switch (func) {
case GL_NEVER:
- return COMPAREFUNC_ALWAYS;
+ return COMPAREFUNC_ALWAYS;
case GL_LESS:
- return COMPAREFUNC_LEQUAL;
+ return COMPAREFUNC_LEQUAL;
case GL_LEQUAL:
return COMPAREFUNC_LESS;
case GL_GREATER:
- return COMPAREFUNC_GEQUAL;
+ return COMPAREFUNC_GEQUAL;
case GL_GEQUAL:
- return COMPAREFUNC_GREATER;
+ return COMPAREFUNC_GREATER;
case GL_NOTEQUAL:
- return COMPAREFUNC_EQUAL;
+ return COMPAREFUNC_EQUAL;
case GL_EQUAL:
- return COMPAREFUNC_NOTEQUAL;
+ return COMPAREFUNC_NOTEQUAL;
case GL_ALWAYS:
- return COMPAREFUNC_NEVER;
+ return COMPAREFUNC_NEVER;
}
fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
- return COMPAREFUNC_NEVER;
+ return COMPAREFUNC_NEVER;
}
int
static void
-intelClearColor(GLcontext * ctx, const GLfloat color[4])
+intelClearColor(GLcontext *ctx, const GLfloat color[4])
{
struct intel_context *intel = intel_context(ctx);
GLubyte clear[4];
/* Fallback to swrast for select and feedback.
*/
static void
-intelRenderMode(GLcontext * ctx, GLenum mode)
+intelRenderMode(GLcontext *ctx, GLenum mode)
{
struct intel_context *intel = intel_context(ctx);
FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER));
#include "swrast/swrast.h"
int
-intel_translate_shadow_compare_func( GLenum func )
+intel_translate_shadow_compare_func(GLenum func)
{
- switch(func) {
+ switch (func) {
case GL_NEVER:
- return COMPAREFUNC_ALWAYS;
+ return COMPAREFUNC_ALWAYS;
case GL_LESS:
- return COMPAREFUNC_LEQUAL;
+ return COMPAREFUNC_LEQUAL;
case GL_LEQUAL:
return COMPAREFUNC_LESS;
case GL_GREATER:
- return COMPAREFUNC_GEQUAL;
+ return COMPAREFUNC_GEQUAL;
case GL_GEQUAL:
- return COMPAREFUNC_GREATER;
+ return COMPAREFUNC_GREATER;
case GL_NOTEQUAL:
- return COMPAREFUNC_EQUAL;
+ return COMPAREFUNC_EQUAL;
case GL_EQUAL:
- return COMPAREFUNC_NOTEQUAL;
+ return COMPAREFUNC_NOTEQUAL;
case GL_ALWAYS:
- return COMPAREFUNC_NEVER;
+ return COMPAREFUNC_NEVER;
}
fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
- return COMPAREFUNC_NEVER;
+ return COMPAREFUNC_NEVER;
}
int
-intel_translate_compare_func( GLenum func )
+intel_translate_compare_func(GLenum func)
{
- switch(func) {
- case GL_NEVER:
- return COMPAREFUNC_NEVER;
- case GL_LESS:
- return COMPAREFUNC_LESS;
- case GL_LEQUAL:
- return COMPAREFUNC_LEQUAL;
- case GL_GREATER:
- return COMPAREFUNC_GREATER;
- case GL_GEQUAL:
- return COMPAREFUNC_GEQUAL;
- case GL_NOTEQUAL:
- return COMPAREFUNC_NOTEQUAL;
- case GL_EQUAL:
- return COMPAREFUNC_EQUAL;
- case GL_ALWAYS:
- return COMPAREFUNC_ALWAYS;
+ switch (func) {
+ case GL_NEVER:
+ return COMPAREFUNC_NEVER;
+ case GL_LESS:
+ return COMPAREFUNC_LESS;
+ case GL_LEQUAL:
+ return COMPAREFUNC_LEQUAL;
+ case GL_GREATER:
+ return COMPAREFUNC_GREATER;
+ case GL_GEQUAL:
+ return COMPAREFUNC_GEQUAL;
+ case GL_NOTEQUAL:
+ return COMPAREFUNC_NOTEQUAL;
+ case GL_EQUAL:
+ return COMPAREFUNC_EQUAL;
+ case GL_ALWAYS:
+ return COMPAREFUNC_ALWAYS;
}
fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
- return COMPAREFUNC_ALWAYS;
+ return COMPAREFUNC_ALWAYS;
}
int
-intel_translate_stencil_op( GLenum op )
+intel_translate_stencil_op(GLenum op)
{
- switch(op) {
- case GL_KEEP:
- return STENCILOP_KEEP;
- case GL_ZERO:
- return STENCILOP_ZERO;
- case GL_REPLACE:
- return STENCILOP_REPLACE;
- case GL_INCR:
+ switch (op) {
+ case GL_KEEP:
+ return STENCILOP_KEEP;
+ case GL_ZERO:
+ return STENCILOP_ZERO;
+ case GL_REPLACE:
+ return STENCILOP_REPLACE;
+ case GL_INCR:
return STENCILOP_INCRSAT;
- case GL_DECR:
+ case GL_DECR:
return STENCILOP_DECRSAT;
case GL_INCR_WRAP:
- return STENCILOP_INCR;
+ return STENCILOP_INCR;
case GL_DECR_WRAP:
- return STENCILOP_DECR;
- case GL_INVERT:
- return STENCILOP_INVERT;
- default:
+ return STENCILOP_DECR;
+ case GL_INVERT:
+ return STENCILOP_INVERT;
+ default:
return STENCILOP_ZERO;
}
}
int
-intel_translate_blend_factor( GLenum factor )
+intel_translate_blend_factor(GLenum factor)
{
- switch(factor) {
- case GL_ZERO:
- return BLENDFACT_ZERO;
- case GL_SRC_ALPHA:
- return BLENDFACT_SRC_ALPHA;
- case GL_ONE:
- return BLENDFACT_ONE;
- case GL_SRC_COLOR:
- return BLENDFACT_SRC_COLR;
- case GL_ONE_MINUS_SRC_COLOR:
- return BLENDFACT_INV_SRC_COLR;
- case GL_DST_COLOR:
- return BLENDFACT_DST_COLR;
- case GL_ONE_MINUS_DST_COLOR:
- return BLENDFACT_INV_DST_COLR;
+ switch (factor) {
+ case GL_ZERO:
+ return BLENDFACT_ZERO;
+ case GL_SRC_ALPHA:
+ return BLENDFACT_SRC_ALPHA;
+ case GL_ONE:
+ return BLENDFACT_ONE;
+ case GL_SRC_COLOR:
+ return BLENDFACT_SRC_COLR;
+ case GL_ONE_MINUS_SRC_COLOR:
+ return BLENDFACT_INV_SRC_COLR;
+ case GL_DST_COLOR:
+ return BLENDFACT_DST_COLR;
+ case GL_ONE_MINUS_DST_COLOR:
+ return BLENDFACT_INV_DST_COLR;
case GL_ONE_MINUS_SRC_ALPHA:
- return BLENDFACT_INV_SRC_ALPHA;
- case GL_DST_ALPHA:
- return BLENDFACT_DST_ALPHA;
+ return BLENDFACT_INV_SRC_ALPHA;
+ case GL_DST_ALPHA:
+ return BLENDFACT_DST_ALPHA;
case GL_ONE_MINUS_DST_ALPHA:
- return BLENDFACT_INV_DST_ALPHA;
- case GL_SRC_ALPHA_SATURATE:
+ return BLENDFACT_INV_DST_ALPHA;
+ case GL_SRC_ALPHA_SATURATE:
return BLENDFACT_SRC_ALPHA_SATURATE;
case GL_CONSTANT_COLOR:
- return BLENDFACT_CONST_COLOR;
+ return BLENDFACT_CONST_COLOR;
case GL_ONE_MINUS_CONSTANT_COLOR:
return BLENDFACT_INV_CONST_COLOR;
case GL_CONSTANT_ALPHA:
- return BLENDFACT_CONST_ALPHA;
+ return BLENDFACT_CONST_ALPHA;
case GL_ONE_MINUS_CONSTANT_ALPHA:
return BLENDFACT_INV_CONST_ALPHA;
}
-
+
fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor);
return BLENDFACT_ZERO;
}
int
-intel_translate_logic_op( GLenum opcode )
+intel_translate_logic_op(GLenum opcode)
{
- switch(opcode) {
- case GL_CLEAR:
- return LOGICOP_CLEAR;
- case GL_AND:
- return LOGICOP_AND;
- case GL_AND_REVERSE:
- return LOGICOP_AND_RVRSE;
- case GL_COPY:
- return LOGICOP_COPY;
- case GL_COPY_INVERTED:
- return LOGICOP_COPY_INV;
- case GL_AND_INVERTED:
- return LOGICOP_AND_INV;
- case GL_NOOP:
- return LOGICOP_NOOP;
- case GL_XOR:
- return LOGICOP_XOR;
- case GL_OR:
- return LOGICOP_OR;
- case GL_OR_INVERTED:
- return LOGICOP_OR_INV;
- case GL_NOR:
- return LOGICOP_NOR;
- case GL_EQUIV:
- return LOGICOP_EQUIV;
- case GL_INVERT:
- return LOGICOP_INV;
- case GL_OR_REVERSE:
- return LOGICOP_OR_RVRSE;
- case GL_NAND:
- return LOGICOP_NAND;
- case GL_SET:
- return LOGICOP_SET;
+ switch (opcode) {
+ case GL_CLEAR:
+ return LOGICOP_CLEAR;
+ case GL_AND:
+ return LOGICOP_AND;
+ case GL_AND_REVERSE:
+ return LOGICOP_AND_RVRSE;
+ case GL_COPY:
+ return LOGICOP_COPY;
+ case GL_COPY_INVERTED:
+ return LOGICOP_COPY_INV;
+ case GL_AND_INVERTED:
+ return LOGICOP_AND_INV;
+ case GL_NOOP:
+ return LOGICOP_NOOP;
+ case GL_XOR:
+ return LOGICOP_XOR;
+ case GL_OR:
+ return LOGICOP_OR;
+ case GL_OR_INVERTED:
+ return LOGICOP_OR_INV;
+ case GL_NOR:
+ return LOGICOP_NOR;
+ case GL_EQUIV:
+ return LOGICOP_EQUIV;
+ case GL_INVERT:
+ return LOGICOP_INV;
+ case GL_OR_REVERSE:
+ return LOGICOP_OR_RVRSE;
+ case GL_NAND:
+ return LOGICOP_NAND;
+ case GL_SET:
+ return LOGICOP_SET;
default:
return LOGICOP_SET;
}
/* Fallback to swrast for select and feedback.
*/
static void
-intelRenderMode( GLcontext *ctx, GLenum mode )
+intelRenderMode(GLcontext *ctx, GLenum mode)
{
struct intel_context *intel = intel_context(ctx);
- FALLBACK( intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER) );
+ FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER));
}
void
-intelInitStateFuncs( struct dd_function_table *functions )
+intelInitStateFuncs(struct dd_function_table *functions)
{
functions->RenderMode = intelRenderMode;
functions->ClearColor = intelClearColor;