struct visual_attribs *attribs)
{
int visual_type;
+ XVisualInfo *vInfo;
memset(attribs, 0, sizeof(struct visual_attribs));
glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
-#if 0
- attribs->depth = vInfo->depth;
- attribs->redMask = vInfo->red_mask;
- attribs->greenMask = vInfo->green_mask;
- attribs->blueMask = vInfo->blue_mask;
- attribs->colormapSize = vInfo->colormap_size;
- attribs->bitsPerRGB = vInfo->bits_per_rgb;
-#endif
+ vInfo = glXGetVisualFromFBConfig(dpy, fbconfig);
+
+ if (vInfo != NULL) {
+ attribs->depth = vInfo->depth;
+ attribs->redMask = vInfo->red_mask;
+ attribs->greenMask = vInfo->green_mask;
+ attribs->blueMask = vInfo->blue_mask;
+ attribs->colormapSize = vInfo->colormap_size;
+ attribs->bitsPerRGB = vInfo->bits_per_rgb;
+ }
glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
attribs->klass = glx_token_to_visual_class(visual_type);