We initialized Target, but not TargetIndex.
This is required since
7d7dd1871174905dfdd3ca874a09d9.
v2: do it in the right place. Noticed by Brian Paul.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92645
Reviewed-by: Brian Paul <brianp@vmware.com>
return (GLintptr)NULL;
}
- if (tex->Target == 0)
+ if (tex->Target == 0) {
tex->Target = target;
- else if (tex->Target != target) {
+ tex->TargetIndex = _mesa_tex_target_to_index(ctx, target);
+ } else if (tex->Target != target) {
_mesa_unlock_texture(ctx, tex);
free(surf);
_mesa_error(ctx, GL_INVALID_OPERATION,