device->pipe->draw_vbo(device->pipe, &info);
}
+struct pipe_query *
+nine_context_create_query(struct NineDevice9 *device, unsigned query_type)
+{
+ return device->pipe->create_query(device->pipe, query_type, 0);
+}
+
+void
+nine_context_destroy_query(struct NineDevice9 *device, struct pipe_query *query)
+{
+ device->pipe->destroy_query(device->pipe, query);
+}
+
+void
+nine_context_begin_query(struct NineDevice9 *device, struct pipe_query *query)
+{
+ (void) device->pipe->begin_query(device->pipe, query);
+}
+
+void
+nine_context_end_query(struct NineDevice9 *device, struct pipe_query *query)
+{
+ (void) device->pipe->end_query(device->pipe, query);
+}
+
+boolean
+nine_context_get_query_result(struct NineDevice9 *device, struct pipe_query *query,
+ boolean flush, boolean wait,
+ union pipe_query_result *result)
+{
+ (void) flush;
+ return device->pipe->get_query_result(device->pipe, query, wait, result);
+}
+
/* State defaults */
static const DWORD nine_render_state_defaults[NINED3DRS_LAST + 1] =
struct pipe_vertex_buffer *vbuf,
struct pipe_index_buffer *ibuf);
+struct pipe_query *
+nine_context_create_query(struct NineDevice9 *device, unsigned query_type);
+
+void
+nine_context_destroy_query(struct NineDevice9 *device, struct pipe_query *query);
+
+void
+nine_context_begin_query(struct NineDevice9 *device, struct pipe_query *query);
+
+void
+nine_context_end_query(struct NineDevice9 *device, struct pipe_query *query);
+
+boolean
+nine_context_get_query_result(struct NineDevice9 *device, struct pipe_query *query,
+ boolean flush, boolean wait,
+ union pipe_query_result *result);
+
void nine_state_restore_non_cso(struct NineDevice9 *device);
void nine_state_set_defaults(struct NineDevice9 *, const D3DCAPS9 *,
boolean is_reset);
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "device9.h"
+#include "nine_state.h"
#include "query9.h"
#include "nine_helpers.h"
#include "pipe/p_screen.h"
struct NineUnknownParams *pParams,
D3DQUERYTYPE Type )
{
- struct pipe_context *pipe = pParams->device->pipe;
- const unsigned ptype = d3dquerytype_to_pipe_query(pParams->device->screen, Type);
+ struct NineDevice9 *device = pParams->device;
+ const unsigned ptype = d3dquerytype_to_pipe_query(device->screen, Type);
HRESULT hr;
DBG("This=%p pParams=%p Type=%d\n", This, pParams, Type);
user_assert(ptype != ~0, D3DERR_INVALIDCALL);
if (ptype < PIPE_QUERY_TYPES) {
- This->pq = pipe->create_query(pipe, ptype, 0);
+ This->pq = nine_context_create_query(device, ptype);
if (!This->pq)
return E_OUTOFMEMORY;
} else {
void
NineQuery9_dtor( struct NineQuery9 *This )
{
- struct pipe_context *pipe = This->base.device->pipe;
+ struct NineDevice9 *device = This->base.device;
DBG("This=%p\n", This);
if (This->pq) {
if (This->state == NINE_QUERY_STATE_RUNNING)
- pipe->end_query(pipe, This->pq);
- pipe->destroy_query(pipe, This->pq);
+ nine_context_end_query(device, This->pq);
+ nine_context_destroy_query(device, This->pq);
}
NineUnknown_dtor(&This->base);
NineQuery9_Issue( struct NineQuery9 *This,
DWORD dwIssueFlags )
{
- struct pipe_context *pipe = This->base.device->pipe;
+ struct NineDevice9 *device = This->base.device;
DBG("This=%p dwIssueFlags=%d\n", This, dwIssueFlags);
return D3D_OK;
if (dwIssueFlags == D3DISSUE_BEGIN) {
- if (This->state == NINE_QUERY_STATE_RUNNING) {
- pipe->end_query(pipe, This->pq);
- }
- pipe->begin_query(pipe, This->pq);
+ if (This->state == NINE_QUERY_STATE_RUNNING)
+ nine_context_end_query(device, This->pq);
+ nine_context_begin_query(device, This->pq);
This->state = NINE_QUERY_STATE_RUNNING;
} else {
if (This->state != NINE_QUERY_STATE_RUNNING &&
This->type != D3DQUERYTYPE_EVENT &&
This->type != D3DQUERYTYPE_TIMESTAMP)
- pipe->begin_query(pipe, This->pq);
- pipe->end_query(pipe, This->pq);
+ nine_context_begin_query(device, This->pq);
+ nine_context_end_query(device, This->pq);
This->state = NINE_QUERY_STATE_ENDED;
}
return D3D_OK;
DWORD dwSize,
DWORD dwGetDataFlags )
{
- struct pipe_context *pipe = This->base.device->pipe;
+ struct NineDevice9 *device = This->base.device;
boolean ok, wait_query_result = FALSE;
union pipe_query_result presult;
union nine_query_result nresult;
/* Note: We ignore dwGetDataFlags, because get_query_result will
* flush automatically if needed */
- ok = pipe->get_query_result(pipe, This->pq, wait_query_result, &presult);
+ ok = nine_context_get_query_result(device, This->pq,
+ !!(dwGetDataFlags & D3DGETDATA_FLUSH),
+ wait_query_result, &presult);
if (!ok) return S_FALSE;