GL_MAX_TEXTURE_UNITS_ARB is now 3
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 18 Oct 2000 15:14:48 +0000 (15:14 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 18 Oct 2000 15:14:48 +0000 (15:14 +0000)
docs/VERSIONS

index 00f5a1527529af240f3ac63c33e786c77c0320bf..802eeb0783f218856c1d9c781dc8464dcd97bf1b 100644 (file)
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.43 2000/09/25 16:04:35 brianp Exp $
+$Id: VERSIONS,v 1.44 2000/10/18 15:14:48 brianp Exp $
 
 
 Mesa Version History
@@ -761,6 +761,7 @@ Mesa Version History
        - GL_ARB_imaging subset
        - OSMesaCreateContextExt() function
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+       - GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
     Bug Fixes:
        - fbiRev and tmuRev were unitialized when using Glide3
     Changes: