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GL_MAX_TEXTURE_UNITS_ARB is now 3
author
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 18 Oct 2000 15:14:48 +0000
(15:14 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 18 Oct 2000 15:14:48 +0000
(15:14 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index 00f5a1527529af240f3ac63c33e786c77c0320bf..802eeb0783f218856c1d9c781dc8464dcd97bf1b 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1,4
+1,4
@@
-$Id: VERSIONS,v 1.4
3 2000/09/25 16:04:35
brianp Exp $
+$Id: VERSIONS,v 1.4
4 2000/10/18 15:14:48
brianp Exp $
Mesa Version History
@@
-761,6
+761,7
@@
Mesa Version History
- GL_ARB_imaging subset
- OSMesaCreateContextExt() function
- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+ - GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
Bug Fixes:
- fbiRev and tmuRev were unitialized when using Glide3
Changes: