Only MTBUF supports vec3.
Fixes: 03a0d39366d ("aco: use MUBUF in some situations instead of splitting vertex fetches")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3615>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3615>
nfmt == V_008F0C_BUF_NUM_FORMAT_SINT) &&
vtx_info->chan_byte_size == 4;
unsigned fetch_dfmt = V_008F0C_BUF_DATA_FORMAT_INVALID;
- if (!use_mubuf)
+ if (!use_mubuf) {
fetch_dfmt = get_fetch_data_format(ctx, vtx_info, fetch_offset, attrib_stride, &fetch_size);
+ } else {
+ if (fetch_size == 3 && ctx->options->chip_class == GFX6) {
+ /* GFX6 only supports loading vec3 with MTBUF, expand to vec4. */
+ fetch_size = 4;
+ }
+ }
Temp fetch_index = index;
if (attrib_stride != 0 && fetch_offset > attrib_stride) {