s->info.stage = stage;
/* Call out to Midgard compiler given the above NIR */
-
- panfrost_program program = {
- .alpha_ref = state->alpha_state.ref_value
- };
-
+ panfrost_program program = {};
memcpy(program.rt_formats, state->rt_formats, sizeof(program.rt_formats));
if (dev->quirks & IS_BIFROST) {
}
}
-static unsigned
-panfrost_translate_compare_func(enum pipe_compare_func in)
-{
- switch (in) {
- case PIPE_FUNC_NEVER:
- return MALI_FUNC_NEVER;
-
- case PIPE_FUNC_LESS:
- return MALI_FUNC_LESS;
-
- case PIPE_FUNC_EQUAL:
- return MALI_FUNC_EQUAL;
-
- case PIPE_FUNC_LEQUAL:
- return MALI_FUNC_LEQUAL;
-
- case PIPE_FUNC_GREATER:
- return MALI_FUNC_GREATER;
-
- case PIPE_FUNC_NOTEQUAL:
- return MALI_FUNC_NOT_EQUAL;
-
- case PIPE_FUNC_GEQUAL:
- return MALI_FUNC_GEQUAL;
-
- case PIPE_FUNC_ALWAYS:
- return MALI_FUNC_ALWAYS;
-
- default:
- unreachable("Invalid func");
- }
-}
-
-static unsigned
-panfrost_translate_stencil_op(enum pipe_stencil_op in)
-{
- switch (in) {
- case PIPE_STENCIL_OP_KEEP:
- return MALI_STENCIL_OP_KEEP;
-
- case PIPE_STENCIL_OP_ZERO:
- return MALI_STENCIL_OP_ZERO;
-
- case PIPE_STENCIL_OP_REPLACE:
- return MALI_STENCIL_OP_REPLACE;
-
- case PIPE_STENCIL_OP_INCR:
- return MALI_STENCIL_OP_INCR_SAT;
-
- case PIPE_STENCIL_OP_DECR:
- return MALI_STENCIL_OP_DECR_SAT;
-
- case PIPE_STENCIL_OP_INCR_WRAP:
- return MALI_STENCIL_OP_INCR_WRAP;
-
- case PIPE_STENCIL_OP_DECR_WRAP:
- return MALI_STENCIL_OP_DECR_WRAP;
-
- case PIPE_STENCIL_OP_INVERT:
- return MALI_STENCIL_OP_INVERT;
-
- default:
- unreachable("Invalid stencil op");
- }
-}
-
static unsigned
translate_tex_wrap(enum pipe_tex_wrap w)
{
hw->max_lod = hw->min_lod + 1;
}
-static void
-panfrost_make_stencil_state(const struct pipe_stencil_state *in,
- void *out)
-{
- pan_pack(out, STENCIL, cfg) {
- cfg.mask = in->valuemask;
- cfg.compare_function = panfrost_translate_compare_func(in->func);
- cfg.stencil_fail = panfrost_translate_stencil_op(in->fail_op);
- cfg.depth_fail = panfrost_translate_stencil_op(in->zfail_op);
- cfg.depth_pass = panfrost_translate_stencil_op(in->zpass_op);
- }
-}
-
static void
panfrost_frag_meta_rasterizer_update(struct panfrost_context *ctx,
struct mali_shader_meta *fragmeta)
panfrost_frag_meta_zsa_update(struct panfrost_context *ctx,
struct mali_shader_meta *fragmeta)
{
- const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
+ const struct panfrost_zsa_state *so = ctx->depth_stencil;
int zfunc = PIPE_FUNC_ALWAYS;
- if (!zsa) {
+ if (!so) {
/* If stenciling is disabled, the state is irrelevant */
SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST, false);
SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK, false);
} else {
SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
- zsa->stencil[0].enabled);
- panfrost_make_stencil_state(&zsa->stencil[0],
- &fragmeta->stencil_front);
- fragmeta->stencil_mask_front = zsa->stencil[0].writemask;
+ so->base.stencil[0].enabled);
- /* Bottom 8-bits of stencil state is the stencil ref, ref is no
- * more than 8-bits. Be extra careful. */
- fragmeta->stencil_front.opaque[0] |= ctx->stencil_ref.ref_value[0];
+ fragmeta->stencil_mask_front = so->stencil_mask_front;
+ fragmeta->stencil_mask_back = so->stencil_mask_back;
+
+ /* Bottom bits for stencil ref, exactly one word */
+ fragmeta->stencil_front.opaque[0] = so->stencil_front.opaque[0] | ctx->stencil_ref.ref_value[0];
/* If back-stencil is not enabled, use the front values */
- if (zsa->stencil[1].enabled) {
- panfrost_make_stencil_state(&zsa->stencil[1],
- &fragmeta->stencil_back);
- fragmeta->stencil_mask_back = zsa->stencil[1].writemask;
- fragmeta->stencil_back.opaque[0] |= ctx->stencil_ref.ref_value[1];
- } else {
+ if (so->base.stencil[1].enabled)
+ fragmeta->stencil_back.opaque[0] = so->stencil_back.opaque[0] | ctx->stencil_ref.ref_value[1];
+ else
fragmeta->stencil_back = fragmeta->stencil_front;
- fragmeta->stencil_mask_back = fragmeta->stencil_mask_front;
- }
- if (zsa->depth.enabled)
- zfunc = zsa->depth.func;
+ if (so->base.depth.enabled)
+ zfunc = so->base.depth.func;
/* Depth state (TODO: Refactor) */
SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
- zsa->depth.writemask);
+ so->base.depth.writemask);
}
fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
* depends on if depth/stencil is used for the draw or not.
* Just one of depth OR stencil is enough to trigger this. */
- const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil;
+ const struct pipe_depth_stencil_alpha_state *zsa = &ctx->depth_stencil->base;
bool zs_enabled = fs->writes_depth || fs->writes_stencil;
if (zsa) {
mali_ptr
panfrost_emit_sample_locations(struct panfrost_batch *batch);
+static inline unsigned
+panfrost_translate_compare_func(enum pipe_compare_func in)
+{
+ switch (in) {
+ case PIPE_FUNC_NEVER: return MALI_FUNC_NEVER;
+ case PIPE_FUNC_LESS: return MALI_FUNC_LESS;
+ case PIPE_FUNC_EQUAL: return MALI_FUNC_EQUAL;
+ case PIPE_FUNC_LEQUAL: return MALI_FUNC_LEQUAL;
+ case PIPE_FUNC_GREATER: return MALI_FUNC_GREATER;
+ case PIPE_FUNC_NOTEQUAL: return MALI_FUNC_NOT_EQUAL;
+ case PIPE_FUNC_GEQUAL: return MALI_FUNC_GEQUAL;
+ case PIPE_FUNC_ALWAYS: return MALI_FUNC_ALWAYS;
+ default: unreachable("Invalid func");
+ }
+}
+
#endif /* __PAN_CMDSTREAM_H__ */
{
struct panfrost_device *dev = pan_device(ctx->base.screen);
struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base;
- struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha;
bool is_fragment = (type == PIPE_SHADER_FRAGMENT);
- if (is_fragment && (alpha->enabled || variant->alpha_state.enabled)) {
- /* Make sure enable state is at least the same */
- if (alpha->enabled != variant->alpha_state.enabled) {
- return false;
- }
-
- /* Check that the contents of the test are the same */
- bool same_func = alpha->func == variant->alpha_state.func;
- bool same_ref = alpha->ref_value == variant->alpha_state.ref_value;
-
- if (!(same_func && same_ref)) {
- return false;
- }
- }
-
if (variant->outputs_read) {
struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
&variants->variants[variant];
if (type == PIPE_SHADER_FRAGMENT) {
- v->alpha_state = ctx->depth_stencil->alpha;
-
struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
enum pipe_format fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
ctx->base.bind_fs_state(&ctx->base, fs);
}
+static inline unsigned
+pan_pipe_to_stencil_op(enum pipe_stencil_op in)
+{
+ switch (in) {
+ case PIPE_STENCIL_OP_KEEP: return MALI_STENCIL_OP_KEEP;
+ case PIPE_STENCIL_OP_ZERO: return MALI_STENCIL_OP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE: return MALI_STENCIL_OP_REPLACE;
+ case PIPE_STENCIL_OP_INCR: return MALI_STENCIL_OP_INCR_SAT;
+ case PIPE_STENCIL_OP_DECR: return MALI_STENCIL_OP_DECR_SAT;
+ case PIPE_STENCIL_OP_INCR_WRAP: return MALI_STENCIL_OP_INCR_WRAP;
+ case PIPE_STENCIL_OP_DECR_WRAP: return MALI_STENCIL_OP_DECR_WRAP;
+ case PIPE_STENCIL_OP_INVERT: return MALI_STENCIL_OP_INVERT;
+ default: unreachable("Invalid stencil op");
+ }
+}
+
+static inline void
+pan_pipe_to_stencil(const struct pipe_stencil_state *in, void *out)
+{
+ pan_pack(out, STENCIL, cfg) {
+ cfg.mask = in->valuemask;
+ cfg.compare_function = panfrost_translate_compare_func(in->func);
+ cfg.stencil_fail = pan_pipe_to_stencil_op(in->fail_op);
+ cfg.depth_fail = pan_pipe_to_stencil_op(in->zfail_op);
+ cfg.depth_pass = pan_pipe_to_stencil_op(in->zpass_op);
+ }
+}
+
static void *
panfrost_create_depth_stencil_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *depth_stencil)
+ const struct pipe_depth_stencil_alpha_state *zsa)
{
- return mem_dup(depth_stencil, sizeof(*depth_stencil));
+ struct panfrost_zsa_state *so = CALLOC_STRUCT(panfrost_zsa_state);
+ so->base = *zsa;
+
+ pan_pipe_to_stencil(&zsa->stencil[0], &so->stencil_front);
+ pan_pipe_to_stencil(&zsa->stencil[1], &so->stencil_back);
+
+ so->stencil_mask_front = zsa->stencil[0].writemask;
+
+ if (zsa->stencil[1].enabled)
+ so->stencil_mask_back = zsa->stencil[1].writemask;
+ else
+ so->stencil_mask_back = so->stencil_mask_front;
+
+ /* Alpha lowered by frontend */
+ assert(!zsa->alpha.enabled);
+
+ /* TODO: Bounds test should be easy */
+ assert(!zsa->depth.bounds_test);
+
+ return so;
}
static void
void *cso)
{
struct panfrost_context *ctx = pan_context(pipe);
- struct pipe_depth_stencil_alpha_state *depth_stencil = cso;
- ctx->depth_stencil = depth_stencil;
-
- if (!depth_stencil)
- return;
-
- /* Alpha does not exist in the hardware (it's not in ES3), so it's
- * emulated in the fragment shader */
-
- if (depth_stencil->alpha.enabled) {
- /* We need to trigger a new shader (maybe) */
- ctx->base.bind_fs_state(&ctx->base, ctx->shader[PIPE_SHADER_FRAGMENT]);
- }
-
- /* Bounds test not implemented */
- assert(!depth_stencil->depth.bounds_test);
+ struct panfrost_zsa_state *zsa = cso;
+ ctx->depth_stencil = zsa;
}
static void
struct pipe_viewport_state pipe_viewport;
struct pipe_scissor_state scissor;
struct pipe_blend_color blend_color;
- struct pipe_depth_stencil_alpha_state *depth_stencil;
+ struct panfrost_zsa_state *depth_stencil;
struct pipe_stencil_ref stencil_ref;
unsigned sample_mask;
unsigned min_samples;
};
/* Variants bundle together to form the backing CSO, bundling multiple
- * shaders with varying emulated features baked in (alpha test
- * parameters, etc) */
+ * shaders with varying emulated features baked in */
/* A shader state corresponds to the actual, current variant of the shader */
struct panfrost_shader_state {
unsigned sysval_count;
unsigned sysval[MAX_SYSVAL_COUNT];
- /* Information on this particular shader variant */
- struct pipe_alpha_state alpha_state;
-
uint16_t point_sprite_mask;
unsigned point_sprite_upper_left : 1;
struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
};
+struct panfrost_zsa_state {
+ struct pipe_depth_stencil_alpha_state base;
+
+ /* Precomputed stencil state */
+ struct mali_stencil_packed stencil_front;
+ struct mali_stencil_packed stencil_back;
+ u8 stencil_mask_front;
+ u8 stencil_mask_back;
+};
+
struct panfrost_sampler_state {
struct pipe_sampler_state base;
struct mali_sampler_descriptor midgard_hw;
if (ctx->rasterizer && ctx->rasterizer->base.multisample)
batch->requirements |= PAN_REQ_MSAA;
- if (ctx->depth_stencil && ctx->depth_stencil->depth.writemask) {
+ if (ctx->depth_stencil && ctx->depth_stencil->base.depth.writemask) {
batch->requirements |= PAN_REQ_DEPTH_WRITE;
batch->draws |= PIPE_CLEAR_DEPTH;
}
- if (ctx->depth_stencil && ctx->depth_stencil->stencil[0].enabled)
+ if (ctx->depth_stencil && ctx->depth_stencil->base.stencil[0].enabled)
batch->draws |= PIPE_CLEAR_STENCIL;
}
fb->depth_stride = rsrc->slices[level].stride;
/* No stencil? Job done. */
- if (!ctx->depth_stencil || !ctx->depth_stencil->stencil[0].enabled)
+ if (!ctx->depth_stencil || !ctx->depth_stencil->base.stencil[0].enabled)
return;
if (panfrost_is_z24s8_variant(surf->format)) {
/* Count of instructions emitted from NIR overall, across all blocks */
int instruction_count;
- /* Alpha ref value passed in */
- float alpha_ref;
-
unsigned quadword_count;
/* Bitmask of valid metadata */
ctx->nir = nir;
ctx->stage = nir->info.stage;
ctx->is_blend = is_blend;
- ctx->alpha_ref = program->alpha_ref;
ctx->blend_rt = MIDGARD_COLOR_RT0 + blend_rt;
ctx->blend_input = ~0;
ctx->blend_src1 = ~0;
* (register spilling), or zero if no spilling is used */
unsigned tls_size;
- /* IN: For a fragment shader with a lowered alpha test, the ref value */
- float alpha_ref;
-
/* IN: Render target formats for output load/store lowering */
enum pipe_format rt_formats[8];
} panfrost_program;