#define U_BLEND_H
#include "pipe/p_state.h"
+#include "compiler/shader_enums.h"
/**
* When faking RGBX render target formats with RGBA ones, the blender is still
}
}
+/** To lower blending to software shaders, the Gallium blend mode has to
+ * be translated to something API-agnostic, as defined in shader_enums.h
+ * */
+
+static inline enum blend_func
+util_blend_func_to_shader(enum pipe_blend_func func)
+{
+ switch (func) {
+ case PIPE_BLEND_ADD:
+ return BLEND_FUNC_ADD;
+ case PIPE_BLEND_SUBTRACT:
+ return BLEND_FUNC_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return BLEND_FUNC_REVERSE_SUBTRACT;
+ case PIPE_BLEND_MIN:
+ return BLEND_FUNC_MIN;
+ case PIPE_BLEND_MAX:
+ return BLEND_FUNC_MAX;
+ default:
+ unreachable("Invalid blend function");
+ }
+}
+
+static inline enum blend_factor
+util_blend_factor_to_shader(enum pipe_blendfactor factor)
+{
+ switch (factor) {
+ case PIPE_BLENDFACTOR_ZERO:
+ case PIPE_BLENDFACTOR_ONE:
+ return BLEND_FACTOR_ZERO;
+
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return BLEND_FACTOR_SRC_COLOR;
+
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return BLEND_FACTOR_SRC_ALPHA;
+
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ return BLEND_FACTOR_DST_ALPHA;
+
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ return BLEND_FACTOR_DST_COLOR;
+
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return BLEND_FACTOR_SRC_ALPHA_SATURATE;
+
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ return BLEND_FACTOR_CONSTANT_COLOR;
+
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ return BLEND_FACTOR_CONSTANT_ALPHA;
+
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ /* unimplemented */
+ assert(0);
+ return BLEND_FACTOR_ZERO;
+
+ default:
+ unreachable("Invalid factor");
+ }
+}
+
+static inline bool
+util_blend_factor_is_inverted(enum pipe_blendfactor factor)
+{
+ switch (factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
#endif /* U_BLEND_H */