#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
const struct pipe_constant_buffer *buf )
{
struct nv04_context *nv04 = nv04_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv04->constbuf[shader], mapped, buf->buffer->size);
nv04->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv04_context.h"
#include "nv04_state.h"
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
+ struct pipe_screen *pscreen = pipe->screen;
struct nv04_context *nv04 = nv04_context( pipe );
struct draw_context *draw = nv04->draw;
unsigned i;
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv04->vtxbuf[i].buffer) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv04->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen,
+ nv04->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv04->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv04->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv04->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
#include "util/u_debug.h"
#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "nv10_context.h"
#include "nv10_state.h"
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *pscreen = nv10->pipe.screen;
- return winsys->buffer_map(winsys,
- nv10_render->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ return pipe_buffer_map(pscreen, nv10_render->buffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
}
static void
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *pscreen = nv10->pipe.screen;
assert(!nv10_render->buffer);
- winsys->buffer_unmap(winsys, nv10_render->buffer);
+ pipe_buffer_unmap(pscreen, nv10_render->buffer);
}
static boolean
nv10_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_screen *pscreen = &nv10->screen->base.base;
assert(nv10_render->buffer);
pipe_buffer_reference(&nv10_render->buffer, NULL);
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
const struct pipe_constant_buffer *buf )
{
struct nv10_context *nv10 = nv10_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
nv10->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv10_context.h"
#include "nv10_state.h"
{
struct nv10_context *nv10 = nv10_context( pipe );
struct draw_context *draw = nv10->draw;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
nv10_emit_hw_state(nv10);
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv10->vtxbuf[i].buffer,
+ void *buf =
+ pipe_buffer_map(pscreen, nv10->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv10->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv10->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
nv20_vbuf_render_map_vertices( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
if (nv20_render->pbuffer) {
- return winsys->buffer_map(winsys,
- nv20_render->pbuffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ return pipe_buffer_map(pscreen, nv20_render->pbuffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
} else if (nv20_render->mbuffer) {
return nv20_render->mbuffer;
} else
ushort max_index )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
if (nv20_render->pbuffer)
- winsys->buffer_unmap(winsys, nv20_render->pbuffer);
+ pipe_buffer_unmap(pscreen, nv20_render->pbuffer);
}
static boolean
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
struct nv20_context *nv20 = nv20_render->nv20;
- struct pipe_screen *pscreen = &nv20->screen->base.base;
if (nv20_render->pbuffer) {
pipe_buffer_reference(&nv20_render->pbuffer, NULL);
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
const struct pipe_constant_buffer *buf )
{
struct nv20_context *nv20 = nv20_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
nv20->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv20_context.h"
#include "nv20_state.h"
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
+ struct pipe_screen *pscreen = pipe->screen;
struct nv20_context *nv20 = nv20_context( pipe );
struct draw_context *draw = nv20->draw;
unsigned i;
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv20->vtxbuf[i].buffer) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv20->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen,
+ nv20->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv20->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv20->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv20->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
static boolean
nv20_vertprog_validate(struct nv20_context *nv20)
{
+ struct pipe_screen *pscreen = nv20->pipe.screen;
struct nouveau_winsys *nvws = nv20->nvws;
- struct pipe_winsys *ws = nv20->pipe.winsys;
struct nouveau_grobj *rankine = nv20->screen->rankine;
struct nv20_vertex_program *vp;
struct pipe_buffer *constbuf;
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
- if (constbuf) {
- ws->buffer_unmap(ws, constbuf);
- }
+ if (constbuf)
+ pipe_buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
nv30_fragprog_upload(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
struct nv30_fragment_program *fp = nv30->fragprog;
struct pipe_buffer *constbuf =
nv30->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_screen *screen = nv30->pipe.screen;
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
return FALSE;
}
- fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
so = so_new(8, 1);
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv30_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv30_fragprog_upload(nv30, fp);
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv30_context.h"
#include "nv30_state.h"
int attrib, struct pipe_vertex_element *ve,
struct pipe_vertex_buffer *vb)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_grobj *rankine = nv30->screen->rankine;
unsigned type, ncomp;
void *map;
if (nv30_vbo_format_to_hw(ve->src_format, &type, &ncomp))
return FALSE;
- map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
map += vb->buffer_offset + ve->src_offset;
switch (type) {
so_data (so, fui(v[0]));
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
}
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
- ws->buffer_unmap(ws, vb->buffer);
-
+ pipe_buffer_unmap(pscreen, vb->buffer);
return TRUE;
}
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
void *map;
- map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
return FALSE;
break;
}
- ws->buffer_unmap(ws, ib);
+ pipe_buffer_unmap(pscreen, ib);
return TRUE;
}
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
static boolean
nv30_vertprog_validate(struct nv30_context *nv30)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv30_vertex_program *vp;
struct pipe_buffer *constbuf;
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
- if (constbuf) {
- ws->buffer_unmap(ws, constbuf);
- }
+ if (constbuf)
+ pipe_buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "util/u_pack_color.h"
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
void *map;
nv40_state_emit(nv40);
for (i = 0; i < nv40->vtxbuf_nr; i++) {
- map = ws->buffer_map(ws, nv40->vtxbuf[i].buffer,
+ map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(nv40->draw, i, map);
}
if (idxbuf) {
- map = ws->buffer_map(ws, idxbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, idxbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map);
} else {
draw_set_mapped_element_buffer(nv40->draw, 0, NULL);
if (nv40->constbuf[PIPE_SHADER_VERTEX]) {
const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX];
- map = ws->buffer_map(ws, nv40->constbuf[PIPE_SHADER_VERTEX],
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen,
+ nv40->constbuf[PIPE_SHADER_VERTEX],
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_constant_buffer(nv40->draw, map, nr);
}
draw_arrays(nv40->draw, mode, start, count);
for (i = 0; i < nv40->vtxbuf_nr; i++)
- ws->buffer_unmap(ws, nv40->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer);
if (idxbuf)
- ws->buffer_unmap(ws, idxbuf);
+ pipe_buffer_unmap(pscreen, idxbuf);
if (nv40->constbuf[PIPE_SHADER_VERTEX])
- ws->buffer_unmap(ws, nv40->constbuf[PIPE_SHADER_VERTEX]);
+ pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]);
draw_flush(nv40->draw);
pipe->flush(pipe, 0, NULL);
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
nv40_fragprog_upload(struct nv40_context *nv40,
struct nv40_fragment_program *fp)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
struct nv40_fragment_program *fp = nv40->fragprog;
struct pipe_buffer *constbuf =
nv40->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_screen *screen = nv40->pipe.screen;
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
return FALSE;
}
- fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
so = so_new(4, 1);
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv40_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv40_fragprog_upload(nv40, fp);
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv40_context.h"
#include "nv40_state.h"
int attrib, struct pipe_vertex_element *ve,
struct pipe_vertex_buffer *vb)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_grobj *curie = nv40->screen->curie;
unsigned type, ncomp;
void *map;
if (nv40_vbo_format_to_hw(ve->src_format, &type, &ncomp))
return FALSE;
- map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
map += vb->buffer_offset + ve->src_offset;
switch (type) {
so_data (so, fui(v[0]));
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
}
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return TRUE;
}
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
void *map;
- map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
return FALSE;
break;
}
- ws->buffer_unmap(ws, ib);
+ pipe_buffer_unmap(pscreen, ib);
return TRUE;
}
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
static boolean
nv40_vertprog_validate(struct nv40_context *nv40)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_grobj *curie = nv40->screen->curie;
struct nv40_vertex_program *vp;
struct pipe_buffer *constbuf;
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
}
if (constbuf)
- ws->buffer_unmap(ws, constbuf);
+ pscreen->buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
static void
nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p)
{
- struct pipe_winsys *ws = nv50->pipe.winsys;
+ struct pipe_screen *pscreen = nv50->pipe.screen;
if (!p->data[0] && p->immd_nr) {
struct nouveau_resource *heap = nv50->screen->immd_heap[0];
if (p->param_nr) {
unsigned cbuf = NV50_CB_PVP;
- float *map = ws->buffer_map(ws, nv50->constbuf[p->type],
- PIPE_BUFFER_USAGE_CPU_READ);
+ float *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type],
+ PIPE_BUFFER_USAGE_CPU_READ);
if (p->type == PIPE_SHADER_FRAGMENT)
cbuf = NV50_CB_PFP;
nv50_program_upload_data(nv50, map, p->data[1]->start,
p->param_nr, cbuf);
- ws->buffer_unmap(ws, nv50->constbuf[p->type]);
+ pipe_buffer_unmap(pscreen, nv50->constbuf[p->type]);
}
}
nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq,
boolean wait, uint64_t *result)
{
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
struct nv50_query *q = nv50_query(pq);
/*XXX: Want to be able to return FALSE here instead of blocking
*/
if (!q->ready) {
- uint32_t *map = ws->buffer_map(ws, q->buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ uint32_t *map = pipe_buffer_map(pscreen, q->buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
q->result = map[1];
q->ready = TRUE;
- ws->buffer_unmap(ws, q->buffer);
+ pipe_buffer_unmap(pscreen, q->buffer);
}
*result = q->result;
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv50_context.h"
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_winsys *ws = pipe->winsys;
- void *map = ws->buffer_map(ws, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
+ struct pipe_screen *pscreen = pipe->screen;
+ void *map;
+
+ map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
nv50_state_validate(nv50);
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
+ pipe_buffer_unmap(pscreen, indexBuffer);
pipe->flush(pipe, 0, NULL);
return TRUE;
}
LIBNAME = nouveaudrm
-C_SOURCES = nouveau_drm_api.c \
- nouveau_winsys_pipe.c
+C_SOURCES = nouveau_drm_api.c
LIBRARY_INCLUDES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-I)
LIBRARY_DEFINES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-other)
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "nouveau_drm_api.h"
-#include "nouveau_winsys_pipe.h"
#include "nouveau_drmif.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_screen.h"
+
static struct pipe_surface *
dri_surface_from_handle(struct pipe_screen *screen,
unsigned handle,
static struct pipe_surface *
nouveau_dri1_front_surface(struct pipe_context *pipe)
{
- return nouveau_screen(pipe->screen)->front;
+ return nouveau_winsys_screen(pipe->screen)->front;
}
static struct dri1_api nouveau_dri1_api = {
nouveau_drm_create_screen(int fd, struct drm_create_screen_arg *arg)
{
struct dri1_create_screen_arg *dri1 = (void *)arg;
+ struct nouveau_winsys *nvws;
struct pipe_winsys *ws;
struct nouveau_device *dev = NULL;
struct pipe_screen *(*init)(struct pipe_winsys *,
return NULL;
}
- ws = nouveau_pipe_winsys_new(dev);
- if (!ws) {
+ nvws = CALLOC_STRUCT(nouveau_winsys);
+ if (!nvws) {
nouveau_device_close(&dev);
return NULL;
}
+ ws = &nvws->base;
- nouveau_pipe_winsys(ws)->pscreen = init(ws, dev);
- if (!nouveau_pipe_winsys(ws)->pscreen) {
+ nvws->pscreen = init(ws, dev);
+ if (!nvws->pscreen) {
ws->destroy(ws);
return NULL;
}
if (arg->mode == DRM_CREATE_DRI1) {
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
struct nouveau_dri *nvdri = dri1->ddx_info;
enum pipe_format format;
else
format = PIPE_FORMAT_A8R8G8B8_UNORM;
- nvpws->front = dri_surface_from_handle(nvpws->pscreen,
+ nvws->front = dri_surface_from_handle(nvws->pscreen,
nvdri->front_offset,
format,
nvdri->width,
nvdri->height,
nvdri->front_pitch *
(nvdri->bpp / 8));
- if (!nvpws->front) {
+ if (!nvws->front) {
debug_printf("%s: error referencing front buffer\n",
__func__);
ws->destroy(ws);
dri1->api = &nouveau_dri1_api;
}
- return nouveau_pipe_winsys(ws)->pscreen;
+ return nvws->pscreen;
}
static struct pipe_context *
nouveau_drm_create_context(struct pipe_screen *pscreen)
{
- struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
+ struct nouveau_winsys *nvws = nouveau_winsys_screen(pscreen);
struct pipe_context *(*init)(struct pipe_screen *, unsigned);
- unsigned chipset = nvpws->channel->device->chipset;
+ unsigned chipset = nouveau_screen(pscreen)->device->chipset;
int i;
switch (chipset & 0xf0) {
}
/* Find a free slot for a pipe context, allocate a new one if needed */
- for (i = 0; i < nvpws->nr_pctx; i++) {
- if (nvpws->pctx[i] == NULL)
+ for (i = 0; i < nvws->nr_pctx; i++) {
+ if (nvws->pctx[i] == NULL)
break;
}
- if (i == nvpws->nr_pctx) {
- nvpws->nr_pctx++;
- nvpws->pctx = realloc(nvpws->pctx,
- sizeof(*nvpws->pctx) * nvpws->nr_pctx);
+ if (i == nvws->nr_pctx) {
+ nvws->nr_pctx++;
+ nvws->pctx = realloc(nvws->pctx,
+ sizeof(*nvws->pctx) * nvws->nr_pctx);
}
- nvpws->pctx[i] = init(pscreen, i);
- return nvpws->pctx[i];
+ nvws->pctx[i] = init(pscreen, i);
+ return nvws->pctx[i];
}
static boolean
nouveau_drm_pb_from_handle(struct pipe_screen *pscreen, const char *name,
unsigned handle)
{
- struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvpb;
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct pipe_buffer *pb;
int ret;
- nvpb = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvpb)
+ pb = CALLOC(1, sizeof(struct pipe_buffer) + sizeof(struct nouveau_bo*));
+ if (!pb)
return NULL;
- ret = nouveau_bo_handle_ref(dev, handle, &nvpb->bo);
+ ret = nouveau_bo_handle_ref(dev, handle, (struct nouveau_bo**)(pb+1));
if (ret) {
debug_printf("%s: ref name 0x%08x failed with %d\n",
__func__, handle, ret);
- FREE(nvpb);
+ FREE(pb);
return NULL;
}
- pipe_reference_init(&nvpb->base.reference, 1);
- nvpb->base.screen = pscreen;
- nvpb->base.alignment = 0;
- nvpb->base.usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ_WRITE;
- nvpb->base.size = nvpb->bo->size;
- return &nvpb->base;
+ pipe_reference_init(&pb->reference, 1);
+ pb->screen = pscreen;
+ pb->alignment = 0;
+ pb->usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ pb->size = nouveau_bo(pb)->size;
+ return pb;
}
static boolean
nouveau_drm_handle_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned *handle)
{
- struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+ struct nouveau_bo *bo = nouveau_bo(pb);
- if (!nvpb)
+ if (!bo)
return FALSE;
- *handle = nvpb->bo->handle;
+ *handle = bo->handle;
return TRUE;
}
nouveau_drm_name_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned *handle)
{
- struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+ struct nouveau_bo *bo = nouveau_bo(pb);
- if (!nvpb)
+ if (!bo)
return FALSE;
- return nouveau_bo_handle_get(nvpb->bo, handle) == 0;
+ return nouveau_bo_handle_get(bo, handle) == 0;
}
struct drm_api drm_api_hooks = {
#ifndef __NOUVEAU_DRM_API_H__
#define __NOUVEAU_DRM_API_H__
+
#include "state_tracker/drm_api.h"
#include "state_tracker/dri1_api.h"
+
+#include "pipe/internal/p_winsys_screen.h"
+
#include "nouveau_dri.h"
+struct nouveau_winsys {
+ struct pipe_winsys base;
+
+ struct pipe_screen *pscreen;
+
+ unsigned nr_pctx;
+ struct pipe_context **pctx;
+
+ struct pipe_surface *front;
+};
+
+static INLINE struct nouveau_winsys *
+nouveau_winsys(struct pipe_winsys *ws)
+{
+ return (struct nouveau_winsys *)ws;
+}
+
+static INLINE struct nouveau_winsys *
+nouveau_winsys_screen(struct pipe_screen *pscreen)
+{
+ return nouveau_winsys(pscreen->winsys);
+}
+
#endif
+++ /dev/null
-#include "pipe/internal/p_winsys_screen.h"
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_memory.h>
-
-#include "nouveau_winsys_pipe.h"
-
-#include "nouveau_drmif.h"
-#include "nouveau_bo.h"
-
-static const char *
-nouveau_get_name(struct pipe_winsys *pws)
-{
- return "Nouveau/DRI";
-}
-
-static uint32_t
-nouveau_flags_from_usage(struct pipe_winsys *ws, unsigned usage)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct pipe_screen *pscreen = nvpws->pscreen;
- uint32_t flags = NOUVEAU_BO_LOCAL;
-
- if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER)
- flags |= NOUVEAU_BO_GART;
-
- if (usage & PIPE_BUFFER_USAGE_PIXEL) {
- if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
- flags |= NOUVEAU_BO_GART;
- if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
- flags |= NOUVEAU_BO_VRAM;
-
- switch (nvpws->channel->device->chipset & 0xf0) {
- case 0x50:
- case 0x80:
- case 0x90:
- flags |= NOUVEAU_BO_TILED;
- if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
- flags |= NOUVEAU_BO_ZTILE;
- break;
- default:
- break;
- }
- }
-
- if (usage & PIPE_BUFFER_USAGE_VERTEX) {
- if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF))
- flags |= NOUVEAU_BO_GART;
- }
-
- if (usage & PIPE_BUFFER_USAGE_INDEX) {
- if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF))
- flags |= NOUVEAU_BO_GART;
- }
-
- return flags;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_create(struct pipe_winsys *ws, unsigned alignment,
- unsigned usage, unsigned size)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvbuf;
- uint32_t flags;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- pipe_reference_init(&nvbuf->base.reference, 1);
- nvbuf->base.alignment = alignment;
- nvbuf->base.usage = usage;
- nvbuf->base.size = size;
-
- flags = nouveau_flags_from_usage(ws, usage);
- flags |= NOUVEAU_BO_MAP;
- if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_user_create(struct pipe_winsys *ws, void *ptr, unsigned bytes)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvbuf;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- pipe_reference_init(&nvbuf->base.reference, 1);
- nvbuf->base.size = bytes;
-
- if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static void
-nouveau_pipe_bo_del(struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_ref(NULL, &nvbuf->bo);
- FREE(nvbuf);
-}
-
-static void *
-nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
- unsigned flags)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
- uint32_t map_flags = 0;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_READ)
- map_flags |= NOUVEAU_BO_RD;
- if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
- map_flags |= NOUVEAU_BO_WR;
-
- if (nouveau_bo_map(nvbuf->bo, map_flags))
- return NULL;
- return nvbuf->bo->map;
-}
-
-static void
-nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_unmap(nvbuf->bo);
-}
-
-static void
-nouveau_pipe_fence_reference(struct pipe_winsys *ws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *pfence)
-{
- *ptr = pfence;
-}
-
-static int
-nouveau_pipe_fence_signalled(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static int
-nouveau_pipe_fence_finish(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static void
-nouveau_destroy(struct pipe_winsys *ws)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
-
- nouveau_device_close(&nvpws->channel->device);
- FREE(nvpws);
-}
-
-struct pipe_winsys *
-nouveau_pipe_winsys_new(struct nouveau_device *dev)
-{
- struct nouveau_pipe_winsys *nvpws;
- int ret;
-
- nvpws = CALLOC_STRUCT(nouveau_pipe_winsys);
- if (!nvpws)
- return NULL;
-
- ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
- &nvpws->channel);
- if (ret) {
- debug_printf("%s: error opening GPU channel: %d\n",
- __func__, ret);
- FREE(nvpws);
- return NULL;
- }
- nvpws->next_handle = 0x77000000;
-
- nvpws->base.buffer_create = nouveau_pipe_bo_create;
- nvpws->base.buffer_destroy = nouveau_pipe_bo_del;
- nvpws->base.user_buffer_create = nouveau_pipe_bo_user_create;
- nvpws->base.buffer_map = nouveau_pipe_bo_map;
- nvpws->base.buffer_unmap = nouveau_pipe_bo_unmap;
-
- nvpws->base.fence_reference = nouveau_pipe_fence_reference;
- nvpws->base.fence_signalled = nouveau_pipe_fence_signalled;
- nvpws->base.fence_finish = nouveau_pipe_fence_finish;
-
- nvpws->base.get_name = nouveau_get_name;
- nvpws->base.destroy = nouveau_destroy;
- return &nvpws->base;
-}
+++ /dev/null
-#ifndef NOUVEAU_PIPE_WINSYS_H
-#define NOUVEAU_PIPE_WINSYS_H
-
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_context.h"
-
-#include "nouveau/nouveau_winsys.h"
-
-#include "nouveau_device.h"
-
-struct nouveau_pipe_buffer {
- struct pipe_buffer base;
- struct nouveau_bo *bo;
-};
-
-static INLINE struct nouveau_pipe_buffer *
-nouveau_pipe_buffer(struct pipe_buffer *buf)
-{
- return (struct nouveau_pipe_buffer *)buf;
-}
-
-struct nouveau_pipe_winsys {
- struct pipe_winsys base;
-
- struct pipe_screen *pscreen;
-
- struct nouveau_channel *channel;
- uint32_t next_handle;
-
- unsigned nr_pctx;
- struct pipe_context **pctx;
-
- struct pipe_surface *front;
-};
-
-static INLINE struct nouveau_pipe_winsys *
-nouveau_pipe_winsys(struct pipe_winsys *ws)
-{
- return (struct nouveau_pipe_winsys *)ws;
-}
-
-static INLINE struct nouveau_pipe_winsys *
-nouveau_screen(struct pipe_screen *pscreen)
-{
- return nouveau_pipe_winsys(pscreen->winsys);
-}
-
-struct pipe_winsys *
-nouveau_pipe_winsys_new(struct nouveau_device *);
-
-struct nouveau_winsys *
-nouveau_winsys_new(struct pipe_winsys *ws);
-
-#endif