return D3D_OK;
}
+/* Currently nine_context uses the NineSurface9
+ * fields when it is render target. Any modification requires
+ * pending commands with the surface to be executed. If the bind
+ * count is 0, there is no pending commands. */
+#define PROCESS_IF_BOUND(surf) \
+ if (surf->base.base.bind) \
+ nine_csmt_process(surf->base.base.device);
+
+void
+NineSurface9_SetResource( struct NineSurface9 *This,
+ struct pipe_resource *resource, unsigned level )
+{
+ /* No need to call PROCESS_IF_BOUND, because SetResource is used only
+ * for MANAGED textures, and they are not render targets. */
+ assert(This->base.pool == D3DPOOL_MANAGED);
+ This->level = level;
+ pipe_resource_reference(&This->base.resource, resource);
+}
+
+void
+NineSurface9_SetMultiSampleType( struct NineSurface9 *This,
+ D3DMULTISAMPLE_TYPE mst )
+{
+ PROCESS_IF_BOUND(This);
+ This->desc.MultiSampleType = mst;
+}
+
void
NineSurface9_SetResourceResize( struct NineSurface9 *This,
struct pipe_resource *resource )
assert(This->desc.Pool == D3DPOOL_DEFAULT);
assert(!This->texture);
+ PROCESS_IF_BOUND(This);
pipe_resource_reference(&This->base.resource, resource);
This->desc.Width = This->base.info.width0 = resource->width0;
return This->base.resource;
}
-static inline void
+void
NineSurface9_SetResource( struct NineSurface9 *This,
- struct pipe_resource *resource, unsigned level )
-{
- This->level = level;
- pipe_resource_reference(&This->base.resource, resource);
- pipe_surface_reference(&This->surface[0], NULL);
- pipe_surface_reference(&This->surface[1], NULL);
-}
+ struct pipe_resource *resource, unsigned level );
-static inline void
+void
NineSurface9_SetMultiSampleType( struct NineSurface9 *This,
- D3DMULTISAMPLE_TYPE mst )
-{
- This->desc.MultiSampleType = mst;
-}
+ D3DMULTISAMPLE_TYPE mst );
void
NineSurface9_SetResourceResize( struct NineSurface9 *This,