because the sizes for those types can be configured to be anything.
Instead we use the following special type names. */
-typedef unsigned int UQItype __attribute__ ((mode (QI)));
-typedef int SItype __attribute__ ((mode (SI)));
-typedef unsigned int USItype __attribute__ ((mode (SI)));
-typedef int DItype __attribute__ ((mode (DI)));
-typedef unsigned int UDItype __attribute__ ((mode (DI)));
-typedef float SFtype __attribute__ ((mode (SF)));
-typedef float DFtype __attribute__ ((mode (DF)));
+typedef unsigned int UQItype __attribute__ ((mode ("QI")));
+typedef int SItype __attribute__ ((mode ("SI")));
+typedef unsigned int USItype __attribute__ ((mode ("SI")));
+typedef int DItype __attribute__ ((mode ("DI")));
+typedef unsigned int UDItype __attribute__ ((mode ("DI")));
+typedef float SFtype __attribute__ ((mode ("SF")));
+typedef float DFtype __attribute__ ((mode ("DF")));
#if LONG_DOUBLE_TYPE_SIZE == 96
-typedef float XFtype __attribute__ ((mode (XF)));
+typedef float XFtype __attribute__ ((mode ("XF")));
#endif
#if LONG_DOUBLE_TYPE_SIZE == 128
-typedef float TFtype __attribute__ ((mode (TF)));
+typedef float TFtype __attribute__ ((mode ("TF")));
#endif
#if BITS_PER_WORD==16
-typedef int word_type __attribute__ ((mode (HI)));
+typedef int word_type __attribute__ ((mode ("HI")));
#endif
#if BITS_PER_WORD==32
-typedef int word_type __attribute__ ((mode (SI)));
+typedef int word_type __attribute__ ((mode ("SI")));
#endif
#if BITS_PER_WORD==64
-typedef int word_type __attribute__ ((mode (DI)));
+typedef int word_type __attribute__ ((mode ("DI")));
#endif
/* Make sure that we don't accidentally use any normal C language built-in