GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
+Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
+
+ GL_ARB_bindless_texture started (airlied)
+ GL_ARB_cl_event not started
+ GL_ARB_compute_variable_group_size not started
+ GL_ARB_ES3_2_compatibility not started
+ GL_ARB_fragment_shader_interlock not started
+ GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965)
+ GL_ARB_indirect_parameters DONE (nvc0)
+ GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
+ GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr)
+ GL_ARB_post_depth_coverage not started
+ GL_ARB_robustness_isolation not started
+ GL_ARB_sample_locations not started
+ GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
+ GL_ARB_shader_atomic_counter_ops DONE (nvc0, radeonsi, softpipe)
+ GL_ARB_shader_ballot not started
+ GL_ARB_shader_clock DONE (i965/gen7+)
+ GL_ARB_shader_draw_parameters DONE (i965, nvc0)
+ GL_ARB_shader_group_vote DONE (nvc0)
+ GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
+ GL_ARB_shader_viewport_layer_array not started
+ GL_ARB_sparse_buffer not started
+ GL_ARB_sparse_texture not started
+ GL_ARB_sparse_texture2 not started
+ GL_ARB_sparse_texture_clamp not started
+ GL_ARB_texture_filter_minmax not started
+ GL_ARB_transform_feedback_overflow_query not started
+ GL_KHR_blend_equation_advanced_coherent not started
+ GL_KHR_no_error not started
+ GL_KHR_texture_compression_astc_hdr DONE (core only)
+ GL_KHR_texture_compression_astc_sliced_3d not started
+ GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
+ GL_OES_EGL_image DONE (all drivers)
+ GL_OES_EGL_image_external_essl3 not started
+ GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature
+ GL_OES_surfaceless_context DONE (all drivers)
+ GL_OES_texture_compression_astc DONE (core only)
+ GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+ GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+ GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+ GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+ GL_OES_texture_view not started - based on GL_ARB_texture_view
+ GLX_ARB_context_flush_control not started
+ GLX_ARB_robustness_application_isolation not started
+ GLX_ARB_robustness_share_group_isolation not started
+
+The following extensions are not part of any OpenGL or OpenGL ES version, and
+we DO NOT WANT implementations of these extensions for Mesa.
+
+ GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
+ GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
+ GL_ARB_shading_language_include Not interesting
+ GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
+ GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
+
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality