i965/gen6: Set up layer constraints properly for depth buffers.
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 25 Jun 2015 16:17:38 +0000 (09:17 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 11 Jul 2015 02:13:42 +0000 (19:13 -0700)
This ports over Chris Forbes' equivalent fixes in gen7_misc_state.c
from commit 77d55ef4819436ebbf9786a1e720ec00707bbb19.

No Piglit changes on Sandybridge.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/gen6_depth_state.c

index 8f0d7dc54314e548d5b4a0f6660060a186a7126a..febd4781100f6faa43207840aafbd0626fc0bf0c 100644 (file)
@@ -73,7 +73,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
    rb = (struct gl_renderbuffer*) irb;
 
    if (rb) {
-      depth = MAX2(rb->Depth, 1);
+      depth = MAX2(irb->layer_count, 1);
       if (rb->TexImage)
          gl_target = rb->TexImage->TexObject->Target;
    }
@@ -89,6 +89,10 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
       surftype = BRW_SURFACE_2D;
       depth *= 6;
       break;
+   case GL_TEXTURE_3D:
+      assert(mt);
+      depth = MAX2(mt->logical_depth0, 1);
+      /* fallthrough */
    default:
       surftype = translate_tex_target(gl_target);
       break;