This stops a crash when running (still fails):
tests/spec/arb_gpu_shader_fp64/execution/explicit-location-gs-fs-vs.shader_test
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- LLVMValueRef value[4];
+ LLVMValueRef value[8];
for (unsigned i = component; i < num_components + component; i++) {
value[i] = si_llvm_load_input_gs(&ctx->abi, driver_location / 4,
vertex_index, type, i);