PIPE_FORMAT_A8B8G8R8_SRGB, \
0
+#define DEFAULT_DEPTH_FORMATS \
+ PIPE_FORMAT_Z24X8_UNORM, \
+ PIPE_FORMAT_X8Z24_UNORM, \
+ PIPE_FORMAT_Z16_UNORM, \
+ PIPE_FORMAT_Z24_UNORM_S8_USCALED, \
+ PIPE_FORMAT_S8_USCALED_Z24_UNORM, \
+ 0
+
/**
* This table maps OpenGL texture format enums to Gallium pipe_format enums.
* Multiple GL enums might map to multiple pipe_formats.
/* Depth formats */
{
{ GL_DEPTH_COMPONENT16, 0 },
- { PIPE_FORMAT_Z16_UNORM, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_FORMAT_Z32_UNORM, 0 }
+ { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT24, 0 },
{ PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
- PIPE_FORMAT_Z32_UNORM, 0 }
+ DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT32, 0 },
- { PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
+ { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT, 0 },
- { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z32_UNORM, PIPE_FORMAT_Z16_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
+ { DEFAULT_DEPTH_FORMATS }
},
/* stencil formats */