Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
bld_base->emit_epilogue = si_llvm_emit_gs_epilogue;
- shader->gs_input_prim =
- sel->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM][0];
shader->gs_output_prim =
sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM][0];
shader->gs_max_out_vertices =
struct si_shader_output output[40];
/* geometry shader properties */
- unsigned gs_input_prim;
unsigned gs_output_prim;
unsigned gs_max_out_vertices;
uint64_t gs_used_inputs; /* mask of "get_unique_index" bits */