In 3DSTATE_DEPTH_BUFFER, we set Width and Height to the miptree slice's
physical dimensions. (Logical and physical dimensions may differ for
multisample surfaces).
However, in SURFACE_STATE, we always set Width and Height to the slice's
logical dimensions. We should do the same for 3DSTATE_DEPTH_BUFFER,
because the hw docs say so.
No Piglit regressions (-x glx -x glean) on Ivybridge with Wayland.
v2: No Piglit regressions, for real this time.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
surfwidth = params->depth.width;
surfheight = params->depth.height;
} else {
- surfwidth = params->depth.mt->physical_width0;
- surfheight = params->depth.mt->physical_height0;
+ surfwidth = params->depth.mt->logical_width0;
+ surfheight = params->depth.mt->logical_height0;
}
/* 3DSTATE_DEPTH_BUFFER */
lod = irb ? irb->mt_level - irb->mt->first_level : 0;
if (mt) {
- width = mt->physical_width0;
- height = mt->physical_height0;
+ width = mt->logical_width0;
+ height = mt->logical_height0;
}
/* _NEW_DEPTH, _NEW_STENCIL, _NEW_BUFFERS */