+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2008-2009 Vmware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- *
- * This header defines the interface used by the system's opengl32.dll and the
- * Installable Client Driver (ICD).
- */
-
-#ifndef STW_ICD_H
-#define STW_ICD_H
-
-
-#include <windows.h>
-
-#include "GL/gl.h"
-
-
-typedef ULONG DHGLRC;
-
-#define OPENGL_VERSION_110_ENTRIES 336
-
-struct __GLdispatchTableRec
-{
- void (GLAPIENTRY * NewList)(GLuint, GLenum);
- void (GLAPIENTRY * EndList)(void);
- void (GLAPIENTRY * CallList)(GLuint);
- void (GLAPIENTRY * CallLists)(GLsizei, GLenum, const GLvoid *);
- void (GLAPIENTRY * DeleteLists)(GLuint, GLsizei);
- GLuint (GLAPIENTRY * GenLists)(GLsizei);
- void (GLAPIENTRY * ListBase)(GLuint);
- void (GLAPIENTRY * Begin)(GLenum);
- void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
- void (GLAPIENTRY * Color3b)(GLbyte, GLbyte, GLbyte);
- void (GLAPIENTRY * Color3bv)(const GLbyte *);
- void (GLAPIENTRY * Color3d)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Color3dv)(const GLdouble *);
- void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Color3fv)(const GLfloat *);
- void (GLAPIENTRY * Color3i)(GLint, GLint, GLint);
- void (GLAPIENTRY * Color3iv)(const GLint *);
- void (GLAPIENTRY * Color3s)(GLshort, GLshort, GLshort);
- void (GLAPIENTRY * Color3sv)(const GLshort *);
- void (GLAPIENTRY * Color3ub)(GLubyte, GLubyte, GLubyte);
- void (GLAPIENTRY * Color3ubv)(const GLubyte *);
- void (GLAPIENTRY * Color3ui)(GLuint, GLuint, GLuint);
- void (GLAPIENTRY * Color3uiv)(const GLuint *);
- void (GLAPIENTRY * Color3us)(GLushort, GLushort, GLushort);
- void (GLAPIENTRY * Color3usv)(const GLushort *);
- void (GLAPIENTRY * Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
- void (GLAPIENTRY * Color4bv)(const GLbyte *);
- void (GLAPIENTRY * Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Color4dv)(const GLdouble *);
- void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Color4fv)(const GLfloat *);
- void (GLAPIENTRY * Color4i)(GLint, GLint, GLint, GLint);
- void (GLAPIENTRY * Color4iv)(const GLint *);
- void (GLAPIENTRY * Color4s)(GLshort, GLshort, GLshort, GLshort);
- void (GLAPIENTRY * Color4sv)(const GLshort *);
- void (GLAPIENTRY * Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
- void (GLAPIENTRY * Color4ubv)(const GLubyte *);
- void (GLAPIENTRY * Color4ui)(GLuint, GLuint, GLuint, GLuint);
- void (GLAPIENTRY * Color4uiv)(const GLuint *);
- void (GLAPIENTRY * Color4us)(GLushort, GLushort, GLushort, GLushort);
- void (GLAPIENTRY * Color4usv)(const GLushort *);
- void (GLAPIENTRY * EdgeFlag)(GLboolean);
- void (GLAPIENTRY * EdgeFlagv)(const GLboolean *);
- void (GLAPIENTRY * End)(void);
- void (GLAPIENTRY * Indexd)(GLdouble);
- void (GLAPIENTRY * Indexdv)(const GLdouble *);
- void (GLAPIENTRY * Indexf)(GLfloat);
- void (GLAPIENTRY * Indexfv)(const GLfloat *);
- void (GLAPIENTRY * Indexi)(GLint);
- void (GLAPIENTRY * Indexiv)(const GLint *);
- void (GLAPIENTRY * Indexs)(GLshort);
- void (GLAPIENTRY * Indexsv)(const GLshort *);
- void (GLAPIENTRY * Normal3b)(GLbyte, GLbyte, GLbyte);
- void (GLAPIENTRY * Normal3bv)(const GLbyte *);
- void (GLAPIENTRY * Normal3d)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Normal3dv)(const GLdouble *);
- void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Normal3fv)(const GLfloat *);
- void (GLAPIENTRY * Normal3i)(GLint, GLint, GLint);
- void (GLAPIENTRY * Normal3iv)(const GLint *);
- void (GLAPIENTRY * Normal3s)(GLshort, GLshort, GLshort);
- void (GLAPIENTRY * Normal3sv)(const GLshort *);
- void (GLAPIENTRY * RasterPos2d)(GLdouble, GLdouble);
- void (GLAPIENTRY * RasterPos2dv)(const GLdouble *);
- void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat);
- void (GLAPIENTRY * RasterPos2fv)(const GLfloat *);
- void (GLAPIENTRY * RasterPos2i)(GLint, GLint);
- void (GLAPIENTRY * RasterPos2iv)(const GLint *);
- void (GLAPIENTRY * RasterPos2s)(GLshort, GLshort);
- void (GLAPIENTRY * RasterPos2sv)(const GLshort *);
- void (GLAPIENTRY * RasterPos3d)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * RasterPos3dv)(const GLdouble *);
- void (GLAPIENTRY * RasterPos3f)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * RasterPos3fv)(const GLfloat *);
- void (GLAPIENTRY * RasterPos3i)(GLint, GLint, GLint);
- void (GLAPIENTRY * RasterPos3iv)(const GLint *);
- void (GLAPIENTRY * RasterPos3s)(GLshort, GLshort, GLshort);
- void (GLAPIENTRY * RasterPos3sv)(const GLshort *);
- void (GLAPIENTRY * RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * RasterPos4dv)(const GLdouble *);
- void (GLAPIENTRY * RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * RasterPos4fv)(const GLfloat *);
- void (GLAPIENTRY * RasterPos4i)(GLint, GLint, GLint, GLint);
- void (GLAPIENTRY * RasterPos4iv)(const GLint *);
- void (GLAPIENTRY * RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
- void (GLAPIENTRY * RasterPos4sv)(const GLshort *);
- void (GLAPIENTRY * Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Rectdv)(const GLdouble *, const GLdouble *);
- void (GLAPIENTRY * Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Rectfv)(const GLfloat *, const GLfloat *);
- void (GLAPIENTRY * Recti)(GLint, GLint, GLint, GLint);
- void (GLAPIENTRY * Rectiv)(const GLint *, const GLint *);
- void (GLAPIENTRY * Rects)(GLshort, GLshort, GLshort, GLshort);
- void (GLAPIENTRY * Rectsv)(const GLshort *, const GLshort *);
- void (GLAPIENTRY * TexCoord1d)(GLdouble);
- void (GLAPIENTRY * TexCoord1dv)(const GLdouble *);
- void (GLAPIENTRY * TexCoord1f)(GLfloat);
- void (GLAPIENTRY * TexCoord1fv)(const GLfloat *);
- void (GLAPIENTRY * TexCoord1i)(GLint);
- void (GLAPIENTRY * TexCoord1iv)(const GLint *);
- void (GLAPIENTRY * TexCoord1s)(GLshort);
- void (GLAPIENTRY * TexCoord1sv)(const GLshort *);
- void (GLAPIENTRY * TexCoord2d)(GLdouble, GLdouble);
- void (GLAPIENTRY * TexCoord2dv)(const GLdouble *);
- void (GLAPIENTRY * TexCoord2f)(GLfloat, GLfloat);
- void (GLAPIENTRY * TexCoord2fv)(const GLfloat *);
- void (GLAPIENTRY * TexCoord2i)(GLint, GLint);
- void (GLAPIENTRY * TexCoord2iv)(const GLint *);
- void (GLAPIENTRY * TexCoord2s)(GLshort, GLshort);
- void (GLAPIENTRY * TexCoord2sv)(const GLshort *);
- void (GLAPIENTRY * TexCoord3d)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * TexCoord3dv)(const GLdouble *);
- void (GLAPIENTRY * TexCoord3f)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * TexCoord3fv)(const GLfloat *);
- void (GLAPIENTRY * TexCoord3i)(GLint, GLint, GLint);
- void (GLAPIENTRY * TexCoord3iv)(const GLint *);
- void (GLAPIENTRY * TexCoord3s)(GLshort, GLshort, GLshort);
- void (GLAPIENTRY * TexCoord3sv)(const GLshort *);
- void (GLAPIENTRY * TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * TexCoord4dv)(const GLdouble *);
- void (GLAPIENTRY * TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * TexCoord4fv)(const GLfloat *);
- void (GLAPIENTRY * TexCoord4i)(GLint, GLint, GLint, GLint);
- void (GLAPIENTRY * TexCoord4iv)(const GLint *);
- void (GLAPIENTRY * TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
- void (GLAPIENTRY * TexCoord4sv)(const GLshort *);
- void (GLAPIENTRY * Vertex2d)(GLdouble, GLdouble);
- void (GLAPIENTRY * Vertex2dv)(const GLdouble *);
- void (GLAPIENTRY * Vertex2f)(GLfloat, GLfloat);
- void (GLAPIENTRY * Vertex2fv)(const GLfloat *);
- void (GLAPIENTRY * Vertex2i)(GLint, GLint);
- void (GLAPIENTRY * Vertex2iv)(const GLint *);
- void (GLAPIENTRY * Vertex2s)(GLshort, GLshort);
- void (GLAPIENTRY * Vertex2sv)(const GLshort *);
- void (GLAPIENTRY * Vertex3d)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Vertex3dv)(const GLdouble *);
- void (GLAPIENTRY * Vertex3f)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Vertex3fv)(const GLfloat *);
- void (GLAPIENTRY * Vertex3i)(GLint, GLint, GLint);
- void (GLAPIENTRY * Vertex3iv)(const GLint *);
- void (GLAPIENTRY * Vertex3s)(GLshort, GLshort, GLshort);
- void (GLAPIENTRY * Vertex3sv)(const GLshort *);
- void (GLAPIENTRY * Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Vertex4dv)(const GLdouble *);
- void (GLAPIENTRY * Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Vertex4fv)(const GLfloat *);
- void (GLAPIENTRY * Vertex4i)(GLint, GLint, GLint, GLint);
- void (GLAPIENTRY * Vertex4iv)(const GLint *);
- void (GLAPIENTRY * Vertex4s)(GLshort, GLshort, GLshort, GLshort);
- void (GLAPIENTRY * Vertex4sv)(const GLshort *);
- void (GLAPIENTRY * ClipPlane)(GLenum, const GLdouble *);
- void (GLAPIENTRY * ColorMaterial)(GLenum, GLenum);
- void (GLAPIENTRY * CullFace)(GLenum);
- void (GLAPIENTRY * Fogf)(GLenum, GLfloat);
- void (GLAPIENTRY * Fogfv)(GLenum, const GLfloat *);
- void (GLAPIENTRY * Fogi)(GLenum, GLint);
- void (GLAPIENTRY * Fogiv)(GLenum, const GLint *);
- void (GLAPIENTRY * FrontFace)(GLenum);
- void (GLAPIENTRY * Hint)(GLenum, GLenum);
- void (GLAPIENTRY * Lightf)(GLenum, GLenum, GLfloat);
- void (GLAPIENTRY * Lightfv)(GLenum, GLenum, const GLfloat *);
- void (GLAPIENTRY * Lighti)(GLenum, GLenum, GLint);
- void (GLAPIENTRY * Lightiv)(GLenum, GLenum, const GLint *);
- void (GLAPIENTRY * LightModelf)(GLenum, GLfloat);
- void (GLAPIENTRY * LightModelfv)(GLenum, const GLfloat *);
- void (GLAPIENTRY * LightModeli)(GLenum, GLint);
- void (GLAPIENTRY * LightModeliv)(GLenum, const GLint *);
- void (GLAPIENTRY * LineStipple)(GLint, GLushort);
- void (GLAPIENTRY * LineWidth)(GLfloat);
- void (GLAPIENTRY * Materialf)(GLenum, GLenum, GLfloat);
- void (GLAPIENTRY * Materialfv)(GLenum, GLenum, const GLfloat *);
- void (GLAPIENTRY * Materiali)(GLenum, GLenum, GLint);
- void (GLAPIENTRY * Materialiv)(GLenum, GLenum, const GLint *);
- void (GLAPIENTRY * PointSize)(GLfloat);
- void (GLAPIENTRY * PolygonMode)(GLenum, GLenum);
- void (GLAPIENTRY * PolygonStipple)(const GLubyte *);
- void (GLAPIENTRY * Scissor)(GLint, GLint, GLsizei, GLsizei);
- void (GLAPIENTRY * ShadeModel)(GLenum);
- void (GLAPIENTRY * TexParameterf)(GLenum, GLenum, GLfloat);
- void (GLAPIENTRY * TexParameterfv)(GLenum, GLenum, const GLfloat *);
- void (GLAPIENTRY * TexParameteri)(GLenum, GLenum, GLint);
- void (GLAPIENTRY * TexParameteriv)(GLenum, GLenum, const GLint *);
- void (GLAPIENTRY * TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
- void (GLAPIENTRY * TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
- void (GLAPIENTRY * TexEnvf)(GLenum, GLenum, GLfloat);
- void (GLAPIENTRY * TexEnvfv)(GLenum, GLenum, const GLfloat *);
- void (GLAPIENTRY * TexEnvi)(GLenum, GLenum, GLint);
- void (GLAPIENTRY * TexEnviv)(GLenum, GLenum, const GLint *);
- void (GLAPIENTRY * TexGend)(GLenum, GLenum, GLdouble);
- void (GLAPIENTRY * TexGendv)(GLenum, GLenum, const GLdouble *);
- void (GLAPIENTRY * TexGenf)(GLenum, GLenum, GLfloat);
- void (GLAPIENTRY * TexGenfv)(GLenum, GLenum, const GLfloat *);
- void (GLAPIENTRY * TexGeni)(GLenum, GLenum, GLint);
- void (GLAPIENTRY * TexGeniv)(GLenum, GLenum, const GLint *);
- void (GLAPIENTRY * FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
- void (GLAPIENTRY * SelectBuffer)(GLsizei, GLuint *);
- GLint (GLAPIENTRY * RenderMode)(GLenum);
- void (GLAPIENTRY * InitNames)(void);
- void (GLAPIENTRY * LoadName)(GLuint);
- void (GLAPIENTRY * PassThrough)(GLfloat);
- void (GLAPIENTRY * PopName)(void);
- void (GLAPIENTRY * PushName)(GLuint);
- void (GLAPIENTRY * DrawBuffer)(GLenum);
- void (GLAPIENTRY * Clear)(GLbitfield);
- void (GLAPIENTRY * ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * ClearIndex)(GLfloat);
- void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
- void (GLAPIENTRY * ClearStencil)(GLint);
- void (GLAPIENTRY * ClearDepth)(GLclampd);
- void (GLAPIENTRY * StencilMask)(GLuint);
- void (GLAPIENTRY * ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
- void (GLAPIENTRY * DepthMask)(GLboolean);
- void (GLAPIENTRY * IndexMask)(GLuint);
- void (GLAPIENTRY * Accum)(GLenum, GLfloat);
- void (GLAPIENTRY * Disable)(GLenum);
- void (GLAPIENTRY * Enable)(GLenum);
- void (GLAPIENTRY * Finish)(void);
- void (GLAPIENTRY * Flush)(void);
- void (GLAPIENTRY * PopAttrib)(void);
- void (GLAPIENTRY * PushAttrib)(GLbitfield);
- void (GLAPIENTRY * Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
- void (GLAPIENTRY * Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
- void (GLAPIENTRY * Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
- void (GLAPIENTRY * Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
- void (GLAPIENTRY * MapGrid1d)(GLint, GLdouble, GLdouble);
- void (GLAPIENTRY * MapGrid1f)(GLint, GLfloat, GLfloat);
- void (GLAPIENTRY * MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
- void (GLAPIENTRY * MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
- void (GLAPIENTRY * EvalCoord1d)(GLdouble);
- void (GLAPIENTRY * EvalCoord1dv)(const GLdouble *);
- void (GLAPIENTRY * EvalCoord1f)(GLfloat);
- void (GLAPIENTRY * EvalCoord1fv)(const GLfloat *);
- void (GLAPIENTRY * EvalCoord2d)(GLdouble, GLdouble);
- void (GLAPIENTRY * EvalCoord2dv)(const GLdouble *);
- void (GLAPIENTRY * EvalCoord2f)(GLfloat, GLfloat);
- void (GLAPIENTRY * EvalCoord2fv)(const GLfloat *);
- void (GLAPIENTRY * EvalMesh1)(GLenum, GLint, GLint);
- void (GLAPIENTRY * EvalPoint1)(GLint);
- void (GLAPIENTRY * EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
- void (GLAPIENTRY * EvalPoint2)(GLint, GLint);
- void (GLAPIENTRY * AlphaFunc)(GLenum, GLclampf);
- void (GLAPIENTRY * BlendFunc)(GLenum, GLenum);
- void (GLAPIENTRY * LogicOp)(GLenum);
- void (GLAPIENTRY * StencilFunc)(GLenum, GLint, GLuint);
- void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum);
- void (GLAPIENTRY * DepthFunc)(GLenum);
- void (GLAPIENTRY * PixelZoom)(GLfloat, GLfloat);
- void (GLAPIENTRY * PixelTransferf)(GLenum, GLfloat);
- void (GLAPIENTRY * PixelTransferi)(GLenum, GLint);
- void (GLAPIENTRY * PixelStoref)(GLenum, GLfloat);
- void (GLAPIENTRY * PixelStorei)(GLenum, GLint);
- void (GLAPIENTRY * PixelMapfv)(GLenum, GLint, const GLfloat *);
- void (GLAPIENTRY * PixelMapuiv)(GLenum, GLint, const GLuint *);
- void (GLAPIENTRY * PixelMapusv)(GLenum, GLint, const GLushort *);
- void (GLAPIENTRY * ReadBuffer)(GLenum);
- void (GLAPIENTRY * CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
- void (GLAPIENTRY * ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
- void (GLAPIENTRY * DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
- void (GLAPIENTRY * GetBooleanv)(GLenum, GLboolean *);
- void (GLAPIENTRY * GetClipPlane)(GLenum, GLdouble *);
- void (GLAPIENTRY * GetDoublev)(GLenum, GLdouble *);
- GLenum (GLAPIENTRY * GetError)(void);
- void (GLAPIENTRY * GetFloatv)(GLenum, GLfloat *);
- void (GLAPIENTRY * GetIntegerv)(GLenum, GLint *);
- void (GLAPIENTRY * GetLightfv)(GLenum, GLenum, GLfloat *);
- void (GLAPIENTRY * GetLightiv)(GLenum, GLenum, GLint *);
- void (GLAPIENTRY * GetMapdv)(GLenum, GLenum, GLdouble *);
- void (GLAPIENTRY * GetMapfv)(GLenum, GLenum, GLfloat *);
- void (GLAPIENTRY * GetMapiv)(GLenum, GLenum, GLint *);
- void (GLAPIENTRY * GetMaterialfv)(GLenum, GLenum, GLfloat *);
- void (GLAPIENTRY * GetMaterialiv)(GLenum, GLenum, GLint *);
- void (GLAPIENTRY * GetPixelMapfv)(GLenum, GLfloat *);
- void (GLAPIENTRY * GetPixelMapuiv)(GLenum, GLuint *);
- void (GLAPIENTRY * GetPixelMapusv)(GLenum, GLushort *);
- void (GLAPIENTRY * GetPolygonStipple)(GLubyte *);
- const GLubyte * (GLAPIENTRY * GetString)(GLenum);
- void (GLAPIENTRY * GetTexEnvfv)(GLenum, GLenum, GLfloat *);
- void (GLAPIENTRY * GetTexEnviv)(GLenum, GLenum, GLint *);
- void (GLAPIENTRY * GetTexGendv)(GLenum, GLenum, GLdouble *);
- void (GLAPIENTRY * GetTexGenfv)(GLenum, GLenum, GLfloat *);
- void (GLAPIENTRY * GetTexGeniv)(GLenum, GLenum, GLint *);
- void (GLAPIENTRY * GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
- void (GLAPIENTRY * GetTexParameterfv)(GLenum, GLenum, GLfloat *);
- void (GLAPIENTRY * GetTexParameteriv)(GLenum, GLenum, GLint *);
- void (GLAPIENTRY * GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
- void (GLAPIENTRY * GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
- GLboolean (GLAPIENTRY * IsEnabled)(GLenum);
- GLboolean (GLAPIENTRY * IsList)(GLuint);
- void (GLAPIENTRY * DepthRange)(GLclampd, GLclampd);
- void (GLAPIENTRY * Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * LoadIdentity)(void);
- void (GLAPIENTRY * LoadMatrixf)(const GLfloat *);
- void (GLAPIENTRY * LoadMatrixd)(const GLdouble *);
- void (GLAPIENTRY * MatrixMode)(GLenum);
- void (GLAPIENTRY * MultMatrixf)(const GLfloat *);
- void (GLAPIENTRY * MultMatrixd)(const GLdouble *);
- void (GLAPIENTRY * Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * PopMatrix)(void);
- void (GLAPIENTRY * PushMatrix)(void);
- void (GLAPIENTRY * Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Scaled)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Scalef)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Translated)(GLdouble, GLdouble, GLdouble);
- void (GLAPIENTRY * Translatef)(GLfloat, GLfloat, GLfloat);
- void (GLAPIENTRY * Viewport)(GLint, GLint, GLsizei, GLsizei);
- void (GLAPIENTRY * ArrayElement)(GLint);
- void (GLAPIENTRY * BindTexture)(GLenum, GLuint);
- void (GLAPIENTRY * ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
- void (GLAPIENTRY * DisableClientState)(GLenum);
- void (GLAPIENTRY * DrawArrays)(GLenum, GLint, GLsizei);
- void (GLAPIENTRY * DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
- void (GLAPIENTRY * EdgeFlagPointer)(GLsizei, const GLvoid *);
- void (GLAPIENTRY * EnableClientState)(GLenum);
- void (GLAPIENTRY * IndexPointer)(GLenum, GLsizei, const GLvoid *);
- void (GLAPIENTRY * Indexub)(GLubyte);
- void (GLAPIENTRY * Indexubv)(const GLubyte *);
- void (GLAPIENTRY * InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
- void (GLAPIENTRY * NormalPointer)(GLenum, GLsizei, const GLvoid *);
- void (GLAPIENTRY * PolygonOffset)(GLfloat, GLfloat);
- void (GLAPIENTRY * TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
- void (GLAPIENTRY * VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
- GLboolean (GLAPIENTRY * AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
- void (GLAPIENTRY * CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
- void (GLAPIENTRY * CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
- void (GLAPIENTRY * CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
- void (GLAPIENTRY * CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
- void (GLAPIENTRY * DeleteTextures)(GLsizei, const GLuint *);
- void (GLAPIENTRY * GenTextures)(GLsizei, GLuint *);
- void (GLAPIENTRY * GetPointerv)(GLenum, GLvoid **);
- GLboolean (GLAPIENTRY * IsTexture)(GLuint);
- void (GLAPIENTRY * PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
- void (GLAPIENTRY * TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
- void (GLAPIENTRY * TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
- void (GLAPIENTRY * PopClientAttrib)(void);
- void (GLAPIENTRY * PushClientAttrib)(GLbitfield);
-};
-
-typedef struct __GLdispatchTableRec GLDISPATCHTABLE;
-
-typedef struct _GLCLTPROCTABLE
-{
- int cEntries;
- GLDISPATCHTABLE glDispatchTable;
-} GLCLTPROCTABLE, * PGLCLTPROCTABLE;
-
-typedef VOID (APIENTRY * PFN_SETPROCTABLE)(PGLCLTPROCTABLE);
-
-/**
- * Presentation data passed to opengl32!wglCbPresentBuffers.
- *
- * Pure software drivers don't need to worry about this -- if they stick to the
- * GDI API then will integrate with the Desktop Window Manager (DWM) without
- * problems. Hardware drivers, however, cannot present directly to the primary
- * surface while the DWM is active, as DWM gets exclusive access to the primary
- * surface.
- *
- * Proper DWM integration requires:
- * - advertise the PFD_SUPPORT_COMPOSITION flag
- * - redirect glFlush/glfinish/wglSwapBuffers into a surface shared with the
- * DWM process.
- *
- * @sa http://www.opengl.org/pipeline/article/vol003_7/
- * @sa http://blogs.msdn.com/greg_schechter/archive/2006/05/02/588934.aspx
- */
-typedef struct _GLCBPRESENTBUFFERSDATA
-{
- /**
- * wglCbPresentBuffers enforces this to be 2.
- */
- DWORD magic1;
-
- /**
- * wglCbPresentBuffers enforces to be 0 or 1, but it is most commonly
- * set to 0.
- */
- DWORD magic2;
-
- /**
- * Locally unique identifier (LUID) of the graphics adapter.
- *
- * This should contain the value returned by D3DKMTOpenAdapterFromHdc. It
- * is passed to dwmapi!DwmpDxGetWindowSharedSurface in order to obtain
- * the shared surface handle for the bound drawable (window).
- *
- * @sa http://msdn.microsoft.com/en-us/library/ms799177.aspx
- */
- LUID AdapterLuid;
-
- /**
- * This is passed unmodified to DrvPresentBuffers
- */
- LPVOID pPrivateData;
-
- /**
- * Client area rectangle to update, relative to the window upper-left corner.
- */
- RECT rect;
-} GLCBPRESENTBUFFERSDATA, *PGLCBPRESENTBUFFERSDATA;
-
-/**
- * Callbacks supplied to DrvSetCallbackProcs by the OpenGL runtime.
- *
- * Pointers to several callback functions in opengl32.dll.
- */
-typedef struct _GLCALLBACKTABLE
-{
- /**
- * Set per-thread driver private data.
- *
- * Unused.
- **/
- void (APIENTRY *wglCbSetCurrentValue)(void *pvData);
-
- /**
- * Get per-thread private data.
- *
- * Unused.
- */
- void * (APIENTRY *wglCbGetCurrentValue)(void);
-
- /**
- * Get the ICD GHGLRC handle corresponding to the specified hglrc handle.
- *
- * Currently unused.
- */
- DHGLRC (APIENTRY *wglCbGetDhglrc)(HGLRC hglrc);
-
- /** Unused */
- PROC wglCbGetDdHandle;
-
- /**
- * Queue a present composition.
- *
- * Makes the runtime call DrvPresentBuffers with the composition information.
- */
- BOOL (APIENTRY *wglCbPresentBuffers)(HDC hdc, PGLCBPRESENTBUFFERSDATA data);
-
-} GLCALLBACKTABLE;
-
-typedef struct _GLPRESENTBUFFERSDATA
-{
- /**
- * The shared surface handle.
- *
- * Return by dwmapi!DwmpDxGetWindowSharedSurface.
- *
- * @sa http://channel9.msdn.com/forums/TechOff/251261-Help-Getting-the-shared-window-texture-out-of-DWM-/
- */
- HANDLE hSharedSurface;
-
- LUID AdapterLuid;
-
- /**
- * Present history token.
- *
- * This is returned by dwmapi!DwmpDxGetWindowSharedSurface and
- * should be passed to D3DKMTRender in D3DKMT_RENDER::PresentHistoryToken.
- *
- * @sa http://msdn.microsoft.com/en-us/library/ms799176.aspx
- */
- ULONGLONG PresentHistoryToken;
-
- /** Same as GLCBPRESENTBUFFERSDATA::pPrivateData */
- LPVOID pPrivateData;
-} GLPRESENTBUFFERSDATA, *PGLPRESENTBUFFERSDATA;
-
-BOOL APIENTRY
-DrvCopyContext(
- DHGLRC dhrcSource,
- DHGLRC dhrcDest,
- UINT fuMask );
-
-DHGLRC APIENTRY
-DrvCreateLayerContext(
- HDC hdc,
- INT iLayerPlane );
-
-DHGLRC APIENTRY
-DrvCreateContext(
- HDC hdc );
-
-BOOL APIENTRY
-DrvDeleteContext(
- DHGLRC dhglrc );
-
-BOOL APIENTRY
-DrvDescribeLayerPlane(
- HDC hdc,
- INT iPixelFormat,
- INT iLayerPlane,
- UINT nBytes,
- LPLAYERPLANEDESCRIPTOR plpd );
-
-LONG APIENTRY
-DrvDescribePixelFormat(
- HDC hdc,
- INT iPixelFormat,
- ULONG cjpfd,
- PIXELFORMATDESCRIPTOR *ppfd );
-
-int APIENTRY
-DrvGetLayerPaletteEntries(
- HDC hdc,
- INT iLayerPlane,
- INT iStart,
- INT cEntries,
- COLORREF *pcr );
-
-PROC APIENTRY
-DrvGetProcAddress(
- LPCSTR lpszProc );
-
-BOOL APIENTRY
-DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data);
-
-BOOL APIENTRY
-DrvRealizeLayerPalette(
- HDC hdc,
- INT iLayerPlane,
- BOOL bRealize );
-
-BOOL APIENTRY
-DrvReleaseContext(
- DHGLRC dhglrc );
-
-void APIENTRY
-DrvSetCallbackProcs(
- INT nProcs,
- PROC *pProcs );
-
-PGLCLTPROCTABLE APIENTRY
-DrvSetContext(
- HDC hdc,
- DHGLRC dhglrc,
- PFN_SETPROCTABLE pfnSetProcTable );
-
-int APIENTRY
-DrvSetLayerPaletteEntries(
- HDC hdc,
- INT iLayerPlane,
- INT iStart,
- INT cEntries,
- CONST COLORREF *pcr );
-
-BOOL APIENTRY
-DrvSetPixelFormat(
- HDC hdc,
- LONG iPixelFormat );
-
-BOOL APIENTRY
-DrvShareLists(
- DHGLRC dhglrc1,
- DHGLRC dhglrc2 );
-
-BOOL APIENTRY
-DrvSwapBuffers(
- HDC hdc );
-
-BOOL APIENTRY
-DrvSwapLayerBuffers(
- HDC hdc,
- UINT fuPlanes );
-
-BOOL APIENTRY
-DrvValidateVersion(
- ULONG ulVersion );
-
-#endif /* STW_ICD_H */