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updated info about arrays, predefined uniforms
author
Brian
<brian@yutani.localnet.net>
Wed, 21 Feb 2007 23:07:03 +0000
(16:07 -0700)
committer
Brian
<brian@yutani.localnet.net>
Wed, 21 Feb 2007 23:07:03 +0000
(16:07 -0700)
docs/shading.html
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diff --git
a/docs/shading.html
b/docs/shading.html
index 28bd645c5d52e7fa2fde3981873cff6cfa3804dc..847b231ca4f77f0105e59c963051198d64466745 100644
(file)
--- a/
docs/shading.html
+++ b/
docs/shading.html
@@
-38,12
+38,9
@@
in Mesa:
</p>
<ul>
-<li>
Array
s
-<li>
S
tructs
+<li>
Dereferencing arrays with non-constant indexe
s
+<li>
User-defined s
tructs
<li>Linking of multiple shaders is not supported
-<li>Not all built-in OpenGL state variables are supported yet.
- Common variables such as gl_ModelViewMatrix and gl_NormalMatrix
- are supported.
<li>Integer operations are not fully implemented (most are implemented
as floating point).
</ul>